Templated the chat messages.
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commit
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@ -1,10 +1,12 @@
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package common
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package common
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import (
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import (
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"bytes"
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"encoding/json"
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"encoding/json"
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"errors"
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"errors"
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"fmt"
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"fmt"
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"strings"
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"strings"
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"text/template"
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)
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)
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type DataInterface interface {
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type DataInterface interface {
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@ -89,38 +91,51 @@ type DataMessage struct {
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Type MessageType
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Type MessageType
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}
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}
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var (
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cmdme = template.Must(template.New("cmdme").Parse(`<span style="color:{{.Color}}"><span class="name">{{.From}}</span> <span class="cmdme">{{.Message}}</span></span>`))
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announcement = template.Must(template.New("announcement").Parse(`<span class="announcement">{{.Message}}</span>`))
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errormsg = template.Must(template.New("error").Parse(`<span class="error">{{.Message}}</span>`))
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notice = template.Must(template.New("notice").Parse(`<span class="notice">{{.Message}}</span>`))
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command = template.Must(template.New("command").Parse(`<span class="command">{{.Message}}</span>`))
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commanderror = template.Must(template.New("commanderror").Parse(`<span class="commanderror">{{.Message}}</span>`))
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cmdlMod = template.Must(template.New("cmdlMod").Parse(`<span><img src="/static/img/mod.png" class="badge" /><span class="name" style="color:{{.Color}}">{{.From}}</span><b>:</b> <span class="msg">{{.Message}}</span></span>`))
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cmdlAdmin = template.Must(template.New("CmdlAdmin").Parse(`<span><img src="/static/img/admin.png" class="badge" /><span class="name" style="color:{{.Color}}">{{.From}}</span><b>:</b> <span class="msg">{{.Message}}</span></span>`))
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defaultMsg = template.Must(template.New("defaultMsg").Parse(`<span><span class="name" style="color:{{.Color}}">{{.From}}</span><b>:</b> <span class="msg">{{.Message}}</span></span>`))
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)
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// TODO: Read this HTML from a template somewhere
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// TODO: Read this HTML from a template somewhere
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func (dc DataMessage) HTML() string {
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func (dc DataMessage) HTML() string {
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buf := &bytes.Buffer{}
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switch dc.Type {
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switch dc.Type {
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case MsgAction:
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case MsgAction:
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return `<span style="color:` + dc.Color + `"><span class="name">` + dc.From +
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cmdme.Execute(buf, dc)
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`</span> <span class="cmdme">` + dc.Message + `</span></span>`
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return buf.String()
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case MsgServer:
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case MsgServer:
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return `<span class="announcement">` + dc.Message + `</span>`
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announcement.Execute(buf, dc)
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return buf.String()
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case MsgError:
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case MsgError:
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return `<span class="error">` + dc.Message + `</span>`
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errormsg.Execute(buf, dc)
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return buf.String()
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case MsgNotice:
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case MsgNotice:
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return `<span class="notice">` + dc.Message + `</span>`
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notice.Execute(buf, dc)
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return buf.String()
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case MsgCommandResponse:
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case MsgCommandResponse:
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return `<span class="command">` + dc.Message + `</span>`
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command.Execute(buf, dc)
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return buf.String()
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case MsgCommandError:
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case MsgCommandError:
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return `<span class="commanderror">` + dc.Message + `</span>`
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commanderror.Execute(buf, dc)
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return buf.String()
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default:
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default:
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badge := ""
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switch dc.Level {
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switch dc.Level {
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case CmdlMod:
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case CmdlMod:
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badge = `<img src="/static/img/mod.png" class="badge" />`
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cmdlMod.Execute(buf, dc)
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case CmdlAdmin:
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case CmdlAdmin:
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badge = `<img src="/static/img/admin.png" class="badge" />`
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cmdlAdmin.Execute(buf, dc)
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default:
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defaultMsg.Execute(buf, dc)
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}
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}
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return `<span>` + badge + `<span class="name" style="color:` + dc.Color + `">` + dc.From +
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return buf.String()
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`</span><b>:</b> <span class="msg">` + dc.Message + `</span></span>`
