cs16-client-legacy/dlls/sound.cpp

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37 KiB
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/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#include "stdafx.h"
#include "cbase.h"
#include "weapons.h"
#include "player.h"
#include "talkmonster.h"
#include "gamerules.h"
#include <ctype.h>
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
static char *memfgets(byte *pMemFile, int fileSize, int &filePos, char *pBuffer, int bufferSize);
typedef struct dynpitchvol
{
int preset;
int pitchrun;
int pitchstart;
int spinup;
int spindown;
int volrun;
int volstart;
int fadein;
int fadeout;
int lfotype;
int lforate;
int lfomodpitch;
int lfomodvol;
int cspinup;
int cspincount;
int pitch;
int spinupsav;
int spindownsav;
int pitchfrac;
int vol;
int fadeinsav;
int fadeoutsav;
int volfrac;
int lfofrac;
int lfomult;
}
dynpitchvol_t;
#define CDPVPRESETMAX 27
dynpitchvol_t rgdpvpreset[CDPVPRESETMAX] =
{
{ 1, 255, 75, 95, 95, 10, 1, 50, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 2, 255, 85, 70, 88, 10, 1, 20, 88, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 3, 255, 100, 50, 75, 10, 1, 10, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 4, 100, 100, 0, 0, 10, 1, 90, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 5, 100, 100, 0, 0, 10, 1, 80, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 6, 100, 100, 0, 0, 10, 1, 50, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 7, 100, 100, 0, 0, 5, 1, 40, 50, 1, 50, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 8, 100, 100, 0, 0, 5, 1, 40, 50, 1, 150, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 9, 100, 100, 0, 0, 5, 1, 40, 50, 1, 750, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 10, 128, 100, 50, 75, 10, 1, 30, 40, 2, 8, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 11, 128, 100, 50, 75, 10, 1, 30, 40, 2, 25, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 12, 128, 100, 50, 75, 10, 1, 30, 40, 2, 70, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 13, 50, 50, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 14, 70, 70, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 15, 90, 90, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 16, 120, 120, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 17, 180, 180, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 18, 255, 255, 0, 0, 10, 1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 19, 200, 75, 90, 90, 10, 1, 50, 90, 2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 20, 255, 75, 97, 90, 10, 1, 50, 90, 1, 40, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 21, 100, 100, 0, 0, 10, 1, 30, 50, 3, 15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 22, 160, 160, 0, 0, 10, 1, 50, 50, 3, 500, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 23, 255, 75, 88, 0, 10, 1, 40, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 24, 200, 20, 95, 70, 10, 1, 70, 70, 3, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 25, 180, 100, 50, 60, 10, 1, 40, 60, 2, 90, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 26, 60, 60, 0, 0, 10, 1, 40, 70, 3, 80, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 27, 128, 90, 10, 10, 10, 1, 20, 40, 1, 5, 10, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
class CAmbientGeneric : public CBaseEntity
{
public:
void KeyValue(KeyValueData *pkvd);
void Spawn(void);
void Restart(void);
void Precache(void);
int Save(CSave &save);
int Restore(CRestore &restore);
int ObjectCaps(void) { return (CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION); }
public:
void EXPORT ToggleUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
void EXPORT RampThink(void);
void InitModulationParms(void);
public:
static TYPEDESCRIPTION m_SaveData[];
public:
float m_flAttenuation;
dynpitchvol_t m_dpv;
BOOL m_fActive;
BOOL m_fLooping;
};
LINK_ENTITY_TO_CLASS(ambient_generic, CAmbientGeneric);
TYPEDESCRIPTION CAmbientGeneric::m_SaveData[] =
{
DEFINE_FIELD(CAmbientGeneric, m_flAttenuation, FIELD_FLOAT),
DEFINE_FIELD(CAmbientGeneric, m_fActive, FIELD_BOOLEAN),
DEFINE_FIELD(CAmbientGeneric, m_fLooping, FIELD_BOOLEAN),
DEFINE_ARRAY(CAmbientGeneric, m_dpv, FIELD_CHARACTER, sizeof(dynpitchvol_t)),
};
IMPLEMENT_SAVERESTORE(CAmbientGeneric, CBaseEntity);
void CAmbientGeneric::Spawn(void)
{
if (FBitSet(pev->spawnflags, AMBIENT_SOUND_EVERYWHERE))
m_flAttenuation = ATTN_NONE;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_SMALLRADIUS))
m_flAttenuation = ATTN_IDLE;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_MEDIUMRADIUS))
m_flAttenuation = ATTN_STATIC;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_LARGERADIUS))
m_flAttenuation = ATTN_NORM;
else
m_flAttenuation = ATTN_STATIC;
char *szSoundFile = (char *)STRING(pev->message);
if (FStringNull(pev->message) || strlen(szSoundFile) < 1)
{
ALERT(at_error, "EMPTY AMBIENT AT: %f, %f, %f\n", pev->origin.x, pev->origin.y, pev->origin.z);
pev->nextthink = gpGlobals->time + 0.1;
SetThink(&CBaseEntity::SUB_Remove);
return;
}
pev->solid = SOLID_NOT;
pev->movetype = MOVETYPE_NONE;
SetThink(&CAmbientGeneric::RampThink);
pev->nextthink = 0;
SetUse(&CAmbientGeneric::ToggleUse);
m_fActive = FALSE;
if (FBitSet(pev->spawnflags, AMBIENT_SOUND_NOT_LOOPING))
m_fLooping = FALSE;
else
m_fLooping = TRUE;
Precache();
}
void CAmbientGeneric::Restart(void)
{
if (FBitSet(pev->spawnflags, AMBIENT_SOUND_EVERYWHERE))
m_flAttenuation = ATTN_NONE;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_SMALLRADIUS))
m_flAttenuation = ATTN_IDLE;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_MEDIUMRADIUS))
m_flAttenuation = ATTN_STATIC;
else if (FBitSet(pev->spawnflags, AMBIENT_SOUND_LARGERADIUS))
m_flAttenuation = ATTN_NORM;
else
m_flAttenuation = ATTN_STATIC;
char *szSoundFile = (char *)STRING(pev->message);
if (FStringNull(pev->message) || strlen(szSoundFile) < 1)
{
ALERT(at_error, "EMPTY AMBIENT AT: %f, %f, %f\n", pev->origin.x, pev->origin.y, pev->origin.z);
pev->nextthink = gpGlobals->time + 0.1;
SetThink(&CBaseEntity::SUB_Remove);
return;
}
pev->solid = SOLID_NOT;
pev->movetype = MOVETYPE_NONE;
SetThink(&CAmbientGeneric::RampThink);
pev->nextthink = 0;
SetUse(&CAmbientGeneric::ToggleUse);
m_fActive = FALSE;
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_STOP, 0);
InitModulationParms();
pev->nextthink = gpGlobals->time + 0.1;
if (!FBitSet(pev->spawnflags, AMBIENT_SOUND_NOT_LOOPING))
{
m_fLooping = TRUE;
m_fActive = TRUE;
}
else
m_fLooping = FALSE;
if (m_fActive)
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, (m_dpv.vol * 0.01), m_flAttenuation, 0, m_dpv.pitch);
}
void CAmbientGeneric::Precache(void)
{
char *szSoundFile = (char *)STRING(pev->message);
if (!FStringNull(pev->message) && strlen(szSoundFile) > 1)
{
if (*szSoundFile != '!')
