2053 lines
45 KiB
C++
2053 lines
45 KiB
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#include "stdafx.h"
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#include "cbase.h"
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#include "trains.h"
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#include "saverestore.h"
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static void PlatSpawnInsideTrigger(entvars_t *pevPlatform);
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#define SF_PLAT_TOGGLE 0x0001
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class CBasePlatTrain : public CBaseToggle
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{
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public:
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int ObjectCaps(void) { return CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
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void KeyValue(KeyValueData *pkvd);
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void Precache(void);
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BOOL IsTogglePlat(void) { return (pev->spawnflags & SF_PLAT_TOGGLE) ? TRUE : FALSE; }
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int Save(CSave &save);
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int Restore(CRestore &restore);
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public:
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static TYPEDESCRIPTION m_SaveData[];
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public:
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BYTE m_bMoveSnd;
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BYTE m_bStopSnd;
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float m_volume;
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};
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TYPEDESCRIPTION CBasePlatTrain::m_SaveData[] =
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{
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DEFINE_FIELD(CBasePlatTrain, m_bMoveSnd, FIELD_CHARACTER),
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DEFINE_FIELD(CBasePlatTrain, m_bStopSnd, FIELD_CHARACTER),
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DEFINE_FIELD(CBasePlatTrain, m_volume, FIELD_FLOAT),
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};
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IMPLEMENT_SAVERESTORE(CBasePlatTrain, CBaseToggle);
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void CBasePlatTrain::KeyValue(KeyValueData *pkvd)
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{
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if (FStrEq(pkvd->szKeyName, "lip"))
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{
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m_flLip = atof(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "wait"))
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{
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m_flWait = atof(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "height"))
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{
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m_flHeight = atof(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "rotation"))
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{
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m_vecFinalAngle.x = atof(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "movesnd"))
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{
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m_bMoveSnd = atoi(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "stopsnd"))
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{
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m_bStopSnd = atoi(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else if (FStrEq(pkvd->szKeyName, "volume"))
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{
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m_volume = atof(pkvd->szValue);
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pkvd->fHandled = TRUE;
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}
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else
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CBaseToggle::KeyValue(pkvd);
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}
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#define noiseMoving noise
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#define noiseArrived noise1
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void CBasePlatTrain::Precache(void)
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{
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switch (m_bMoveSnd)
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{
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case 0: pev->noiseMoving = MAKE_STRING("common/null.wav"); break;
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case 1:
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{
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PRECACHE_SOUND("plats/bigmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/bigmove1.wav");
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break;
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}
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case 2:
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{
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PRECACHE_SOUND("plats/bigmove2.wav");
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pev->noiseMoving = MAKE_STRING("plats/bigmove2.wav");
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break;
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}
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case 3:
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{
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PRECACHE_SOUND("plats/elevmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/elevmove1.wav");
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break;
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}
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case 4:
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{
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PRECACHE_SOUND("plats/elevmove2.wav");
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pev->noiseMoving = MAKE_STRING("plats/elevmove2.wav");
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break;
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}
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case 5:
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{
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PRECACHE_SOUND("plats/elevmove3.wav");
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pev->noiseMoving = MAKE_STRING("plats/elevmove3.wav");
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break;
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}
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case 6:
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{
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PRECACHE_SOUND("plats/freightmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/freightmove1.wav");
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break;
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}
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case 7:
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{
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PRECACHE_SOUND("plats/freightmove2.wav");
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pev->noiseMoving = MAKE_STRING("plats/freightmove2.wav");
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break;
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}
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case 8:
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{
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PRECACHE_SOUND("plats/heavymove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/heavymove1.wav");
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break;
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}
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case 9:
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{
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PRECACHE_SOUND("plats/rackmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/rackmove1.wav");
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break;
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}
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case 10:
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{
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PRECACHE_SOUND("plats/railmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/railmove1.wav");
