MovieNight/common/templates.go
Zorchenhimer 8fc3f86135 Add an emote list
It's ugly, but it get's the job done.  This list will need to be
improved a lot (ie, make it searchable and maybe even clickable
emotes?).  This is for #99, but should not be considered fixed yet.
2019-11-29 12:48:17 -05:00

91 lines
2.3 KiB
Go

package common
import (
"fmt"
html "html/template"
"net/http"
"strings"
text "text/template"
)
// Holds the server's templates
var serverTemplates map[string]*html.Template
// Holds the client's chat templates
var chatTemplates map[string]*text.Template
var isServer bool = false
// keys and files to load for that template
var serverTemplateDefs map[string][]string = map[string][]string{
"pin": []string{"./static/base.html", "./static/thedoor.html"},
"main": []string{"./static/base.html", "./static/main.html"},
"help": []string{"./static/base.html", "./static/help.html"},
"emotes": []string{"./static/base.html", "./static/emotes.html"},
}
var chatTemplateDefs map[string]string = map[string]string{
fmt.Sprint(DTInvalid, 0): "wot",
fmt.Sprint(DTChat, MsgChat): `<span>{{.Badge}} <span class="name" style="color:{{.Color}}">{{.From}}` +
`</span><b>:</b> <span class="msg">{{.Message}}</span></span>`,
fmt.Sprint(DTChat, MsgAction): `<span style="color:{{.Color}}"><span class="name">{{.From}}` +
`</span> <span class="cmdme">{{.Message}}</span></span>`,
}
// Called from the server
func InitTemplates() error {
isServer = true
serverTemplates = make(map[string]*html.Template)
chatTemplates = make(map[string]*text.Template)
// Parse server templates
for key, files := range serverTemplateDefs {
t, err := html.ParseFiles(files...)
if err != nil {
return fmt.Errorf("Unable to parse templates for %s: %v", key, err)
}
serverTemplates[key] = t
}
// Parse client templates
//for key, def := range chatTemplateDefs {
// t := text.New(key)
// err, _ := t.Parse(def)
// if err != nil {
// return fmt.Errorf("Unabel to parse chat template %q: %v", key, err)
// }
// chatTemplates[key] = t
//}
return nil
}
// TODO
func LoadChatTemplates() error {
return nil
}
func ExecuteChatTemplate(typeA, typeB int, data interface{}) (string, error) {
key := fmt.Sprint(typeA, typeB)
t := chatTemplates[key]
builder := &strings.Builder{}
if err := t.Execute(builder, data); err != nil {
return "", err
}
return builder.String(), nil
}
func ExecuteServerTemplate(w http.ResponseWriter, key string, data interface{}) error {
t, ok := serverTemplates[key]
if !ok {
return fmt.Errorf("Template with the key %q does not exist", key)
}
return t.Execute(w, data)
}