cs16-client-legacy/dlls/multiplay_gamerules.cpp

3620 lines
76 KiB
C++

/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#include "stdafx.h"
#include "cbase.h"
#include "player.h"
#include "weapons.h"
#include "gamerules.h"
#include "skill.h"
#include "game.h"
#include "items.h"
#include "hltv.h"
#include "client.h"
#include "hostage.h"
#include "mapinfo.h"
#include "shake.h"
#include "trains.h"
#include "vehicle.h"
#include <ctype.h>
#ifndef min
#define min(a,b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
#define max(a,b) (((a) > (b)) ? (a) : (b))
#endif
#include <stdint.h>
extern DLL_GLOBAL CHalfLifeMultiplay *g_pGameRules;
extern DLL_GLOBAL BOOL g_fGameOver;
extern float g_flTimeLimit;
extern float g_flResetTime;
extern void ClearBodyQue(void);
extern int CountTeamPlayers(int team);
extern int gmsgDeathMsg;
extern int gmsgScoreInfo;
extern int gmsgMOTD;
extern int gmsgServerName;
extern int gmsgSendAudio;
extern int gmsgBombPickup;
extern int gmsgTeamScore;
extern int gmsgForceCam;
extern int gmsgRadar;
extern int gmsgLocation;
extern int gmsgSayText;
extern int gmsgGameMode;
extern int gmsgAllowSpec;
extern int gmsgShowTimer;
extern int gmsgHLTV;
extern unsigned short m_usResetDecals;
extern float g_flWeaponCheat;
extern int gmsgViewMode;
extern int gmsgCheckModels;
extern int gmsgTeamInfo;
#define ITEM_RESPAWN_TIME 30
#define WEAPON_RESPAWN_TIME 20
#define AMMO_RESPAWN_TIME 20
class CCStrikeGameMgrHelper : public IVoiceGameMgrHelper
{
public:
virtual bool CanPlayerHearPlayer(CBasePlayer *pListener, CBasePlayer *pTalker)
{
if (pListener->m_iTeam != pTalker->m_iTeam)
return false;
BOOL pListenerAlive = pListener->IsAlive();
BOOL pTalkerAlive = pTalker->IsAlive();
if (pListener->IsObserver())
return true;
if (pListenerAlive)
{
if (!pTalkerAlive)
return false;
}
else
{
if (pTalkerAlive)
return true;
}
return pListenerAlive == pTalkerAlive;
}
};
CCStrikeGameMgrHelper g_GameMgrHelper;
void Broadcast(const char *sentence)
{
char text[256];
if (!sentence)
return;
strcpy(text, "%!MRAD_");
strcat(text, UTIL_VarArgs("%s", sentence));
MESSAGE_BEGIN(MSG_BROADCAST, gmsgSendAudio);
WRITE_BYTE(0);
WRITE_STRING(text);
WRITE_SHORT(100);
MESSAGE_END();
}
char *GetTeam(int teamNo)
{
switch (teamNo)
{
case TEAM_TERRORIST: return "TERRORIST";
case TEAM_CT: return "CT";
case TEAM_SPECTATOR: return "SPECTATOR";
}
return "";
}
void EndRoundMessage(const char *sentence, int event)
{
char *team = NULL;
bool teamTriggered = true;
UTIL_ClientPrintAll(HUD_PRINTCENTER, sentence);
switch (event)
{
case Target_Bombed:
case VIP_Assassinated:
case Terrorists_Escaped:
case Terrorists_Win:
case Hostages_Not_Rescued:
case VIP_Not_Escaped: team = GetTeam(TEAM_TERRORIST); break;
case VIP_Escaped:
case CTs_PreventEscape:
case Escaping_Terrorists_Neutralized:
case Bomb_Defused:
case CTs_Win:
case All_Hostages_Rescued:
case Target_Saved:
case Terrorists_Not_Escaped: team = GetTeam(TEAM_CT); break;
default: teamTriggered = false; break;
}
if (g_pGameRules)
{
if (teamTriggered == true)
UTIL_LogPrintf("Team \"%s\" triggered \"%s\" (CT \"%i\") (T \"%i\")\n", team, &sentence[1], g_pGameRules->m_iNumCTWins, g_pGameRules->m_iNumTerroristWins);
