MinGW build fixes (#187)
This commit is contained in:
parent
9efab476fe
commit
c708dab58f
|
@ -0,0 +1,136 @@
|
|||
CC= gcc -m32
|
||||
CXX = g++ -m32
|
||||
SRCS := \
|
||||
./cdll_int.cpp \
|
||||
./demo.cpp \
|
||||
./entity.cpp \
|
||||
./in_camera.cpp \
|
||||
./input.cpp \
|
||||
./parsemsg.cpp \
|
||||
./rain.cpp \
|
||||
./tri.cpp \
|
||||
./util.cpp \
|
||||
./view.cpp \
|
||||
./input_xash3d.cpp \
|
||||
./vgui_parser.cpp \
|
||||
./unicode_strtools.cpp \
|
||||
./draw_util.cpp \
|
||||
./studio/GameStudioModelRenderer.cpp \
|
||||
./studio/StudioModelRenderer.cpp \
|
||||
./studio/studio_util.cpp \
|
||||
./hud/ammo.cpp \
|
||||
./hud/ammo_secondary.cpp \
|
||||
./hud/ammohistory.cpp \
|
||||
./hud/battery.cpp \
|
||||
./hud/geiger.cpp \
|
||||
./hud/health.cpp \
|
||||
./hud/hud.cpp \
|
||||
./hud/hud_msg.cpp \
|
||||
./hud/hud_redraw.cpp \
|
||||
./hud/hud_spectator.cpp \
|
||||
./hud/hud_update.cpp \
|
||||
./hud/sniperscope.cpp \
|
||||
./hud/nvg.cpp \
|
||||
./hud/menu.cpp \
|
||||
./hud/message.cpp \
|
||||
./hud/status_icons.cpp \
|
||||
./hud/statusbar.cpp \
|
||||
./hud/text_message.cpp \
|
||||
./hud/train.cpp \
|
||||
./hud/scoreboard.cpp \
|
||||
./hud/MOTD.cpp \
|
||||
./hud/radio.cpp \
|
||||
./hud/radar.cpp \
|
||||
./hud/timer.cpp \
|
||||
./hud/money.cpp \
|
||||
./hud/flashlight.cpp \
|
||||
./hud/death.cpp \
|
||||
./hud/saytext.cpp \
|
||||
./hud/spectator_gui.cpp \
|
||||
./com_weapons.cpp \
|
||||
./cs_wpn/cs_baseentity.cpp \
|
||||
./cs_wpn/cs_objects.cpp \
|
||||
./cs_wpn/cs_weapons.cpp \
|
||||
../dlls/wpn_shared/wpn_ak47.cpp \
|
||||
../dlls/wpn_shared/wpn_aug.cpp \
|
||||
../dlls/wpn_shared/wpn_awp.cpp \
|
||||
../dlls/wpn_shared/wpn_c4.cpp \
|
||||
../dlls/wpn_shared/wpn_deagle.cpp \
|
||||
../dlls/wpn_shared/wpn_elite.cpp \
|
||||
../dlls/wpn_shared/wpn_famas.cpp \
|
||||
../dlls/wpn_shared/wpn_fiveseven.cpp \
|
||||
../dlls/wpn_shared/wpn_flashbang.cpp \
|
||||
../dlls/wpn_shared/wpn_g3sg1.cpp \
|
||||
../dlls/wpn_shared/wpn_galil.cpp \
|
||||
../dlls/wpn_shared/wpn_glock18.cpp \
|
||||
../dlls/wpn_shared/wpn_hegrenade.cpp \
|
||||
../dlls/wpn_shared/wpn_knife.cpp \
|
||||
../dlls/wpn_shared/wpn_m249.cpp \
|
||||
../dlls/wpn_shared/wpn_m3.cpp \
|
||||
../dlls/wpn_shared/wpn_m4a1.cpp \
|
||||
../dlls/wpn_shared/wpn_mac10.cpp \
|
||||
../dlls/wpn_shared/wpn_mp5navy.cpp \
|
||||
../dlls/wpn_shared/wpn_p228.cpp \
|
||||
../dlls/wpn_shared/wpn_p90.cpp \
|
||||
../dlls/wpn_shared/wpn_scout.cpp \
|
||||
../dlls/wpn_shared/wpn_sg550.cpp \
|
||||
../dlls/wpn_shared/wpn_sg552.cpp \
|
||||
../dlls/wpn_shared/wpn_smokegrenade.cpp \
|
||||
../dlls/wpn_shared/wpn_tmp.cpp \
|
||||
../dlls/wpn_shared/wpn_ump45.cpp \
|
||||
../dlls/wpn_shared/wpn_usp.cpp \
|
||||
../dlls/wpn_shared/wpn_xm1014.cpp \
|
||||
./events/ev_cs16.cpp \
|
||||
./events/event_ak47.cpp \
|
||||
./events/event_aug.cpp \
|
||||
./events/event_awp.cpp \
|
||||
./events/event_createexplo.cpp \
|
||||
./events/event_createsmoke.cpp \
|
||||
./events/event_deagle.cpp \
|
||||
./events/event_decal_reset.cpp \
|
||||
./events/event_elite_left.cpp \
|
||||
./events/event_elite_right.cpp \
|
||||
./events/event_famas.cpp \
|
||||
./events/event_fiveseven.cpp \
|
||||
./events/event_g3sg1.cpp \
|
||||
./events/event_galil.cpp \
|
