forked from FWGS/Paranoia2
56 lines
2.1 KiB
C
56 lines
2.1 KiB
C
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#ifndef PHYSCALLBACK_H
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#define PHYSCALLBACK_H
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#pragma once
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#include "physint.h"
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// Must be provided by user of this code
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extern server_physics_api_t g_physfuncs;
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// The actual physic callbacks
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#define LINK_ENTITY (*g_physfuncs.pfnLinkEdict)
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#define PHYSICS_TIME (*g_physfuncs.pfnGetServerTime)
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#define HOST_FRAMETIME (*g_physfuncs.pfnGetFrameTime)
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#define MODEL_HANDLE (*g_physfuncs.pfnGetModel)
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#define GET_AREANODE (*g_physfuncs.pfnGetHeadnode)
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#define GET_SERVER_STATE (*g_physfuncs.pfnServerState)
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#define HOST_ERROR (*g_physfuncs.pfnHost_Error)
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#define Tri (g_physfuncs.pTriAPI)
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#define DrawConsoleString (*g_physfuncs.pfnDrawConsoleString)
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#define DrawSetTextColor (*g_physfuncs.pfnDrawSetTextColor)
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#define DrawConsoleStringLen (*g_physfuncs.pfnDrawConsoleStringLen)
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#define WORLD_HANDLE() MODEL_HANDLE( 1 )
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#define GET_LIGHT_STYLE (*g_physfuncs.pfnGetLightStyle)
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#define UPDATE_PACKED_FOG (*g_physfuncs.pfnUpdateFogSettings)
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#define GET_FILES_LIST (*g_physfuncs.pfnGetFilesList)
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#define TRACE_SURFACE (*g_physfuncs.pfnTraceSurface)
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#define GET_TEXTURE_DATA (*g_physfuncs.pfnGetTextureData)
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// built-in memory manager
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#define Mem_Alloc( x ) (*g_physfuncs.pfnMemAlloc)( x, __FILE__, __LINE__ )
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#define Mem_Free( x ) (*g_physfuncs.pfnMemFree)( x, __FILE__, __LINE__ )
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#define _Mem_Alloc (*g_physfuncs.pfnMemAlloc)
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#define _Mem_Free (*g_physfuncs.pfnMemFree)
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#define MAP_CHECK_LUMP (*g_physfuncs.pfnCheckLump)
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#define MAP_READ_LUMP (*g_physfuncs.pfnReadLump)
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#define MAP_SAVE_LUMP (*g_physfuncs.pfnSaveLump)
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#define SAVE_FILE (*g_physfuncs.pfnSaveFile)
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#define LOAD_IMAGE_PIXELS (*g_physfuncs.pfnLoadImagePixels)
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#endif //PHYSCALLBACK_H
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