Paranoia2/cl_dll/ev_hldm.h

17 lines
758 B
C

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#if !defined ( EV_HLDMH )
#define EV_HLDMH
#include <bullets.h>
void EV_HLDM_GunshotDecalTrace( pmtrace_t *pTrace, const Vector &vecSrc, const Vector &vecEnd );
int EV_HLDM_CheckTracer( int idx, float *vecSrc, float *end, float *forward, float *right, int iBulletType, int iTracerFreq, int *tracerCount );
void EV_HLDM_FireBullets( int idx, float *forward, float *right, float *up, int cShots, float *vecSrc, float *vecDirShooting, float flDistance, int iBulletType, int iTracerFreq, int *tracerCount, float flSpreadX, float flSpreadY );
#endif // EV_HLDMH