else
UTIL_LogPrintf("World triggered \"%s\" (CT \"%i\") (T \"%i\")\n", &sentence[1], g_pGameRules->m_iNumCTWins, g_pGameRules->m_iNumTerroristWins);
}
UTIL_LogPrintf("World triggered \"Round_End\"\n");
if (g_pGameRules->ShouldRestart())
{
SERVER_COMMAND("quit\n");
SERVER_EXECUTE();
/*I know, that this is a strange way to make full restart, but I can't find right way */
}
}
void ReadMultiplayCvars(CHalfLifeMultiplay *mp);
cvar_t *sv_clienttrace;
CHalfLifeMultiplay *g_pMPGameRules;
CHalfLifeMultiplay::CHalfLifeMultiplay(void)
{
int i;
m_VoiceGameMgr.Init(&g_GameMgrHelper, gpGlobals->maxClients);
RefreshSkillData();
m_flIntermissionStartTime = 0;
m_flIntermissionEndTime = 0;
m_fTeamCount = 0;
m_iAccountTerrorist = m_iAccountCT = 0;
m_iHostagesRescued = 0;
m_iRoundWinStatus = 0;
m_iNumTerroristWins = m_iNumCTWins = 0;
m_pVIP = NULL;
m_iNumTerrorist = m_iNumCT = 0;
m_iNumSpawnableTerrorist = m_iNumSpawnableCT = 0;
m_bMapHasCameras = 2;
g_fGameOver = FALSE;
m_iLoserBonus = 1400;
m_iNumConsecutiveCTLoses = 0;
m_iNumConsecutiveTerroristLoses = 0;
m_iC4Guy = 0;
m_bBombDefused = false;
m_bTargetBombed = false;
m_bFreezePeriod = TRUE;
m_bLevelInitialized = false;
m_tmNextPeriodicThink = 0;
m_bFirstConnected = false;
m_bCompleteReset = false;
m_flRequiredEscapeRatio = 0.5;
m_iNumEscapers = 0;
m_bTCantBuy = m_bCTCantBuy = false;
m_flBombRadius = 500;
m_iTotalGunCount = 0;
m_iTotalGrenadeCount = 0;
m_iTotalArmourCount = 0;
m_iConsecutiveVIP = 0;
m_iUnBalancedRounds = 0;
m_iNumEscapeRounds = 0;
m_bRoundTerminating = false;
g_iHostageNumber = 0;
m_bBombDropped = FALSE;
m_iMaxRounds = (int)CVAR_GET_FLOAT("mp_maxrounds");
if (m_iMaxRounds < 0)
{
m_iMaxRounds = 0;
CVAR_SET_FLOAT("mp_maxrounds", 0);
}
m_iTotalRoundsPlayed = 0;
m_iMaxRoundsWon = (int)CVAR_GET_FLOAT("mp_winlimit");
if (m_iMaxRoundsWon < 0)
{
m_iMaxRoundsWon = 0;
CVAR_SET_FLOAT("mp_winlimit", 0);
}
for (i = 0; i < MAX_MAPS; i++)
m_iMapVotes[i] = 0;
m_iLastPick = 1;
m_bMapHasEscapeZone = false;
m_iMapHasVIPSafetyZone = 0;
m_bMapHasBombZone = false;
m_bMapHasRescueZone = false;
m_iStoredSpectValue = allow_spectators.value;
for (i = 0; i < MAX_VIPQUEUES; i++)
VIPQueue[i] = NULL;
CVAR_SET_FLOAT("cl_himodels", 0);
ReadMultiplayCvars(this);
m_iIntroRoundTime += 2;
m_iRoundTimeSecs = m_iIntroRoundTime;
m_bInCareerGame = false;
m_fMaxIdlePeriod = m_iRoundTime * 2;
if (IS_DEDICATED_SERVER())
{
CVAR_SET_FLOAT("pausable", 0);
}
else
{
if (IsCareer())
{
}
else
{
CVAR_SET_FLOAT("pausable", 0);
const char *lservercfgfile = CVAR_GET_STRING("lservercfgfile");
if (lservercfgfile && *lservercfgfile)
{
char szCommand[256];
ALERT(at_console, "Executing listen server config file\n");
sprintf(szCommand, "exec %s\n", lservercfgfile);
SERVER_COMMAND(szCommand);
}
}
}
static bool installedCommands = false;
if (installedCommands == false)
{
g_engfuncs.pfnAddServerCommand("perf_test", loopPerformance);
installedCommands = true;
}
m_fIntroRoundCount = m_fRoundCount = 0;
m_bSkipSpawn = m_bInCareerGame;
m_fCareerRoundMenuTime = 0;
m_fCareerMatchMenuTime = 0;
m_iCareerMatchWins = 0;