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break;
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}
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case 11:
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{
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PRECACHE_SOUND("plats/squeekmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/squeekmove1.wav");
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break;
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}
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case 12:
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{
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PRECACHE_SOUND("plats/talkmove1.wav");
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pev->noiseMoving = MAKE_STRING("plats/talkmove1.wav");
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break;
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}
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case 13:
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{
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PRECACHE_SOUND("plats/talkmove2.wav");
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pev->noiseMoving = MAKE_STRING("plats/talkmove2.wav");
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break;
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}
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default: pev->noiseMoving = MAKE_STRING("common/null.wav"); break;
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}
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switch (m_bStopSnd)
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{
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case 0: pev->noiseArrived = MAKE_STRING("common/null.wav"); break;
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case 1:
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{
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PRECACHE_SOUND("plats/bigstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/bigstop1.wav");
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break;
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}
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case 2:
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{
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PRECACHE_SOUND("plats/bigstop2.wav");
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pev->noiseArrived = MAKE_STRING("plats/bigstop2.wav");
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break;
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}
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case 3:
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{
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PRECACHE_SOUND("plats/freightstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/freightstop1.wav");
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break;
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}
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case 4:
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{
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PRECACHE_SOUND("plats/heavystop2.wav");
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pev->noiseArrived = MAKE_STRING("plats/heavystop2.wav");
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break;
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}
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case 5:
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{
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PRECACHE_SOUND("plats/rackstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/rackstop1.wav");
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break;
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}
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case 6:
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{
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PRECACHE_SOUND("plats/railstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/railstop1.wav");
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break;
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}
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case 7:
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{
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PRECACHE_SOUND("plats/squeekstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/squeekstop1.wav");
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break;
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}
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case 8:
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{
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PRECACHE_SOUND("plats/talkstop1.wav");
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pev->noiseArrived = MAKE_STRING("plats/talkstop1.wav");
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break;
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}
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default: pev->noiseArrived = MAKE_STRING("common/null.wav"); break;
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}
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}
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#define noiseMovement noise
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#define noiseStopMoving noise1
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class CFuncPlat : public CBasePlatTrain
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{
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public:
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virtual void Spawn(void);
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virtual void Precache(void);
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virtual void Blocked(CBaseEntity *pOther);
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virtual void GoUp(void);
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virtual void GoDown(void);
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virtual void HitTop(void);
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virtual void HitBottom(void);
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public:
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void Setup(void);
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public:
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void EXPORT PlatUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
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void EXPORT CallGoDown(void) { GoDown(); }
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void EXPORT CallHitTop(void) { HitTop(); }
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void EXPORT CallHitBottom(void) { HitBottom(); }
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};
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LINK_ENTITY_TO_CLASS(func_plat, CFuncPlat);
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class CPlatTrigger : public CBaseEntity
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{
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public:
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int ObjectCaps(void) { return (CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION) | FCAP_DONT_SAVE; }
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void SpawnInsideTrigger(CFuncPlat *pPlatform);
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void Touch(CBaseEntity *pOther);
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public:
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CFuncPlat *m_pPlatform;
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};
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void CFuncPlat::Setup(void)
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{
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if (m_flTLength == 0)
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m_flTLength = 80;
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if (m_flTWidth == 0)
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m_flTWidth = 10;
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pev->angles = g_vecZero;
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pev->solid = SOLID_BSP;
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pev->movetype = MOVETYPE_PUSH;
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UTIL_SetOrigin(pev, pev->origin);
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UTIL_SetSize(pev, pev->mins, pev->maxs);
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SET_MODEL(ENT(pev), STRING(pev->model));
