Commit Graph

16 Commits

Author SHA1 Message Date
8b4ac2fd08 Fix appearing Hostage at 0,0,0 in radar, fix SayText message to allow dead players 2016-10-18 17:10:37 +03:00
f7ef3bccc4 #191 fix 2016-09-29 22:25:54 +03:00
3af732ebc1 Refactoring. Remove anti-invisible players, models will be checked by server 2016-08-07 22:49:24 +06:00
e977b69ea6 Pass Message Name to BufferReader, for debugging. Fix crash in BufferReader::Read<char*> 2016-07-22 18:11:35 +06:00
ebb7d051ca Refactor some things, rewrite parsemsg for using BufferReader class 2016-07-07 23:37:15 +06:00
c6d49140e1 Refactor and optimize HUD 2016-07-04 00:45:00 +06:00
db242eaf07 Fix CL_IsDead 2016-04-17 13:21:56 +00:00
b57e0a3408 Use CL_IsDead() function instead of checking CHudHealth::m_iHealth. Get rid of some VectorCopy() 2016-04-13 12:43:58 +03:00
8cbf20e501 Add GoldSrc support, SDL-based input, update CMakeLists 2016-03-06 21:42:50 +03:00
2df8d31163 CP1251->UTF-8 2016-03-05 22:29:55 +03:00
e5cb94038f Move drawing utilites into separate class (anti-g(od)HUD) 2016-02-23 20:14:24 +03:00
a6fe247417 Fix scoreboard attribute 2016-02-14 22:19:27 +03:00
fe210c20dc Enable vibration 2016-02-11 22:49:29 +06:00
jeefo
1a42a5169e Fixed MSVC compiler errors
Fixed CS16Nd autobuy & bombdefuse crashes.
2016-01-30 16:50:08 +03:00
24980b19d3 Fix #87, #89 2016-01-29 00:29:48 +06:00
65e4792348 Reorganize client source code 2016-01-28 19:06:06 +06:00