Fix #111
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@ -104,7 +104,11 @@ inline int TextMessageDrawChar( int x, int y, int number, int r, int g, in
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inline int DrawConsoleString( int x, int y, const char *string )
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inline int DrawConsoleString( int x, int y, const char *string )
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{
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{
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if( hud_textmode->value )
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if( hud_textmode->value )
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return gHUD.DrawHudString( x, y, 9999, (char*)string, (int) 255*color[0], (int) 255*color[1], (int) 255*color[2]);
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{
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int ret = gHUD.DrawHudString( x, y, 9999, (char*)string, (int) 255*color[0], (int) 255*color[1], (int) 255*color[2]);
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color[0] = color[1] = color[2] = 1.0f;
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return ret;
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}
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else
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else
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return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string );
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return gEngfuncs.pfnDrawConsoleString( x, y, (char*) string );
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