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m_vecPosition1 = pev->origin;
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m_vecPosition2 = pev->origin;
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if (m_flHeight != 0)
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m_vecPosition2.z = pev->origin.z - m_flHeight;
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else
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m_vecPosition2.z = pev->origin.z - pev->size.z + 8;
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if (pev->speed == 0)
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pev->speed = 150;
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if (m_volume == 0)
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m_volume = 0.85;
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}
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void CFuncPlat::Precache(void)
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{
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CBasePlatTrain::Precache();
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if (!IsTogglePlat())
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PlatSpawnInsideTrigger(pev);
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}
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void CFuncPlat::Spawn(void)
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{
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Setup();
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Precache();
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if (!FStringNull(pev->targetname))
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{
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UTIL_SetOrigin(pev, m_vecPosition1);
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m_toggle_state = TS_AT_TOP;
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SetUse(&CFuncPlat::PlatUse);
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}
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else
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{
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UTIL_SetOrigin(pev, m_vecPosition2);
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m_toggle_state = TS_AT_BOTTOM;
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}
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}
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static void PlatSpawnInsideTrigger(entvars_t *pevPlatform)
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{
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GetClassPtr((CPlatTrigger *)NULL)->SpawnInsideTrigger(GetClassPtr((CFuncPlat *)pevPlatform));
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}
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void CPlatTrigger::SpawnInsideTrigger(CFuncPlat *pPlatform)
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{
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m_pPlatform = pPlatform;
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pev->solid = SOLID_TRIGGER;
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pev->movetype = MOVETYPE_NONE;
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pev->origin = pPlatform->pev->origin;
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Vector vecTMin = m_pPlatform->pev->mins + Vector(25, 25, 0);
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Vector vecTMax = m_pPlatform->pev->maxs + Vector(25, 25, 8);
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vecTMin.z = vecTMax.z - (m_pPlatform->m_vecPosition1.z - m_pPlatform->m_vecPosition2.z + 8);
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if (m_pPlatform->pev->size.x <= 50)
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{
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vecTMin.x = (m_pPlatform->pev->mins.x + m_pPlatform->pev->maxs.x) / 2;
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vecTMax.x = vecTMin.x + 1;
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}
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if (m_pPlatform->pev->size.y <= 50)
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{
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vecTMin.y = (m_pPlatform->pev->mins.y + m_pPlatform->pev->maxs.y) / 2;
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vecTMax.y = vecTMin.y + 1;
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}
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UTIL_SetSize(pev, vecTMin, vecTMax);
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}
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void CPlatTrigger::Touch(CBaseEntity *pOther)
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{
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entvars_t *pevToucher = pOther->pev;
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if (!FClassnameIs(pevToucher, "player"))
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return;
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if (!pOther->IsAlive())
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return;
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if (m_pPlatform->m_toggle_state == TS_AT_BOTTOM)
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m_pPlatform->GoUp();
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else if (m_pPlatform->m_toggle_state == TS_AT_TOP)
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m_pPlatform->pev->nextthink = m_pPlatform->pev->ltime + 1;
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}
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void CFuncPlat::PlatUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
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{
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if (IsTogglePlat())
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{
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BOOL on = (m_toggle_state == TS_AT_BOTTOM) ? TRUE : FALSE;
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if (!ShouldToggle(useType, on))
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return;
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if (m_toggle_state == TS_AT_TOP)
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GoDown();
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else if (m_toggle_state == TS_AT_BOTTOM)
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GoUp();
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}
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else
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{
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SetUse(NULL);
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if (m_toggle_state == TS_AT_TOP)
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GoDown();
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}
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}
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void CFuncPlat::GoDown(void)
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{
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if (pev->noiseMovement)
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EMIT_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement), m_volume, ATTN_NORM);
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ASSERT(m_toggle_state == TS_AT_TOP || m_toggle_state == TS_GOING_UP);
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m_toggle_state = TS_GOING_DOWN;
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SetMoveDone(&CFuncPlat::CallHitBottom);
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LinearMove(m_vecPosition2, pev->speed);
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}
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void CFuncPlat::HitBottom(void)
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{
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if (pev->noiseMovement)
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STOP_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
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if (pev->noiseStopMoving)
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EMIT_SOUND(ENT(pev), CHAN_WEAPON, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
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ASSERT(m_toggle_state == TS_GOING_DOWN);
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m_toggle_state = TS_AT_BOTTOM;
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}
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void CFuncPlat::GoUp(void)
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{
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if (pev->noiseMovement)
