c32838def6
- Move mutex into Settings struct - Replace sync.Mutex with a sync.RWMutex - Move adding approved emotes into a Settings method - Save settings after adding emotes - Wrap saving in a lock
476 lines
11 KiB
Go
476 lines
11 KiB
Go
package main
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import (
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"fmt"
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"strings"
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"sync"
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"time"
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"github.com/zorchenhimer/MovieNight/common"
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)
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const (
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ColorServerMessage string = "#ea6260"
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)
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type ChatRoom struct {
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clients []*Client // this needs to be a pointer. key is suid.
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clientsMtx sync.Mutex
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queue chan common.ChatData
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modqueue chan common.ChatData // mod and admin broadcast messages
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playing string
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playingLink string
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modPasswords []string // single-use mod passwords
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modPasswordsMtx sync.Mutex
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}
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//initializing the chatroom
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func newChatRoom() (*ChatRoom, error) {
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cr := &ChatRoom{
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queue: make(chan common.ChatData, 1000),
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modqueue: make(chan common.ChatData, 1000),
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clients: []*Client{},
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}
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err := loadEmotes()
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if err != nil {
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return nil, fmt.Errorf("error loading emotes: %s", err)
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}
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common.LogInfof("Loaded %d emotes\n", len(common.Emotes))
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//the "heartbeat" for broadcasting messages
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go cr.Broadcast()
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return cr, nil
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}
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// A new client joined
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func (cr *ChatRoom) Join(conn *chatConnection, data common.JoinData) (*Client, error) {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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sendHiddenMessage := func(cd common.ClientDataType, i interface{}) {
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// If the message cant be converted, then just don't send
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if d, err := common.NewChatHiddenMessage(cd, i).ToJSON(); err == nil {
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conn.WriteJSON(d)
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}
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}
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if settings.RoomAccess == AccessPin && data.Name == settings.RoomAccessPin {
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sendHiddenMessage(common.CdNotify, "That's the access pin! Please enter a name.")
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return nil, UserFormatError{Name: data.Name}
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}
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if !common.IsValidName(data.Name) {
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sendHiddenMessage(common.CdNotify, common.InvalidNameError)
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return nil, UserFormatError{Name: data.Name}
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}
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nameLower := strings.ToLower(data.Name)
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for _, client := range cr.clients {
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if strings.ToLower(client.name) == nameLower {
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sendHiddenMessage(common.CdNotify, "Name already taken")
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return nil, UserTakenError{Name: data.Name}
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}
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}
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// If color is invalid, then set it to a random color
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if !common.IsValidColor(data.Color) {
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data.Color = common.RandomColor()
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}
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client, err := NewClient(conn, cr, data.Name, data.Color)
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if err != nil {
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sendHiddenMessage(common.CdNotify, "Could not join client")
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return nil, fmt.Errorf("Unable to join client: %v", err)
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}
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// Overwrite to use client instead
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sendHiddenMessage = func(cd common.ClientDataType, i interface{}) {
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client.SendChatData(common.NewChatHiddenMessage(cd, i))
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}
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host := client.Host()
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if banned, names := settings.IsBanned(host); banned {
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sendHiddenMessage(common.CdNotify, "You are banned")
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return nil, newBannedUserError(host, data.Name, names)
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}
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cr.clients = append(cr.clients, client)
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common.LogChatf("[join] %s %s\n", host, data.Color)
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playingCommand, err := common.NewChatCommand(common.CmdPlaying, []string{cr.playing, cr.playingLink}).ToJSON()
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if err != nil {
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common.LogErrorf("Unable to encode playing command on join: %s\n", err)
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} else {
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client.Send(playingCommand)
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}
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cr.AddEventMsg(common.EvJoin, data.Name, data.Color)
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sendHiddenMessage(common.CdJoin, nil)
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sendHiddenMessage(common.CdEmote, common.Emotes)
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stats.updateMaxUsers(len(cr.clients))
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return client, nil
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}
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// TODO: fix this up a bit. kick and leave are the same, incorrect, error: "That
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// name was already used!" leaving the chatroom
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func (cr *ChatRoom) Leave(name, color string) {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
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client, id, err := cr.getClient(name)
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if err != nil {
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common.LogErrorf("[leave] Unable to get client suid %v\n", err)
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return
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}
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host := client.Host()
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name = client.name // grab the name from here for proper capitalization
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client.conn.Close()
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cr.delClient(id)
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cr.AddEventMsg(common.EvLeave, name, color)
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common.LogChatf("[leave] %s %s\n", host, name)
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}
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// kicked from the chatroom
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func (cr *ChatRoom) Kick(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
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client, id, err := cr.getClient(name)
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if err != nil {
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return fmt.Errorf("Unable to get client for name " + name)
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}
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if client.CmdLevel == common.CmdlMod {
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return fmt.Errorf("You cannot kick another mod.")
