Bigger radar dots
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34645b1b47
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@ -526,7 +526,7 @@ void CHudHealth :: DrawPlayerLocation( void )
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void CHudHealth :: DrawRadarDot(int x, int y, int size, int r, int g, int b, int a)
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{
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FillRGBA(62.5+ x - size/2,62.5+ y - size/2, size, size, r, g, b, a);
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FillRGBA(62.5f + x - size/2.0f, 62.5f + y - size/2.0f, size, size, r, g, b, a);
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}
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Vector2D CHudHealth :: WorldToRadar(const Vector vPlayerOrigin, const Vector vObjectOrigin, const Vector vAngles )
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@ -592,9 +592,9 @@ void CHudHealth :: DrawRadar( float flTime )
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Vector2D pos = WorldToRadar(gHUD.m_vecOrigin, g_PlayerExtraInfo[i].origin, gHUD.m_vecAngles);
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if( g_PlayerExtraInfo[i].has_c4 )
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DrawRadarDot( pos.x, pos.y, 1, 255, 0, 0, 255 );
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DrawRadarDot( pos.x, pos.y, 2, 255, 0, 0, 255 );
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else
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DrawRadarDot( pos.x, pos.y, 1, 0, 255, 0, 255 );
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DrawRadarDot( pos.x, pos.y, 2, 0, 255, 0, 255 );
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}
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if( g_PlayerExtraInfo[gHUD.m_Scoreboard.m_iPlayerNum].teamnumber == 1)
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@ -605,7 +605,7 @@ void CHudHealth :: DrawRadar( float flTime )
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Vector2D pos = WorldToRadar(gHUD.m_vecOrigin, g_PlayerExtraInfo[33].origin, gHUD.m_vecAngles);
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// TODO: make it flash
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DrawRadarDot( pos.x, pos.y, 2, 255, 0, 0, 255 );
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DrawRadarDot( pos.x, pos.y, 4, 255, 0, 0, 255 );
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}
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}
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else
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@ -621,7 +621,7 @@ void CHudHealth :: DrawRadar( float flTime )
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Vector2D pos = WorldToRadar( gHUD.m_vecOrigin, g_HostageInfo[i].origin, gHUD.m_vecAngles );
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// TODO: make it flash
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DrawRadarDot( pos.x, pos.y, 2, 250, 0, 0, 255 );
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DrawRadarDot( pos.x, pos.y, 4, 250, 0, 0, 255 );
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}
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}
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}
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