pleroma-fe/src/components/popover/popover.js

358 lines
13 KiB
JavaScript

const Popover = {
name: 'Popover',
props: {
// Action to trigger popover: either 'hover' or 'click'
trigger: String,
// 'top', 'bottom', 'left', 'right'
placement: String,
// Takes object with properties 'x' and 'y', values of these can be
// 'container' for using offsetParent as boundaries for either axis
// or 'viewport'
boundTo: Object,
// Takes a selector to use as a replacement for the parent container
// for getting boundaries for x an y axis
boundToSelector: String,
// Takes a top/bottom/left/right object, how much space to leave
// between boundary and popover element
margin: Object,
// Takes a x/y object and tells how many pixels to offset from
// anchor point on either axis
offset: Object,
// Replaces the classes you may want for the popover container.
// Use 'popover-default' in addition to get the default popover
// styles with your custom class.
popoverClass: String,
// If true, subtract padding when calculating position for the popover,
// use it when popover offset looks to be different on top vs bottom.
removePadding: Boolean,
// self-explanatory (i hope)
disabled: Boolean,
// Instead of putting popover next to anchor, overlay popover's center on top of anchor's center
overlayCenters: Boolean,
// What selector (witin popover!) to use for determining center of popover
overlayCentersSelector: String,
// Lets hover popover stay when clicking inside of it
stayOnClick: Boolean,
triggerAttrs: {
type: Object,
default: {}
}
},
inject: ['popoversZLayer'], // override popover z layer
data () {
return {
// lockReEntry is a flag that is set when mouse cursor is leaving the popover's content
// so that if mouse goes back into popover it won't be re-shown again to prevent annoyance
// with popovers refusing to be hidden when user wants to interact with something in below popover
anchorEl: null,
// There's an issue where having teleport enabled by default causes things just...
// not render at all, i.e. main post status form and its emoji inputs
teleport: false,
lockReEntry: false,
hidden: true,
styles: {},
oldSize: { width: 0, height: 0 },
scrollable: null,
// used to avoid blinking if hovered onto popover
graceTimeout: null,
parentPopover: null,
disableClickOutside: false,
childrenShown: new Set()
}
},
methods: {
setAnchorEl (el) {
this.anchorEl = el
this.updateStyles()
},
containerBoundingClientRect () {
const container = this.boundToSelector ? this.$el.closest(this.boundToSelector) : this.$el.offsetParent
return container.getBoundingClientRect()
},
updateStyles () {
if (this.hidden) {
this.styles = {}
return
}
// Popover will be anchored around this element, trigger ref is the container, so
// its children are what are inside the slot. Expect only one v-slot:trigger.
const anchorEl = this.anchorEl || (this.$refs.trigger && this.$refs.trigger.children[0]) || this.$el
// SVGs don't have offsetWidth/Height, use fallback
const anchorHeight = anchorEl.offsetHeight || anchorEl.clientHeight
const anchorWidth = anchorEl.offsetWidth || anchorEl.clientWidth
const anchorScreenBox = anchorEl.getBoundingClientRect()
const anchorStyle = getComputedStyle(anchorEl)
const topPadding = parseFloat(anchorStyle.paddingTop)
const bottomPadding = parseFloat(anchorStyle.paddingBottom)
const rightPadding = parseFloat(anchorStyle.paddingRight)
const leftPadding = parseFloat(anchorStyle.paddingLeft)
// Screen position of the origin point for popover = center of the anchor
const origin = {
x: anchorScreenBox.left + anchorWidth * 0.5,
y: anchorScreenBox.top + anchorHeight * 0.5
}
const content = this.$refs.content
const overlayCenter = this.overlayCenters