PRECACHE_SOUND(szSoundFile);
}
InitModulationParms();
if (!FBitSet(pev->spawnflags, AMBIENT_SOUND_START_SILENT))
{
if (m_fLooping)
m_fActive = TRUE;
}
if (m_fActive)
{
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, (m_dpv.vol * 0.01), m_flAttenuation, SND_SPAWNING, m_dpv.pitch);
pev->nextthink = gpGlobals->time + 0.1;
}
}
void CAmbientGeneric::RampThink(void)
{
char *szSoundFile = (char *)STRING(pev->message);
int pitch = m_dpv.pitch;
int vol = m_dpv.vol;
int flags = 0;
int fChanged = 0;
int prev;
if (!m_dpv.spinup && !m_dpv.spindown && !m_dpv.fadein && !m_dpv.fadeout && !m_dpv.lfotype)
return;
if (m_dpv.spinup || m_dpv.spindown)
{
prev = m_dpv.pitchfrac >> 8;
if (m_dpv.spinup > 0)
m_dpv.pitchfrac += m_dpv.spinup;
else if (m_dpv.spindown > 0)
m_dpv.pitchfrac -= m_dpv.spindown;
pitch = m_dpv.pitchfrac >> 8;
if (pitch > m_dpv.pitchrun)
{
pitch = m_dpv.pitchrun;
m_dpv.spinup = 0;
}
if (pitch < m_dpv.pitchstart)
{
pitch = m_dpv.pitchstart;
m_dpv.spindown = 0;
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_STOP, 0);
return;
}
if (pitch > 255)
pitch = 255;
if (pitch < 1)
pitch = 1;
m_dpv.pitch = pitch;
fChanged |= (prev != pitch);
flags |= SND_CHANGE_PITCH;
}
if (m_dpv.fadein || m_dpv.fadeout)
{
prev = m_dpv.volfrac >> 8;
if (m_dpv.fadein > 0)
m_dpv.volfrac += m_dpv.fadein;
else if (m_dpv.fadeout > 0)
m_dpv.volfrac -= m_dpv.fadeout;
vol = m_dpv.volfrac >> 8;
if (vol > m_dpv.volrun)
{
vol = m_dpv.volrun;
m_dpv.fadein = 0;
}
if (vol < m_dpv.volstart)
{
vol = m_dpv.volstart;
m_dpv.fadeout = 0;
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_STOP, 0);
return;
}
if (vol > 100)
vol = 100;
if (vol < 1)
vol = 1;
m_dpv.vol = vol;
fChanged |= (prev != vol);
flags |= SND_CHANGE_VOL;
}
if (m_dpv.lfotype)
{
int pos;
if (m_dpv.lfofrac > 0x6FFFFFFF)
m_dpv.lfofrac = 0;
m_dpv.lfofrac += m_dpv.lforate;
pos = m_dpv.lfofrac >> 8;
if (m_dpv.lfofrac < 0)
{
m_dpv.lfofrac = 0;
m_dpv.lforate = abs(m_dpv.lforate);
pos = 0;
}
else if (pos > 255)
{
pos = 255;
m_dpv.lfofrac = (255 << 8);
m_dpv.lforate = -abs(m_dpv.lforate);
}
switch (m_dpv.lfotype)
{
case LFO_SQUARE:
{
if (pos < 128)
m_dpv.lfomult = 255;
else
m_dpv.lfomult = 0;
break;
}
case LFO_RANDOM:
{
if (pos == 255)
m_dpv.lfomult = RANDOM_LONG(0, 255);
break;
}
case LFO_TRIANGLE:
default: m_dpv.lfomult = pos; break;
}
if (m_dpv.lfomodpitch)
{
prev = pitch;
pitch += ((m_dpv.lfomult - 128) * m_dpv.lfomodpitch) / 100;
if (pitch > 255)
pitch = 255;
if (pitch < 1)
pitch = 1;
fChanged |= (prev != pitch);
flags |= SND_CHANGE_PITCH;
}
if (m_dpv.lfomodvol)
{
prev = vol;
vol += ((m_dpv.lfomult - 128) * m_dpv.lfomodvol) / 100;
if (vol > 100)
vol = 100;
if (vol < 0)
vol = 0;
fChanged |= (prev != vol);
flags |= SND_CHANGE_VOL;
}
}
if (flags && fChanged)
{
if (pitch == PITCH_NORM)
pitch = PITCH_NORM + 1;
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, (vol * 0.01), m_flAttenuation, flags, pitch);
}
pev->nextthink = gpGlobals->time + 0.2;
return;
}
void CAmbientGeneric::InitModulationParms(void)
{
m_dpv.volrun = (int)(pev->health * 10);
if (m_dpv.volrun > 100)
m_dpv.volrun = 100;
if (m_dpv.volrun < 0)
m_dpv.volrun = 0;
if (m_dpv.preset != 0 && m_dpv.preset <= CDPVPRESETMAX)
{
m_dpv = rgdpvpreset[m_dpv.preset - 1];
if (m_dpv.spindown > 0)
m_dpv.spindown = (101 - m_dpv.spindown) * 64;
if (m_dpv.spinup > 0)
m_dpv.spinup = (101 - m_dpv.spinup) * 64;
m_dpv.volstart *= 10;
m_dpv.volrun *= 10;
if (m_dpv.fadein > 0)
m_dpv.fadein = (101 - m_dpv.fadein) * 64;
if (m_dpv.fadeout > 0)
m_dpv.fadeout = (101 - m_dpv.fadeout) * 64;
m_dpv.lforate *= 256;
m_dpv.fadeinsav = m_dpv.fadein;
m_dpv.fadeoutsav = m_dpv.fadeout;
m_dpv.spinupsav = m_dpv.spinup;
m_dpv.spindownsav = m_dpv.spindown;
}
m_dpv.fadein = m_dpv.fadeinsav;
m_dpv.fadeout = 0;
if (m_dpv.fadein)
m_dpv.vol = m_dpv.volstart;
else
m_dpv.vol = m_dpv.volrun;
m_dpv.spinup = m_dpv.spinupsav;
m_dpv.spindown = 0;
if (m_dpv.spinup)
m_dpv.pitch = m_dpv.pitchstart;
else
m_dpv.pitch = m_dpv.pitchrun;
if (m_dpv.pitch == 0)