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EMIT_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement), m_volume, ATTN_NORM);
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ASSERT(m_toggle_state == TS_AT_BOTTOM || m_toggle_state == TS_GOING_DOWN);
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m_toggle_state = TS_GOING_UP;
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SetMoveDone(&CFuncPlat::CallHitTop);
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LinearMove(m_vecPosition1, pev->speed);
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}
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void CFuncPlat::HitTop(void)
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{
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if (pev->noiseMovement)
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STOP_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
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if (pev->noiseStopMoving)
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EMIT_SOUND(ENT(pev), CHAN_WEAPON, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
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ASSERT(m_toggle_state == TS_GOING_UP);
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m_toggle_state = TS_AT_TOP;
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if (!IsTogglePlat())
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{
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SetThink(&CFuncPlat::CallGoDown);
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pev->nextthink = pev->ltime + 3;
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}
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}
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void CFuncPlat::Blocked(CBaseEntity *pOther)
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{
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ALERT(at_aiconsole, "%s Blocked by %s\n", STRING(pev->classname), STRING(pOther->pev->classname));
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pOther->TakeDamage(pev, pev, 1, DMG_CRUSH);
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if (pev->noiseMovement)
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STOP_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
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ASSERT(m_toggle_state == TS_GOING_UP || m_toggle_state == TS_GOING_DOWN);
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if (m_toggle_state == TS_GOING_UP)
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GoDown();
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else if (m_toggle_state == TS_GOING_DOWN)
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GoUp();
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}
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class CFuncPlatRot : public CFuncPlat
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{
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public:
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void Spawn(void);
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void SetupRotation(void);
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void GoUp(void);
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void GoDown(void);
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void HitTop(void);
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void HitBottom(void);
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void RotMove(Vector &destAngle, float time);
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int Save(CSave &save);
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int Restore(CRestore &restore);
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public:
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static TYPEDESCRIPTION m_SaveData[];
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public:
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Vector m_end, m_start;
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};
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LINK_ENTITY_TO_CLASS(func_platrot, CFuncPlatRot);
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TYPEDESCRIPTION CFuncPlatRot::m_SaveData[] =
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{
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DEFINE_FIELD(CFuncPlatRot, m_end, FIELD_VECTOR),
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DEFINE_FIELD(CFuncPlatRot, m_start, FIELD_VECTOR),
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};
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IMPLEMENT_SAVERESTORE(CFuncPlatRot, CFuncPlat);
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void CFuncPlatRot::SetupRotation(void)
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{
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if (m_vecFinalAngle.x != 0)
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{
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CBaseToggle::AxisDir(pev);
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m_start = pev->angles;
|
|
m_end = pev->angles + pev->movedir * m_vecFinalAngle.x;
|
|
}
|
|
else
|
|
{
|
|
m_start = g_vecZero;
|
|
m_end = g_vecZero;
|
|
}
|
|
|
|
if (!FStringNull(pev->targetname))
|
|
pev->angles = m_end;
|
|
}
|
|
|
|
void CFuncPlatRot::Spawn(void)
|
|
{
|
|
CFuncPlat::Spawn();
|
|
SetupRotation();
|
|
}
|
|
|
|
void CFuncPlatRot::GoDown(void)
|
|
{
|
|
CFuncPlat::GoDown();
|
|
RotMove(m_start, pev->nextthink - pev->ltime);
|
|
}
|
|
|
|
void CFuncPlatRot::HitBottom(void)
|
|
{
|
|
CFuncPlat::HitBottom();
|
|
pev->avelocity = g_vecZero;
|
|
pev->angles = m_start;
|
|
}
|
|
|
|
void CFuncPlatRot::GoUp(void)
|
|
{
|
|
CFuncPlat::GoUp();
|
|
RotMove(m_end, pev->nextthink - pev->ltime);
|
|
}
|
|
|
|
void CFuncPlatRot::HitTop(void)
|
|
{
|
|
CFuncPlat::HitTop();
|
|
pev->avelocity = g_vecZero;
|
|
pev->angles = m_end;
|
|
}
|
|
|
|
void CFuncPlatRot::RotMove(Vector &destAngle, float time)
|
|
{
|
|
Vector vecDestDelta = destAngle - pev->angles;
|
|
|
|
if (time >= 0.1)
|
|
{
|
|
pev->avelocity = vecDestDelta / time;
|
|
}
|
|
else
|
|
{
|
|
pev->avelocity = vecDestDelta;
|
|
pev->nextthink = pev->ltime + 1;
|
|
}
|
|
}
|
|
|
|
class CFuncTrain : public CBasePlatTrain
|
|
{
|
|
public:
|
|
void Spawn(void);
|
|
void Restart(void);
|
|
void Precache(void);
|
|
void Activate(void);
|
|
void OverrideReset(void);
|
|
void Blocked(CBaseEntity *pOther);
|
|
void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
|
void KeyValue(KeyValueData *pkvd);
|
|
int Save(CSave &save);
|
|
int Restore(CRestore &restore);
|
|
|
|
public:
|
|
void EXPORT Wait(void);
|
|
void EXPORT Next(void);
|
|
|
|
public:
|
|
static TYPEDESCRIPTION m_SaveData[];
|
|
|
|
public:
|
|
Vector m_vecSaveOrigin;
|
|
entvars_t *m_pevSaveTarget;
|
|
entvars_t *m_pevCurrentTarget;
|
|
int m_sounds;
|
|
BOOL m_activated;
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(func_train, CFuncTrain);
|
|
|
|
TYPEDESCRIPTION CFuncTrain::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CFuncTrain, m_sounds, FIELD_INTEGER),
|
|
DEFINE_FIELD(CFuncTrain, m_pevCurrentTarget, FIELD_EVARS),
|
|
DEFINE_FIELD(CFuncTrain, m_activated, FIELD_BOOLEAN),
|
|
};
|
|
|
|
IMPLEMENT_SAVERESTORE(CFuncTrain, CBasePlatTrain);
|
|
|
|
void CFuncTrain::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
if (FStrEq(pkvd->szKeyName, "sounds"))
|
|
{
|
|
m_sounds = atoi(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else
|
|
CBasePlatTrain::KeyValue(pkvd);
|
|
}
|
|
|
|
void CFuncTrain::Blocked(CBaseEntity *pOther)
|
|
{
|
|
if (gpGlobals->time < m_flActivateFinished)
|
|
return;
|
|
|
|
m_flActivateFinished = gpGlobals->time + 0.5;
|
|
pOther->TakeDamage(pev, pev, pev->dmg, DMG_CRUSH);
|
|
}
|
|
|
|
void CFuncTrain::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
if (pev->spawnflags & SF_TRAIN_WAIT_RETRIGGER)
|
|
{
|
|
pev->spawnflags &= ~SF_TRAIN_WAIT_RETRIGGER;
|
|
Next();
|
|
}
|
|
else
|
|
{
|
|
pev->spawnflags |= SF_TRAIN_WAIT_RETRIGGER;
|
|
|
|
if (pev->enemy)
|
|
pev->target = pev->enemy->v.targetname;
|
|
|
|
pev->nextthink = 0;
|
|
pev->velocity = g_vecZero;
|
|
|
|
if (pev->noiseStopMoving)
|
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
|
|
}
|
|
}
|
|
|
|
void CFuncTrain::Wait(void)
|
|
{
|
|
if (m_pevCurrentTarget->message)
|
|
{
|
|
FireTargets(STRING(m_pevCurrentTarget->message), this, this, USE_TOGGLE, 0);
|
|
|
|
if (FBitSet(m_pevCurrentTarget->spawnflags, SF_CORNER_FIREONCE))
|
|
m_pevCurrentTarget->message = 0;
|
|
}
|
|
|
|
if (FBitSet(m_pevCurrentTarget->spawnflags, SF_TRAIN_WAIT_RETRIGGER) || (pev->spawnflags & SF_TRAIN_WAIT_RETRIGGER))
|
|
{
|
|
pev->spawnflags |= SF_TRAIN_WAIT_RETRIGGER;
|
|
|
|
if (pev->noiseMovement)
|
|
STOP_SOUND(edict(), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
