28d43a726a
These messages are only sent to mods and admins for certain events: - User gains mod/admin privileges - User attempts to gain mod/admin privileges unsuccessfully - Mod/Admin uses the /sv command - Mod/Admin uses the /playing command - Mod unmods themselves - Mod/Admin mods/unmods a user - Mod/Admin uses the /reloademotes command - Mod/Admin uses the /reloadplayer command A separate message queue is used for these messages, and they are only sent to clients that are either a mod or an admin. They are sent with the same call to ChatRoom.Broadcast(), but after all the normal messages are sent. Resolves #3
390 lines
11 KiB
Go
390 lines
11 KiB
Go
package main
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import (
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"fmt"
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"html"
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"regexp"
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"strings"
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"github.com/zorchenhimer/MovieNight/common"
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)
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var colorRegex *regexp.Regexp = regexp.MustCompile(`^#[0-9A-Fa-f]{6}$`)
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type CommandControl struct {
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user map[string]Command
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mod map[string]Command
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admin map[string]Command
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}
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type Command struct {
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HelpText string
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Function CommandFunction
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}
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type CommandFunction func(client *Client, args []string) string
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//type HelpFunction func(client *Client) string
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var commands = &CommandControl{
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user: map[string]Command{
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common.CNMe.String(): Command{
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HelpText: "Display an action message.",
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Function: func(client *Client, args []string) string {
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client.Me(strings.Join(args, " "))
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return ""
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},
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},
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common.CNHelp.String(): Command{
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HelpText: "This help text.",
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Function: cmdHelp,
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},
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common.CNCount.String(): Command{
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HelpText: "Display number of users in chat.",
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Function: func(client *Client, args []string) string {
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return fmt.Sprintf("Users in chat: %d", client.belongsTo.UserCount())
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},
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},
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common.CNColor.String(): cmdColor,
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common.CNWhoAmI.String(): cmdWhoAmI,
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common.CNAuth.String(): Command{
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HelpText: "Authenticate to admin",
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Function: func(cl *Client, args []string) string {
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if cl.IsAdmin {
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return "You are already authenticated."
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}
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pw := html.UnescapeString(strings.Join(args, " "))
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if settings.AdminPassword == pw {
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cl.IsMod = true
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cl.IsAdmin = true
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cl.belongsTo.AddModNotice(cl.name + " used the admin password")
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fmt.Printf("[auth] %s used the admin password\n", cl.name)
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return "Admin rights granted."
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}
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if cl.belongsTo.redeemModPass(pw) {
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cl.IsMod = true
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cl.belongsTo.AddModNotice(cl.name + " used a mod password")
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fmt.Printf("[auth] %s used a mod password\n", cl.name)
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return "Moderator privileges granted."
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}
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cl.belongsTo.AddModNotice(cl.name + " attempted to auth without success")
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fmt.Printf("[auth] %s gave an invalid password\n", cl.name)
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return "Invalid password."
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},
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},
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common.CNUsers.String(): Command{
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HelpText: "Show a list of users in chat",
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Function: func(cl *Client, args []string) string {
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names := cl.belongsTo.GetNames()
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return strings.Join(names, " ")
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},
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},
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},
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mod: map[string]Command{
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common.CNSv.String(): Command{
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HelpText: "Send a server announcement message. It will show up red with a border in chat.",
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Function: func(cl *Client, args []string) string {
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if len(args) == 0 {
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return "Missing message"
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}
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svmsg := formatLinks(strings.Join(ParseEmotesArray(args), " "))
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cl.belongsTo.AddModNotice("Server message from " + cl.name)
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cl.belongsTo.AddMsg(cl, false, true, svmsg)
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return ""
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},
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},
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common.CNPlaying.String(): Command{
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HelpText: "Set the title text and info link.",
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Function: func(cl *Client, args []string) string {
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// Clear/hide title if sent with no arguments.
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if len(args) == 0 {
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cl.belongsTo.ClearPlaying()
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return ""
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}
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link := ""
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title := ""
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// pickout the link (can be anywhere, as long as there are no spaces).
