package common import ( "encoding/json" "errors" "fmt" "strings" ) type DataInterface interface { HTML() string } type ChatData struct { Type DataType Data DataInterface } func (c ChatData) ToJSON() (ChatDataJSON, error) { rawData, err := json.Marshal(c.Data) return ChatDataJSON{ Type: c.Type, Data: rawData, }, err } type ChatDataJSON struct { Type DataType Data json.RawMessage } func (c ChatDataJSON) ToData() (ChatData, error) { data, err := c.GetData() return ChatData{ Type: c.Type, Data: data, }, err } func (c ChatDataJSON) GetData() (DataInterface, error) { var data DataInterface var err error switch c.Type { case DTInvalid: return nil, errors.New("data type is invalid") case DTChat: d := DataMessage{} err = json.Unmarshal(c.Data, &d) data = d case DTCommand: d := DataCommand{} err = json.Unmarshal(c.Data, &d) data = d case DTEvent: d := DataEvent{} err = json.Unmarshal(c.Data, &d) data = d case DTClient: d := ClientData{} err = json.Unmarshal(c.Data, &d) data = d case DTHidden: d := HiddenMessage{} err = json.Unmarshal(c.Data, &d) data = d default: err = fmt.Errorf("unhandled data type: %d", c.Type) } return data, err } type ClientData struct { Type ClientDataType Message string } func (c ClientData) HTML() string { // Client data is for client to server communication only, so clients should not see this return `The developer messed up. You should not be seeing this.` } type DataMessage struct { From string Color string Message string Level CommandLevel Type MessageType } // TODO: Read this HTML from a template somewhere func (dc DataMessage) HTML() string { switch dc.Type { case MsgAction: return `` + dc.From + ` ` + dc.Message + `` case MsgServer: return `` + dc.Message + `` case MsgError: return `` + dc.Message + `` case MsgNotice: return `` + dc.Message + `` case MsgCommandResponse: return `` + dc.Message + `` case MsgCommandError: return `` + dc.Message + `` default: badge := "" switch dc.Level { case CmdlMod: badge = `` case CmdlAdmin: badge = `` } return `` + badge + `` + dc.From + `: ` + dc.Message + `` } } func NewChatMessage(name, color, msg string, lvl CommandLevel, msgtype MessageType) ChatData { return ChatData{ Type: DTChat, Data: DataMessage{ From: name, Color: color, Message: msg, Type: msgtype, Level: lvl, }, } } type DataCommand struct { Command CommandType Arguments []string } func (de DataCommand) HTML() string { switch de.Command { case CmdPurgeChat: return `Chat has been purged by a moderator.` default: return "" } } func NewChatCommand(command CommandType, args []string) ChatData { return ChatData{ Type: DTCommand, Data: DataCommand{ Command: command, Arguments: args, }, } } type DataEvent struct { Event EventType User string Color string } func (de DataEvent) HTML() string { switch de.Event { case EvKick: return `` + de.User + ` has been kicked.` case EvLeave: return `` + de.User + ` has left the chat.` case EvBan: return `` + de.User + ` has been banned.` case EvJoin: return `` + de.User + ` has joined the chat.` case EvNameChange: names := strings.Split(de.User, ":") if len(names) != 2 { return `Somebody changed their name, but IDK who ` + ParseEmotes("Jebaited") + `.` } return `` + names[0] + ` has changed their name to ` + names[1] + `.` case EvNameChangeForced: names := strings.Split(de.User, ":") if len(names) != 2 { return `An admin changed somebody's name, but IDK who ` + ParseEmotes("Jebaited") + `.` } return `` + names[0] + ` has had their name changed to ` + names[1] + ` by an admin.` } return "" } func NewChatEvent(event EventType, name, color string) ChatData { return ChatData{ Type: DTEvent, Data: DataEvent{ Event: event, User: name, Color: color, }, } } // DataHidden is for the server to send instructions and data // to the client without the purpose of outputting it on the chat type HiddenMessage struct { Type ClientDataType Data interface{} } func (h HiddenMessage) HTML() string { return "" } func NewChatHiddenMessage(clientType ClientDataType, data interface{}) ChatData { return ChatData{ Type: DTHidden, Data: HiddenMessage{ Type: clientType, Data: data, }, } } func DecodeData(rawjson string) (ChatDataJSON, error) { var data ChatDataJSON err := json.Unmarshal([]byte(rawjson), &data) return data, err } type JoinData struct { Name string Color string }