280 lines
6.9 KiB
Go
280 lines
6.9 KiB
Go
// +build js,wasm
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package main
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import (
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"encoding/json"
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"fmt"
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"sort"
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"strings"
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"time"
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"syscall/js"
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"github.com/zorchenhimer/MovieNight/common"
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)
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var (
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timestamp bool
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color string
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auth common.CommandLevel
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global js.Value
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)
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func getElement(s string) js.Value {
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return global.Get("document").Call("getElementById", s)
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}
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func join(v []js.Value) {
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color := global.Call("getCookie", "color").String()
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if color == "" {
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// If a color is not set, do a random color
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color = common.RandomColor()
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} else if !common.IsValidColor(color) {
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// Don't show the user the error, just clear the cookie
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common.LogInfof("%#v is not a valid color, clearing cookie", color)
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global.Call("deleteCookie", "color")
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}
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joinData, err := json.Marshal(common.JoinData{
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Name: getElement("name").Get("value").String(),
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Color: color,
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})
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if err != nil {
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notify("Error prepping data for join")
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common.LogErrorf("Could not prep data: %#v\n", err)
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}
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data, err := json.Marshal(common.ClientData{
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Type: common.CdJoin,
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Message: string(joinData),
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})
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if err != nil {
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common.LogErrorf("Could not marshal data: %v", err)
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}
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global.Call("websocketSend", string(data))
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}
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func recieve(v []js.Value) {
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if len(v) == 0 {
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fmt.Println("No data received")
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return
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}
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chatJSON, err := common.DecodeData(v[0].String())
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if err != nil {
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fmt.Printf("Error decoding data: %s\n", err)
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global.Call("appendMessages", fmt.Sprintf("<div>%v</div>", v))
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return
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}
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chat, err := chatJSON.ToData()
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if err != nil {
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fmt.Printf("Error converting ChatDataJSON to ChatData of type %d: %v", chatJSON.Type, err)
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}
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switch chat.Type {
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case common.DTHidden:
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h := chat.Data.(common.HiddenMessage)
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switch h.Type {
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case common.CdUsers:
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names = nil
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for _, i := range h.Data.([]interface{}) {
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names = append(names, i.(string))
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}
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sort.Strings(names)
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case common.CdAuth:
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auth = h.Data.(common.CommandLevel)
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case common.CdColor:
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color = h.Data.(string)
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global.Get("document").Set("cookie", fmt.Sprintf("color=%s; expires=Fri, 31 Dec 9999 23:59:59 GMT", color))
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case common.CdEmote:
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data := h.Data.(map[string]interface{})
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emoteNames = make([]string, 0, len(data))
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emotes = make(map[string]string)
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for k, v := range data {
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emoteNames = append(emoteNames, k)
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emotes[k] = v.(string)
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}
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sort.Strings(emoteNames)
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case common.CdJoin:
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notify("")
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global.Call("openChat")
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case common.CdNotify:
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notify(h.Data.(string))
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}
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case common.DTEvent:
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d := chat.Data.(common.DataEvent)
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// A server message is the only event that doesn't deal with names.