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for _, word := range args {
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word = html.UnescapeString(word)
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if strings.HasPrefix(word, "http://") || strings.HasPrefix(word, "https://") {
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link = word
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} else {
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title = title + " " + word
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}
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}
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title = strings.TrimSpace(title)
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link = strings.TrimSpace(link)
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// Send a notice to the mods and admins
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if len(link) == 0 {
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cl.belongsTo.AddModNotice(cl.name + " set the playing title to '" + title + "' with no link")
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} else {
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cl.belongsTo.AddModNotice(cl.name + " set the playing title to '" + title + "' with link '" + link + "'")
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}
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cl.belongsTo.SetPlaying(title, link)
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return ""
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},
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},
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common.CNUnmod.String(): Command{
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HelpText: "Revoke a user's moderator privilages. Moderators can only unmod themselves.",
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Function: func(cl *Client, args []string) string {
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if len(args) > 0 && !cl.IsAdmin {
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return "You can only unmod yourself, not others."
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}
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if len(args) == 0 {
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cl.Unmod()
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cl.belongsTo.AddModNotice(cl.name + " has unmodded themselves")
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return "You have unmodded yourself."
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}
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if err := cl.belongsTo.Unmod(args[0]); err != nil {
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return err.Error()
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}
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cl.belongsTo.AddModNotice(cl.name + " has unmodded " + args[0])
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return fmt.Sprintf(`%s has been unmodded.`, args[0])
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},
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},
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common.CNKick.String(): Command{
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HelpText: "Kick a user from chat.",
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Function: func(cl *Client, args []string) string {
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if len(args) == 0 {
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return "Missing name to kick."
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}
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return cl.belongsTo.Kick(args[0])
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},
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},
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common.CNBan.String(): Command{
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HelpText: "Ban a user from chat. They will not be able to re-join chat, but will still be able to view the stream.",
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Function: func(cl *Client, args []string) string {
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if len(args) == 0 {
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return "missing name to ban."
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}
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fmt.Printf("[ban] Attempting to ban %s\n", strings.Join(args, ""))
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return cl.belongsTo.Ban(args[0])
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},
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},
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common.CNUnban.String(): Command{
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HelpText: "Remove a ban on a user.",
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Function: func(cl *Client, args []string) string {
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if len(args) == 0 {
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return "missing name to unban."
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}
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fmt.Printf("[ban] Attempting to unban %s\n", strings.Join(args, ""))
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err := settings.RemoveBan(args[0])
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if err != nil {
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return err.Error()
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}
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cl.belongsTo.AddModNotice(cl.name + " has unbanned " + args[0])
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return ""
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},
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},
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},
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admin: map[string]Command{
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common.CNMod.String(): Command{
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HelpText: "Grant moderator privilages to a user.",
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Function: func(cl *Client, args []string) string {
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if len(args) == 0 {
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return "Missing user to mod."
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}
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if err := cl.belongsTo.Mod(args[0]); err != nil {
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return err.Error()
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}
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cl.belongsTo.AddModNotice(cl.name + " has modded " + args[0])
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return fmt.Sprintf(`%s has been modded.`, args[0])
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},
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},
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common.CNReloadPlayer.String(): Command{
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HelpText: "Reload the stream player for everybody in chat.",
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Function: func(cl *Client, args []string) string {
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cl.belongsTo.AddModNotice(cl.name + " has modded forced a player reload")
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cl.belongsTo.AddCmdMsg(common.CmdRefreshPlayer, nil)
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return "Reloading player for all chatters."
