Fix radar (#206)
This commit is contained in:
parent
403f6383cd
commit
158de4fc84
@ -338,20 +338,20 @@ int CHudRadar::Draw(float flTime)
|
||||
|
||||
// Terrorist specific code( C4 Bomb )
|
||||
if( g_PlayerExtraInfo[gHUD.m_Scoreboard.m_iPlayerNum].teamnumber == TEAM_TERRORIST )
|
||||
{
|
||||
if( Radar_FlashTime( flTime, &g_PlayerExtraInfo[33] ) )
|
||||
if ( !g_PlayerExtraInfo[33].dead &&
|
||||
g_PlayerExtraInfo[33].radarflashon &&
|
||||
Radar_FlashTime( flTime, &g_PlayerExtraInfo[33] ))
|
||||
{
|
||||
Vector pos = WorldToRadar(gHUD.m_vecOrigin, g_PlayerExtraInfo[33].origin, gHUD.m_vecAngles);
|
||||
if( g_PlayerExtraInfo[33].playerclass ) // bomb planted
|
||||
{
|
||||
DrawCross( pos.x, pos.y, 255, 0, 0, 255);
|
||||
DrawCross( pos.x, pos.y, 255, 0, 0, 255 );
|
||||
}
|
||||
else
|
||||
{
|
||||
DrawRadarDot( pos.x, pos.y, 255, 0, 0, 255 );
|
||||
}
|
||||
}
|
||||
}
|
||||
// Counter-Terrorist specific code( hostages )
|
||||
else if( g_PlayerExtraInfo[gHUD.m_Scoreboard.m_iPlayerNum].teamnumber == TEAM_CT )
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user