m_dpv.pitch = PITCH_NORM;
m_dpv.pitchfrac = m_dpv.pitch << 8;
m_dpv.volfrac = m_dpv.vol << 8;
m_dpv.lfofrac = 0;
m_dpv.lforate = abs(m_dpv.lforate);
m_dpv.cspincount = 1;
if (m_dpv.cspinup)
{
int pitchinc = (255 - m_dpv.pitchstart) / m_dpv.cspinup;
m_dpv.pitchrun = m_dpv.pitchstart + pitchinc;
if (m_dpv.pitchrun > 255)
m_dpv.pitchrun = 255;
}
if ((m_dpv.spinupsav || m_dpv.spindownsav || (m_dpv.lfotype && m_dpv.lfomodpitch)) && (m_dpv.pitch == PITCH_NORM))
m_dpv.pitch = PITCH_NORM + 1;
}
void CAmbientGeneric::ToggleUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
{
char *szSoundFile = (char *)STRING(pev->message);
if (useType != USE_TOGGLE)
{
if ((m_fActive && useType == USE_ON) || (!m_fActive && useType == USE_OFF))
return;
}
if (useType == USE_SET && m_fActive)
{
float fraction = value;
if (fraction > 1)
fraction = 1;
if (fraction < 0)
fraction = 0.01;
m_dpv.pitch = (int)(fraction * 255);
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_CHANGE_PITCH, m_dpv.pitch);
return;
}
if (m_fActive)
{
if (m_dpv.cspinup)
{
if (m_dpv.cspincount <= m_dpv.cspinup)
{
m_dpv.cspincount++;
int pitchinc = (255 - m_dpv.pitchstart) / m_dpv.cspinup;
m_dpv.spinup = m_dpv.spinupsav;
m_dpv.spindown = 0;
m_dpv.pitchrun = m_dpv.pitchstart + pitchinc * m_dpv.cspincount;
if (m_dpv.pitchrun > 255)
m_dpv.pitchrun = 255;
pev->nextthink = gpGlobals->time + 0.1;
}
}
else
{
m_fActive = FALSE;
pev->spawnflags |= AMBIENT_SOUND_START_SILENT;
if (m_dpv.spindownsav || m_dpv.fadeoutsav)
{
m_dpv.spindown = m_dpv.spindownsav;
m_dpv.spinup = 0;
m_dpv.fadeout = m_dpv.fadeoutsav;
m_dpv.fadein = 0;
pev->nextthink = gpGlobals->time + 0.1;
}
else
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_STOP, 0);
}
}
else
{
if (m_fLooping)
m_fActive = TRUE;
else
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, 0, 0, SND_STOP, 0);
InitModulationParms();
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, (m_dpv.vol * 0.01), m_flAttenuation, 0, m_dpv.pitch);
pev->nextthink = gpGlobals->time + 0.1;
}
}
void CAmbientGeneric::KeyValue(KeyValueData *pkvd)
{
if (FStrEq(pkvd->szKeyName, "preset"))
{
m_dpv.preset = atoi(pkvd->szValue);
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "pitch"))
{
m_dpv.pitchrun = atoi(pkvd->szValue);
pkvd->fHandled = TRUE;
if (m_dpv.pitchrun > 255)
m_dpv.pitchrun = 255;
if (m_dpv.pitchrun < 0)
m_dpv.pitchrun = 0;
}
else if (FStrEq(pkvd->szKeyName, "pitchstart"))
{
m_dpv.pitchstart = atoi(pkvd->szValue);
pkvd->fHandled = TRUE;
if (m_dpv.pitchstart > 255)
m_dpv.pitchstart = 255;
if (m_dpv.pitchstart < 0)
m_dpv.pitchstart = 0;
}
else if (FStrEq(pkvd->szKeyName, "spinup"))
{
m_dpv.spinup = atoi(pkvd->szValue);
if (m_dpv.spinup > 100)
m_dpv.spinup = 100;
if (m_dpv.spinup < 0)
m_dpv.spinup = 0;
if (m_dpv.spinup > 0)
m_dpv.spinup = (101 - m_dpv.spinup) * 64;
m_dpv.spinupsav = m_dpv.spinup;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "spindown"))
{
m_dpv.spindown = atoi(pkvd->szValue);
if (m_dpv.spindown > 100)
m_dpv.spindown = 100;
if (m_dpv.spindown < 0)
m_dpv.spindown = 0;
if (m_dpv.spindown > 0)
m_dpv.spindown = (101 - m_dpv.spindown) * 64;
m_dpv.spindownsav = m_dpv.spindown;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "volstart"))
{
m_dpv.volstart = atoi(pkvd->szValue);
if (m_dpv.volstart > 10)
m_dpv.volstart = 10;
if (m_dpv.volstart < 0)
m_dpv.volstart = 0;
m_dpv.volstart *= 10;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "fadein"))
{
m_dpv.fadein = atoi(pkvd->szValue);
if (m_dpv.fadein > 100)
m_dpv.fadein = 100;
if (m_dpv.fadein < 0)
m_dpv.fadein = 0;
if (m_dpv.fadein > 0)
m_dpv.fadein = (101 - m_dpv.fadein) * 64;
m_dpv.fadeinsav = m_dpv.fadein;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "fadeout"))
{
m_dpv.fadeout = atoi(pkvd->szValue);
if (m_dpv.fadeout > 100)
m_dpv.fadeout = 100;
if (m_dpv.fadeout < 0)
m_dpv.fadeout = 0;
if (m_dpv.fadeout > 0)
m_dpv.fadeout = (101 - m_dpv.fadeout) * 64;
m_dpv.fadeoutsav = m_dpv.fadeout;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "lfotype"))