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},
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},
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common.CNReloadEmotes.String(): Command{
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HelpText: "Reload the emotes on the server.",
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Function: func(cl *Client, args []string) string {
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cl.ServerMessage("Reloading emotes")
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num, err := LoadEmotes()
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if err != nil {
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fmt.Printf("Unbale to reload emotes: %s\n", err)
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return fmt.Sprintf("ERROR: %s", err)
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}
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cl.belongsTo.AddModNotice(cl.name + " has reloaded emotes")
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fmt.Printf("Loaded %d emotes\n", num)
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return fmt.Sprintf("Emotes loaded: %d", num)
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},
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},
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common.CNModpass.String(): Command{
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HelpText: "Generate a single-use mod password.",
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Function: func(cl *Client, args []string) string {
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password := cl.belongsTo.generateModPass()
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return "Single use password: " + password
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},
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},
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},
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}
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func (cc *CommandControl) RunCommand(command string, args []string, sender *Client) string {
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// get correct command from combined commands
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cmd := common.GetFullChatCommand(command)
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// Look for user command
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if userCmd, ok := cc.user[cmd]; ok {
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fmt.Printf("[user] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return userCmd.Function(sender, args)
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}
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// Look for mod command
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if modCmd, ok := cc.mod[cmd]; ok {
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if sender.IsMod || sender.IsAdmin {
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fmt.Printf("[mod] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return modCmd.Function(sender, args)
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}
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fmt.Printf("[mod REJECTED] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return "You are not a mod Jebaited"
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}
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// Look for admin command
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if adminCmd, ok := cc.admin[cmd]; ok {
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if sender.IsAdmin {
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fmt.Printf("[admin] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return adminCmd.Function(sender, args)
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}
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fmt.Printf("[admin REJECTED] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return "You are not the admin Jebaited"
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}
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// Command not found
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fmt.Printf("[cmd] %s /%s %s\n", sender.name, command, strings.Join(args, " "))
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return "Invalid command."
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}
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func cmdHelp(cl *Client, args []string) string {
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url := "/help"
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if cl.IsMod {
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url = "/modhelp"
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}
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if cl.IsAdmin {
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url = "/adminhelp"
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}
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return `Opening help in new window.<script>window.open("` + url + `", "_blank", "menubar=0,status=0,toolbar=0,width=300,height=600")</script>`
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}
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// Return a full HTML page for the help text. This should probably be rewritten with templates.
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func helpPage(ismod, isadmin bool) string {
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if commands == nil {
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return "No commands loaded Jebaited"
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}
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text := []string{}
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appendText := func(group map[string]Command) {
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for key, cmd := range group {
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for _, k := range strings.Split(key, common.CommandNameSeparator) {
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text = append(text, fmt.Sprintf(`<dl class="helptext"><dt>%s</dt><dd>%s</dd></dl>`, k, cmd.HelpText))
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}
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}
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}
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appendText(commands.user)
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if ismod {
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appendText(commands.mod)
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}
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if isadmin {
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appendText(commands.admin)
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}
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// This is ugly
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return `<html><head><title>Help</title><link rel="stylesheet" type="text/css" href="/static/site.css"></head><body>` + strings.Join(text, "") + `</body></html>`
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}
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// Commands below have more than one invoking command (aliases).
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var cmdColor = Command{
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HelpText: "Change user color.",
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Function: func(cl *Client, args []string) string {
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// If the caller is priviledged enough, they can change the color of another user
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if len(args) == 2 && (cl.IsMod || cl.IsAdmin) {
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color := ""
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name := ""
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for _, s := range args {
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if strings.HasPrefix(s, "#") {
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color = s
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} else {
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name = s
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}
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}
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if color == "" {
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fmt.Printf("[color:mod] %s missing color\n", cl.name)
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return "Missing color"
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}
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if err := cl.belongsTo.ForceColorChange(name, color); err != nil {
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return err.Error()
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}
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return fmt.Sprintf("Color changed for user %s to %s\n", name, color)
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}
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// Don't allow an unprivilaged user to change their color if
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// it was changed by a mod
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if cl.IsColorForced {
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fmt.Printf("[color] %s tried to change a forced color\n", cl.name)
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return "You are not allowed to change your color."
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}
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if len(args) == 0 {
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cl.color = randomColor()
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return "Random color chosen: " + cl.color
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}
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// Change the color of the user
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if !colorRegex.MatchString(args[0]) {
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return "To choose a specific color use the format <i>/color #c029ce</i>. Hex values expected."
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}
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cl.color = args[0]
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fmt.Printf("[color] %s new color: %s\n", cl.name, cl.color)
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return "Color changed successfully."
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},
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}
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var cmdWhoAmI = Command{
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HelpText: "Shows debug user info",
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Function: func(cl *Client, args []string) string {
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return fmt.Sprintf("Name: %s IsMod: %t IsAdmin: %t", cl.name, cl.IsMod, cl.IsAdmin)
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},
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}
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