m_iRoundWinDifference = CVAR_GET_FLOAT("mp_windifference");
if (m_iRoundWinDifference < 1)
{
m_iRoundWinDifference = 1;
CVAR_SET_FLOAT("mp_windifference", 1);
}
sv_clienttrace = CVAR_GET_POINTER("sv_clienttrace");
g_pMPGameRules = this;
m_bShouldRestart = FALSE;
}
void ReadMultiplayCvars(CHalfLifeMultiplay *mp)
{
mp->m_iRoundTime = (int)(CVAR_GET_FLOAT("mp_roundtime") * 60);
mp->m_iC4Timer = (int)CVAR_GET_FLOAT("mp_c4timer");
mp->m_iIntroRoundTime = (int)CVAR_GET_FLOAT("mp_freezetime");
mp->m_iLimitTeams = (int)CVAR_GET_FLOAT("mp_limitteams");
if (mp->m_iRoundTime > 540)
{
CVAR_SET_FLOAT("mp_roundtime", 9);
mp->m_iRoundTime = 540;
}
else if (mp->m_iRoundTime < 60)
{
CVAR_SET_FLOAT("mp_roundtime", 1);
mp->m_iRoundTime = 60;
}
if (mp->m_iIntroRoundTime > 60)
{
CVAR_SET_FLOAT("mp_freezetime", 60);
mp->m_iIntroRoundTime = 60;
}
else if (mp->m_iIntroRoundTime < 0)
{
CVAR_SET_FLOAT("mp_freezetime", 0);
mp->m_iIntroRoundTime = 0;
}
if (mp->m_iC4Timer > 90)
{
CVAR_SET_FLOAT("mp_c4timer", 90);
mp->m_iC4Timer = 90;
}
else if (mp->m_iC4Timer < 10)
{
CVAR_SET_FLOAT("mp_c4timer", 10);
mp->m_iC4Timer = 10;
}
if (mp->m_iLimitTeams > 20)
{
CVAR_SET_FLOAT("mp_limitteams", 20);
mp->m_iLimitTeams = 20;
}
else if (mp->m_iLimitTeams <= 0)
{
CVAR_SET_FLOAT("mp_limitteams", 0);
mp->m_iLimitTeams = 20;
}
}
void CHalfLifeMultiplay::RefreshSkillData(void)
{
CGameRules::RefreshSkillData();
gSkillData.agruntHealth = 12;
gSkillData.apacheHealth = 12;
gSkillData.bullsquidDmgWhip = 30;
gSkillData.agruntDmgPunch = 40;
gSkillData.barneyHealth = 100;
gSkillData.bigmommaHealthFactor = 20;
gSkillData.bigmommaDmgSlash = 20;
gSkillData.bigmommaDmgBlast = 120;
}
void CHalfLifeMultiplay::RemoveGuns(void)
{
CBaseEntity *toremove = NULL;
while ((toremove = UTIL_FindEntityByClassname(toremove, "weaponbox")) != NULL)
((CWeaponBox *)toremove)->Kill();
toremove = NULL;
while ((toremove = UTIL_FindEntityByClassname(toremove, "weapon_shield")) != NULL)
{
toremove->SetThink(&CBaseEntity::SUB_Remove);
toremove->SetTouch(NULL);
toremove->pev->nextthink = gpGlobals->time + 0.1;
}
}
void CHalfLifeMultiplay::CleanUpMap(void)
{
CBaseEntity *torestart;
CBaseEntity *toremove;
int icount;
torestart = UTIL_FindEntityByClassname(NULL, "cycler_sprite");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "cycler_sprite");
}
torestart = UTIL_FindEntityByClassname(NULL, "light");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "light");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_breakable");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_breakable");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_door");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_door");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_water");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_water");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_door_rotating");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_door_rotating");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_tracktrain");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_tracktrain");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_vehicle");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_vehicle");