{
m_dpv.lfotype = atoi(pkvd->szValue);
if (m_dpv.lfotype > 4)
m_dpv.lfotype = LFO_TRIANGLE;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "lforate"))
{
m_dpv.lforate = atoi(pkvd->szValue);
if (m_dpv.lforate > 1000)
m_dpv.lforate = 1000;
if (m_dpv.lforate < 0)
m_dpv.lforate = 0;
m_dpv.lforate *= 256;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "lfomodpitch"))
{
m_dpv.lfomodpitch = atoi(pkvd->szValue);
if (m_dpv.lfomodpitch > 100)
m_dpv.lfomodpitch = 100;
if (m_dpv.lfomodpitch < 0)
m_dpv.lfomodpitch = 0;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "lfomodvol"))
{
m_dpv.lfomodvol = atoi(pkvd->szValue);
if (m_dpv.lfomodvol > 100)
m_dpv.lfomodvol = 100;
if (m_dpv.lfomodvol < 0)
m_dpv.lfomodvol = 0;
pkvd->fHandled = TRUE;
}
else if (FStrEq(pkvd->szKeyName, "cspinup"))
{
m_dpv.cspinup = atoi(pkvd->szValue);
if (m_dpv.cspinup > 100)
m_dpv.cspinup = 100;
if (m_dpv.cspinup < 0)
m_dpv.cspinup = 0;
pkvd->fHandled = TRUE;
}
else
CBaseEntity::KeyValue(pkvd);
}
class CEnvSound : public CPointEntity
{
public:
void KeyValue(KeyValueData *pkvd);
void Spawn(void);
void Think(void);
int Save(CSave &save);
int Restore(CRestore &restore);
public:
static TYPEDESCRIPTION m_SaveData[];
public:
float m_flRadius;
float m_flRoomtype;
};
LINK_ENTITY_TO_CLASS(env_sound, CEnvSound);
TYPEDESCRIPTION CEnvSound::m_SaveData[] =
{
DEFINE_FIELD(CEnvSound, m_flRadius, FIELD_FLOAT),
DEFINE_FIELD(CEnvSound, m_flRoomtype, FIELD_FLOAT),
};
IMPLEMENT_SAVERESTORE(CEnvSound, CBaseEntity);
void CEnvSound::KeyValue(KeyValueData *pkvd)
{
if (FStrEq(pkvd->szKeyName, "radius"))
{
m_flRadius = atof(pkvd->szValue);
pkvd->fHandled = TRUE;
}
if (FStrEq(pkvd->szKeyName, "roomtype"))
{
m_flRoomtype = atof(pkvd->szValue);
pkvd->fHandled = TRUE;
}
}
BOOL FEnvSoundInRange(entvars_t *pev, entvars_t *pevTarget, float *pflRange)
{
CEnvSound *pSound = GetClassPtr((CEnvSound *)pev);
Vector vecSpot1 = pev->origin + pev->view_ofs;
Vector vecSpot2 = pevTarget->origin + pevTarget->view_ofs;
TraceResult tr;
UTIL_TraceLine(vecSpot1, vecSpot2, ignore_monsters, ENT(pev), &tr);
if ((tr.fInOpen && tr.fInWater) || tr.flFraction != 1)
return FALSE;
Vector vecRange = tr.vecEndPos - vecSpot1;
float flRange = vecRange.Length();
if (pSound->m_flRadius < flRange)
return FALSE;
if (pflRange)
*pflRange = flRange;
return TRUE;
}
void CEnvSound::Think(void)
{
edict_t *pentPlayer = FIND_CLIENT_IN_PVS(edict());
CBasePlayer *pPlayer = NULL;
if (FNullEnt(pentPlayer))
goto env_sound_Think_slow;
float flRange;
pPlayer = GetClassPtr((CBasePlayer *)VARS(pentPlayer));
if (!FNullEnt(pPlayer->m_pentSndLast) && (pPlayer->m_pentSndLast == ENT(pev)))
{
if (pPlayer->m_flSndRoomtype != 0 && pPlayer->m_flSndRange != 0)
{
if (FEnvSoundInRange(pev, VARS(pentPlayer), &flRange))
{
pPlayer->m_flSndRange = flRange;
goto env_sound_Think_fast;
}
else
{
pPlayer->m_flSndRange = 0;
pPlayer->m_flSndRoomtype = 0;
goto env_sound_Think_slow;
}
}
else
goto env_sound_Think_slow;
}
if (FEnvSoundInRange(pev, VARS(pentPlayer), &flRange))
{
if (flRange < pPlayer->m_flSndRange || pPlayer->m_flSndRange == 0)
{
pPlayer->m_pentSndLast = ENT(pev);
pPlayer->m_flSndRoomtype = m_flRoomtype;
pPlayer->m_flSndRange = flRange;
MESSAGE_BEGIN(MSG_ONE, SVC_ROOMTYPE, NULL, pentPlayer);
WRITE_SHORT((short)m_flRoomtype);
MESSAGE_END();
}
}
env_sound_Think_fast:
pev->nextthink = gpGlobals->time + 0.25;
return;
env_sound_Think_slow:
pev->nextthink = gpGlobals->time + 0.75;
return;
}
void CEnvSound::Spawn(void)
{
pev->nextthink = gpGlobals->time + RANDOM_FLOAT(0.0, 0.5);
}
#define CSENTENCE_LRU_MAX 32
typedef struct sentenceg
{
char szgroupname[CBSENTENCENAME_MAX];
int count;
unsigned char rgblru[CSENTENCE_LRU_MAX];
}
SENTENCEG;
#define CSENTENCEG_MAX 200
SENTENCEG rgsentenceg[CSENTENCEG_MAX];
int fSentencesInit = FALSE;
char gszallsentencenames[CVOXFILESENTENCEMAX][CBSENTENCENAME_MAX];
int gcallsentences = 0;
void USENTENCEG_InitLRU(unsigned char *plru, int count)
