mirror of
https://git.pleroma.social/sjw/pleroma-fe.git
synced 2024-12-23 20:45:09 +01:00
opacity handling
This commit is contained in:
parent
c3cd66335f
commit
f16ec75c70
@ -15,7 +15,7 @@ import {
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import {
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CURRENT_VERSION,
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SLOT_INHERITANCE,
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DEFAULT_OPACITY,
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OPACITIES,
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getLayers
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} from '../../services/theme_data/theme_data.service.js'
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import ColorInput from '../color_input/color_input.vue'
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@ -74,8 +74,8 @@ export default {
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.map(key => [key, ''])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'ColorLocal' ]: val }), {}),
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...Object.keys(DEFAULT_OPACITY)
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.map(key => [key, undefined])
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...Object.keys(OPACITIES)
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.map(key => console.log(key) || [key, ''])
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.reduce((acc, [key, val]) => ({ ...acc, [ key + 'OpacityLocal' ]: val }), {}),
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shadowSelected: undefined,
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@ -115,8 +115,8 @@ export default {
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.reduce((acc, [key, val]) => ({ ...acc, [ key ]: val }), {})
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},
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currentOpacity () {
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return Object.keys(DEFAULT_OPACITY)
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.map(key => [key, this[key + 'OpacityLocal']])
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return Object.keys(OPACITIES)
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.map(key => console.log(key) || [key, this[key + 'OpacityLocal']])
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.reduce((acc, [key, val]) => ({ ...acc, [ key ]: val }), {})
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},
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currentRadii () {
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@ -159,7 +159,7 @@ export const hex2rgb = (hex) => {
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* @returns {Object} result
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*/
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export const mixrgb = (a, b) => {
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return Object.keys(a).reduce((acc, k) => {
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return 'rgb'.split('').reduce((acc, k) => {
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acc[k] = (a[k] + b[k]) / 2
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return acc
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}, {})
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@ -1,7 +1,7 @@
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import { times } from 'lodash'
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import { convert } from 'chromatism'
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import { rgb2hex, hex2rgb, rgba2css, getCssColor } from '../color_convert/color_convert.js'
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import { getColors, DEFAULT_OPACITY } from '../theme_data/theme_data.service.js'
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import { getColors } from '../theme_data/theme_data.service.js'
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// While this is not used anymore right now, I left it in if we want to do custom
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// styles that aren't just colors, so user can pick from a few different distinct
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@ -115,76 +115,12 @@ const getCssShadowFilter = (input) => {
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}
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export const generateColors = (themeData) => {
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const rawOpacity = Object.assign({ ...DEFAULT_OPACITY }, Object.entries(themeData.opacity || {}).reduce((acc, [k, v]) => {
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if (typeof v !== 'undefined') {
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acc[k] = v
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}
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return acc
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}, {}))
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const inputColors = themeData.colors || themeData
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const opacity = {
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...rawOpacity,
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...Object.entries(inputColors).reduce((acc, [k, v]) => {
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if (v === 'transparent') {
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acc[k] = 0
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}
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return acc
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}, {})
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}
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// Cycle one: just whatever we have
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const sourceColors = Object.entries(inputColors).reduce((acc, [k, v]) => {
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if (typeof v === 'object') {
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acc[k] = v
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} else {
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let value = v
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if (v === 'transparent') {
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// TODO: hack to keep rest of the code from complaining
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value = '#FF00FF'
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}
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if (!value || value.startsWith('--')) {
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acc[k] = value
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} else {
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acc[k] = hex2rgb(value)
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}
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}
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return acc
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}, {})
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const sourceColors = themeData.colors || themeData
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const isLightOnDark = convert(sourceColors.bg).hsl.l < convert(sourceColors.text).hsl.l
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const mod = isLightOnDark ? 1 : -1
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const colors = getColors(sourceColors, opacity, mod)
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// Inheriting opacities
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Object.entries(opacity).forEach(([ k, v ]) => {
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if (typeof v === 'undefined') return
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if (k === 'alert') {
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colors.alertError.a = v
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colors.alertWarning.a = v
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return
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}
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if (k === 'faint') {
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colors['faintLink'].a = v
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colors['panelFaint'].a = v
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colors['lightBgFaintText'].a = v
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colors['lightBgFaintLink'].a = v
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}
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if (k === 'bg') {
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colors['lightBg'].a = v
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}
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if (k === 'badge') {
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colors['badgeNotification'].a = v
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return
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}
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if (colors[k]) {
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colors[k].a = v
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} else {
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console.error('Wrong key ' + k)
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}
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})
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const { colors, opacity } = getColors(sourceColors, themeData.opacity || {}, mod)
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const htmlColors = Object.entries(colors)
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.reduce((acc, [k, v]) => {
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@ -26,24 +26,17 @@ export const LAYERS = {
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}
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export const DEFAULT_OPACITY = {
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panel: 1,
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btn: 1,
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border: 1,
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bg: 1,
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badge: 1,
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text: 1,
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alert: 0.5,
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input: 0.5,
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faint: 0.5,
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underlay: 0.15,
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poll: 1,
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topBar: 1
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underlay: 0.15
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}
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export const SLOT_INHERITANCE = {
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bg: {
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depends: [],
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priority: 1