}
torestart = UTIL_FindEntityByClassname(NULL, "func_train");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "func_train");
}
torestart = UTIL_FindEntityByClassname(NULL, "armoury_entity");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "armoury_entity");
}
torestart = UTIL_FindEntityByClassname(NULL, "ambient_generic");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "ambient_generic");
}
torestart = UTIL_FindEntityByClassname(NULL, "env_sprite");
while (torestart)
{
torestart->Restart();
torestart = UTIL_FindEntityByClassname(torestart, "env_sprite");
}
icount = 0;
toremove = UTIL_FindEntityByClassname(NULL, "grenade");
while (toremove && icount < 20)
{
UTIL_Remove(toremove);
toremove = UTIL_FindEntityByClassname(toremove, "grenade");
icount++;
}
toremove = UTIL_FindEntityByClassname(NULL, "item_thighpack");
while (toremove)
{
UTIL_Remove(toremove);
toremove = UTIL_FindEntityByClassname(toremove, "item_thighpack");
}
RemoveGuns();
PLAYBACK_EVENT(FEV_GLOBAL | FEV_RELIABLE, 0, m_usResetDecals);
}
void CHalfLifeMultiplay::GiveC4(void)
{
if (++m_iC4Guy > m_iNumTerrorist)
m_iC4Guy = 1;
int nums = 0;
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (!pEntity->IsPlayer())
continue;
if (pEntity->pev->flags == FL_DORMANT)
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pPlayer->pev->deadflag != DEAD_NO || pPlayer->m_iTeam != TEAM_TERRORIST)
continue;
if (++nums == m_iC4Guy)
{
pPlayer->m_bHasC4 = true;
pPlayer->GiveNamedItem("weapon_c4");
pPlayer->SetBombIcon(FALSE);
pPlayer->pev->body = 1;
pPlayer->m_flDisplayHistory |= DHF_BOMB_RETRIEVED;
pPlayer->HintMessage("#Hint_you_have_the_bomb", FALSE, TRUE);
UTIL_LogPrintf("\"%s<%i><%s><TERRORIST>\" triggered \"Spawned_With_The_Bomb\"\n", STRING(pPlayer->pev->netname), GETPLAYERUSERID(pPlayer->edict()), GETPLAYERAUTHID(pPlayer->edict()));
}
}
CBasePlayer *pPlayer = NULL;
while ((pPlayer = (CBasePlayer *)UTIL_FindEntityByClassname(pPlayer, "player")) != NULL)
{
if (FNullEnt(pPlayer->edict()))
break;
if (pPlayer->m_iTeam != TEAM_CT && pPlayer->IsBombGuy())
return;
}
m_iC4Guy = 0;
pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (!pEntity->IsPlayer())
continue;
if (pEntity->pev->flags == FL_DORMANT)
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pPlayer->pev->deadflag != DEAD_NO || pPlayer->m_iTeam != TEAM_TERRORIST)
continue;
pPlayer->m_bHasC4 = true;
pPlayer->GiveNamedItem("weapon_c4");
pPlayer->SetBombIcon(FALSE);
pPlayer->pev->body = 1;
pPlayer->m_flDisplayHistory |= DHF_BOMB_RETRIEVED;
pPlayer->HintMessage("#Hint_you_have_the_bomb", FALSE, TRUE);
UTIL_LogPrintf("\"%s<%i><%s><TERRORIST>\" triggered \"Spawned_With_The_Bomb\"\n", STRING(pPlayer->pev->netname), GETPLAYERUSERID(pPlayer->edict()), GETPLAYERAUTHID(pPlayer->edict()));
g_pGameRules->m_bBombDropped = false;
break;
}
}
void CHalfLifeMultiplay::TerminateRound(float tmDelay, int iWinStatus)
{
g_pGameRules->m_iRoundWinStatus = iWinStatus;
g_pGameRules->m_bRoundTerminating = true;
g_pGameRules->m_fTeamCount = gpGlobals->time + tmDelay;
}