{
int i;
unsigned char temp;
if (!fSentencesInit)
return;
if (count > CSENTENCE_LRU_MAX)
count = CSENTENCE_LRU_MAX;
for (i = 0; i < count; i++)
plru[i] = (unsigned char)i;
for (i = 0; i < (count * 4); i++)
{
int j = RANDOM_LONG(0, count - 1);
int k = RANDOM_LONG(0, count - 1);
temp = plru[j];
plru[j] = plru[k];
plru[k] = temp;
}
}
int USENTENCEG_PickSequential(int isentenceg, char *szfound, int ipick, int freset)
{
if (!fSentencesInit)
return -1;
if (isentenceg < 0)
return -1;
char *szgroupname = rgsentenceg[isentenceg].szgroupname;
unsigned char count = rgsentenceg[isentenceg].count;
if (count == 0)
return -1;
if (ipick >= count)
ipick = count-1;
char sznum[8];
strcpy(szfound, "!");
strcat(szfound, szgroupname);
sprintf(sznum, "%d", ipick);
strcat(szfound, sznum);
if (ipick >= count)
{
if (freset)
return 0;
else
return count;
}
return ipick + 1;
}
int USENTENCEG_Pick(int isentenceg, char *szfound)
{
unsigned char ipick;
int ffound = FALSE;
if (!fSentencesInit)
return -1;
if (isentenceg < 0)
return -1;
char *szgroupname = rgsentenceg[isentenceg].szgroupname;
unsigned char count = rgsentenceg[isentenceg].count;
unsigned char *plru = rgsentenceg[isentenceg].rgblru;
while (!ffound)
{
for (unsigned char i = 0; i < count; i++)
{
if (plru[i] != 0xFF)
{
ipick = plru[i];
plru[i] = 0xFF;
ffound = TRUE;
break;
}
}
if (!ffound)
USENTENCEG_InitLRU(plru, count);
else
{
char sznum[8];
strcpy(szfound, "!");
strcat(szfound, szgroupname);
sprintf(sznum, "%d", ipick);
strcat(szfound, sznum);
return ipick;
}
}
return -1;
}
int SENTENCEG_GetIndex(const char *szgroupname)
{
if (!fSentencesInit || !szgroupname)
return -1;
int i = 0;
while (rgsentenceg[i].count)
{
if (!strcmp(szgroupname, rgsentenceg[i].szgroupname))
return i;
i++;
}
return -1;
}
int SENTENCEG_PlayRndI(edict_t *entity, int isentenceg, float volume, float attenuation, int flags, int pitch)
{
if (!fSentencesInit)
return -1;
char name[64];
name[0] = '\0';
int ipick = USENTENCEG_Pick(isentenceg, name);
if (ipick > 0 && *name)//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> name, <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *name <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> name.
EMIT_SOUND_DYN(entity, CHAN_VOICE, name, volume, attenuation, flags, pitch);
return ipick;
}
int SENTENCEG_PlayRndSz(edict_t *entity, const char *szgroupname, float volume, float attenuation, int flags, int pitch)
{
if (!fSentencesInit)
return -1;
char name[64];
name[0] = '\0';
int isentenceg = SENTENCEG_GetIndex(szgroupname);
if (isentenceg < 0)
{
ALERT(at_console, "No such sentence group %s\n", szgroupname);
return -1;
}
int ipick = USENTENCEG_Pick(isentenceg, name);
if (ipick >= 0 && name[0])
EMIT_SOUND_DYN(entity, CHAN_VOICE, name, volume, attenuation, flags, pitch);
return ipick;
}
int SENTENCEG_PlaySequentialSz(edict_t *entity, const char *szgroupname, float volume, float attenuation, int flags, int pitch, int ipick, int freset)
{
if (!fSentencesInit)
return -1;
char name[64];
name[0] = '\0';
int isentenceg = SENTENCEG_GetIndex(szgroupname);
if (isentenceg < 0)
return -1;
int ipicknext = USENTENCEG_PickSequential(isentenceg, name, ipick, freset);
if (ipicknext >= 0 && name[0])
EMIT_SOUND_DYN(entity, CHAN_VOICE, name, volume, attenuation, flags, pitch);
return ipicknext;
}
void SENTENCEG_Stop(edict_t *entity, int isentenceg, int ipick)
{
if (!fSentencesInit)
return;
if (isentenceg < 0 || ipick < 0)
return;
char buffer[64], sznum[8];
strcpy(buffer, "!");
strcat(buffer, rgsentenceg[isentenceg].szgroupname);
sprintf(sznum, "%d", ipick);
strcat(buffer, sznum);
STOP_SOUND(entity, CHAN_VOICE, buffer);
}
void SENTENCEG_Init(void)
{
int i, j;
if (fSentencesInit)
return;
memset(gszallsentencenames, 0, CVOXFILESENTENCEMAX * CBSENTENCENAME_MAX);
gcallsentences = 0;
memset(rgsentenceg, 0, CSENTENCEG_MAX * sizeof(SENTENCEG));
char buffer[512], szgroup[64];
memset(buffer, 0, 512);
memset(szgroup, 0, 64);
int isentencegs = -1;