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}
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if client.CmdLevel == common.CmdlAdmin {
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return fmt.Errorf("Jebaited No.")
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}
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color := client.color
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host := client.Host()
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client.conn.Close()
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cr.delClient(id)
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cr.AddEventMsg(common.EvKick, name, color)
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common.LogInfof("[kick] %s %s has been kicked\n", host, name)
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return nil
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}
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func (cr *ChatRoom) Ban(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, id, err := cr.getClient(name)
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if err != nil {
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common.LogErrorf("[ban] Unable to get client for name %q\n", name)
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return fmt.Errorf("Cannot find that name")
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}
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if client.CmdLevel == common.CmdlAdmin {
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return fmt.Errorf("You cannot ban an admin Jebaited")
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}
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names := []string{}
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host := client.Host()
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color := client.color
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// Remove the named client
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client.conn.Close()
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cr.delClient(id)
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// Remove additional clients on that IP address
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for id, c := range cr.clients {
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if c.Host() == host {
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names = append(names, client.name)
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client.conn.Close()
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cr.delClient(id)
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}
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}
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err = settings.AddBan(host, names)
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if err != nil {
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common.LogErrorf("[BAN] Error banning %q: %s\n", name, err)
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cr.AddEventMsg(common.EvKick, name, color)
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} else {
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cr.AddEventMsg(common.EvBan, name, color)
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}
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return nil
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}
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// Add a chat message from a viewer
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func (cr *ChatRoom) AddMsg(from *Client, isAction, isServer bool, msg string) {
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t := common.MsgChat
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if isAction {
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t = common.MsgAction
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}
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if isServer {
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t = common.MsgServer
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}
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cr.AddChatMsg(common.NewChatMessage(from.name, from.color, msg, from.CmdLevel, t))
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}
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// Add a chat message object to the queue
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func (cr *ChatRoom) AddChatMsg(data common.ChatData) {
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select {
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case cr.queue <- data:
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default:
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common.LogErrorln("Unable to queue chat message. Channel full.")
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}
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}
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func (cr *ChatRoom) AddCmdMsg(command common.CommandType, args []string) {
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select {
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case cr.queue <- common.NewChatCommand(command, args):
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default:
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common.LogErrorln("Unable to queue command message. Channel full.")
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}
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}
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func (cr *ChatRoom) AddModNotice(message string) {
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select {
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case cr.modqueue <- common.NewChatMessage("", "", message, common.CmdlUser, common.MsgNotice):
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default:
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common.LogErrorln("Unable to queue notice. Channel full.")
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}
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}
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func (cr *ChatRoom) AddEventMsg(event common.EventType, name, color string) {
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select {
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case cr.queue <- common.NewChatEvent(event, name, color):
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default:
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common.LogErrorln("Unable to queue event message. Channel full.")
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}
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}
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func (cr *ChatRoom) Unmod(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, _, err := cr.getClient(name)
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if err != nil {
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return err
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}
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client.Unmod()
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client.SendServerMessage(`You have been unmodded.`)
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return nil
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}
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func (cr *ChatRoom) Mod(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, _, err := cr.getClient(name)
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if err != nil {
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return err
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}
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if client.CmdLevel < common.CmdlMod {
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client.CmdLevel = common.CmdlMod
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client.SendServerMessage(`You have been modded.`)
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}
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return nil
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}
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func (cr *ChatRoom) ForceColorChange(name, color string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, _, err := cr.getClient(name)
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if err != nil {
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return err
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}
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client.IsColorForced = true
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client.color = color
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return nil
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}
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func (cr *ChatRoom) UserCount() int {
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return len(cr.clients)
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}
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//broadcasting all the messages in the queue in one block
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func (cr *ChatRoom) Broadcast() {
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send := func(data common.ChatData, client *Client) {
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err := client.SendChatData(data)
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if err != nil {
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common.LogErrorf("Error sending data to client: %v\n", err)
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}
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}
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for {
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select {
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case msg := <-cr.queue:
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cr.clientsMtx.Lock()
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for _, client := range cr.clients {
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go send(msg, client)
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}
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cr.clientsMtx.Unlock()
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case msg := <-cr.modqueue:
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cr.clientsMtx.Lock()
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for _, client := range cr.clients {
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if client.CmdLevel >= common.CmdlMod {
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send(msg, client)
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}
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}
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cr.clientsMtx.Unlock()
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default:
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time.Sleep(50 * time.Millisecond)
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// No messages to send
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// This default block is required so the above case
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// does not block.