? this.$refs.content.querySelector(this.overlayCentersSelector)
: null
// Minor optimization, don't call a slow reflow call if we don't have to
const parentScreenBox = this.boundTo &&
(this.boundTo.x === 'container' || this.boundTo.y === 'container') &&
this.containerBoundingClientRect()
const margin = this.margin || {}
// What are the screen bounds for the popover? Viewport vs container
// when using viewport, using default margin values to dodge the navbar
const xBounds = this.boundTo && this.boundTo.x === 'container'
? {
min: parentScreenBox.left + (margin.left || 0),
max: parentScreenBox.right - (margin.right || 0)
}
: {
min: 0 + (margin.left || 10),
max: window.innerWidth - (margin.right || 10)
}
const yBounds = this.boundTo && this.boundTo.y === 'container'
? {
min: parentScreenBox.top + (margin.top || 0),
max: parentScreenBox.bottom - (margin.bottom || 0)
}
: {
min: 0 + (margin.top || 50),
max: window.innerHeight - (margin.bottom || 5)
}
let horizOffset = 0
let vertOffset = 0
if (overlayCenter) {
const box = content.getBoundingClientRect()
const overlayCenterScreenBox = overlayCenter.getBoundingClientRect()
const leftInnerOffset = overlayCenterScreenBox.left - box.left
const topInnerOffset = overlayCenterScreenBox.top - box.top
horizOffset = -leftInnerOffset - overlayCenter.offsetWidth * 0.5
vertOffset = -topInnerOffset - overlayCenter.offsetHeight * 0.5
} else {
horizOffset = content.offsetWidth * -0.5
vertOffset = content.offsetHeight * -0.5
}
const leftBorder = origin.x + horizOffset
const rightBorder = leftBorder + content.offsetWidth
const topBorder = origin.y + vertOffset
const bottomBorder = topBorder + content.offsetHeight
// If overflowing from left, move it so that it doesn't
if (leftBorder < xBounds.min) {
horizOffset += xBounds.min - leftBorder
}
// If overflowing from right, move it so that it doesn't
if (rightBorder > xBounds.max) {
horizOffset -= rightBorder - xBounds.max
}
// If overflowing from top, move it so that it doesn't
if (topBorder < yBounds.min) {
vertOffset += yBounds.min - topBorder
}
// If overflowing from bottom, move it so that it doesn't
if (bottomBorder > yBounds.max) {
vertOffset -= bottomBorder - yBounds.max
}
let translateX = 0
let translateY = 0
if (overlayCenter) {
translateX = origin.x + horizOffset
translateY = origin.y + vertOffset
} else if (this.placement !== 'right' && this.placement !== 'left') {
// Default to whatever user wished with placement prop
let usingTop = this.placement !== 'bottom'
// Handle special cases, first force to displaying on top if there's not space on bottom,
// regardless of what placement value was. Then check if there's not space on top, and
// force to bottom, again regardless of what placement value was.
const topBoundary = origin.y - anchorHeight * 0.5 + (this.removePadding ? topPadding : 0)
const bottomBoundary = origin.y + anchorHeight * 0.5 - (this.removePadding ? bottomPadding : 0)
if (bottomBoundary + content.offsetHeight > yBounds.max) usingTop = true
if (topBoundary - content.offsetHeight < yBounds.min) usingTop = false
const yOffset = (this.offset && this.offset.y) || 0
translateY = usingTop
? topBoundary - yOffset - content.offsetHeight
: bottomBoundary + yOffset
const xOffset = (this.offset && this.offset.x) || 0
translateX = origin.x + horizOffset + xOffset
} else {
// Default to whatever user wished with placement prop
let usingRight = this.placement !== 'left'
// Handle special cases, first force to displaying on top if there's not space on bottom,
// regardless of what placement value was. Then check if there's not space on top, and
// force to bottom, again regardless of what placement value was.