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}
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}
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}
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}
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@ -165,42 +180,51 @@ type DataEvent struct {
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Event EventType
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Event EventType
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User string
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User string
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Color string
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Color string
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Users []string
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}
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}
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var (
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evKick = template.Must(template.New("evKick").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{.User}}</span> has been kicked.</span>`))
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evLeave = template.Must(template.New("evLeave").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{.User}}</span> has left the chat.</span>`))
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evBan = template.Must(template.New("evBan").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{.User}}</span> has been banned.</span>`))
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evJoin = template.Must(template.New("evJoin").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{.User}}</span> has joined the chat.</span>`))
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evNameChangeWC = template.Must(template.New("evNameChangeWC").Parse(`<span class="event">Somebody changed their name, but IDK who {{.}}.</span>`))
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evNameChange = template.Must(template.New("evNameChange").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{index .Users 0}}</span> has changed their name to <span class="name" style="color:{{.Color}}">{{index .Users 1}}</span>.</span>`))
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evNameChangeForced = template.Must(template.New("evNameChangeForced").Parse(`<span class="event"><span class="name" style="color:{{.Color}}">{{index .Users 0}}</span> has had their name changed to <span class="name" style="color:{{.Color}}">{{index .Users 1}}</span> by an admin.</span>`))
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evNameChangeForcedWC = template.Must(template.New("evNameChangeForcedWC").Parse(`<span class="event">An admin changed somebody's name, but IDK who {{.}}.</span>`))
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)
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func (de DataEvent) HTML() string {
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func (de DataEvent) HTML() string {
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buf := &bytes.Buffer{}
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switch de.Event {
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switch de.Event {
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case EvKick:
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case EvKick:
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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evKick.Execute(buf, de)
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de.User + `</span> has been kicked.</span>`
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return buf.String()
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case EvLeave:
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case EvLeave:
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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evLeave.Execute(buf, de)
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de.User + `</span> has left the chat.</span>`
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return buf.String()
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case EvBan:
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case EvBan:
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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evBan.Execute(buf, de)
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de.User + `</span> has been banned.</span>`
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return buf.String()
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case EvJoin:
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case EvJoin:
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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evJoin.Execute(buf, de)
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de.User + `</span> has joined the chat.</span>`
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return buf.String()
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case EvNameChange:
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case EvNameChange:
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names := strings.Split(de.User, ":")
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de.Users = strings.Split(de.User, ":")
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if len(names) != 2 {
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if len(de.Users) < 2 {
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return `<span class="event">Somebody changed their name, but IDK who ` +
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evNameChangeWC.Execute(buf, ParseEmotes("Jebaited"))
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ParseEmotes("Jebaited") + `.</span>`
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} else {
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evNameChange.Execute(buf, de)
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}
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}
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return buf.String()
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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names[0] + `</span> has changed their name to <span class="name" style="color:` +
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de.Color + `">` + names[1] + `</span>.</span>`
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case EvNameChangeForced:
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case EvNameChangeForced:
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names := strings.Split(de.User, ":")
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de.Users = strings.Split(de.User, ":")
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if len(names) != 2 {
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if len(de.Users) < 2 {
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return `<span class="event">An admin changed somebody's name, but IDK who ` +
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evNameChangeForcedWC.Execute(buf, ParseEmotes("Jebaited"))
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ParseEmotes("Jebaited") + `.</span>`
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} else {
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evNameChangeForced.Execute(buf, de)
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}
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}
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return buf.String()
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return `<span class="event"><span class="name" style="color:` + de.Color + `">` +
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names[0] + `</span> has had their name changed to <span class="name" style="color:` +
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de.Color + `">` + names[1] + `</span> by an admin.</span>`
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}
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}
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return ""
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return ""
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}
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}
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