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}
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}
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}
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func (cr *ChatRoom) ClearPlaying() {
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cr.playing = ""
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cr.playingLink = ""
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cr.AddCmdMsg(common.CmdPlaying, []string{"", ""})
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}
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func (cr *ChatRoom) SetPlaying(title, link string) {
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cr.playing = title
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cr.playingLink = link
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cr.AddCmdMsg(common.CmdPlaying, []string{title, link})
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}
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func (cr *ChatRoom) GetNames() []string {
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names := []string{}
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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for _, val := range cr.clients {
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names = append(names, val.name)
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}
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return names
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}
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func (cr *ChatRoom) delClient(sliceId int) {
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cr.clients = append(cr.clients[:sliceId], cr.clients[sliceId+1:]...)
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}
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func (cr *ChatRoom) getClient(name string) (*Client, int, error) {
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for id, client := range cr.clients {
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if client.name == name {
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return client, id, nil
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}
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}
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return nil, -1, fmt.Errorf("client with that name not found")
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}
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func (cr *ChatRoom) generateModPass() string {
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defer cr.modPasswordsMtx.Unlock()
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cr.modPasswordsMtx.Lock()
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pass, err := generatePass(time.Now().Unix())
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if err != nil {
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return fmt.Sprintf("Error generating moderator password: %s", err)
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}
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// Make sure the password is unique
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for existsInSlice(cr.modPasswords, pass) {
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pass, err = generatePass(time.Now().Unix())
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if err != nil {
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return fmt.Sprintf("Error generating moderator password: %s", err)
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}
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}
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cr.modPasswords = append(cr.modPasswords, pass)
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return pass
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}
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func (cr *ChatRoom) redeemModPass(pass string) bool {
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if pass == "" {
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return false
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}
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defer cr.modPasswordsMtx.Unlock()
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cr.modPasswordsMtx.Lock()
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if existsInSlice(cr.modPasswords, pass) {
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cr.modPasswords = removeFromSlice(cr.modPasswords, pass)
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return true
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}
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return false
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}
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func removeFromSlice(slice []string, needle string) []string {
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slc := []string{}
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for _, item := range slice {
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if item != needle {
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slc = append(slc, item)
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}
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}
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return slc
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}
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func existsInSlice(slice []string, needle string) bool {
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for _, item := range slice {
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if item == needle {
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return true
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}
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}
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return false
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}
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func (cr *ChatRoom) changeName(oldName, newName string, forced bool) error {
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cr.clientsMtx.Lock()
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defer cr.clientsMtx.Unlock()
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if !common.IsValidName(newName) {
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return fmt.Errorf("%q nick is not a valid name", newName)
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}
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newLower := strings.ToLower(newName)
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oldLower := strings.ToLower(oldName)
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var currentClient *Client
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for _, client := range cr.clients {
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if strings.ToLower(client.name) == newLower {
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if strings.ToLower(client.name) != oldLower {
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return fmt.Errorf("%q is already taken.", newName)
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}
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}
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if strings.ToLower(client.name) == oldLower {
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currentClient = client
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}
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}
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if currentClient != nil {
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err := currentClient.setName(newName)
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if err != nil {
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return fmt.Errorf("could not set client name to %#v: %v", newName, err)
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}
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common.LogDebugf("%q -> %q\n", oldName, newName)
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if forced {
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cr.AddEventMsg(common.EvNameChangeForced, oldName+":"+newName, currentClient.color)
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currentClient.IsNameForced = true
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} else {
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cr.AddEventMsg(common.EvNameChange, oldName+":"+newName, currentClient.color)
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}
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return nil
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}
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return fmt.Errorf("Client not found with name %q", oldName)
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}
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