int filePos = 0, fileSize;
byte *pMemFile = g_engfuncs.pfnLoadFileForMe("sound/sentences.txt", &fileSize);
if (!pMemFile)
return;
while (memfgets(pMemFile, fileSize, filePos, buffer, 511) != NULL)
{
i = 0;
while (buffer[i] && buffer[i] == ' ')
i++;
if (!buffer[i])
continue;
if (buffer[i] == '/' || !isalpha(buffer[i]))
continue;
j = i;
while (buffer[j] && buffer[j] != ' ')
j++;
if (!buffer[j])
continue;
if (gcallsentences > CVOXFILESENTENCEMAX)
{
ALERT(at_error, "Too many sentences in sentences.txt!\n");
break;
}
buffer[j] = '\0';
const char *pString = buffer + i;
if (strlen(pString) >= CBSENTENCENAME_MAX)
ALERT(at_warning, "Sentence %s longer than %d letters\n", pString, CBSENTENCENAME_MAX - 1);
strcpy(gszallsentencenames[gcallsentences++], pString);
j--;
if (j <= i)
continue;
if (!isdigit(buffer[j]))
continue;
while (j > i && isdigit(buffer[j]))
j--;
if (j <= i)
continue;
buffer[j + 1] = '\0';
if (strcmp(szgroup, &(buffer[i])))
{
isentencegs++;
if (isentencegs >= CSENTENCEG_MAX)
{
ALERT(at_error, "Too many sentence groups in sentences.txt!\n");
break;
}
strcpy(rgsentenceg[isentencegs].szgroupname, &(buffer[i]));
rgsentenceg[isentencegs].count = 1;
strcpy(szgroup, &(buffer[i]));
continue;
}
else
{
if (isentencegs >= 0)
rgsentenceg[isentencegs].count++;
}
}
g_engfuncs.pfnFreeFile(pMemFile);
fSentencesInit = TRUE;
i = 0;
while (rgsentenceg[i].count && i < CSENTENCEG_MAX)
{
USENTENCEG_InitLRU(&(rgsentenceg[i].rgblru[0]), rgsentenceg[i].count);
i++;
}
}
int SENTENCEG_Lookup(const char *sample, char *sentencenum)
{
for (int i = 0; i < gcallsentences; i++)
{
if (!stricmp(gszallsentencenames[i], sample + 1))
{
if (sentencenum)
{
char sznum[8];
strcpy(sentencenum, "!");
sprintf(sznum, "%d", i);
strcat(sentencenum, sznum);
}
return i;
}
}
return -1;
}
void EMIT_SOUND_DYN(edict_t *entity, int channel, const char *sample, float volume, float attenuation, int flags, int pitch)
{
if (sample && *sample == '!')
{
char name[32];
if (SENTENCEG_Lookup(sample, name) >= 0)
EMIT_SOUND_DYN2(entity, channel, name, volume, attenuation, flags, pitch);
else
ALERT(at_aiconsole, "Unable to find %s in sentences.txt\n", sample);
}
else
EMIT_SOUND_DYN2(entity, channel, sample, volume, attenuation, flags, pitch);
}
void EMIT_SOUND_SUIT(edict_t *entity, const char *sample)
{
int pitch = PITCH_NORM;
float fvol = CVAR_GET_FLOAT("suitvolume");
if (RANDOM_LONG(0, 1))
pitch = RANDOM_LONG(0, 6) + 98;
if (fvol > 0.05)
EMIT_SOUND_DYN(entity, CHAN_STATIC, sample, fvol, ATTN_NORM, 0, pitch);
}
void EMIT_GROUPID_SUIT(edict_t *entity, int isentenceg)
{
int pitch = PITCH_NORM;
float fvol = CVAR_GET_FLOAT("suitvolume");
if (RANDOM_LONG(0, 1))
pitch = RANDOM_LONG(0, 6) + 98;
if (fvol > 0.05)
SENTENCEG_PlayRndI(entity, isentenceg, fvol, ATTN_NORM, 0, pitch);
}
void EMIT_GROUPNAME_SUIT(edict_t *entity, const char *groupname)
{
int pitch = PITCH_NORM;
float fvol = CVAR_GET_FLOAT("suitvolume");
if (RANDOM_LONG(0, 1))
pitch = RANDOM_LONG(0, 6) + 98;
if (fvol > 0.05)
SENTENCEG_PlayRndSz(entity, groupname, fvol, ATTN_NORM, 0, pitch);
}
int fTextureTypeInit = FALSE;
#define CTEXTURESMAX 1024
int gcTextures = 0;
char grgszTextureName[CTEXTURESMAX][CBTEXTURENAMEMAX];
char grgchTextureType[CTEXTURESMAX];
static char *memfgets(byte *pMemFile, int fileSize, int &filePos, char *pBuffer, int bufferSize)
{
if (!pMemFile || !pBuffer)
return NULL;
if (filePos >= fileSize)
return NULL;
int i = filePos;
int last = fileSize;
if (last - filePos > (bufferSize - 1))
last = filePos + (bufferSize - 1);
int stop = 0;
while (i < last && !stop)
{
if (pMemFile[i] == '\n')
stop = 1;
i++;
}
if (i != filePos)
{
int size = i - filePos;
memcpy(pBuffer, pMemFile + filePos, sizeof(byte) * size);
if (size < bufferSize)
pBuffer[size] = '\0';
filePos = i;
return pBuffer;
}
return NULL;
}
void TEXTURETYPE_Init(void)
{
int i, j;
if (fTextureTypeInit)
return;
memset(&(grgszTextureName[0][0]), 0, CTEXTURESMAX * CBTEXTURENAMEMAX);
memset(grgchTextureType, 0, CTEXTURESMAX);
