import merge from 'lodash.merge' import objectPath from 'object-path' import localforage from 'localforage' import { throttle, each } from 'lodash' let loaded = false const defaultReducer = (state, paths) => ( paths.length === 0 ? state : paths.reduce((substate, path) => { objectPath.set(substate, path, objectPath.get(state, path)) return substate }, {}) ) const defaultStorage = (() => { return localforage })() const defaultSetState = (key, state, storage) => { if (!loaded) { console.log('waiting for old state to be loaded...') } else { return storage.setItem(key, state) } } export default function createPersistedState ({ key = 'vuex-lz', paths = [], getState = (key, storage) => { let value = storage.getItem(key) return value }, setState = throttle(defaultSetState, 60000), reducer = defaultReducer, storage = defaultStorage, subscriber = store => handler => store.subscribe(handler) } = {}) { return store => { getState(key, storage).then((savedState) => { if (typeof savedState === 'object') { // build user cache const usersState = savedState.users || {} usersState.usersObject = {} const users = usersState.users || [] each(users, (user) => { usersState.usersObject[user.id] = user }) savedState.users = usersState store.replaceState( merge({}, store.state, savedState) ) } loaded = true }) subscriber(store)((mutation, state) => { try { setState(key, reducer(state, paths), storage) } catch (e) { console.log("Couldn't persist state:") console.log(e) } }) } }