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priority: 1,
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opacity: 'bg'
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},
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fg: {
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depends: [],
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@ -53,7 +46,10 @@ export const SLOT_INHERITANCE = {
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depends: [],
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priority: 1
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},
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underlay: '#000000',
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underlay: {
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default: '#000000',
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opacity: 'underlay'
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},
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link: {
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depends: ['accent'],
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priority: 1
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@ -62,8 +58,14 @@ export const SLOT_INHERITANCE = {
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depends: ['link'],
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priority: 1
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},
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faint: '--text',
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faintLink: '--link',
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faint: {
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depends: ['text'],
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opacity: 'faint'
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},
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faintLink: {
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depends: ['link'],
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opacity: 'faint'
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},
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cBlue: '#0000ff',
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cRed: '#FF0000',
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@ -158,11 +160,13 @@ export const SLOT_INHERITANCE = {
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border: {
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depends: ['fg'],
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opacity: 'border',
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color: (mod, fg) => brightness(2 * mod, fg).rgb
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},
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poll: {
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depends: ['accent', 'bg'],
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copacity: 'poll',
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color: (mod, accent, bg) => alphaBlend(accent, 0.4, bg)
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},
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pollText: {
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@ -173,6 +177,7 @@ export const SLOT_INHERITANCE = {
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icon: {
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depends: ['bg', 'text'],
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inheritsOpacity: false,
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color: (mod, bg, text) => mixrgb(bg, text)
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},
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@ -189,7 +194,10 @@ export const SLOT_INHERITANCE = {
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},
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// Panel header
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panel: '--fg',
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panel: {
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depends: ['fg'],
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opacity: 'panel'
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},
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panelText: {
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depends: ['fgText'],
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layer: 'panel',
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@ -198,6 +206,7 @@ export const SLOT_INHERITANCE = {
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panelFaint: {
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depends: ['fgText'],
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layer: 'panel',
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opacity: 'faint',
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textColor: true
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},
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panelLink: {
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@ -233,7 +242,10 @@ export const SLOT_INHERITANCE = {
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},
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// Buttons
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btn: '--fg',
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btn: {
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depends: ['fg'],
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opacity: 'btn'
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},
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btnText: {
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depends: ['fgText'],
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layer: 'btn',
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@ -325,7 +337,10 @@ export const SLOT_INHERITANCE = {
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},
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// Input fields
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input: '--fg',
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input: {
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depends: ['fg'],
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opacity: 'input'
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},
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inputText: {
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depends: ['text'],
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layer: 'input',
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@ -344,7 +359,10 @@ export const SLOT_INHERITANCE = {
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textColor: true
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},
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alertError: '--cRed',
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alertError: {
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depends: ['cRed'],
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opacity: 'alert'
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},
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alertErrorText: {
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depends: ['text'],
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layer: 'alert',
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@ -358,7 +376,10 @@ export const SLOT_INHERITANCE = {
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textColor: true
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},
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alertWarning: '--cOrange',
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alertWarning: {
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depends: ['cOrange'],
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opacity: 'alert'
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},
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alertWarningText: {
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depends: ['text'],
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layer: 'alert',
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@ -465,78 +486,144 @@ export const topoSort = (
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return output
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}
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export const getOpacitySlot = (
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v,
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inheritance = SLOT_INHERITANCE,
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getDeps = getDependencies
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) => {
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if (v.opacity === null) return
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if (v.opacity) return v.opacity
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const findInheritedOpacity = (val) => {
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const depSlot = val.depends[0]
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if (depSlot === undefined) return
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const dependency = getDeps(depSlot, inheritance)[0]
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if (dependency === undefined) return
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if (dependency.opacity || dependency === null) {
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return dependency.opacity
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} else if (dependency.depends) {
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return findInheritedOpacity(dependency)
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} else {
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return null
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}
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}
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if (v.depends) {
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return findInheritedOpacity(v)
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}
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}
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export const SLOT_ORDERED = topoSort(
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Object.entries(SLOT_INHERITANCE)
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.sort(([aK, aV], [bK, bV]) => ((aV && aV.priority) || 0) - ((bV && bV.priority) || 0))
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.reduce((acc, [k, v]) => ({ ...acc, [k]: v }), {})
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)
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console.log(SLOT_ORDERED)
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export const SLOTS_OPACITIES_DICT = Object.entries(SLOT_INHERITANCE).reduce((acc, [k, v]) => {
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const opacity = getOpacitySlot(v, SLOT_INHERITANCE, getDependencies)
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if (opacity) {
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return { ...acc, [k]: opacity }