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if d.Event != common.EvServerMessage {
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websocketSend("", common.CdUsers)
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}
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// on join or leave, update list of possible user names
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fallthrough
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case common.DTChat:
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msg := chat.Data.HTML()
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if d, ok := chat.Data.(common.DataMessage); ok {
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if timestamp && (d.Type == common.MsgChat || d.Type == common.MsgAction) {
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h, m, _ := time.Now().Clock()
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msg = fmt.Sprintf(`<span class="time">%02d:%02d</span> %s`, h, m, msg)
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}
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}
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appendMessage(msg)
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case common.DTCommand:
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d := chat.Data.(common.DataCommand)
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switch d.Command {
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case common.CmdPlaying:
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if d.Arguments == nil || len(d.Arguments) == 0 {
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global.Call("setPlaying", "", "")
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} else if len(d.Arguments) == 1 {
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global.Call("setPlaying", d.Arguments[0], "")
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} else if len(d.Arguments) == 2 {
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global.Call("setPlaying", d.Arguments[0], d.Arguments[1])
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}
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case common.CmdRefreshPlayer:
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global.Call("initPlayer", nil)
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case common.CmdPurgeChat:
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global.Call("purgeChat", nil)
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appendMessage(d.HTML())
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case common.CmdHelp:
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url := "/help"
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if d.Arguments != nil && len(d.Arguments) > 0 {
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url = d.Arguments[0]
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}
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appendMessage(d.HTML())
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global.Get("window").Call("open", url, "_blank", "menubar=0,status=0,toolbar=0,width=300,height=600")
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case common.CmdEmotes:
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url := "/emotes"
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appendMessage(d.HTML())
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global.Get("window").Call("open", url, "_blank", "menubar=0,status=0,toolbar=0,width=300,height=600")
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}
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}
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}
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func appendMessage(msg string) {
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global.Call("appendMessages", "<div>"+msg+"</div>")
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}
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func websocketSend(msg string, dataType common.ClientDataType) error {
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if strings.TrimSpace(msg) == "" && dataType == common.CdMessage {
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return nil
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}
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data, err := json.Marshal(common.ClientData{
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Type: dataType,
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Message: msg,
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})
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if err != nil {
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return fmt.Errorf("could not marshal data: %v", err)
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}
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global.Call("websocketSend", string(data))
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return nil
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}
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func send(this js.Value, v []js.Value) interface{} {
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if len(v) != 1 {
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showChatError(fmt.Errorf("expected 1 parameter, got %d", len(v)))
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return false
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}
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err := websocketSend(v[0].String(), common.CdMessage)
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if err != nil {
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showChatError(err)
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return false
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}
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return true
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}
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func showChatError(err error) {
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if err != nil {
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fmt.Printf("Could not send: %v\n", err)
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global.Call("appendMessages", `<div><span style="color: red;">Could not send message</span></div>`)
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}
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}
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func notify(msg string) {
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global.Call("setNotifyBox", msg)
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}
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func showTimestamp(v []js.Value) {
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if len(v) != 1 {
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// Don't bother with returning a value
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return
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}
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timestamp = v[0].Bool()
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}
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func isValidColor(this js.Value, v []js.Value) interface{} {
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if len(v) != 1 {
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return false
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}
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return common.IsValidColor(v[0].String())
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}
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func debugValues(v []js.Value) {
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for k, v := range map[string]interface{}{
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"timestamp": timestamp,
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"auth": auth,
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"color": color,
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"current suggestion": currentSug,
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"current suggestion type": currentSugType,
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"filtered suggestions": filteredSug,
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"user names": names,
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"emote names": emoteNames,
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} {
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fmt.Printf("%s: %#v\n", k, v)
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}
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}
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func main() {
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global = js.Global()
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common.SetupLogging(common.LLDebug, "")
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global.Set("processMessageKey", js.FuncOf(processMessageKey))
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global.Set("sendMessage", js.FuncOf(send))
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global.Set("isValidColor", js.FuncOf(isValidColor))
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global.Set("recieveMessage", jsCallbackOf(recieve))
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global.Set("processMessage", jsCallbackOf(processMessage))
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global.Set("debugValues", jsCallbackOf(debugValues))
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global.Set("showTimestamp", jsCallbackOf(showTimestamp))
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global.Set("join", jsCallbackOf(join))
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go func() {
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time.Sleep(time.Second * 1)
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inner := `<option value=""></option>`
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for _, c := range common.Colors {
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inner += fmt.Sprintf(`<option value="%s">%s</option>\n`, c, c)
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}
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global.Get("colorSelect").Set("innerHTML", inner)
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}()
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// This is needed so the goroutine does not end
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for {
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// heatbeat to keep connection alive to deal with nginx
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if global.Get("inChat").Bool() {
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websocketSend("", common.CdPing)
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}
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time.Sleep(time.Second * 10)
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}
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}
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func jsCallbackOf(fnc func(v []js.Value)) js.Func {
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return js.FuncOf(func(this js.Value, refs []js.Value) interface{} {
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vals := make([]js.Value, 0, len(refs))
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for _, ref := range refs {
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vals = append(vals, ref)
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}
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fnc(vals)
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return nil
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})
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}
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