const rightBoundary = origin.x - anchorWidth * 0.5 + (this.removePadding ? rightPadding : 0)
const leftBoundary = origin.x + anchorWidth * 0.5 - (this.removePadding ? leftPadding : 0)
if (leftBoundary + content.offsetWidth > xBounds.max) usingRight = true
if (rightBoundary - content.offsetWidth < xBounds.min) usingRight = false
const xOffset = (this.offset && this.offset.x) || 0
translateX = usingRight
? rightBoundary - xOffset - content.offsetWidth
: leftBoundary + xOffset
const yOffset = (this.offset && this.offset.y) || 0
translateY = origin.y + vertOffset + yOffset
}
this.styles = {
left: `${Math.round(translateX)}px`,
top: `${Math.round(translateY)}px`
}
if (this.popoversZLayer) {
this.styles['--ZI_popover_override'] = `var(--ZI_${this.popoversZLayer}_popovers)`
}
if (parentScreenBox) {
this.styles.maxWidth = `${Math.round(parentScreenBox.width)}px`
}
},
showPopover () {
if (this.disabled) return
this.disableClickOutside = true
setTimeout(() => {
this.disableClickOutside = false
}, 0)
const wasHidden = this.hidden
this.hidden = false
this.parentPopover && this.parentPopover.onChildPopoverState(this, true)
if (this.trigger === 'click' || this.stayOnClick) {
document.addEventListener('click', this.onClickOutside)
}
this.scrollable.addEventListener('scroll', this.onScroll)
this.scrollable.addEventListener('resize', this.onResize)
this.$nextTick(() => {
if (wasHidden) this.$emit('show')
this.updateStyles()
})
},
hidePopover () {
if (this.disabled) return
if (!this.hidden) this.$emit('close')
this.hidden = true
this.parentPopover && this.parentPopover.onChildPopoverState(this, false)
if (this.trigger === 'click') {
document.removeEventListener('click', this.onClickOutside)
}
this.scrollable.removeEventListener('scroll', this.onScroll)
this.scrollable.removeEventListener('resize', this.onResize)
},
onMouseenter (e) {
if (this.trigger === 'hover') {
this.lockReEntry = false
clearTimeout(this.graceTimeout)
this.graceTimeout = null
this.showPopover()
}
},
onMouseleave (e) {
if (this.trigger === 'hover' && this.childrenShown.size === 0) {
this.graceTimeout = setTimeout(() => this.hidePopover(), 1)
}
},
onMouseenterContent (e) {
if (this.trigger === 'hover' && !this.lockReEntry) {
this.lockReEntry = true
clearTimeout(this.graceTimeout)
this.graceTimeout = null
this.showPopover()
}
},
onMouseleaveContent (e) {
if (this.trigger === 'hover' && this.childrenShown.size === 0) {
this.graceTimeout = setTimeout(() => this.hidePopover(), 1)
}
},
onClick (e) {
if (this.trigger === 'click') {
if (this.hidden) {
this.showPopover()
} else {
this.hidePopover()
}
}
},
onClickOutside (e) {
if (this.disableClickOutside) return
if (this.hidden) return
if (this.$refs.content && this.$refs.content.contains(e.target)) return
if (this.$el.contains(e.target)) return
if (this.childrenShown.size > 0) return
this.hidePopover()
if (this.parentPopover) this.parentPopover.onClickOutside(e)
},
onScroll (e) {
this.updateStyles()
},
onResize (e) {
this.updateStyles()
},
onChildPopoverState (childRef, state) {
if (state) {
this.childrenShown.add(childRef)
} else {
this.childrenShown.delete(childRef)
}
}
},
updated () {
// Monitor changes to content size, update styles only when content sizes have changed,
// that should be the only time we need to move the popover box if we don't care about scroll
// or resize
const content = this.$refs.content
if (!content) return
if (this.oldSize.width !== content.offsetWidth || this.oldSize.height !== content.offsetHeight) {
this.updateStyles()
this.oldSize = { width: content.offsetWidth, height: content.offsetHeight }
}
},
mounted () {
this.teleport = true
let scrollable = this.$refs.trigger.closest('.column.-scrollable') ||
this.$refs.trigger.closest('.mobile-notifications')
if (!scrollable) scrollable = window
this.scrollable = scrollable
let parent = this.$parent
while (parent && parent.$.type.name !== 'Popover') {
parent = parent.$parent
}
this.parentPopover = parent
},
beforeUnmount () {
this.hidePopover()
}
}
export default Popover