||||
./events/event_glock18.cpp \
|
||||
./events/event_knife.cpp \
|
||||
./events/event_m249.cpp \
|
||||
./events/event_m3.cpp \
|
||||
./events/event_m4a1.cpp \
|
||||
./events/event_mac10.cpp \
|
||||
./events/event_mp5n.cpp \
|
||||
./events/event_p228.cpp \
|
||||
./events/event_p90.cpp \
|
||||
./events/event_scout.cpp \
|
||||
./events/event_sg550.cpp \
|
||||
./events/event_sg552.cpp \
|
||||
./events/event_tmp.cpp \
|
||||
./events/event_ump45.cpp \
|
||||
./events/event_usp.cpp \
|
||||
./events/event_vehicle.cpp \
|
||||
./events/event_xm1014.cpp \
|
||||
./events/hl_events.cpp \
|
||||
./ev_common.cpp \
|
||||
./events.cpp
|
||||
|
||||
SRCS_C := \
|
||||
../pm_shared/pm_debug.c \
|
||||
../pm_shared/pm_math.c \
|
||||
../pm_shared/pm_shared.c
|
||||
|
||||
INCLUDES = -Iinclude -Iinclude/hud -Iinclude/studio -Iinclude/math -I../common -I. -I../game_shared -I../pm_shared -I../engine -I../dlls -I../public
|
||||
DEFINES = -Wno-write-strings -DCLIENT_DLL=1 -DCLIENT_WEAPONS=1
|
||||
CFLAGS = -Og -ggdb
|
||||
OBJS = $(SRCS:.cpp=.o) $(SRCS_C:.c=.o)
|
||||
%.o : %.c
|
||||
$(CC) $(CFLAGS) -std=c99 $(INCLUDES) $(DEFINES) -c $< -o $@
|
||||
|
||||
%.o : %.cpp
|
||||
$(CXX) $(CFLAGS) -std=gnu++11 $(INCLUDES) $(DEFINES) -fpermissive -c $< -o $@
|
||||
client.dll : $(OBJS)
|
||||
g++ -static-libgcc -static-libstdc++ -shared -Wl,--add-stdcall-alias -o client.dll $(OBJS)
|
||||
#$(CXX) $(OBJS) -shared -o client.dll -Wl,--no-undefined -lm
|
||||
clean:
|
||||
$(RM) $(OBJS)
|
|
@ -32,12 +32,6 @@ extern "C"
|
|||
#include "render_api.h"
|
||||
#include "mobility_int.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#endif
|
||||
|
||||
cl_enginefunc_t gEngfuncs = { 0 };
|
||||
render_api_t gRenderAPI = { 0 };
|
||||
mobile_engfuncs_t gMobileAPI = { 0 };
|
||||
|
|
|
@ -17,11 +17,7 @@
|
|||
#include "demo.h"
|
||||
#include "demo_api.h"
|
||||
#include <memory.h>
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#endif
|
||||
|
||||
int g_demosniper = 0;
|
||||
int g_demosniperdamage = 0;
|
||||
float g_demosniperorg[3];
|
||||
|
|
|
@ -20,12 +20,6 @@
|
|||
#include "pmtrace.h"
|
||||
#include "pm_shared.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#endif
|
||||
|
||||
void Game_AddObjects( void );
|
||||
|
||||
extern vec3_t v_origin;
|
||||
|
|
|
@ -29,19 +29,14 @@ typedef unsigned char byte;
|
|||
typedef unsigned short word;
|
||||
typedef float vec_t;
|
||||
typedef int (*pfnUserMsgHook)(const char *pszName, int iSize, void *pbuf);
|
||||
#define _cdecl
|
||||
|
||||
#include "util_vector.h"
|
||||
#ifdef _WIN32
|
||||
#define EXPORT _declspec( dllexport )
|
||||
#else
|
||||
#define EXPORT
|
||||
#define stricmp strcasecmp
|
||||
#define strnicmp strncasecmp
|
||||
#define stristr strcasestr
|
||||
#define strnistr strncasestr
|
||||
#endif
|
||||
|
||||
#include "../engine/cdll_int.h"
|
||||
#include "../dlls/cdll_dll.h"
|
||||
|
||||
#include "exportdef.h"
|
||||
|
||||
#include "render_api.h"
|
||||
#include "mobility_int.h"
|
||||
extern cl_enginefunc_t gEngfuncs;
|
||||
|
|
|
@ -7,13 +7,9 @@
|
|||
#pragma once
|
||||
#if !defined( HUD_IFACEH )
|
||||
#define HUD_IFACEH
|
||||
#ifdef _WIN32
|
||||
#define EXPORT _declspec( dllexport )
|
||||
#define _DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define EXPORT
