Revert "Merge branch 'server-shutdown'"
This reverts commit13d74faf01
, reversing changes made toec0c6752bc
. These changes completely broke the RTMP stream. Reverting until I figure out why.
This commit is contained in:
parent
358a2c068d
commit
9c559c3818
35
chatroom.go
35
chatroom.go
@ -30,8 +30,6 @@ type ChatRoom struct {
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modPasswords []string // single-use mod passwords
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modPasswordsMtx sync.Mutex
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isShutdown bool
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}
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//initializing the chatroom
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@ -55,11 +53,6 @@ func newChatRoom() (*ChatRoom, error) {
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}
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func (cr *ChatRoom) JoinTemp(conn *chatConnection) (string, error) {
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// Don't allow new joins when the server is closing.
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if cr.isShutdown {
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return "", fmt.Errorf("Server is shutting down")
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}
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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@ -84,11 +77,6 @@ func (cr *ChatRoom) JoinTemp(conn *chatConnection) (string, error) {
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//registering a new client
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//returns pointer to a Client, or Nil, if the name is already taken
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func (cr *ChatRoom) Join(name, uid string) (*Client, error) {
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// Don't allow new joins when the server is closing.
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if cr.isShutdown {
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return nil, fmt.Errorf("Server is shutting down")
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}
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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@ -512,26 +500,3 @@ func (cr *ChatRoom) changeName(oldName, newName string, forced bool) error {
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return fmt.Errorf("Client not found with name %q", oldName)
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}
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// Shutdown the chatroom. First, dissallow new joins by setting
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// isShutdown, then close each client connection. This would be
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// a good place to put a final command that gets sent to the client.
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func (cr *ChatRoom) Shutdown() {
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cr.isShutdown = true
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common.LogInfoln("ChatRoom is shutting down.")
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cr.clientsMtx.Lock()
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defer cr.clientsMtx.Unlock()
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for uuid, client := range cr.clients {
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common.LogDebugf("Closing connection for %s", uuid)
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client.conn.Close()
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}
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for uuid, conn := range cr.tempConn {
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common.LogDebugf("Closing connection for temp %s", uuid)
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conn.Close()
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}
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common.LogInfoln("ChatRoom Shutdown() finished")
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}
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134
main.go
134
main.go
@ -1,13 +1,11 @@
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package main
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import (
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"context"
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"flag"
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"fmt"
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"net/http"
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"os"
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"os/signal"
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"time"
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"github.com/nareix/joy4/format"
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"github.com/nareix/joy4/format/rtmp"
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@ -15,10 +13,9 @@ import (
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)
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var (
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addr string
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sKey string
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stats = newStreamStats()
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chatServer *http.Server
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addr string
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sKey string
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stats = newStreamStats()
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)
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func setupSettings() error {
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@ -51,6 +48,9 @@ func main() {
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os.Exit(1)
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}
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exit := make(chan bool)
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go handleInterrupt(exit)
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// Load emotes before starting server.
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var err error
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if chat, err = newChatRoom(); err != nil {
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@ -72,87 +72,53 @@ func main() {
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common.LogInfoln("Admin password: ", settings.AdminPassword)
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common.LogInfoln("Listen and serve ", addr)
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go startServer()
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go startRmtpServer()
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<-exit
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}
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func startRmtpServer() {
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server := &rtmp.Server{
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HandlePlay: handlePlay,
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HandlePublish: handlePublish,
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}
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// Define this here so we can set some timeouts and things.
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chatServer := &http.Server{
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Addr: addr,
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ReadTimeout: 10 * time.Second,
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WriteTimeout: 10 * time.Second,
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MaxHeaderBytes: 1 << 20,
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err := server.ListenAndServe()
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if err != nil {
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// If the server cannot start, don't pretend we can continue.
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panic("Error trying to start rtmp server: " + err.Error())
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}
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chatServer.RegisterOnShutdown(func() { chat.Shutdown() })
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// rtmp.Server does not implement .RegisterOnShutdown()
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//server.RegisterOnShutdown(func() { common.LogDebugln("server shutdown callback called.") })
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// These have been moved back to annon functitons so I could use
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// `server`, `chatServer`, and `exit` in them without needing to
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// pass them as parameters.
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// Signal handler
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exit := make(chan bool)
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go func() {
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ch := make(chan os.Signal)
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signal.Notify(ch, os.Interrupt)
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<-ch
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common.LogInfoln("Closing server")
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if settings.StreamStats {
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stats.Print()
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}
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if err := chatServer.Shutdown(context.Background()); err != nil {
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common.LogErrorf("Error shutting down chat server: %v", err)
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}
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common.LogInfoln("Shutdown() sent. Sending exit.")
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exit <- true
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}()
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// Chat and HTTP server
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go func() {
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// Use a ServeMux here instead of the default, global,
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// http handler. It's a good idea when we're starting more
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// than one server.
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mux := http.NewServeMux()
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mux.HandleFunc("/ws", wsHandler)
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mux.HandleFunc("/static/js/", wsStaticFiles)
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mux.HandleFunc("/static/css/", wsStaticFiles)
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mux.HandleFunc("/static/img/", wsImages)
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mux.HandleFunc("/static/main.wasm", wsWasmFile)
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mux.HandleFunc("/emotes/", wsEmotes)
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mux.HandleFunc("/favicon.ico", wsStaticFiles)
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mux.HandleFunc("/chat", handleIndexTemplate)
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mux.HandleFunc("/video", handleIndexTemplate)
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mux.HandleFunc("/help", handleHelpTemplate)
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mux.HandleFunc("/", handleDefault)
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chatServer.Handler = mux
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err := chatServer.ListenAndServe()
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// http.ErrServerClosed is returned when server.Shuddown()
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// is called.
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if err != http.ErrServerClosed {
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// If the server cannot start, don't pretend we can continue.
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panic("Error trying to start chat/http server: " + err.Error())
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}
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common.LogDebugln("ChatServer closed.")
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}()
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// RTMP server
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go func() {
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err := server.ListenAndServe()
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// http.ErrServerClosed is returned when server.Shuddown()
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// is called.
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if err != http.ErrServerClosed {
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// If the server cannot start, don't pretend we can continue.
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panic("Error trying to start rtmp server: " + err.Error())
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}
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common.LogDebugln("RTMP server closed.")
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}()
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<-exit
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}
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func startServer() {
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// Chat websocket
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http.HandleFunc("/ws", wsHandler)
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http.HandleFunc("/static/js/", wsStaticFiles)
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http.HandleFunc("/static/css/", wsStaticFiles)
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http.HandleFunc("/static/img/", wsImages)
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http.HandleFunc("/static/main.wasm", wsWasmFile)
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http.HandleFunc("/emotes/", wsEmotes)
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http.HandleFunc("/favicon.ico", wsStaticFiles)
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http.HandleFunc("/chat", handleIndexTemplate)
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http.HandleFunc("/video", handleIndexTemplate)
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http.HandleFunc("/help", handleHelpTemplate)
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http.HandleFunc("/", handleDefault)
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err := http.ListenAndServe(addr, nil)
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if err != nil {
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// If the server cannot start, don't pretend we can continue.
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panic("Error trying to start chat/http server: " + err.Error())
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}
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}
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func handleInterrupt(exit chan bool) {
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ch := make(chan os.Signal)
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signal.Notify(ch, os.Interrupt)
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<-ch
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common.LogInfoln("Closing server")
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if settings.StreamStats {
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stats.Print()
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}
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exit <- true
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}
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