void CHalfLifeMultiplay::QueueCareerRoundEndMenu(float tmDelay, int iWinStatus)
{
}
void CHalfLifeMultiplay::CheckWinConditions(void)
{
if (m_bFirstConnected && m_iRoundWinStatus)
return;
int NumDeadCT, NumDeadTerrorist, NumAliveTerrorist, NumAliveCT;
BOOL bNeededPlayers = FALSE;
InitializePlayerCounts(NumAliveTerrorist, NumAliveCT, NumDeadTerrorist, NumDeadCT);
if (NeededPlayersCheck(bNeededPlayers))
return;
if (VIPRoundEndCheck(bNeededPlayers))
return;
if (PrisonRoundEndCheck(NumAliveTerrorist, NumAliveCT, NumDeadTerrorist, NumDeadCT, bNeededPlayers))
return;
if (BombRoundEndCheck(bNeededPlayers))
return;
if (TeamExterminationCheck(NumAliveTerrorist, NumAliveCT, NumDeadTerrorist, NumDeadCT, bNeededPlayers))
return;
if (HostageRescueRoundEndCheck(bNeededPlayers))
return;
}
void CHalfLifeMultiplay::InitializePlayerCounts(int &NumAliveTerrorist, int &NumAliveCT, int &NumDeadTerrorist, int &NumDeadCT)
{
NumAliveTerrorist = NumAliveCT = NumDeadCT = NumDeadTerrorist = 0;
m_iNumTerrorist = m_iNumCT = m_iNumSpawnableTerrorist = m_iNumSpawnableCT = 0;
m_iHaveEscaped = 0;
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pEntity->pev->flags == FL_DORMANT)
continue;
switch (pPlayer->m_iTeam)
{
case TEAM_CT:
{
m_iNumCT++;
if (pPlayer->m_iMenu != Menu_ChooseAppearance)
m_iNumSpawnableCT++;
if (pPlayer->pev->deadflag != DEAD_NO)
NumDeadCT++;
else
NumAliveCT++;
break;
}
case TEAM_TERRORIST:
{
m_iNumTerrorist++;
if (pPlayer->m_iMenu != Menu_ChooseAppearance)
m_iNumSpawnableTerrorist++;
if (pPlayer->pev->deadflag != DEAD_NO)
NumDeadTerrorist++;
else
NumAliveTerrorist++;
if (pPlayer->m_bEscaped == true)
m_iHaveEscaped++;
break;
}
}
}
}
BOOL CHalfLifeMultiplay::NeededPlayersCheck(BOOL &bNeededPlayers)
{
if (!m_iNumSpawnableTerrorist || !m_iNumSpawnableCT)
{
UTIL_ClientPrintAll(HUD_PRINTCONSOLE, "#Game_scoring");
bNeededPlayers = TRUE;
m_bFirstConnected = false;
}
if (!m_bFirstConnected && m_iNumSpawnableTerrorist != 0 && m_iNumSpawnableCT != 0)
{
if (IsCareer())
{
CBasePlayer *pPlayer = (CBasePlayer *)UTIL_PlayerByIndex(gpGlobals->maxClients);
if (!pPlayer || !pPlayer->IsBot())
return TRUE;
}
UTIL_LogPrintf("World triggered \"Game_Commencing\"\n");
m_bFreezePeriod = FALSE;
m_bCompleteReset = true;
EndRoundMessage("#Game_Commencing", Round_Draw);
if (IsCareer() == FALSE)
TerminateRound(3, WINSTATUS_DRAW);
else
TerminateRound(0, WINSTATUS_DRAW);
m_bFirstConnected = true;
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::VIPRoundEndCheck(BOOL bNeededPlayers)
{
if (m_iMapHasVIPSafetyZone != 1)
return FALSE;
if (!m_pVIP)
return FALSE;
if (m_pVIP->m_bEscaped == true)
{
Broadcast("ctwin");
m_iAccountCT += 3500;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
MESSAGE_BEGIN(MSG_SPEC, SVC_DIRECTOR);
WRITE_BYTE(9);
WRITE_BYTE(DRC_CMD_EVENT);
WRITE_SHORT(ENTINDEX(ENT(m_pVIP->pev)));
WRITE_SHORT(0);
WRITE_LONG(15 | DRC_FLAG_FINAL);
MESSAGE_END();
EndRoundMessage("#VIP_Escaped", VIP_Escaped);
TerminateRound(5, WINSTATUS_CT);
return TRUE;
}
else if (m_pVIP->pev->deadflag != DEAD_NO)
{
Broadcast("terwin");
m_iAccountTerrorist += 3250;
if (!bNeededPlayers)
{
m_iNumTerroristWins++;
UpdateTeamScores();
}