|
|
|
|
if (pev->noiseStopMoving)
|
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
|
|
|
|
pev->nextthink = 0;
|
|
return;
|
|
}
|
|
|
|
if (m_flWait != 0)
|
|
{
|
|
pev->nextthink = pev->ltime + m_flWait;
|
|
|
|
if (pev->noiseMovement)
|
|
STOP_SOUND(edict(), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
|
|
|
|
if (pev->noiseStopMoving)
|
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
|
|
|
|
SetThink(&CFuncTrain::Next);
|
|
}
|
|
else
|
|
Next();
|
|
}
|
|
|
|
void CFuncTrain::Next(void)
|
|
{
|
|
CBaseEntity *pTarg = GetNextTarget();
|
|
|
|
if (!pTarg)
|
|
{
|
|
if (pev->noiseMovement)
|
|
STOP_SOUND(edict(), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
|
|
|
|
if (pev->noiseStopMoving)
|
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, (char *)STRING(pev->noiseStopMoving), m_volume, ATTN_NORM);
|
|
|
|
return;
|
|
}
|
|
|
|
pev->message = pev->target;
|
|
pev->target = pTarg->pev->target;
|
|
m_flWait = pTarg->GetDelay();
|
|
|
|
if (m_pevCurrentTarget && m_pevCurrentTarget->speed != 0)
|
|
{
|
|
pev->speed = m_pevCurrentTarget->speed;
|
|
ALERT(at_aiconsole, "Train %s speed to %4.2f\n", STRING(pev->targetname), pev->speed);
|
|
}
|
|
|
|
m_pevCurrentTarget = pTarg->pev;
|
|
pev->enemy = pTarg->edict();
|
|
|
|
if (FBitSet(m_pevCurrentTarget->spawnflags, SF_CORNER_TELEPORT))
|
|
{
|
|
SetBits(pev->effects, EF_NOINTERP);
|
|
UTIL_SetOrigin(pev, pTarg->pev->origin - (pev->mins + pev->maxs) * 0.5);
|
|
Wait();
|
|
}
|
|
else
|
|
{
|
|
if (pev->noiseMovement)
|
|
STOP_SOUND(edict(), CHAN_STATIC, (char *)STRING(pev->noiseMovement));
|
|
|
|
if (pev->noiseMovement)
|
|
EMIT_SOUND(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noiseMovement), m_volume, ATTN_NORM);
|
|
|
|
ClearBits(pev->effects, EF_NOINTERP);
|
|
SetMoveDone(&CFuncTrain::Wait);
|
|
LinearMove(pTarg->pev->origin - (pev->mins + pev->maxs) * 0.5, pev->speed);
|
|
}
|
|
}
|
|
|
|
void CFuncTrain::Activate(void)
|
|
{
|
|
if (!m_activated)
|
|
{
|
|
m_activated = TRUE;
|
|
entvars_t *pevTarg = VARS(FIND_ENTITY_BY_TARGETNAME(NULL, STRING(pev->target)));
|
|
pev->target = pevTarg->target;
|
|
m_pevCurrentTarget = pevTarg;
|
|
UTIL_SetOrigin(pev, pevTarg->origin - (pev->mins + pev->maxs) * 0.5);
|
|
|
|
if (FStringNull(pev->targetname))
|
|
{
|
|
pev->nextthink = pev->ltime + 0.1;
|
|
SetThink(&CFuncTrain::Next);
|
|
}
|
|
else
|
|
pev->spawnflags |= SF_TRAIN_WAIT_RETRIGGER;
|
|
}
|
|
}
|
|
|
|
void CFuncTrain::Spawn(void)
|
|
{
|
|
Precache();
|
|
|
|
if (pev->speed == 0)
|
|
pev->speed = 100;
|
|
|
|
if (FStringNull(pev->target))
|
|
ALERT(at_console, "FuncTrain with no target");
|
|
|
|
m_pevSaveTarget = m_pevCurrentTarget;
|
|
m_vecSaveOrigin = pev->origin;
|
|
|
|
if (pev->dmg == 0)
|
|
pev->dmg = 2;
|
|
|
|
pev->movetype = MOVETYPE_PUSH;
|
|
|
|
if (FBitSet(pev->spawnflags, SF_TRACKTRAIN_PASSABLE))
|
|
pev->solid = SOLID_NOT;
|
|
else
|
|
pev->solid = SOLID_BSP;
|
|
|
|
SET_MODEL(ENT(pev), STRING(pev->model));
|
|
UTIL_SetSize(pev, pev->mins, pev->maxs);
|
|
UTIL_SetOrigin(pev, pev->origin);
|
|
|
|
m_activated = FALSE;
|
|
|
|
if (m_volume == 0)
|
|
m_volume = 0.85;
|
|
}
|
|
|
|
void CFuncTrain::Restart(void)
|
|
{
|
|
if (pev->speed == 0)
|
|
pev->speed = 100;
|
|
|
|
if (pev->dmg == 0)
|
|
pev->dmg = 2;
|
|
|
|
pev->movetype = MOVETYPE_PUSH;
|
|
m_pevCurrentTarget = m_pevSaveTarget;
|
|
UTIL_SetOrigin(pev, m_vecSaveOrigin);
|
|
|
|
m_activated = FALSE;
|
|
|
|
if (m_volume == 0)
|
|
m_volume = 0.85;
|
|
}
|
|
|
|
void CFuncTrain::Precache(void)
|
|
{
|
|
CBasePlatTrain::Precache();
|
|
}
|
|
|
|
void CFuncTrain::OverrideReset(void)
|
|
{
|
|
if (pev->velocity != g_vecZero && pev->nextthink != 0)
|
|
{
|
|
pev->target = pev->message;
|
|
CBaseEntity *pTarg = GetNextTarget();
|
|
|
|
if (!pTarg)
|
|
{
|
|
pev->nextthink = 0;
|
|
pev->velocity = g_vecZero;
|
|
}
|
|
else
|
|
{
|
|
SetThink(&CFuncTrain::Next);
|
|
pev->nextthink = pev->ltime + 0.1;
|
|
}
|
|
}
|
|
}
|
|
|
|
TYPEDESCRIPTION CFuncTrackTrain::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CFuncTrackTrain, m_ppath, FIELD_CLASSPTR),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_length, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_height, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_speed, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_dir, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_startSpeed, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_controlMins, FIELD_VECTOR),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_controlMaxs, FIELD_VECTOR),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_sounds, FIELD_INTEGER),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_flVolume, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_flBank, FIELD_FLOAT),
|
|
DEFINE_FIELD(CFuncTrackTrain, m_oldSpeed, FIELD_FLOAT),
|
|
};
|
|
|
|
IMPLEMENT_SAVERESTORE(CFuncTrackTrain, CBaseEntity);
|
|
LINK_ENTITY_TO_CLASS(func_tracktrain, CFuncTrackTrain);
|
|
|
|
void CFuncTrackTrain::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
if (FStrEq(pkvd->szKeyName, "wheels"))
|
|
{
|
|
m_length = atof(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "height"))
|
|
{
|
|
m_height = atof(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "startspeed"))
|
|
{
|
|
m_startSpeed = atof(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "sounds"))
|
|
{
|
|
m_sounds = atoi(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "volume"))
|
|
{
|
|
m_flVolume = (float)(atoi(pkvd->szValue));
|
|
m_flVolume *= 0.1;
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "bank"))
|
|
{
|
|
m_flBank = atof(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else
|
|
CBaseEntity::KeyValue(pkvd);
|
|
}
|
|
|
|
void CFuncTrackTrain::NextThink(float thinkTime, BOOL alwaysThink)
|
|
{
|
|
if (alwaysThink)
|
|
pev->flags |= FL_ALWAYSTHINK;
|
|
else
|
|
pev->flags &= ~FL_ALWAYSTHINK;
|
|
|
|
pev->nextthink = thinkTime;
|
|
}
|
|
|
|
void CFuncTrackTrain::Blocked(CBaseEntity *pOther)
|
|
{
|
|
entvars_t *pevOther = pOther->pev;
|
|
|
|
if (FBitSet(pevOther->flags, FL_ONGROUND) && VARS(pevOther->groundentity) == pev)
|
|
{
|
|
float deltaSpeed = fabs(pev->speed);
|
|
|
|
if (deltaSpeed > 50)
|
|
deltaSpeed = 50;
|
|
|
|
if (!pevOther->velocity.z)
|
|
pevOther->velocity.z += deltaSpeed;
|
|
|
|
return;
|
|
}
|
|
else
|
|
pevOther->velocity = (pevOther->origin - pev->origin).Normalize() * pev->dmg;
|
|
|
|
ALERT(at_aiconsole, "TRAIN(%s): Blocked by %s (dmg:%.2f)\n", STRING(pev->targetname), STRING(pOther->pev->classname), pev->dmg);
|
|
|
|
if (pev->dmg <= 0)
|
|
return;
|
|
|
|
pOther->TakeDamage(pev, pev, pev->dmg, DMG_CRUSH);
|
|
}
|
|
|
|
void CFuncTrackTrain::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
if (useType != USE_SET)
|
|
{
|
|
if (!ShouldToggle(useType, (pev->speed != 0)))
|
|
return;
|
|
|
|
if (pev->speed == 0)
|
|
{
|
|
pev->speed = m_speed * m_dir;
|
|
Next();
|
|
}
|
|
else
|
|
{
|
|
pev->speed = 0;
|
|
pev->velocity = g_vecZero;
|
|
pev->avelocity = g_vecZero;
|
|
StopSound();
|
|
SetThink(NULL);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
float delta = value;
|
|
delta = ((pev->speed * 4) /m_speed) * 0.25 + 0.25 * delta;
|
|
|
|
if (delta > 1)
|
|
delta = 1;
|
|
else if (delta < -1)
|
|
delta = -1;
|
|
|
|
if (pev->spawnflags & SF_TRACKTRAIN_FORWARDONLY)
|
|
{
|
|
if (delta < 0)
|
|
delta = 0;
|
|
}
|
|
|
|
pev->speed = m_speed * delta;
|
|
Next();
|
|
ALERT(at_aiconsole, "TRAIN(%s), speed to %.2f\n", STRING(pev->targetname), pev->speed);
|
|
}
|
|
}
|
|
|
|
static float Fix(float angle)
|
|
{
|
|
while (angle < 0)
|
|
angle += 360;
|
|
while (angle > 360)
|
|
angle -= 360;
|
|
|
|
return angle;
|
|
}
|
|
|
|
static void FixupAngles(Vector &v)
|
|
{
|
|
v.x = Fix(v.x);
|
|
v.y = Fix(v.y);
|
|
v.z = Fix(v.z);
|
|
}
|
|
|
|
#define TRAIN_STARTPITCH 60
|
|
#define TRAIN_MAXPITCH 200
|
|
#define TRAIN_MAXSPEED 1000
|
|
|
|
void CFuncTrackTrain::StopSound(void)
|
|
{
|
|
if (m_soundPlaying && pev->noise)
|
|
{
|
|
unsigned short us_sound = ((unsigned short)m_sounds & 0x0007) << 12;
|
|
unsigned short us_encode = us_sound;
|
|
|
|
PLAYBACK_EVENT_FULL(FEV_RELIABLE | FEV_UPDATE, edict(), m_usAdjustPitch, 0, (float *)&g_vecZero, (float *)&g_vecZero, 0, 0, us_encode, 0, 1, 0);
|
|
}
|
|
|
|
m_soundPlaying = 0;
|
|
}
|
|
|
|
void CFuncTrackTrain::UpdateSound(void)
|
|
{
|
|
if (!pev->noise)
|
|
return;
|
|
|
|
float flpitch = TRAIN_STARTPITCH + (abs((int)pev->speed) * (TRAIN_MAXPITCH - TRAIN_STARTPITCH) / TRAIN_MAXSPEED);
|
|
|
|
if (!m_soundPlaying)
|
|
{
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_ITEM, "plats/ttrain_start1.wav", m_flVolume, ATTN_NORM, 0, 100);
|
|
EMIT_SOUND_DYN(ENT(pev), CHAN_STATIC, (char *)STRING(pev->noise), m_flVolume, ATTN_NORM, 0, (int)flpitch);
