MovieNight/main.go
2019-03-30 16:22:21 -04:00

159 lines
4.0 KiB
Go

package main
import (
"context"
"flag"
"fmt"
"net/http"
"os"
"os/signal"
"time"
"github.com/nareix/joy4/format"
"github.com/nareix/joy4/format/rtmp"
"github.com/zorchenhimer/MovieNight/common"
)
var (
addr string
sKey string
stats = newStreamStats()
chatServer *http.Server
)
func setupSettings() error {
var err error
settings, err = LoadSettings("settings.json")
if err != nil {
return fmt.Errorf("Unable to load settings: %s", err)
}
if len(settings.StreamKey) == 0 {
return fmt.Errorf("Missing stream key is settings.json")
}
// Save admin password to file
if err = settings.Save(); err != nil {
return fmt.Errorf("Unable to save settings: %s", err)
}
return nil
}
func main() {
flag.StringVar(&addr, "l", ":8089", "host:port of the MovieNight")
flag.StringVar(&sKey, "k", "", "Stream key, to protect your stream")
flag.Parse()
format.RegisterAll()
if err := setupSettings(); err != nil {
fmt.Printf("Error loading settings: %v\n", err)
os.Exit(1)
}
// Load emotes before starting server.
var err error
if chat, err = newChatRoom(); err != nil {
common.LogErrorln(err)
os.Exit(1)
}
if addr != "" {
addr = settings.ListenAddress
}
// A stream key was passed on the command line. Use it, but don't save
// it over the stream key in the settings.json file.
if sKey != "" {
settings.SetTempKey(sKey)
}
common.LogInfoln("Stream key: ", settings.GetStreamKey())
common.LogInfoln("Admin password: ", settings.AdminPassword)
common.LogInfoln("Listen and serve ", addr)
server := &rtmp.Server{
HandlePlay: handlePlay,
HandlePublish: handlePublish,
}
// Define this here so we can set some timeouts and things.
chatServer := &http.Server{
Addr: addr,
ReadTimeout: 10 * time.Second,
WriteTimeout: 10 * time.Second,
MaxHeaderBytes: 1 << 20,
}
chatServer.RegisterOnShutdown(func() { chat.Shutdown() })
// rtmp.Server does not implement .RegisterOnShutdown()
//server.RegisterOnShutdown(func() { common.LogDebugln("server shutdown callback called.") })
// These have been moved back to annon functitons so I could use
// `server`, `chatServer`, and `exit` in them without needing to
// pass them as parameters.
// Signal handler
exit := make(chan bool)
go func() {
ch := make(chan os.Signal)
signal.Notify(ch, os.Interrupt)
<-ch
common.LogInfoln("Closing server")
if settings.StreamStats {
stats.Print()
}
if err := chatServer.Shutdown(context.Background()); err != nil {
common.LogErrorf("Error shutting down chat server: %v", err)
}
common.LogInfoln("Shutdown() sent. Sending exit.")
exit <- true
}()
// Chat and HTTP server
go func() {
// Use a ServeMux here instead of the default, global,
// http handler. It's a good idea when we're starting more
// than one server.
mux := http.NewServeMux()
mux.HandleFunc("/ws", wsHandler)
mux.HandleFunc("/static/js/", wsStaticFiles)
mux.HandleFunc("/static/css/", wsStaticFiles)
mux.HandleFunc("/static/img/", wsImages)
mux.HandleFunc("/static/main.wasm", wsWasmFile)
mux.HandleFunc("/emotes/", wsEmotes)
mux.HandleFunc("/favicon.ico", wsStaticFiles)
mux.HandleFunc("/chat", handleIndexTemplate)
mux.HandleFunc("/video", handleIndexTemplate)
mux.HandleFunc("/help", handleHelpTemplate)
mux.HandleFunc("/", handleDefault)
chatServer.Handler = mux
err := chatServer.ListenAndServe()
// http.ErrServerClosed is returned when server.Shuddown()
// is called.
if err != http.ErrServerClosed {
// If the server cannot start, don't pretend we can continue.
panic("Error trying to start chat/http server: " + err.Error())
}
common.LogDebugln("ChatServer closed.")
}()
// RTMP server
go func() {
err := server.ListenAndServe()
// http.ErrServerClosed is returned when server.Shuddown()
// is called.
if err != http.ErrServerClosed {
// If the server cannot start, don't pretend we can continue.
panic("Error trying to start rtmp server: " + err.Error())
}
common.LogDebugln("RTMP server closed.")
}()
<-exit
}