3276295421
So far things work. Needs lots of improvements.
317 lines
6.9 KiB
Go
317 lines
6.9 KiB
Go
package main
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import (
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"fmt"
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//"html"
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"math/rand"
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"path/filepath"
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"regexp"
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"strings"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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)
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const UsernameMaxLength int = 36
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var re_username *regexp.Regexp = regexp.MustCompile(`^[0-9a-zA-Z_-]+$`)
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type ChatRoom struct {
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clients map[string]*Client // this needs to be a pointer.
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clientsMtx sync.Mutex
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queue chan string
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playing string
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playingLink string
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}
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//initializing the chatroom
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func (cr *ChatRoom) Init() error {
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cr.queue = make(chan string, 5)
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cr.clients = make(map[string]*Client)
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num, err := LoadEmotes()
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if err != nil {
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return fmt.Errorf("Error loading emotes: %s", err)
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}
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fmt.Printf("Loaded %d emotes\n", num)
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//the "heartbeat" for broadcasting messages
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go func() {
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for {
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cr.BroadCast()
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time.Sleep(100 * time.Millisecond)
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}
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}()
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return nil
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}
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func LoadEmotes() (int, error) {
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newEmotes := map[string]string{}
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emotePNGs, err := filepath.Glob("./static/emotes/*.png")
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if err != nil {
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return 0, fmt.Errorf("Unable to glob emote directory: %s\n", err)
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}
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emoteGIFs, err := filepath.Glob("./static/emotes/*.gif")
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if err != nil {
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return 0, fmt.Errorf("Unable to glob emote directory: %s\n", err)
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}
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globbed_files := []string(emotePNGs)
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globbed_files = append(globbed_files, emoteGIFs...)
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fmt.Println("Loading emotes...")
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for _, file := range globbed_files {
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file = filepath.Base(file)
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key := file[0 : len(file)-4]
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newEmotes[key] = file
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fmt.Printf("%s ", key)
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}
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emotes = newEmotes
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fmt.Println("")
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return len(emotes), nil
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}
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func randomColor() string {
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nums := []int32{}
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for i := 0; i < 6; i++ {
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nums = append(nums, rand.Int31n(15))
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}
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return fmt.Sprintf("#%X%X%X%X%X%X",
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nums[0], nums[1], nums[2],
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nums[3], nums[4], nums[5])
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}
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//registering a new client
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//returns pointer to a Client, or Nil, if the name is already taken
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func (cr *ChatRoom) Join(name string, conn *websocket.Conn) *Client {
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if len(name) > UsernameMaxLength || !re_username.MatchString(name) {
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return nil
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}
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
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if _, exists := cr.clients[strings.ToLower(name)]; exists {
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return nil
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}
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client := &Client{
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name: name,
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conn: conn,
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belongsTo: cr,
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color: randomColor(),
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}
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host := client.Host()
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if banned, names := settings.IsBanned(host); banned {
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fmt.Printf("[BAN] Banned user tried to connect with IP %s: %q (banned with name(s) %q)\n", host, name, strings.Join(names, ", "))
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conn.Close()
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return nil
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}
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cr.clients[strings.ToLower(name)] = client
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fmt.Printf("[join] %s %s\n", host, name)
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client.Send(cr.GetPlayingString())
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cr.AddMsg(fmt.Sprintf("<i><b style=\"color:%s\">%s</b> has joined the chat.</i><br />", client.color, name))
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return client
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}
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// TODO: fix this up a bit. kick and leave are the same, incorrect, error: "That name was already used!"
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//leaving the chatroom
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func (cr *ChatRoom) Leave(name, color string) {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
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client, err := cr.getClient(name)
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if err != nil {
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fmt.Printf("[leave] Unable to get client for name %q\n", name)
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return
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}
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client.conn.Close()
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cr.delClient(name)
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cr.AddMsg(fmt.Sprintf("<i><b style=\"color:%s\">%s</b> has left the chat.</i><br />", color, name))
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fmt.Printf("[leave] %s %s\n", client.Host(), client.name)
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}
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// kicked from the chatroom
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func (cr *ChatRoom) Kick(name string) string {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock() //preventing simultaneous access to the `clients` map
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client, err := cr.getClient(name)
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if err != nil {
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return "Unable to get client for name " + name
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}
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if client.IsMod {
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return "You cannot kick another mod."