|
|
m_soundPlaying = 1;
|
|
}
|
|
else
|
|
{
|
|
unsigned short us_sound = ((unsigned short)(m_sounds) & 0x0007) << 12;
|
|
unsigned short us_pitch = ((unsigned short)(flpitch / 10.0) & 0x003F) << 6;
|
|
unsigned short us_volume = ((unsigned short)(m_flVolume * 40) & 0x003F);
|
|
unsigned short us_encode = us_sound | us_pitch | us_volume;
|
|
|
|
PLAYBACK_EVENT_FULL(FEV_RELIABLE | FEV_UPDATE, edict(), m_usAdjustPitch, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, 0.0, 0.0, us_encode, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
void CFuncTrackTrain::Next(void)
|
|
{
|
|
float time = 0.5;
|
|
|
|
if (!pev->speed)
|
|
{
|
|
ALERT(at_aiconsole, "TRAIN(%s): Speed is 0\n", STRING(pev->targetname));
|
|
StopSound();
|
|
return;
|
|
}
|
|
|
|
if (!m_ppath)
|
|
{
|
|
ALERT(at_aiconsole, "TRAIN(%s): Lost path\n", STRING(pev->targetname));
|
|
StopSound();
|
|
return;
|
|
}
|
|
|
|
UpdateSound();
|
|
|
|
Vector nextPos = pev->origin;
|
|
nextPos.z -= m_height;
|
|
CPathTrack *pnext = m_ppath->LookAhead(&nextPos, pev->speed * 0.1, 1);
|
|
nextPos.z += m_height;
|
|
|
|
pev->velocity = (nextPos - pev->origin) * 10;
|
|
Vector nextFront = pev->origin;
|
|
nextFront.z -= m_height;
|
|
|
|
if (m_length > 0)
|
|
m_ppath->LookAhead(&nextFront, m_length, 0);
|
|
else
|
|
m_ppath->LookAhead(&nextFront, 100, 0);
|
|
|
|
nextFront.z += m_height;
|
|
|
|
Vector delta = nextFront - pev->origin;
|
|
Vector angles = UTIL_VecToAngles(delta);
|
|
angles.y += 180;
|
|
|
|
FixupAngles(angles);
|
|
FixupAngles(pev->angles);
|
|
|
|
if (!pnext || (delta.x == 0 && delta.y == 0))
|
|
angles = pev->angles;
|
|
|
|
float vy, vx;
|
|
|
|
if (!(pev->spawnflags & SF_TRACKTRAIN_NOPITCH))
|
|
vx = UTIL_AngleDistance(angles.x, pev->angles.x);
|
|
else
|
|
vx = 0;
|
|
|
|
vy = UTIL_AngleDistance(angles.y, pev->angles.y);
|
|
pev->avelocity.y = vy * 10;
|
|
pev->avelocity.x = vx * 10;
|
|
|
|
if (m_flBank != 0)
|
|
{
|
|
if (pev->avelocity.y < -5)
|
|
pev->avelocity.z = UTIL_AngleDistance(UTIL_ApproachAngle(-m_flBank, pev->angles.z, m_flBank * 2), pev->angles.z);
|
|
else if (pev->avelocity.y > 5)
|
|
pev->avelocity.z = UTIL_AngleDistance(UTIL_ApproachAngle(m_flBank, pev->angles.z, m_flBank * 2), pev->angles.z);
|
|
else
|
|
pev->avelocity.z = UTIL_AngleDistance(UTIL_ApproachAngle(0, pev->angles.z, m_flBank * 4), pev->angles.z) * 4;
|
|
}
|
|
|
|
if (pnext)
|
|
{
|
|
if (pnext != m_ppath)
|
|
{
|
|
CPathTrack *pFire = (pev->speed >= 0) ? pnext : m_ppath;
|
|
m_ppath = pnext;
|
|
|
|
if (pFire->pev->message)
|
|
{
|
|
FireTargets(STRING(pFire->pev->message), this, this, USE_TOGGLE, 0);
|
|
|
|
if (FBitSet(pFire->pev->spawnflags, SF_PATH_FIREONCE))
|
|
pFire->pev->message = 0;
|
|
}
|
|
|
|
if (pFire->pev->spawnflags & SF_PATH_DISABLE_TRAIN)
|
|
pev->spawnflags |= SF_TRACKTRAIN_NOCONTROL;
|
|
|
|
if (pev->spawnflags & SF_TRACKTRAIN_NOCONTROL)
|
|
{
|
|
if (pFire->pev->speed != 0)
|
|
{
|
|
pev->speed = pFire->pev->speed;
|
|
ALERT(at_aiconsole, "TrackTrain %s speed to %4.2f\n", STRING(pev->targetname), pev->speed);
|
|
}
|
|
}
|
|
}
|
|
|
|
SetThink(&CFuncTrackTrain::Next);
|
|
NextThink(pev->ltime + time, TRUE);
|
|
}
|
|
else
|
|
{
|
|
StopSound();
|
|
pev->velocity = (nextPos - pev->origin);
|
|
pev->avelocity = g_vecZero;
|
|
|
|
float distance = pev->velocity.Length();
|
|
m_oldSpeed = pev->speed;
|
|
pev->speed = 0;
|
|
|
|
if (distance > 0)
|
|
{
|
|
time = distance / m_oldSpeed;
|
|
pev->velocity = pev->velocity * (m_oldSpeed / distance);
|
|
SetThink(&CFuncTrackTrain::DeadEnd);
|
|
NextThink(pev->ltime + time, FALSE);
|
|
}
|
|
else
|
|
DeadEnd();
|
|
}
|
|
}
|
|
|
|
void CFuncTrackTrain::DeadEnd(void)
|
|
{
|
|
CPathTrack *pTrack = m_ppath;
|
|
ALERT(at_aiconsole, "TRAIN(%s): Dead end ", STRING(pev->targetname));
|
|
|
|
if (pTrack)
|
|
{
|
|
CPathTrack *pNext;
|
|
|
|
if (m_oldSpeed < 0)
|
|
{
|
|
do
|
|
{
|
|
pNext = pTrack->ValidPath(pTrack->GetPrevious(), TRUE);
|
|
|
|
if (pNext)
|
|
pTrack = pNext;
|
|
}
|
|
while (pNext);
|
|
}
|
|
else
|
|
{
|
|
do
|
|
{
|
|
pNext = pTrack->ValidPath(pTrack->GetNext(), TRUE);
|
|
|
|
if (pNext)
|
|
pTrack = pNext;
|
|
}
|
|
while (pNext);
|
|
}
|
|
}
|
|
|
|
pev->velocity = g_vecZero;
|
|
pev->avelocity = g_vecZero;
|
|
|
|
if (pTrack)
|
|
{
|
|
ALERT(at_aiconsole, "at %s\n", STRING(pTrack->pev->targetname));
|
|
|
|
if (pTrack->pev->netname)
|
|
FireTargets(STRING(pTrack->pev->netname), this, this, USE_TOGGLE, 0);
|
|
}
|
|
else
|
|
ALERT(at_aiconsole, "\n");
|
|
}
|
|
|
|
void CFuncTrackTrain::SetControls(entvars_t *pevControls)
|
|
{
|
|
Vector offset = pevControls->origin - pev->oldorigin;
|
|
m_controlMins = pevControls->mins + offset;
|
|
m_controlMaxs = pevControls->maxs + offset;
|
|
}
|
|
|
|
BOOL CFuncTrackTrain::OnControls(entvars_t *pevTest)
|
|
{
|
|
Vector offset = pevTest->origin - pev->origin;
|
|
|
|
if (pev->spawnflags & SF_TRACKTRAIN_NOCONTROL)
|
|
return FALSE;
|
|
|
|
UTIL_MakeVectors(pev->angles);
|
|
|
|
Vector local;
|
|
local.x = DotProduct(offset, gpGlobals->v_forward);
|
|
local.y = -DotProduct(offset, gpGlobals->v_right);
|
|
local.z = DotProduct(offset, gpGlobals->v_up);
|
|
|
|
if (local.x >= m_controlMins.x && local.y >= m_controlMins.y && local.z >= m_controlMins.z && local.x <= m_controlMaxs.x && local.y <= m_controlMaxs.y && local.z <= m_controlMaxs.z)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void CFuncTrackTrain::Find(void)
|
|
{
|
|
m_ppath = CPathTrack::Instance(FIND_ENTITY_BY_TARGETNAME(NULL, STRING(pev->target)));
|
|
|
|
if (!m_ppath)
|
|
return;
|
|
|
|
entvars_t *pevTarget = m_ppath->pev;
|
|
|
|
if (!FClassnameIs(pevTarget, "path_track"))
|
|
{
|
|
ALERT(at_error, "func_track_train must be on a path of path_track\n");
|
|
m_ppath = NULL;
|
|
return;
|
|
}
|
|
|
|
Vector nextPos = pevTarget->origin;
|
|
nextPos.z += m_height;
|
|
|
|
Vector look = nextPos;
|
|
look.z -= m_height;
|
|
m_ppath->LookAhead(&look, m_length, 0);
|
|
look.z += m_height;
|
|
|
|
pev->angles = UTIL_VecToAngles(look - nextPos);
|
|
pev->angles.y += 180;
|
|
|
|
if (pev->spawnflags & SF_TRACKTRAIN_NOPITCH)
|
|
pev->angles.x = 0;
|
|
|
|
UTIL_SetOrigin(pev, nextPos);
|
|
NextThink(pev->ltime + 0.1, FALSE);
|
|
SetThink(&CFuncTrackTrain::Next);
|
|
pev->speed = m_startSpeed;
|
|
UpdateSound();
|
|
}
|
|
|
|
void CFuncTrackTrain::NearestPath(void)
|
|
{
|
|
CBaseEntity *pTrack = NULL;
|
|
CBaseEntity *pNearest = NULL;
|
|
float closest = 1024;
|
|
|
|
while ((pTrack = UTIL_FindEntityInSphere(pTrack, pev->origin, 1024)) != NULL)
|
|
{
|
|
if (!(pTrack->pev->flags & (FL_CLIENT | FL_MONSTER)) && FClassnameIs(pTrack->pev, "path_track"))
|
|
{
|
|
float dist = (pev->origin - pTrack->pev->origin).Length();
|
|
|
|
if (dist < closest)
|
|
{
|
|
closest = dist;
|
|
pNearest = pTrack;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!pNearest)
|
|
{
|
|
ALERT(at_console, "Can't find a nearby track !!!\n");
|
|
SetThink(NULL);
|
|
return;
|
|
}
|
|
|
|
ALERT(at_aiconsole, "TRAIN: %s, Nearest track is %s\n", STRING(pev->targetname), STRING(pNearest->pev->targetname));
|
|
pTrack = ((CPathTrack *)pNearest)->GetNext();
|
|
|
|
if (pTrack)
|
|
{
|
|
if ((pev->origin - pTrack->pev->origin).Length() < (pev->origin - pNearest->pev->origin).Length())
|
|
pNearest = pTrack;
|
|
}
|
|
|
|
m_ppath = (CPathTrack *)pNearest;
|
|
|
|
if (pev->speed != 0)
|
|
{
|
|
NextThink(pev->ltime + 0.1, FALSE);
|
|
SetThink(&CFuncTrackTrain::Next);
|
|
}
|
|
}
|
|
|
|
void CFuncTrackTrain::OverrideReset(void)
|
|
{
|
|
NextThink(pev->ltime + 0.1, FALSE);
|
|
SetThink(&CFuncTrackTrain::NearestPath);
|
|
}
|
|
|
|
CFuncTrackTrain *CFuncTrackTrain::Instance(edict_t *pent)
|
|
{
|
|
if (FClassnameIs(pent, "func_tracktrain"))
|
|
return (CFuncTrackTrain *)GET_PRIVATE(pent);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void CFuncTrackTrain::Spawn(void)
|
|
{
|
|
if (pev->speed == 0)
|
|
m_speed = 165;
|
|
else
|
|
m_speed = pev->speed;
|
|
|
|
ALERT(at_console, "M_speed = %f\n", m_speed);
|
|
|
|
pev->speed = 0;
|
|
pev->velocity = g_vecZero;
|
|
pev->avelocity = g_vecZero;
|
|
pev->impulse = (int)m_speed;
|
|
m_dir = 1;
|
|
|
|
if (FStringNull(pev->target))
|
|
ALERT(at_console, "FuncTrain with no target");
|
|
|
|
if (pev->spawnflags & SF_TRACKTRAIN_PASSABLE)
|
|
pev->solid = SOLID_NOT;
|
|
else
|
|
pev->solid = SOLID_BSP;
|
|
|
|
pev->movetype = MOVETYPE_PUSH;
|
|
|
|
SET_MODEL(ENT(pev), STRING(pev->model));
|
|
UTIL_SetSize(pev, pev->mins, pev->maxs);
|
|
UTIL_SetOrigin(pev, pev->origin);
|
|
|
|
pev->oldorigin = pev->origin;
|
|
m_controlMins = pev->mins;
|
|
m_controlMaxs = pev->maxs;
|
|
m_controlMaxs.z += 72;
|
|
|
|
NextThink(pev->ltime + 0.1, FALSE);
|
|
SetThink(&CFuncTrackTrain::Find);
|
|
Precache();
|
|
}
|
|
|
|
