10 lines
332 B
C++
10 lines
332 B
C++
#include "hud.h"
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hud_player_info_t g_PlayerInfoList[MAX_PLAYERS+1]; // player info from the engine
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extra_player_info_t g_PlayerExtraInfo[MAX_PLAYERS+1]; // additional player info sent directly to the client dll
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team_info_t g_TeamInfo[MAX_TEAMS+1];
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int g_iUser1;
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int g_iUser2;
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int g_iUser3;
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int g_iTeamNumber;
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int g_iPlayerClass;
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