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} else {
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return acc
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}
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}, {})
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export const getColors = (sourceColors, sourceOpacity, mod) => SLOT_ORDERED.reduce((acc, key) => {
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export const OPACITIES = Object.entries(SLOT_INHERITANCE).reduce((acc, [k, v]) => {
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const opacity = getOpacitySlot(v, SLOT_INHERITANCE, getDependencies)
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if (opacity) {
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return {
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...acc,
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[opacity]: {
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defaultValue: DEFAULT_OPACITY[opacity] || 1,
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affectedSlots: [...((acc[opacity] && acc[opacity].affectedSlots) || []), k]
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}
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}
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} else {
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return acc
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}
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}, {})
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export const getColors = (sourceColors, sourceOpacity, mod) => SLOT_ORDERED.reduce(({ colors, opacity }, key) => {
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const value = SLOT_INHERITANCE[key]
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const isObject = typeof value === 'object'
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const isString = typeof value === 'string'
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const sourceColor = sourceColors[key]
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let outputColor = null
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if (sourceColor) {
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// Color is defined in source color
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let targetColor = sourceColor
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if (typeof sourceColor === 'string' && sourceColor.startsWith('--')) {
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if (targetColor === 'transparent') {
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targetColor = {
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// TODO: try to use alpha-blended background here
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...convert('#FF00FF').rgb,
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a: 0
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}
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} else if (typeof sourceColor === 'string' && sourceColor.startsWith('--')) {
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// Color references other color
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const [variable, modifier] = sourceColor.split(/,/g).map(str => str.trim())
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const variableSlot = variable.substring(2)
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targetColor = acc[variableSlot] || sourceColors[variableSlot]
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targetColor = colors[variableSlot] || sourceColors[variableSlot]
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if (modifier) {
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console.log(targetColor, acc, variableSlot)
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targetColor = brightness(Number.parseFloat(modifier) * mod, targetColor).rgb
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}
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console.log(targetColor, acc, variableSlot)
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} else if (typeof sourceColor === 'string' && sourceColor.startsWith('#')) {
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targetColor = convert(targetColor).rgb
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}
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return { ...acc, [key]: { ...targetColor } }
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} else if (typeof value === 'string' && value.startsWith('#')) {
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return { ...acc, [key]: convert(value).rgb }
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outputColor = { ...targetColor }
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} else if (isString && value.startsWith('#')) {
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// slot: '#000000' shorthand
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outputColor = convert(value).rgb
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} else if (isObject && value.default) {
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// same as above except in object form
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outputColor = convert(value.default).rgb
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} else {
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const isObject = typeof value === 'object'
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// calculate color
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const defaultColorFunc = (mod, dep) => ({ ...dep })
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const deps = getDependencies(key, SLOT_INHERITANCE)
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const colorFunc = (isObject && value.color) || defaultColorFunc
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if (value.textColor) {
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// textColor case
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const bg = alphaBlendLayers(
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{ ...acc[deps[0]] },
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{ ...colors[deps[0]] },
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getLayers(
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value.layer,
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value.variant || value.layer,
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acc,
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sourceOpacity
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colors,
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opacity
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)
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)
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if (value.textColor === 'bw') {
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return {
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...acc,
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[key]: contrastRatio(bg).rgb
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}
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outputColor = contrastRatio(bg).rgb
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} else {
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let color = { ...acc[deps[0]] }
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let color = { ...colors[deps[0]] }
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if (value.color) {
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const isLightOnDark = convert(bg).hsl.l < convert(color).hsl.l
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const mod = isLightOnDark ? 1 : -1
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color = value.color(mod, ...deps.map((dep) => ({ ...acc[dep] })))
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color = value.color(mod, ...deps.map((dep) => ({ ...colors[dep] })))
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}
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return {
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...acc,
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[key]: getTextColor(
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bg,
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{ ...color },
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value.textColor === 'preserve'
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)
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}
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}
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} else {
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return {
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...acc,
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[key]: colorFunc(
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mod,
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...deps.map((dep) => ({ ...acc[dep] }))
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outputColor = getTextColor(
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bg,
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{ ...color },
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value.textColor === 'preserve'
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)
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}
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} else {
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// background color case
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outputColor = colorFunc(
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mod,
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...deps.map((dep) => ({ ...colors[dep] }))
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)
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}
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}
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}, {})
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if (!outputColor) {
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throw new Error('Couldn\'t generate color for ' + key)
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}
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const opacitySlot = SLOTS_OPACITIES_DICT[key]
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if (opacitySlot && outputColor.a === undefined) {
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outputColor.a = sourceOpacity[opacitySlot] || OPACITIES[opacitySlot].defaultValue || 1
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}
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return {
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colors: { ...colors, [key]: outputColor },
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opacity: { ...opacity, [opacitySlot]: outputColor.a }
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}
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}, { colors: {}, opacity: {} })
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