void CFuncTrackTrain::Restart(void)
|
|
{
|
|
ALERT(at_console, "M_speed = %f\n", m_speed);
|
|
|
|
pev->speed = 0;
|
|
pev->velocity = g_vecZero;
|
|
pev->avelocity = g_vecZero;
|
|
pev->impulse = (int)m_speed;
|
|
m_dir = 1;
|
|
|
|
if (FStringNull(pev->target))
|
|
ALERT(at_console, "FuncTrain with no target");
|
|
|
|
UTIL_SetOrigin(pev, pev->oldorigin);
|
|
NextThink(pev->ltime + 0.1, FALSE);
|
|
SetThink(&CFuncTrackTrain::Find);
|
|
}
|
|
|
|
void CFuncTrackTrain::Precache(void)
|
|
{
|
|
if (m_flVolume == 0)
|
|
m_flVolume = 1;
|
|
|
|
switch (m_sounds)
|
|
{
|
|
default: pev->noise = 0; break;
|
|
case 1: PRECACHE_SOUND("plats/ttrain1.wav"); pev->noise = MAKE_STRING("plats/ttrain1.wav"); break;
|
|
case 2: PRECACHE_SOUND("plats/ttrain2.wav"); pev->noise = MAKE_STRING("plats/ttrain2.wav"); break;
|
|
case 3: PRECACHE_SOUND("plats/ttrain3.wav"); pev->noise = MAKE_STRING("plats/ttrain3.wav"); break;
|
|
case 4: PRECACHE_SOUND("plats/ttrain4.wav"); pev->noise = MAKE_STRING("plats/ttrain4.wav"); break;
|
|
case 5: PRECACHE_SOUND("plats/ttrain6.wav"); pev->noise = MAKE_STRING("plats/ttrain6.wav"); break;
|
|
case 6: PRECACHE_SOUND("plats/ttrain7.wav"); pev->noise = MAKE_STRING("plats/ttrain7.wav"); break;
|
|
}
|
|
|
|
PRECACHE_SOUND("plats/ttrain_brake1.wav");
|
|
PRECACHE_SOUND("plats/ttrain_start1.wav");
|
|
m_usAdjustPitch = PRECACHE_EVENT(1, "events/train.sc");
|
|
}
|
|
|
|
class CFuncTrainControls : public CBaseEntity
|
|
{
|
|
public:
|
|
int ObjectCaps(void) { return CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
|
|
void Spawn(void);
|
|
void EXPORT Find(void);
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(func_traincontrols, CFuncTrainControls);
|
|
|
|
void CFuncTrainControls::Find(void)
|
|
{
|
|
edict_t *pTarget = NULL;
|
|
do pTarget = FIND_ENTITY_BY_TARGETNAME(pTarget, STRING(pev->target));
|
|
while (!FNullEnt(pTarget) && !FClassnameIs(pTarget, "func_tracktrain"));
|
|
|
|
if (FNullEnt(pTarget))
|
|
{
|
|
ALERT(at_console, "No train %s\n", STRING(pev->target));
|
|
return;
|
|
}
|
|
|
|
CFuncTrackTrain *ptrain = CFuncTrackTrain::Instance(pTarget);
|
|
ptrain->SetControls(pev);
|
|
UTIL_Remove(this);
|
|
}
|
|
|
|
void CFuncTrainControls::Spawn(void)
|
|
{
|
|
pev->solid = SOLID_NOT;
|
|
pev->movetype = MOVETYPE_NONE;
|
|
SET_MODEL(ENT(pev), STRING(pev->model));
|
|
|
|
UTIL_SetSize(pev, pev->mins, pev->maxs);
|
|
UTIL_SetOrigin(pev, pev->origin);
|
|
|
|
SetThink(&CFuncTrainControls::Find);
|
|
pev->nextthink = gpGlobals->time;
|
|
}
|
|
|
|
#define SF_TRACK_ACTIVATETRAIN 0x00000001
|
|
#define SF_TRACK_RELINK 0x00000002
|
|
#define SF_TRACK_ROTMOVE 0x00000004
|
|
#define SF_TRACK_STARTBOTTOM 0x00000008
|
|
#define SF_TRACK_DONT_MOVE 0x00000010
|
|
|
|
typedef enum { TRAIN_SAFE, TRAIN_BLOCKING, TRAIN_FOLLOWING } TRAIN_CODE;
|
|
|
|
class CFuncTrackChange : public CFuncPlatRot
|
|
{
|
|
public:
|
|
virtual void Spawn(void);
|
|
virtual void Precache(void);
|
|
virtual void EXPORT GoUp(void);
|
|
virtual void EXPORT GoDown(void);
|
|
virtual void KeyValue(KeyValueData *pkvd);
|
|
virtual void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
|
virtual void HitBottom(void);
|
|
virtual void HitTop(void);
|
|
virtual void UpdateAutoTargets(int toggleState);
|
|
virtual BOOL IsTogglePlat(void) { return TRUE; }
|
|
virtual void Touch(CBaseEntity *pOther);
|
|
virtual int Save(CSave &save);
|
|
virtual int Restore(CRestore &restore);
|
|
virtual void OverrideReset(void);
|
|
|
|
public:
|
|
TRAIN_CODE EvaluateTrain(CPathTrack *pcurrent);
|
|
void UpdateTrain(Vector &dest);
|
|
void EXPORT Find(void);
|
|
void DisableUse(void) { m_use = 0; }
|
|
void EnableUse(void) { m_use = 1; }
|
|
int UseEnabled(void) { return m_use; }
|
|
|
|
public:
|
|
static TYPEDESCRIPTION m_SaveData[];
|
|
|
|
public:
|
|
CPathTrack *m_trackTop;
|
|
CPathTrack *m_trackBottom;
|
|
CFuncTrackTrain *m_train;
|
|
int m_trackTopName;
|
|
int m_trackBottomName;
|
|
int m_trainName;
|
|
TRAIN_CODE m_code;
|
|
int m_targetState;
|
|
int m_use;
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(func_trackchange, CFuncTrackChange);
|
|
|
|
TYPEDESCRIPTION CFuncTrackChange::m_SaveData[] =
|
|
{
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_trackTop, FIELD_CLASSPTR),
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_trackBottom, FIELD_CLASSPTR),
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_train, FIELD_CLASSPTR),
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_trackTopName, FIELD_STRING),
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_trackBottomName, FIELD_STRING),
|
|
DEFINE_GLOBAL_FIELD(CFuncTrackChange, m_trainName, FIELD_STRING),
|
|
DEFINE_FIELD(CFuncTrackChange, m_code, FIELD_INTEGER),
|
|
DEFINE_FIELD(CFuncTrackChange, m_targetState, FIELD_INTEGER),
|
|
DEFINE_FIELD(CFuncTrackChange, m_use, FIELD_INTEGER),
|
|
};
|
|
|
|
IMPLEMENT_SAVERESTORE(CFuncTrackChange, CFuncPlatRot);
|
|
|
|
void CFuncTrackChange::Spawn(void)
|
|
{
|
|
Setup();
|
|
|
|
if (FBitSet(pev->spawnflags, SF_TRACK_DONT_MOVE))
|
|
m_vecPosition2.z = pev->origin.z;
|
|
|
|
SetupRotation();
|
|
|
|
if (FBitSet(pev->spawnflags, SF_TRACK_STARTBOTTOM))
|
|
{
|
|
UTIL_SetOrigin(pev, m_vecPosition2);
|
|
m_toggle_state = TS_AT_BOTTOM;
|
|
pev->angles = m_start;
|
|
m_targetState = TS_AT_TOP;
|
|
}
|
|
else
|
|
{
|
|
UTIL_SetOrigin(pev, m_vecPosition1);
|
|
m_toggle_state = TS_AT_TOP;
|
|
pev->angles = m_end;
|
|
m_targetState = TS_AT_BOTTOM;
|
|
}
|
|
|
|
EnableUse();
|
|
pev->nextthink = pev->ltime + 2;
|
|
SetThink(&CFuncTrackChange::Find);
|
|
Precache();
|
|
}
|
|
|
|
void CFuncTrackChange::Precache(void)
|
|
{
|
|
PRECACHE_SOUND("buttons/button11.wav");
|
|
CFuncPlatRot::Precache();
|
|
}
|
|
|
|
void CFuncTrackChange::Touch(CBaseEntity *pOther)
|
|
{
|
|
|
|
}
|
|
|
|
void CFuncTrackChange::KeyValue(KeyValueData *pkvd)
|
|
{
|
|
if (FStrEq(pkvd->szKeyName, "train"))
|
|
{
|
|
m_trainName = ALLOC_STRING(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "toptrack"))
|
|
{
|
|
m_trackTopName = ALLOC_STRING(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else if (FStrEq(pkvd->szKeyName, "bottomtrack"))
|
|
{
|
|
m_trackBottomName = ALLOC_STRING(pkvd->szValue);
|
|
pkvd->fHandled = TRUE;
|
|
}
|
|
else
|
|
CFuncPlatRot::KeyValue(pkvd);
|
|
}
|
|
|
|
void CFuncTrackChange::OverrideReset(void)
|
|
{
|
|
pev->nextthink = pev->ltime + 1;
|
|
SetThink(&CFuncTrackChange::Find);
|
|
}
|
|
|
|
void CFuncTrackChange::Find(void)
|
|
{
|
|
edict_t *target = FIND_ENTITY_BY_TARGETNAME(NULL, STRING(m_trackTopName));
|
|
|
|
if (!FNullEnt(target))
|
|
{
|
|
m_trackTop = CPathTrack::Instance(target);
|
|
target = FIND_ENTITY_BY_TARGETNAME(NULL, STRING(m_trackBottomName));
|
|
|
|
if (!FNullEnt(target))
|
|
{
|
|
m_trackBottom = CPathTrack::Instance(target);
|
|
target = FIND_ENTITY_BY_TARGETNAME(NULL, STRING(m_trainName));
|
|
|
|
if (!FNullEnt(target))
|
|
{
|
|
m_train = CFuncTrackTrain::Instance(FIND_ENTITY_BY_TARGETNAME(NULL, STRING(m_trainName)));
|
|
|
|
if (!m_train)
|
|
{
|
|
ALERT(at_error, "Can't find train for track change! %s\n", STRING(m_trainName));
|
|
return;
|
|
}
|
|
|
|
Vector center = (pev->absmin + pev->absmax) * 0.5;
|
|
m_trackBottom = m_trackBottom->Nearest(center);
|
|
m_trackTop = m_trackTop->Nearest(center);
|
|
UpdateAutoTargets(m_toggle_state);
|
|
SetThink(NULL);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
ALERT(at_error, "Can't find train for track change! %s\n", STRING(m_trainName));
|
|
target = FIND_ENTITY_BY_TARGETNAME(NULL, STRING(m_trainName));
|
|
}
|
|
}
|
|
else
|
|
ALERT(at_error, "Can't find bottom track for track change! %s\n", STRING(m_trackBottomName));
|
|
}
|
|
else
|
|
ALERT(at_error, "Can't find top track for track change! %s\n", STRING(m_trackTopName));
|
|
}
|
|
|
|
TRAIN_CODE CFuncTrackChange::EvaluateTrain(CPathTrack *pcurrent)
|
|
{
|
|
if (!pcurrent || !m_train)
|
|
return TRAIN_SAFE;
|
|
|
|
if (m_train->m_ppath == pcurrent || (pcurrent->m_pprevious && m_train->m_ppath == pcurrent->m_pprevious) || (pcurrent->m_pnext && m_train->m_ppath == pcurrent->m_pnext))
|
|
{
|
|
if (m_train->pev->speed != 0)
|
|
return TRAIN_BLOCKING;
|
|
|
|
Vector dist = pev->origin - m_train->pev->origin;
|
|
float length = dist.Length2D();
|
|
|
|
if (length < m_train->m_length)
|
|
return TRAIN_FOLLOWING;
|
|
else if (length > (150 + m_train->m_length))
|
|
return TRAIN_SAFE;
|
|
|
|
return TRAIN_BLOCKING;
|
|
}
|
|
|
|
return TRAIN_SAFE;
|
|
}
|
|
|
|
void CFuncTrackChange::UpdateTrain(Vector &dest)
|
|
{
|
|
float time = (pev->nextthink - pev->ltime);
|
|
m_train->pev->velocity = pev->velocity;
|
|
m_train->pev->avelocity = pev->avelocity;
|
|
m_train->NextThink(m_train->pev->ltime + time, FALSE);
|
|
|
|
if (time <= 0)
|
|
return;
|
|
|
|
Vector offset = m_train->pev->origin - pev->origin;
