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Xash3DArchive/spirit
g-cont a152abab5c 31 Jul 2010 2022-06-27 01:15:04 +03:00
..
activity.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
activitymap.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
aflock.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
agrunt.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
airtank.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
alias.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
animating.cpp 16 Mar 2010 2022-06-27 01:14:57 +03:00
animation.cpp 09 Jul 2010 2022-06-27 01:15:03 +03:00
animation.h 16 Mar 2010 2022-06-27 01:14:57 +03:00
apache.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
barnacle.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
barney.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
basemonster.h 19 Mar 2010 2022-06-27 01:14:57 +03:00
bigmomma.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
bloater.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
bmodels.cpp 19 Mar 2010 2022-06-27 01:14:57 +03:00
bullsquid.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
buttons.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
cbase.cpp 29 Jun 2010 2022-06-27 01:15:02 +03:00
cbase.h 09 Jul 2010 2022-06-27 01:15:03 +03:00
cdll_dll.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
client.cpp 30 Jul 2010 2022-06-27 01:15:04 +03:00
client.h 29 Jun 2010 2022-06-27 01:15:02 +03:00
combat.cpp 09 Jul 2010 2022-06-27 01:15:03 +03:00
controller.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
crossbow.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
crowbar.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
decals.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
defaultai.cpp 23 Jun 2010 2022-06-27 01:15:01 +03:00
defaultai.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
doors.cpp 23 May 2010 2022-06-27 01:15:00 +03:00
doors.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
effects.cpp 29 Jul 2010 2022-06-27 01:15:04 +03:00
effects.h 27 Jul 2010 2022-06-27 01:15:04 +03:00
egon.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
enginecallback.h 24 Jun 2010 2022-06-27 01:15:01 +03:00
explode.cpp 15 Mar 2010 2022-06-27 01:14:57 +03:00
explode.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
extdll.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
flyingmonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
flyingmonster.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
func_break.cpp 03 Apr 2010 2022-06-27 01:14:58 +03:00
func_break.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
func_tank.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
game.cpp 31 Jul 2010 2022-06-27 01:15:04 +03:00
game.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
gamerules.cpp 31 Jul 2010 2022-06-27 01:15:04 +03:00
gamerules.h 24 Jun 2010 2022-06-27 01:15:01 +03:00
gargantua.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
gauss.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
genericmonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
ggrenade.cpp 19 Mar 2010 2022-06-27 01:14:57 +03:00
globals.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
glock.cpp 18 Apr 2010 2022-06-27 01:14:59 +03:00
gman.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
h_ai.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
h_battery.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
h_cine.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
h_cycler.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
h_export.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
handgrenade.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
hassassin.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
headcrab.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
healthkit.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
hgrunt.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
hornet.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
hornet.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
hornetgun.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
houndeye.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
ichthyosaur.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
islave.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
items.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
items.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
leech.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
lights.cpp 31 Mar 2010 2022-06-27 01:14:58 +03:00
locus.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
locus.h 19 Mar 2010 2022-06-27 01:14:57 +03:00
maprules.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
maprules.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
monsterevent.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
monstermaker.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
monsters.cpp 19 Mar 2010 2022-06-27 01:14:57 +03:00
monsters.h 19 Mar 2010 2022-06-27 01:14:57 +03:00
monsterstate.cpp 16 Mar 2010 2022-06-27 01:14:57 +03:00
mortar.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
movewith.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
movewith.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
mp5.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
multiplay_gamerules.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
nihilanth.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
nodes.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
nodes.h 24 Jun 2010 2022-06-27 01:15:01 +03:00
osprey.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
pathcorner.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
plane.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
plane.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
plats.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
player.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
player.h 24 Jun 2010 2022-06-27 01:15:01 +03:00
playermonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
python.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
rat.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
roach.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
rpg.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
satchel.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
saverestore.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
schedule.cpp 23 Jun 2010 2022-06-27 01:15:01 +03:00
schedule.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
scientist.cpp 29 Mar 2010 2022-06-27 01:14:58 +03:00
scripted.cpp 23 Jun 2010 2022-06-27 01:15:01 +03:00
scripted.h 19 Mar 2010 2022-06-27 01:14:57 +03:00
scriptevent.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
shotgun.cpp 13 Apr 2010 2022-06-27 01:14:59 +03:00
singleplay_gamerules.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
skill.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
skill.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
sound.cpp 19 Mar 2010 2022-06-27 01:14:57 +03:00
soundent.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
soundent.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
spectator.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
spectator.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
spirit.def 24 Jun 2010 2022-06-27 01:15:01 +03:00
spirit.dsp 25 Jul 2010 2022-06-27 01:15:04 +03:00
squad.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
squadmonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
squadmonster.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
squeakgrenade.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
stats.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
subs.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
talkmonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
talkmonster.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
teamplay_gamerules.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
teamplay_gamerules.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
tempmonster.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
tentacle.cpp 19 Mar 2010 2022-06-27 01:14:57 +03:00
trains.h 10 Mar 2010 2022-06-27 01:14:56 +03:00
triggers.cpp 14 Jul 2010 2022-06-27 01:15:03 +03:00
tripmine.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
turret.cpp 24 Jun 2010 2022-06-27 01:15:01 +03:00
util.cpp 29 Jun 2010 2022-06-27 01:15:02 +03:00
util.h 29 Jun 2010 2022-06-27 01:15:02 +03:00
weapons.cpp 09 Jul 2010 2022-06-27 01:15:03 +03:00
weapons.h 15 Mar 2010 2022-06-27 01:14:57 +03:00
world.cpp 03 Jul 2010 2022-06-27 01:15:02 +03:00
xen.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00
zombie.cpp 10 Mar 2010 2022-06-27 01:14:56 +03:00