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}
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if client.IsAdmin {
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return "Jebaited No."
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}
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host := client.Host()
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client.conn.Close()
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cr.delClient(name)
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cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been kicked.</i><br />", name))
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fmt.Printf("[kick] %s %s has been kicked\n", host, name)
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return ""
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}
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func (cr *ChatRoom) Ban(name string) string {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, err := cr.getClient(name)
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if err != nil {
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fmt.Printf("[ban] Unable to get client for name %q\n", name)
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return "Cannot find that name"
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}
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names := []string{}
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host := client.Host()
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client.conn.Close()
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cr.delClient(name)
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for name, c := range cr.clients {
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if c.Host() == host {
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names = append(names, name)
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client.conn.Close()
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cr.delClient(name)
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}
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}
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defer settingsMtx.Unlock()
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settingsMtx.Lock()
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err = settings.AddBan(host, names)
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if err != nil {
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fmt.Printf("[BAN] Error banning %q: %s\n", name, err)
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cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been kicked.</i><br />", name))
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} else {
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cr.AddMsg(fmt.Sprintf("<i><b>%s</b> has been banned.</i><br />", name))
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}
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return ""
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}
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//adding message to queue
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func (cr *ChatRoom) AddMsg(msg string) {
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cr.queue <- msg
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}
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func (cr *ChatRoom) AddCmdMsg(msg string) {
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cr.queue <- msg
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}
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func (cr *ChatRoom) Unmod(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, err := cr.getClient(name)
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if err != nil {
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return err
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}
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client.Unmod()
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client.ServerMessage(`You have been unmodded.`)
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return nil
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}
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func (cr *ChatRoom) Mod(name string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, err := cr.getClient(name)
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if err != nil {
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return err
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}
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client.IsMod = true
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client.ServerMessage(`You have been modded.`)
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return nil
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}
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func (cr *ChatRoom) ForceColorChange(name, color string) error {
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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client, err := cr.getClient(name)
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if err != nil {
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return err
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}
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client.IsColorForced = true
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client.color = color
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return nil
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}
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func (cr *ChatRoom) UserCount() int {
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return len(cr.clients)
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}
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//broadcasting all the messages in the queue in one block
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func (cr *ChatRoom) BroadCast() {
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msgBlock := ""
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infLoop:
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for {
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select {
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case m := <-cr.queue:
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msgBlock += m // + "<br />"
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default:
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break infLoop
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}
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}
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if len(msgBlock) > 0 {
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for _, client := range cr.clients {
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client.Send(msgBlock)
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}
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}
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}
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func (cr *ChatRoom) ClearPlaying() {
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cr.playing = ""
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cr.playingLink = ""
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cr.AddCmdMsg(`<script>setPlaying("","");</script>`)
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}
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func (cr *ChatRoom) SetPlaying(title, link string) {
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cr.playing = title
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cr.playingLink = link
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cr.AddCmdMsg(cr.GetPlayingString())
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}
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func (cr *ChatRoom) GetPlayingString() string {
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return fmt.Sprintf(`<script>setPlaying("%s","%s");</script>`, cr.playing, cr.playingLink)
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}
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func (cr *ChatRoom) GetNames() []string {
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names := []string{}
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defer cr.clientsMtx.Unlock()
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cr.clientsMtx.Lock()
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for _, val := range cr.clients {
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names = append(names, val.name)
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}
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return names
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}
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func (cr *ChatRoom) delClient(name string) {
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delete(cr.clients, strings.ToLower(name))
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}
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func (cr *ChatRoom) getClient(name string) (*Client, error) {
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if client, ok := cr.clients[strings.ToLower(name)]; ok {
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return client, nil
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}
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return nil, fmt.Errorf("Client with that name not found.")
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}
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