|
|
Vector delta = dest - pev->angles;
|
|
UTIL_MakeInvVectors(delta, gpGlobals);
|
|
|
|
Vector local;
|
|
local.x = DotProduct(offset, gpGlobals->v_forward);
|
|
local.y = DotProduct(offset, gpGlobals->v_right);
|
|
local.z = DotProduct(offset, gpGlobals->v_up);
|
|
local = local - offset;
|
|
m_train->pev->velocity = pev->velocity + (local * (1.0 / time));
|
|
}
|
|
|
|
void CFuncTrackChange::GoDown(void)
|
|
{
|
|
if (m_code == TRAIN_BLOCKING)
|
|
return;
|
|
|
|
UpdateAutoTargets(TS_GOING_DOWN);
|
|
|
|
if (FBitSet(pev->spawnflags, SF_TRACK_DONT_MOVE))
|
|
{
|
|
SetMoveDone(&CFuncPlat::CallHitBottom);
|
|
m_toggle_state = TS_GOING_DOWN;
|
|
AngularMove(m_start, pev->speed);
|
|
}
|
|
else
|
|
{
|
|
CFuncPlat::GoDown();
|
|
SetMoveDone(&CFuncPlat::CallHitBottom);
|
|
RotMove(m_start, pev->nextthink - pev->ltime);
|
|
}
|
|
|
|
if (m_code == TRAIN_FOLLOWING)
|
|
{
|
|
UpdateTrain(m_start);
|
|
m_train->m_ppath = NULL;
|
|
}
|
|
}
|
|
|
|
void CFuncTrackChange::GoUp(void)
|
|
{
|
|
if (m_code == TRAIN_BLOCKING)
|
|
return;
|
|
|
|
UpdateAutoTargets(TS_GOING_UP);
|
|
|
|
if (FBitSet(pev->spawnflags, SF_TRACK_DONT_MOVE))
|
|
{
|
|
m_toggle_state = TS_GOING_UP;
|
|
SetMoveDone(&CFuncPlat::CallHitTop);
|
|
AngularMove(m_end, pev->speed);
|
|
}
|
|
else
|
|
{
|
|
CFuncPlat::GoUp();
|
|
SetMoveDone(&CFuncPlat::CallHitTop);
|
|
RotMove(m_end, pev->nextthink - pev->ltime);
|
|
}
|
|
|
|
if (m_code == TRAIN_FOLLOWING)
|
|
{
|
|
UpdateTrain(m_end);
|
|
m_train->m_ppath = NULL;
|
|
}
|
|
}
|
|
|
|
void CFuncTrackChange::UpdateAutoTargets(int toggleState)
|
|
{
|
|
if (!m_trackTop || !m_trackBottom)
|
|
return;
|
|
|
|
if (toggleState == TS_AT_TOP)
|
|
ClearBits(m_trackTop->pev->spawnflags, SF_PATH_DISABLED);
|
|
else
|
|
SetBits(m_trackTop->pev->spawnflags, SF_PATH_DISABLED);
|
|
|
|
if (toggleState == TS_AT_BOTTOM)
|
|
ClearBits(m_trackBottom->pev->spawnflags, SF_PATH_DISABLED);
|
|
else
|
|
SetBits(m_trackBottom->pev->spawnflags, SF_PATH_DISABLED);
|
|
}
|
|
|
|
void CFuncTrackChange::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
if (m_toggle_state != TS_AT_TOP && m_toggle_state != TS_AT_BOTTOM)
|
|
return;
|
|
|
|
if (m_toggle_state == TS_AT_TOP)
|
|
m_code = EvaluateTrain(m_trackTop);
|
|
else if (m_toggle_state == TS_AT_BOTTOM)
|
|
m_code = EvaluateTrain(m_trackBottom);
|
|
else
|
|
m_code = TRAIN_BLOCKING;
|
|
|
|
if (m_code == TRAIN_BLOCKING)
|
|
{
|
|
EMIT_SOUND(ENT(pev), CHAN_VOICE, "buttons/button11.wav", VOL_NORM, ATTN_NORM);
|
|
return;
|
|
}
|
|
|
|
DisableUse();
|
|
|
|
if (m_toggle_state == TS_AT_TOP)
|
|
GoDown();
|
|
else
|
|
GoUp();
|
|
}
|
|
|
|
void CFuncTrackChange::HitBottom(void)
|
|
{
|
|
CFuncPlatRot::HitBottom();
|
|
|
|
if (m_code == TRAIN_FOLLOWING)
|
|
m_train->SetTrack(m_trackBottom);
|
|
|
|
SetThink(NULL);
|
|
pev->nextthink = -1;
|
|
UpdateAutoTargets(m_toggle_state);
|
|
EnableUse();
|
|
}
|
|
|
|
void CFuncTrackChange::HitTop(void)
|
|
{
|
|
CFuncPlatRot::HitTop();
|
|
|
|
if (m_code == TRAIN_FOLLOWING)
|
|
m_train->SetTrack(m_trackTop);
|
|
|
|
SetThink(NULL);
|
|
pev->nextthink = -1;
|
|
UpdateAutoTargets(m_toggle_state);
|
|
EnableUse();
|
|
}
|
|
|
|
class CFuncTrackAuto : public CFuncTrackChange
|
|
{
|
|
public:
|
|
void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
|
void UpdateAutoTargets(int toggleState);
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(func_trackautochange, CFuncTrackAuto);
|
|
|
|
void CFuncTrackAuto::UpdateAutoTargets(int toggleState)
|
|
{
|
|
CPathTrack *pTarget, *pNextTarget;
|
|
|
|
if (!m_trackTop || !m_trackBottom)
|
|
return;
|
|
|
|
if (m_targetState == TS_AT_TOP)
|
|
{
|
|
pTarget = m_trackTop->GetNext();
|
|
pNextTarget = m_trackBottom->GetNext();
|
|
}
|
|
else
|
|
{
|
|
pTarget = m_trackBottom->GetNext();
|
|
pNextTarget = m_trackTop->GetNext();
|
|
}
|
|
|
|
if (pTarget)
|
|
{
|
|
ClearBits(pTarget->pev->spawnflags, SF_PATH_DISABLED);
|
|
|
|
if (m_code == TRAIN_FOLLOWING && m_train && m_train->pev->speed == 0)
|
|
m_train->Use(this, this, USE_ON, 0);
|
|
}
|
|
|
|
if (pNextTarget)
|
|
SetBits(pNextTarget->pev->spawnflags, SF_PATH_DISABLED);
|
|
}
|
|
|
|
void CFuncTrackAuto::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
CPathTrack *pTarget;
|
|
|
|
if (!UseEnabled())
|
|
return;
|
|
|
|
if (m_toggle_state == TS_AT_TOP)
|
|
pTarget = m_trackTop;
|
|
else if (m_toggle_state == TS_AT_BOTTOM)
|
|
pTarget = m_trackBottom;
|
|
else
|
|
pTarget = NULL;
|
|
|
|
if (FClassnameIs(pActivator->pev, "func_tracktrain"))
|
|
{
|
|
m_code = EvaluateTrain(pTarget);
|
|
|
|
if (m_code == TRAIN_FOLLOWING && m_toggle_state != m_targetState)
|
|
{
|
|
DisableUse();
|
|
|
|
if (m_toggle_state == TS_AT_TOP)
|
|
GoDown();
|
|
else
|
|
GoUp();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (pTarget)
|
|
pTarget = pTarget->GetNext();
|
|
|
|
if (pTarget && m_train->m_ppath != pTarget && ShouldToggle(useType, m_targetState))
|
|
{
|
|
if (m_targetState == TS_AT_TOP)
|
|
m_targetState = TS_AT_BOTTOM;
|
|
else
|
|
m_targetState = TS_AT_TOP;
|
|
}
|
|
|
|
UpdateAutoTargets(m_targetState);
|
|
}
|
|
}
|
|
|
|
#define FGUNTARGET_START_ON 0x0001
|
|
|
|
class CGunTarget : public CBaseMonster
|
|
{
|
|
public:
|
|
void Spawn(void);
|
|
void Activate(void);
|
|
void EXPORT Next(void);
|
|
void EXPORT Start(void);
|
|
void EXPORT Wait(void);
|
|
void Stop(void);
|
|
|
|
public:
|
|
int BloodColor(void) { return DONT_BLEED; }
|
|
int Classify(void) { return CLASS_MACHINE; }
|
|
int TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType);
|
|
void Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
|
|
Vector BodyTarget(const Vector &posSrc) { return pev->origin; }
|
|
int ObjectCaps(void) { return CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
|
|
int Save(CSave &save);
|
|
int Restore(CRestore &restore);
|
|
|
|
public:
|
|
static TYPEDESCRIPTION m_SaveData[];
|
|
|
|
private:
|
|
BOOL m_on;
|
|
};
|
|
|
|
LINK_ENTITY_TO_CLASS(func_guntarget, CGunTarget);
|
|
|
|
TYPEDESCRIPTION CGunTarget::m_SaveData[] =
|
|
{
|
|
DEFINE_FIELD(CGunTarget, m_on, FIELD_BOOLEAN),
|
|
};
|
|
|
|
IMPLEMENT_SAVERESTORE(CGunTarget, CBaseMonster);
|
|
|
|
void CGunTarget::Spawn(void)
|
|
{
|
|
pev->solid = SOLID_BSP;
|
|
pev->movetype = MOVETYPE_PUSH;
|
|
|
|
UTIL_SetOrigin(pev, pev->origin);
|
|
SET_MODEL(ENT(pev), STRING(pev->model));
|
|
|
|
if (pev->speed == 0)
|
|
pev->speed = 100;
|
|
|
|
pev->takedamage = DAMAGE_NO;
|
|
pev->flags |= FL_MONSTER;
|
|
m_on = FALSE;
|
|
pev->max_health = pev->health;
|
|
|
|
if (pev->spawnflags & FGUNTARGET_START_ON)
|
|
{
|
|
SetThink(&CGunTarget::Start);
|
|
pev->nextthink = pev->ltime + 0.3;
|
|
}
|
|
}
|
|
|
|
void CGunTarget::Activate(void)
|
|
{
|
|
CBaseEntity *pTarg = GetNextTarget();
|
|
|
|
if (pTarg)
|
|
{
|
|
m_hTargetEnt = pTarg;
|
|
UTIL_SetOrigin(pev, pTarg->pev->origin - (pev->mins + pev->maxs) * 0.5);
|
|
}
|
|
}
|
|
|
|
void CGunTarget::Start(void)
|
|
{
|
|
Use(this, this, USE_ON, 0);
|
|
}
|
|
|
|
void CGunTarget::Next(void)
|
|
{
|
|
SetThink(NULL);
|
|
m_hTargetEnt = GetNextTarget();
|
|
CBaseEntity *pTarget = m_hTargetEnt;
|
|
|
|
if (!pTarget)
|
|
{
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
SetMoveDone(&CGunTarget::Wait);
|
|
LinearMove(pTarget->pev->origin - (pev->mins + pev->maxs) * 0.5, pev->speed);
|
|
}
|
|
|
|
void CGunTarget::Wait(void)
|
|
{
|
|
CBaseEntity *pTarget = m_hTargetEnt;
|
|
|
|
if (!pTarget)
|
|
{
|
|
Stop();
|
|
return;
|
|
}
|
|
|
|
if (pTarget->pev->message)
|
|
{
|
|
FireTargets(STRING(pTarget->pev->message), this, this, USE_TOGGLE, 0);
|
|
|
|
if (FBitSet(pTarget->pev->spawnflags, SF_CORNER_FIREONCE))
|
|
pTarget->pev->message = 0;
|
|
}
|
|
|
|
m_flWait = pTarget->GetDelay();
|
|
pev->target = pTarget->pev->target;
|
|
SetThink(&CGunTarget::Next);
|
|
|
|
if (m_flWait != 0)
|
|
pev->nextthink = pev->ltime + m_flWait;
|
|
else
|
|
Next();
|
|
}
|
|
|
|
void CGunTarget::Stop(void)
|
|
{
|
|
pev->velocity = g_vecZero;
|
|
pev->nextthink = 0;
|
|
pev->takedamage = DAMAGE_NO;
|
|
}
|
|
|
|
int CGunTarget::TakeDamage(entvars_t *pevInflictor, entvars_t *pevAttacker, float flDamage, int bitsDamageType)
|
|
{
|
|
if (pev->health > 0)
|
|
{
|
|
pev->health -= flDamage;
|
|
|
|
if (pev->health <= 0)
|
|
{
|
|
pev->health = 0;
|
|
Stop();
|
|
|
|
if (pev->message)
|
|
FireTargets(STRING(pev->message), this, this, USE_TOGGLE, 0);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CGunTarget::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
|
|
{
|
|
if (!ShouldToggle(useType, m_on))
|
|
return;
|
|
|
|
if (m_on)
|
|
{
|
|
Stop();
|
|
}
|
|
else
|
|
{
|
|
pev->takedamage = DAMAGE_AIM;
|
|
m_hTargetEnt = GetNextTarget();
|
|
|
|
if (m_hTargetEnt == 0)
|
|
return;
|
|
|
|
pev->health = pev->max_health;
|
|
Next();
|
|
}
|
|
} |