|
||||
#define _DLLEXPORT
|
||||
#endif
|
||||
|
||||
#include "exportdef.h"
|
||||
|
||||
typedef int (*pfnUserMsgHook)(const char *pszName, int iSize, void *pbuf);
|
||||
#include "wrect.h"
|
||||
#include "../engine/cdll_int.h"
|
||||
|
|
|
@ -16,9 +16,8 @@
|
|||
#define ROLL 2
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#include <windows.h>
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#ifndef PORT_H
|
||||
typedef struct point_s{
|
||||
int x;
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
#include "keydefs.h"
|
||||
cvar_t *sensitivity;
|
||||
cvar_t *in_joystick;
|
||||
#define DLLEXPORT
|
||||
#define PITCH 0
|
||||
#define YAW 1
|
||||
#define ROLL 2
|
||||
|
@ -225,7 +224,7 @@ void IN_Move( float frametime, usercmd_t *cmd )
|
|||
ac_movecount = 0;
|
||||
}
|
||||
|
||||
extern "C" void IN_MouseEvent( int mstate )
|
||||
extern "C" DLLEXPORT void IN_MouseEvent( int mstate )
|
||||
{
|
||||
static int mouse_oldbuttonstate;
|
||||
// perform button actions
|
||||
|
@ -248,22 +247,22 @@ extern "C" void IN_MouseEvent( int mstate )
|
|||
|
||||
// Stubs
|
||||
|
||||
extern "C" void IN_ClearStates ( void )
|
||||
extern "C" DLLEXPORT void IN_ClearStates ( void )
|
||||
{
|
||||
//gEngfuncs.Con_Printf("IN_ClearStates\n");
|
||||
}
|
||||
|
||||
extern "C" void IN_ActivateMouse ( void )
|
||||
extern "C" DLLEXPORT void IN_ActivateMouse ( void )
|
||||
{
|
||||
//gEngfuncs.Con_Printf("IN_ActivateMouse\n");
|
||||
}
|
||||
|
||||
extern "C" void IN_DeactivateMouse ( void )
|
||||
extern "C" DLLEXPORT void IN_DeactivateMouse ( void )
|
||||
{
|
||||
//gEngfuncs.Con_Printf("IN_DeactivateMouse\n");
|
||||
}
|
||||
|
||||
extern "C" void IN_Accumulate ( void )
|
||||
extern "C" DLLEXPORT void IN_Accumulate ( void )
|
||||
{
|
||||
//gEngfuncs.Con_Printf("IN_Accumulate\n");
|
||||
}
|
||||
|
|
|
@ -1108,12 +1108,6 @@ r_studio_interface_t studio =
|
|||
R_StudioDrawPlayer,
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#endif
|
||||
|
||||
/*
|
||||
====================
|
||||
HUD_GetStudioModelInterface
|
||||
|
|
|
@ -16,12 +16,6 @@
|
|||
#include "triangleapi.h"
|
||||
#include "rain.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __declspec( dllexport )
|
||||
#else
|
||||
#define DLLEXPORT
|
||||
#endif
|
||||
|
||||
extern "C"
|
||||
{
|
||||
void DLLEXPORT HUD_DrawNormalTriangles( void );
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
*/
|
||||
#include <extdll.h>
|
||||
#include "unicode_strtools.h"
|
||||
#ifndef _WIN32
|
||||
#ifndef _MSC_VER
|
||||
#include <wctype.h>
|
||||
#endif
|
||||
|
||||
|
|
|
@ -87,7 +87,7 @@ public:
|
|||
|
||||
|
||||
#ifdef WIN32
|
||||
#define EXPORT_FUNCTION __declspec(dllexport)
|
||||
#define EXPORT_FUNCTION __attribute__ ((dllexport))
|
||||
#else
|
||||
#define EXPORT_FUNCTION
|
||||
#endif
|
||||
|
|
|
@ -77,7 +77,7 @@ typedef union DLONG {
|
|||
|
||||
extern DLONG dlong;
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _MSC_VER
|
||||
void __inline set_fpu_cw(void)
|
||||
{
|
||||
_asm
|
||||
|
|
|
@ -63,13 +63,6 @@ typedef unsigned char byte;
|
|||
#include "com_model.h"
|
||||
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#define EXPORT _declspec(dllexport)
|
||||
#else
|
||||
#define EXPORT
|
