package common type ClientDataType int // Data types for communicating with the client const ( CdMessage ClientDataType = iota // a normal message from the client meant to be broadcast CdUsers // get a list of users CdPing // ping the server to keep the connection alive CdAuth // get the auth levels of the user CdColor // get the users color CdEmote // get a list of emotes CdJoin // a message saying the client wants to join CdNotify // a notify message for the client to show ) type DataType int // Data types for command messages const ( DTInvalid DataType = iota DTChat // chat message DTCommand // non-chat function DTEvent // join/leave/kick/ban events DTClient // a message coming from the client DTHidden // a message that is purely instruction and data, not shown to user ) type CommandType int // Command Types const ( CmdPlaying CommandType = iota CmdRefreshPlayer CmdPurgeChat CmdHelp CmdEmotes ) type CommandLevel int // Command access levels const ( CmdlUser CommandLevel = iota CmdlMod CmdlAdmin ) type EventType int // Event Types const ( EvJoin EventType = iota EvLeave EvKick EvBan EvServerMessage EvNameChange EvNameChangeForced ) type MessageType int // Message Types const ( MsgChat MessageType = iota // standard chat MsgAction // /me command MsgServer // server message MsgError // something went wrong MsgNotice // Like MsgServer, but for mods and admins only. MsgCommandResponse // The response from command MsgCommandError // The error response from command )