char buffer[512];
gcTextures = 0;
memset(buffer, 0, 512);
int fileSize = 0, filePos = 0;
byte *pMemFile = g_engfuncs.pfnLoadFileForMe("sound/materials.txt", &fileSize);
if (!pMemFile)
return;
while (memfgets(pMemFile, fileSize, filePos, buffer, 511) != NULL && (gcTextures < CTEXTURESMAX))
{
i = 0;
while (buffer[i] && isspace(buffer[i]))
i++;
if (!buffer[i])
continue;
if (buffer[i] == '/' || !isalpha(buffer[i]))
continue;
grgchTextureType[gcTextures] = toupper(buffer[i++]);
while (buffer[i] && isspace(buffer[i]))
i++;
if (!buffer[i])
continue;
j = i;
while (buffer[j] && !isspace(buffer[j]))
j++;
if (!buffer[j])
continue;
j = min (j, CBTEXTURENAMEMAX - 1 + i);
buffer[j] = '\0';
strcpy(&(grgszTextureName[gcTextures++][0]), &(buffer[i]));
}
g_engfuncs.pfnFreeFile(pMemFile);
fTextureTypeInit = TRUE;
}
char TEXTURETYPE_Find(char *name)
{
for (int i = 0; i < gcTextures; i++)
{
if (!strnicmp(name, &(grgszTextureName[i][0]), CBTEXTURENAMEMAX - 1))
return (grgchTextureType[i]);
}
return CHAR_TEX_CONCRETE;
}
float TEXTURETYPE_PlaySound(TraceResult *ptr, Vector vecSrc, Vector vecEnd, int iBulletType)
{
char *rgsz[4];
float fvol, fvolbar;
const char *pTextureName;
int cnt;
float fattn = ATTN_NORM;
if (!g_pGameRules->PlayTextureSounds())
return 0;
CBaseEntity *pEntity = CBaseEntity::Instance(ptr->pHit);
char chTextureType = 0;
if (pEntity && pEntity->Classify() != CLASS_NONE && pEntity->Classify() != CLASS_MACHINE)
{
chTextureType = CHAR_TEX_FLESH;
}
else
{
float rgfl1[3], rgfl2[3];
vecSrc.CopyToArray(rgfl1);
vecEnd.CopyToArray(rgfl2);
if (pEntity)
pTextureName = TRACE_TEXTURE(ENT(pEntity->pev), rgfl1, rgfl2);
else
pTextureName = TRACE_TEXTURE(ENT(0), rgfl1, rgfl2);
if (pTextureName)
{
if (*pTextureName == '-' || *pTextureName == '+')
pTextureName += 2;
if (*pTextureName == '{' || *pTextureName == '!' || *pTextureName == '~' || *pTextureName == ' ')
pTextureName++;
char szbuffer[64];
strcpy(szbuffer, pTextureName);
szbuffer[CBTEXTURENAMEMAX - 1] = '\0';
chTextureType = TEXTURETYPE_Find(szbuffer);
}
}
switch (chTextureType)
{
default:
case CHAR_TEX_CONCRETE:
{
fvol = 0.9;
fvolbar = 0.6;
rgsz[0] = "player/pl_step1.wav";
rgsz[1] = "player/pl_step2.wav";
cnt = 2;
break;
}
case CHAR_TEX_METAL:
{
fvol = 0.9;
fvolbar = 0.3;
rgsz[0] = "player/pl_metal1.wav";
rgsz[1] = "player/pl_metal2.wav";
cnt = 2;
break;
}
case CHAR_TEX_DIRT:
{
fvol = 0.9;
fvolbar = 0.1;
rgsz[0] = "player/pl_dirt1.wav";
rgsz[1] = "player/pl_dirt2.wav";
rgsz[2] = "player/pl_dirt3.wav";
cnt = 3;
break;
}
case CHAR_TEX_VENT:
{
fvol = 0.5;
fvolbar = 0.3;
rgsz[0] = "player/pl_duct1.wav";
rgsz[1] = "player/pl_duct1.wav";
cnt = 2;
break;
}
case CHAR_TEX_GRATE:
{
fvol = 0.9;
fvolbar = 0.5;
rgsz[0] = "player/pl_grate1.wav";
rgsz[1] = "player/pl_grate4.wav";
cnt = 2;
break;
}
case CHAR_TEX_TILE:
{
fvol = 0.8;
fvolbar = 0.2;
rgsz[0] = "player/pl_tile1.wav";
rgsz[1] = "player/pl_tile3.wav";
rgsz[2] = "player/pl_tile2.wav";
rgsz[3] = "player/pl_tile4.wav";
cnt = 4;
break;
}
case CHAR_TEX_SLOSH:
{
fvol = 0.9;
fvolbar = 0;
rgsz[0] = "player/pl_slosh1.wav";
rgsz[1] = "player/pl_slosh3.wav";
rgsz[2] = "player/pl_slosh2.wav";
rgsz[3] = "player/pl_slosh4.wav";
cnt = 4;
break;
}
case CHAR_TEX_SNOW:
{
fvol = 0.7;
fvolbar = 0.4;
rgsz[0] = "debris/pl_snow1.wav";
rgsz[1] = "debris/pl_snow2.wav";
rgsz[2] = "debris/pl_snow3.wav";
rgsz[3] = "debris/pl_snow4.wav";
cnt = 4;
break;
}
case CHAR_TEX_WOOD:
{
fvol = 0.9;
fvolbar = 0.2;
rgsz[0] = "debris/wood1.wav";
rgsz[1] = "debris/wood2.wav";
rgsz[2] = "debris/wood3.wav";
cnt = 3;
break;
}
case CHAR_TEX_GLASS:
case CHAR_TEX_COMPUTER:
{
fvol = 0.8;
fvolbar = 0.2;
rgsz[0] = "debris/glass1.wav";
rgsz[1] = "debris/glass2.wav";
rgsz[2] = "debris/glass3.wav";
cnt = 3;
break;
}
case CHAR_TEX_FLESH:
{
if (iBulletType == BULLET_PLAYER_CROWBAR)
return 0;
fvol = 1.0;fvolbar = 0.2;
rgsz[0] = "weapons/bullet_hit1.wav";
rgsz[1] = "weapons/bullet_hit2.wav";
fattn = 1.0;
cnt = 2;
break;
}
}
