MovieNight/chatroom.go

317 lines
6.9 KiB
Go

package main
import (
"fmt"
//"html"
"math/rand"
"path/filepath"
"regexp"
"strings"
"sync"
"time"
"github.com/gorilla/websocket"
)
const UsernameMaxLength int = 36
var re_username *regexp.Regexp = regexp.MustCompile(`^[0-9a-zA-Z_-]+$`)
type ChatRoom struct {
clients map[string]*Client // this needs to be a pointer.
clientsMtx sync.Mutex
queue chan string
playing string
playingLink string
}
//initializing the chatroom
func (cr *ChatRoom) Init() error {
cr.queue = make(chan string, 5)
cr.clients = make(map[string]*Client)
num, err := LoadEmotes()
if err != nil {
return fmt.Errorf("Error loading emotes: %s", err)
}
fmt.Printf("Loaded %d emotes\n", num)
//the "heartbeat" for broadcasting messages
go func() {
for {
cr.BroadCast()
time.Sleep(100 * time.Millisecond)
}
}()
return nil
}
func LoadEmotes() (int, error) {
newEmotes := map[string]string{}
emotePNGs, err := filepath.Glob("./static/emotes/*.png")
if err != nil {
return 0, fmt.Errorf("Unable to glob emote directory: %s\n", err)
}
emoteGIFs, err := filepath.Glob("./static/emotes/*.gif")
if err != nil {
return 0, fmt.Errorf("Unable to glob emote directory: %s\n", err)
}
globbed_files := []string(emotePNGs)
globbed_files = append(globbed_files, emoteGIFs...)
fmt.Println("Loading emotes...")
for _, file := range globbed_files {
file = filepath.Base(file)
key := file[0 : len(file)-4]
newEmotes[key] = file
fmt.Printf("%s ", key)
}
emotes = newEmotes
fmt.Println("")
return len(emotes), nil
}
func randomColor() string {
nums := []int32{}
for i := 0; i < 6; i++ {
nums = append(nums, rand.Int31n(15))
}
return fmt.Sprintf("#%X%X%X%X%X%X",
nums[0], nums[1], nums[2],
nums[3], nums[4], nums[5])
}
//registering a new client
//returns pointer to a Client, or Nil, if the name is already taken
func (cr *ChatRoom) Join(name string, conn *websocket.Conn) *Client {
if len(name) > UsernameMaxLength || !re_username.MatchString(name) {
return nil
}
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
if _, exists := cr.clients[strings.ToLower(name)]; exists {
return nil
}
client := &Client{
name: name,
conn: conn,
belongsTo: cr,
color: randomColor(),
}
host := client.Host()
if banned, names := settings.IsBanned(host); banned {
fmt.Printf("[BAN] Banned user tried to connect with IP %s: %q (banned with name(s) %q)\n", host, name, strings.Join(names, ", "))
conn.Close()
return nil
}
cr.clients[strings.ToLower(name)] = client
fmt.Printf("[join] %s %s\n", host, name)
client.Send(cr.GetPlayingString())
cr.AddMsg(fmt.Sprintf("<i><b style=\"color:%s\">%s</b> has joined the chat.</i><br />", client.color, name))
return client
}
// TODO: fix this up a bit. kick and leave are the same, incorrect, error: "That name was already used!"
//leaving the chatroom
func (cr *ChatRoom) Leave(name, color string) {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
client, err := cr.getClient(name)
if err != nil {
fmt.Printf("[leave] Unable to get client for name %q\n", name)
return
}
client.conn.Close()
cr.delClient(name)
cr.AddMsg(fmt.Sprintf("<i><b style=\"color:%s\">%s</b> has left the chat.</i><br />", color, name))
fmt.Printf("[leave] %s %s\n", client.Host(), client.name)
}
// kicked from the chatroom
func (cr *ChatRoom) Kick(name string) string {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
client, err := cr.getClient(name)
if err != nil {
return "Unable to get client for name " + name
}
if client.IsMod {
return "You cannot kick another mod."
}
if client.IsAdmin {
return "Jebaited No."
}
host := client.Host()
client.conn.Close()
cr.delClient(name)
cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been kicked.</i><br />", name))
fmt.Printf("[kick] %s %s has been kicked\n", host, name)
return ""
}
func (cr *ChatRoom) Ban(name string) string {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock()
client, err := cr.getClient(name)
if err != nil {
fmt.Printf("[ban] Unable to get client for name %q\n", name)
return "Cannot find that name"
}
names := []string{}
host := client.Host()
client.conn.Close()
cr.delClient(name)
for name, c := range cr.clients {
if c.Host() == host {
names = append(names, name)
client.conn.Close()
cr.delClient(name)
}
}
defer settingsMtx.Unlock()
settingsMtx.Lock()
err = settings.AddBan(host, names)
if err != nil {
fmt.Printf("[BAN] Error banning %q: %s\n", name, err)
cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been kicked.</i><br />", name))
} else {
cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been banned.</i><br />", name))
}
return ""
}
//adding message to queue
func (cr *ChatRoom) AddMsg(msg string) {
cr.queue <- msg
}
func (cr *ChatRoom) AddCmdMsg(msg string) {
cr.queue <- msg
}
func (cr *ChatRoom) Unmod(name string) error {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock()
client, err := cr.getClient(name)
if err != nil {
return err
}
client.Unmod()
client.ServerMessage(`You have been unmodded.`)
return nil
}
func (cr *ChatRoom) Mod(name string) error {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock()
client, err := cr.getClient(name)
if err != nil {
return err
}
client.IsMod = true
client.ServerMessage(`You have been modded.`)
return nil
}
func (cr *ChatRoom) ForceColorChange(name, color string) error {
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock()
client, err := cr.getClient(name)
if err != nil {
return err
}
client.IsColorForced = true
client.color = color
return nil
}
func (cr *ChatRoom) UserCount() int {
return len(cr.clients)
}
//broadcasting all the messages in the queue in one block
func (cr *ChatRoom) BroadCast() {
msgBlock := ""
infLoop:
for {
select {
case m := <-cr.queue:
msgBlock += m // + "<br />"
default:
break infLoop
}
}
if len(msgBlock) > 0 {
for _, client := range cr.clients {
client.Send(msgBlock)
}
}
}
func (cr *ChatRoom) ClearPlaying() {
cr.playing = ""
cr.playingLink = ""
cr.AddCmdMsg(`<script>setPlaying("","");</script>`)
}
func (cr *ChatRoom) SetPlaying(title, link string) {
cr.playing = title
cr.playingLink = link
cr.AddCmdMsg(cr.GetPlayingString())
}
func (cr *ChatRoom) GetPlayingString() string {
return fmt.Sprintf(`<script>setPlaying("%s","%s");</script>`, cr.playing, cr.playingLink)
}
func (cr *ChatRoom) GetNames() []string {
names := []string{}
defer cr.clientsMtx.Unlock()
cr.clientsMtx.Lock()
for _, val := range cr.clients {
names = append(names, val.name)
}
return names
}
func (cr *ChatRoom) delClient(name string) {
delete(cr.clients, strings.ToLower(name))
}
func (cr *ChatRoom) getClient(name string) (*Client, error) {
if client, ok := cr.clients[strings.ToLower(name)]; ok {
return client, nil
}
return nil, fmt.Errorf("Client with that name not found.")
}