2010-08-06 22:00:00 +02:00
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//=======================================================================
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// Copyright XashXT Group 2008 <20>
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// cl_entity.h - cient entity
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//=======================================================================
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#ifndef CL_ENTITY_H
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#define CL_ENTITY_H
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2010-08-07 22:00:00 +02:00
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#include "entity_state.h"
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2010-08-06 22:00:00 +02:00
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#define HISTORY_MAX 64 // Must be power of 2
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#define HISTORY_MASK ( HISTORY_MAX - 1 )
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2010-08-07 22:00:00 +02:00
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typedef struct cl_entity_s cl_entity_t;
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2010-08-06 22:00:00 +02:00
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typedef struct efrag_s
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{
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struct mleaf_s *leaf;
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struct efrag_s *leafnext;
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2010-08-07 22:00:00 +02:00
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cl_entity_t *entity;
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struct efrag_s *entnext;
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} efrag_t;
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typedef struct
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{
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byte mouthopen; // 0 = mouth closed, 255 = mouth agape
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byte sndcount; // counter for running average
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int sndavg; // running average
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} mouth_t;
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typedef struct
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{
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float prevanimtime;
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float sequencetime;
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byte prevseqblending[16];//MAXSTUDIOBLENDINGS
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vec3_t prevorigin;
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vec3_t prevangles;
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int prevsequence;
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float prevframe;
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byte prevcontroller[16];
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byte prevblending[16];
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} latchedvars_t;
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typedef struct
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{
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float animtime; // Time stamp for this movement
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vec3_t origin;
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vec3_t angles;
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} position_history_t;
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2010-08-07 22:00:00 +02:00
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struct cl_entity_s
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{
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int index; // Index into cl_entities ( always match actual slot )
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int player; // True if this entity is a "player"
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entity_state_t baseline; // The original state from which to delta during an uncompressed message
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entity_state_t prevstate; // The state information from the penultimate message received from the server
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entity_state_t curstate; // The state information from the last message received from server
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int current_position; // Last received history update index
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position_history_t ph[HISTORY_MAX]; // History of position and angle updates for this player
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mouth_t mouth; // For synchronizing mouth movements.
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latchedvars_t latched; // Variables used by studio model rendering routines
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// Information based on interplocation, extrapolation, prediction, or just copied from last msg received.
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float lastmove;
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// Actual render position and angles
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vec3_t origin;
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vec3_t angles;
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2010-08-18 22:00:00 +02:00
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// Calculated on client-side
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vec3_t absmin;
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vec3_t absmax;
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2010-08-06 22:00:00 +02:00
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// Attachment points
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vec3_t attachment_origin[16];
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vec3_t attachment_angles[16];
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// Other entity local information
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int trivial_accept;
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float m_flPrevEventFrame; // previous event frame
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int m_iEventSequence; // current event sequence
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cl_entity_t *onground; // Entity standing on
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2010-08-06 22:00:00 +02:00
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struct model_s *model; // all visible entities have a model
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struct efrag_s *efrag; // linked list of efrags
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struct mnode_s *topnode; // for bmodels, first world node that splits bmodel,
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// or NULL if not split
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2010-08-18 22:00:00 +02:00
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link_t area; // linked to a division node or leaf
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2010-08-07 22:00:00 +02:00
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};
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2010-08-06 22:00:00 +02:00
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#endif//CL_ENTITY_H
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