Fix another crash on Android 2.2. Handle evdev input.
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="in.celest.xash3d.cs16client"
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android:versionCode="384"
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android:versionName="1.3">
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android:versionCode="406"
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android:versionName="1.31">
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<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="23"/>
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<application android:label="@string/app_name"
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android:debuggable="false"
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@ -147,7 +147,6 @@ public class LauncherActivity extends Activity {
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editor.putBoolean("zbots", mEnableZBot.isChecked());
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editor.putBoolean("yapbs", mEnableYaPB.isChecked());
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editor.commit();
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editor.apply();
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extractPAK(this, false);
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@ -277,7 +276,6 @@ public class LauncherActivity extends Activity {
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SharedPreferences.Editor editor = mPref.edit();
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editor.putBoolean("dev", true);
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editor.commit();
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editor.apply();
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mDev = true;
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@ -136,12 +136,22 @@ int __MsgFunc_ServerName( const char *name, int size, void *buf )
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return 1;
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}
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#ifdef __ANDROID__
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void __CmdFunc_MouseSucks( void ) { }
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#endif
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// This is called every time the DLL is loaded
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void CHud :: Init( void )
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{
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HOOK_COMMAND( "special", InputCommandSpecial );
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//HOOK_COMMAND( "gunsmoke", GunSmoke );
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#ifdef __ANDROID__
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HOOK_COMMAND( "evdev_mouseopen", MouseSucks );
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HOOK_COMMAND( "evdev_mouseclose", MouseSucks );
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#endif
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HOOK_MESSAGE( Logo );
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HOOK_MESSAGE( ResetHUD );
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HOOK_MESSAGE( GameMode );
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@ -302,10 +312,14 @@ void CHud :: VidInit( void )
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// REMOVE LATER
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float currentScale = CVAR_GET_FLOAT("hud_scale");
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float invalidScale = (float)min( TrueWidth, TrueHeight) / 640.0f;
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float invalidScale = (float)min( TrueWidth, TrueHeight ) / 640.0f;
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// REMOVE LATER
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if( currentScale > maxScale || currentScale == invalidScale )
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if( currentScale > maxScale ||
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( currentScale == invalidScale &&
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currentScale != 1.0f &&
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currentScale != 0.0f &&
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invalidScale < 1.0f ) )
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{
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gEngfuncs.Cvar_SetValue( "hud_scale", maxScale );
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gEngfuncs.Con_Printf("^3Maximum scale factor reached. Reset: %f\n", maxScale );
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@ -12,6 +12,7 @@
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cvar_t *cl_laddermode;
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cvar_t *sensitivity;
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cvar_t *in_joystick;
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cvar_t *evdev_grab;
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float ac_forwardmove;
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@ -126,9 +127,12 @@ void IN_ClientMoveEvent( float forwardmove, float sidemove )
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void IN_ClientLookEvent( float relyaw, float relpitch )
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{
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if( ( evdev_grab && evdev_grab->value != 0.0f ) || bMouseInUse ) return;
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rel_yaw += relyaw;
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rel_pitch += relpitch;
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}
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// Rotate camera and add move values to usercmd
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void IN_Move( float frametime, usercmd_t *cmd )
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{
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@ -278,7 +282,9 @@ void IN_Init( void )
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sensitivity = gEngfuncs.pfnRegisterVariable ( "sensitivity", "3", FCVAR_ARCHIVE );
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in_joystick = gEngfuncs.pfnRegisterVariable ( "joystick", "0", FCVAR_ARCHIVE );
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cl_laddermode = gEngfuncs.pfnRegisterVariable ( "cl_laddermode", "2", FCVAR_ARCHIVE );
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evdev_grab = gEngfuncs.pfnGetCvarPointer("evdev_grab");
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#ifdef __ANDROID__
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gEngfuncs.Cvar_SetValue("m_yaw", -1);
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gEngfuncs.Cvar_SetValue("m_pitch", -1);
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@ -1717,6 +1717,10 @@ void UI_Init( void )
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Cmd_AddCommand( "menu_playdemo", UI_PlayDemo_Menu );
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Cmd_AddCommand( "menu_recdemo", UI_RecDemo_Menu );
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#ifdef __ANDROID__
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Cmd_RemoveCommand( "evdev_mouseopen" );
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Cmd_RemoveCommand( "evdev_mouseclose" );
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#endif
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CHECK_MAP_LIST( TRUE );
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