Try to fix armor bug
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b498c6844c
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@ -53,7 +53,7 @@ int CHudBattery::VidInit( void )
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return 1;
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}
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void CHudBattery::Reset( void )
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void CHudBattery::InitHUDData( void )
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{
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m_enArmorType = Vest;
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}
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@ -506,7 +506,7 @@ public:
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int Init( void );
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int VidInit( void );
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int Draw(float flTime);
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void Reset( void );
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void InitHUDData( void );
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CHudMsgFunc(Battery);
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CHudMsgFunc(ArmorType);
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@ -681,9 +681,9 @@ private:
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int m_iBlinkAmt;
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float m_fBlinkTime;
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float m_fFade;
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HSPRITE m_HUD_dollar;
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HSPRITE m_HUD_minus;
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HSPRITE m_HUD_plus;
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CClientSprite m_hDollar;
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CClientSprite m_hPlus;
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CClientSprite m_hMinus;
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};
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//
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//-----------------------------------------------------
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