package main import ( "flag" "fmt" "net/http" "os" "github.com/nareix/joy4/format" "github.com/nareix/joy4/format/rtmp" ) var ( addr = flag.String("l", ":8089", "host:port of the MovieNight") sKey = flag.String("k", "", "Stream key, to protect your stream") ) func init() { format.RegisterAll() } func main() { flag.Parse() server := &rtmp.Server{} server.HandlePlay = handlePlay server.HandlePublish = handlePublish // Chat websocket http.HandleFunc("/ws", wsHandler) http.HandleFunc("/static/js/", wsStaticFiles) http.HandleFunc("/static/css/", wsStaticFiles) http.HandleFunc("/static/img/", wsImages) http.HandleFunc("/static/main.wasm", wsStaticFiles) http.HandleFunc("/emotes/", wsEmotes) http.HandleFunc("/favicon.ico", wsStaticFiles) http.HandleFunc("/chat", handleIndexTemplate) http.HandleFunc("/video", handleIndexTemplate) http.HandleFunc("/help", handleHelpTemplate) http.HandleFunc("/", handleDefault) address := settings.ListenAddress if addr != nil && len(*addr) != 0 { address = *addr } // Load emotes before starting server. var err error if chat, err = newChatRoom(); err != nil { fmt.Println(err) os.Exit(1) } // A stream key was passed on the command line. Use it, but don't save // it over the stream key in the settings.json file. if sKey != nil && len(*sKey) != 0 { settings.SetTempKey(*sKey) } fmt.Println("Stream key: ", settings.GetStreamKey()) fmt.Println("Admin password: ", settings.AdminPassword) go http.ListenAndServe(address, nil) fmt.Println("Listen and serve ", *addr) server.ListenAndServe() }