||||
#endif
|
||||
|
||||
extern globalvars_t *gpGlobals;
|
||||
|
||||
#ifndef M_PI
|
||||
|
|
|
@ -42,11 +42,7 @@ void REMOVE_ENTITY(edict_t *e);
|
|||
void CONSOLE_ECHO(char *pszMsg, ...);
|
||||
void CONSOLE_ECHO_LOGGED(char *pszMsg, ...);
|
||||
|
||||
#ifdef _WIN32
|
||||
#define EXPORT _declspec(dllexport)
|
||||
#else
|
||||
#define EXPORT
|
||||
#endif
|
||||
#include "exportdef.h"
|
||||
|
||||
extern "C" EXPORT int GetEntityAPI(DLL_FUNCTIONS *pFunctionTable, int interfaceVersion);
|
||||
extern "C" EXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion);
|
||||
|
|
|
@ -59,7 +59,7 @@ extern enginefuncs_t g_engfuncs;
|
|||
#define TRACE_HULL (*g_engfuncs.pfnTraceHull)
|
||||
#define GET_AIM_VECTOR (*g_engfuncs.pfnGetAimVector)
|
||||
#define SERVER_COMMAND (*g_engfuncs.pfnServerCommand)
|
||||
#define SERVER_EXECUTE (*g_engfuncs.pfnServerExecute)
|
||||
#define SERVER_EXECUTE2 (*g_engfuncs.pfnServerExecute)//SERVER_EXECUTE already present in windows winspool.h
|
||||
#define CLIENT_COMMAND (*g_engfuncs.pfnClientCommand)
|
||||
#define PARTICLE_EFFECT (*g_engfuncs.pfnParticleEffect)
|
||||
#define LIGHT_STYLE (*g_engfuncs.pfnLightStyle)
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
#ifndef EXPORTDEF_H
|
||||
#define EXPORTDEF_H
|
||||
#if defined _WIN32 || defined __CYGWIN__
|
||||
#ifdef __GNUC__
|
||||
#define EXPORT __attribute__ ((dllexport))
|
||||
#else
|
||||
#define EXPORT __declspec(dllexport) // Note: actually gcc seems to also supports this syntax.
|
||||
#endif
|
||||
#else
|
||||
#if __GNUC__ >= 4
|
||||
#define EXPORT __attribute__ ((visibility ("default")))
|
||||
#else
|
||||
#define EXPORT
|
||||
#endif
|
||||
#endif
|
||||
#define DLLEXPORT EXPORT
|
||||
#define _DLLEXPORT EXPORT
|
||||
#endif // EXPORTDEF_H
|
|
@ -104,7 +104,7 @@ void CGameRules::RefreshSkillData(void)
|
|||
CGameRules *InstallGameRules(void)
|
||||
{
|
||||
SERVER_COMMAND("exec game.cfg\n");
|
||||
SERVER_EXECUTE();
|
||||
SERVER_EXECUTE2();
|
||||
|
||||
if (!gpGlobals->deathmatch)
|
||||
return new CHalfLifeTraining;
|
||||
|
|
|
@ -172,7 +172,7 @@ void EndRoundMessage(const char *sentence, int event)
|
|||
if (g_pGameRules->ShouldRestart())
|
||||
{
|
||||
SERVER_COMMAND("quit\n");
|
||||
SERVER_EXECUTE();
|
||||
SERVER_EXECUTE2();
|
||||
/*I know, that this is a strange way to make full restart, but I can't find right way */
|
||||
}
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ typedef int BOOL;
|
|||
|
||||
#ifdef _WIN32
|
||||
#define LINK_ENTITY_TO_CLASS(mapClassName, DLLClassName) \
|
||||
extern "C" _declspec(dllexport) void mapClassName(entvars_t *pev); \
|
||||
extern "C" EXPORT void mapClassName(entvars_t *pev); \
|
||||
void mapClassName(entvars_t *pev) { GetClassPtr((DLLClassName *)pev); }
|
||||
#else
|
||||
#define LINK_ENTITY_TO_CLASS(mapClassName,DLLClassName) extern "C" void mapClassName(entvars_t *pev); void mapClassName(entvars_t *pev) { GetClassPtr((DLLClassName *)pev); }
|
||||
|
|
|
@ -36,12 +36,6 @@
|
|||
// This is conveniently done for them in extdll.h
|
||||
//
|
||||
|
||||
#ifdef _WIN32
|
||||
#define DLLEXPORT __stdcall
|
||||
#else
|
||||
#define DLLEXPORT /* */
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
at_notice,
|
||||
|
|
Loading…
Reference in New Issue