SDLash3D->FWGS. Add ONeiLL to credits list.
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@ -3,11 +3,11 @@ Hi, dear "cs16-client" player. :)
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Since developers are too busy, we don't have too much time to work with each bug of each user.
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So before you will press *Submit* button, make sure you have checked all the paragraphs below:
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- [ ] I installed latest versions of cs16-client and Xash3D port. (look here: https://github.com/SDLash3D/cs16-client/releases/latest and https://github.com/SDLash3D/xash3d-android-project/releases/latest)
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- [ ] I installed latest versions of cs16-client and Xash3D port. (look here: https://github.com/FWGS/cs16-client/releases/latest and https://github.com/FWGS/xash3d-android-project/releases/latest)
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- [ ] I installed fresh game data from my Steam account.
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- [ ] I looked through the Issues section of this repository.
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- [ ] I looked through the Issues section of https://github.com/SDLash3D/xash3d repository.
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- [ ] I looked through the Issues section of https://github.com/SDLash3D/xash3d-android-project repository.
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- [ ] I looked through the Issues section of https://github.com/FWGS/xash3d repository.
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- [ ] I looked through the Issues section of https://github.com/FWGS/xash3d-android-project repository.
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You are still here? Great! This means that you have a new bug. But this is not the end. For our mutual understanding, we require some data from you:
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- [ ] Short description of your problem.
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2
LICENSE
2
LICENSE
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@ -1,7 +1,7 @@
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CS16Client LICENSE
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==================
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Copyright (C) 2015-2016 SDLash3D Team
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Copyright (C) 2015-2016 Flying With Gauss
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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@ -24,7 +24,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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static const char *uiCreditsDefault[] =
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{
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"CS16Client v1.0",
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"CS16Client v1.1-",
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"Build Date:" __DATE__ " " __TIME__ ,
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"",
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"Developers: ",
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@ -60,12 +60,13 @@ static const char *uiCreditsDefault[] =
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"",
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"Big thanks to Valve Corporation for Counter-Strike",
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"Uncle Mike for this powerful engine",
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"ONeiLL for inspiration",
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"Nagist and s1lentq for successful CS1.6 game researching",
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"Spirit of Half-Life developers for rain code",
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"hzqst for studio render code",
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"",
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"Copyright SDLash3D Team 2015-2016 (C)",
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"SDLash3D is not affiliated with Valve or any of their partners.",
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"Copyright Flying With Gauss 2015-2016 (C)",
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"Flying With Gauss is not affiliated with Valve or any of their partners.",
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"All copyrights reserved to their respective owners.",
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"Thanks for playing!",
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NULL
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