if (pEntity && FClassnameIs(pEntity->pev, "func_breakable"))
{
fvol /= 1.5;
fvolbar /= 2;
}
else if (chTextureType == CHAR_TEX_COMPUTER)
{
if (ptr->flFraction != 1 && RANDOM_LONG(0, 1))
{
UTIL_Sparks(ptr->vecEndPos);
float flVolume = RANDOM_FLOAT(0.7, 1);
switch (RANDOM_LONG(0, 1))
{
case 0: UTIL_EmitAmbientSound(ENT(0), ptr->vecEndPos, "buttons/spark5.wav", flVolume, ATTN_NORM, 0, 100); break;
case 1: UTIL_EmitAmbientSound(ENT(0), ptr->vecEndPos, "buttons/spark6.wav", flVolume, ATTN_NORM, 0, 100); break;
}
}
}
UTIL_EmitAmbientSound(ENT(0), ptr->vecEndPos, rgsz[RANDOM_LONG(0, cnt - 1)], fvol, fattn, 0, 96 + RANDOM_LONG(0, 0xF));
return fvolbar;
}
class CSpeaker : public CBaseEntity
{
public:
void KeyValue(KeyValueData *pkvd);
void Spawn(void);
void Precache(void);
int Save(CSave &save);
int Restore(CRestore &restore);
int ObjectCaps(void) { return (CBaseEntity::ObjectCaps() & ~FCAP_ACROSS_TRANSITION); }
public:
void EXPORT ToggleUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value);
void EXPORT SpeakerThink(void);
public:
static TYPEDESCRIPTION m_SaveData[];
public:
int m_preset;
};
LINK_ENTITY_TO_CLASS(speaker, CSpeaker);
TYPEDESCRIPTION CSpeaker::m_SaveData[] =
{
DEFINE_FIELD(CSpeaker, m_preset, FIELD_INTEGER),
};
IMPLEMENT_SAVERESTORE(CSpeaker, CBaseEntity);
void CSpeaker::Spawn(void)
{
char *szSoundFile = (char *)STRING(pev->message);
if (!m_preset && (FStringNull(pev->message) || strlen(szSoundFile) < 1))
{
ALERT(at_error, "SPEAKER with no Level/Sentence! at: %f, %f, %f\n", pev->origin.x, pev->origin.y, pev->origin.z);
pev->nextthink = gpGlobals->time + 0.1;
SetThink(&CBaseEntity::SUB_Remove);
return;
}
pev->solid = SOLID_NOT;
pev->movetype = MOVETYPE_NONE;
SetThink(&CSpeaker::SpeakerThink);
pev->nextthink = 0;
SetUse(&CSpeaker::ToggleUse);
Precache();
}
#define ANNOUNCE_MINUTES_MIN 0.25
#define ANNOUNCE_MINUTES_MAX 2.25
void CSpeaker::Precache(void)
{
if (!FBitSet(pev->spawnflags, SPEAKER_START_SILENT))
pev->nextthink = gpGlobals->time + RANDOM_FLOAT(5, 15);
}
void CSpeaker::SpeakerThink(void)
{
char *szSoundFile = NULL;
float flvolume = pev->health * 0.1;
float flattenuation = 0.3;
int flags = 0;
int pitch = 100;
if (gpGlobals->time <= CTalkMonster::g_talkWaitTime)
{
pev->nextthink = CTalkMonster::g_talkWaitTime + RANDOM_FLOAT(5, 10);
return;
}
if (m_preset)
{
switch (m_preset)
{
case 1: szSoundFile = "C1A0_"; break;
case 2: szSoundFile = "C1A1_"; break;
case 3: szSoundFile = "C1A2_"; break;
case 4: szSoundFile = "C1A3_"; break;
case 5: szSoundFile = "C1A4_"; break;
case 6: szSoundFile = "C2A1_"; break;
case 7: szSoundFile = "C2A2_"; break;
case 8: szSoundFile = "C2A3_"; break;
case 9: szSoundFile = "C2A4_"; break;
case 10: szSoundFile = "C2A5_"; break;
case 11: szSoundFile = "C3A1_"; break;
case 12: szSoundFile = "C3A2_"; break;
}
}
else
szSoundFile = (char *)STRING(pev->message);
if (szSoundFile[0] == '!')
{
UTIL_EmitAmbientSound(ENT(pev), pev->origin, szSoundFile, flvolume, flattenuation, flags, pitch);
pev->nextthink = 0;
}
else
{
if (SENTENCEG_PlayRndSz(ENT(pev), szSoundFile, flvolume, flattenuation, flags, pitch) < 0)
ALERT(at_console, "Level Design Error!\nSPEAKER has bad sentence group name: %s\n", szSoundFile);
pev->nextthink = gpGlobals->time + RANDOM_FLOAT(ANNOUNCE_MINUTES_MIN * 60, ANNOUNCE_MINUTES_MAX * 60);
CTalkMonster::g_talkWaitTime = gpGlobals->time + 5;
}
return;
}
void CSpeaker::ToggleUse(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
{
int fActive = (pev->nextthink > 0);
if (useType != USE_TOGGLE)
{
if ((fActive && useType == USE_ON) || (!fActive && useType == USE_OFF))
return;
}
if (useType == USE_ON)
{
pev->nextthink = gpGlobals->time + 0.1;
return;
}
if (useType == USE_OFF)
{
pev->nextthink = 0;
return;
}
if (fActive)
pev->nextthink = 0;
else
pev->nextthink = gpGlobals->time + 0.1;
}
void CSpeaker::KeyValue(KeyValueData *pkvd)
{
if (FStrEq(pkvd->szKeyName, "preset"))
{
m_preset = atoi(pkvd->szValue);
pkvd->fHandled = TRUE;
}
else
CBaseEntity::KeyValue(pkvd);
}