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https://git.pleroma.social/sjw/pleroma-fe.git
synced 2024-12-23 12:25:06 +01:00
slightly changed the code to have less mutations, added comments
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d7973b0b80
commit
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@ -90,43 +90,54 @@ export default {
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store.state.api.backendInteractor.followUser(this.user.id)
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.then((followedUser) => store.commit('addNewUsers', [followedUser]))
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.then(() => {
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// For locked users we just mark it that we sent the follow request
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if (this.user.locked) {
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this.followRequestInProgress = false
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this.followRequestSent = true
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return
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}
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if (this.user.following) {
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// If we get result immediately, just stop.
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this.followRequestInProgress = false
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return
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}
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if (!this.user.locked) {
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let attemptsLeft = 3
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const fetchUser = () => new Promise((resolve, reject) => {
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setTimeout(() => {
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store.state.api.backendInteractor.fetchUser({ id: this.user.id })
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.then((user) => store.commit('addNewUsers', [user]))
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.then(() => resolve(this.user.following))
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.catch((e) => reject(e))
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}, 500)
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}).then((confirmed) => {
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if (!confirmed && attemptsLeft > 0) {
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attemptsLeft--
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return fetchUser()
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} else if (confirmed) {
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return true
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// But usually we don't get result immediately, so we ask server
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// for updated user profile to confirm if we are following them
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// Sometimes it takes several tries. Sometimes we end up not following
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// user anyway, probably because they locked themselves and we
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// don't know that yet.
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// Recursive Promise, it will call itself up to 3 times.
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const fetchUser = (attempt) => new Promise((resolve, reject) => {
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setTimeout(() => {
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store.state.api.backendInteractor.fetchUser({ id: this.user.id })
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.then((user) => store.commit('addNewUsers', [user]))
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.then(() => resolve([this.user.following, attempt]))
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.catch((e) => reject(e))
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}, 500)
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}).then(([following, attempt]) => {
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if (!following && attempt <= 3) {
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// If we BE reports that we still not following that user - retry,
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// increment attempts by one
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return fetchUser(++attempt)
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} else {
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// If we run out of attempts, just return whatever status is.
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return following
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}
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})
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return fetchUser(1)
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.then((following) => {
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if (following) {
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// We confirmed and everything its good.
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this.followRequestInProgress = false
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} else {
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return false
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// If after all the tries, just treat it as if user is locked
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this.followRequestInProgress = false
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this.followRequestSent = true
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}
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})
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return fetchUser()
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.then((successfulConfirmation) => {
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if (successfulConfirmation) {
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this.followRequestInProgress = false
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} else {
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this.followRequestInProgress = false
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this.followRequestSent = true
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}
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})
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} else {
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this.followRequestInProgress = false
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this.followRequestSent = true
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}
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})
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},
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unfollowUser () {
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