EndRoundMessage("#VIP_Assassinated", VIP_Assassinated);
TerminateRound(5, WINSTATUS_TERRORIST);
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::PrisonRoundEndCheck(int NumAliveTerrorist, int NumAliveCT, int NumDeadTerrorist, int NumDeadCT, BOOL bNeededPlayers)
{
if (m_bMapHasEscapeZone != true)
return FALSE;
float flEscapeRatio = (float)m_iHaveEscaped / (float)m_iNumEscapers;
if (flEscapeRatio >= m_flRequiredEscapeRatio)
{
Broadcast("terwin");
m_iAccountTerrorist += 3150;
if (!bNeededPlayers)
{
m_iNumTerroristWins++;
UpdateTeamScores();
}
EndRoundMessage("#Terrorists_Escaped", Terrorists_Escaped);
TerminateRound(5, WINSTATUS_TERRORIST);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_TERRORIST);
return TRUE;
}
if (!NumAliveTerrorist && flEscapeRatio < m_flRequiredEscapeRatio)
{
Broadcast("ctwin");
m_iAccountCT += (1 - flEscapeRatio) * 3500;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
EndRoundMessage("#CTs_PreventEscape", CTs_PreventEscape);
TerminateRound(5, WINSTATUS_CT);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_CT);
return TRUE;
}
else if (!NumAliveTerrorist && NumDeadTerrorist && m_iNumSpawnableCT > 0)
{
Broadcast("ctwin");
m_iAccountCT += (1 - flEscapeRatio) * 3250;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
EndRoundMessage("#Escaping_Terrorists_Neutralized", Escaping_Terrorists_Neutralized);
TerminateRound(5, WINSTATUS_CT);
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::BombRoundEndCheck(BOOL bNeededPlayers)
{
if (m_bTargetBombed == true && m_bMapHasBombTarget == true)
{
Broadcast("terwin");
m_iAccountTerrorist += 3500;
if (!bNeededPlayers)
{
m_iNumTerroristWins++;
UpdateTeamScores();
}
EndRoundMessage("#Target_Bombed", Target_Bombed);
TerminateRound(5, WINSTATUS_TERRORIST);
return TRUE;
}
if (m_bBombDefused == true && m_bMapHasBombTarget == true)
{
Broadcast("ctwin");
m_iAccountCT += 3250;
m_iAccountTerrorist += 800;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
EndRoundMessage("#Bomb_Defused", Bomb_Defused);
TerminateRound(5, WINSTATUS_CT);
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::TeamExterminationCheck(int NumAliveTerrorist, int NumAliveCT, int NumDeadTerrorist, int NumDeadCT, BOOL bNeededPlayers)
{
if (m_iNumCT > 0 && m_iNumSpawnableCT > 0 && m_iNumTerrorist > 0 && m_iNumSpawnableTerrorist > 0)
{
if (!NumAliveTerrorist && NumDeadTerrorist)
{
bool nowin = false;
CGrenade *pGrenade = NULL;
while ((pGrenade = (CGrenade *)UTIL_FindEntityByClassname(pGrenade, "grenade")))
{
if (pGrenade->m_bIsC4 == true && !pGrenade->m_bJustBlew)
nowin = true;
}
if (!nowin)
{
Broadcast("ctwin");
m_iAccountCT += m_bMapHasBombTarget ? 3250 : 3000;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
EndRoundMessage("#CTs_Win", CTs_Win);
TerminateRound(5, WINSTATUS_CT);
return TRUE;
}
}
else if (!NumAliveCT && NumDeadCT)
{
Broadcast("terwin");
m_iAccountTerrorist += m_bMapHasBombTarget ? 3250 : 3000;
if (!bNeededPlayers)
{
m_iNumTerroristWins++;
UpdateTeamScores();
}
EndRoundMessage("#Terrorists_Win", Terrorists_Win);
TerminateRound(5, WINSTATUS_TERRORIST);
return TRUE;
}
}
else if (!NumAliveCT && !NumAliveTerrorist)
{
EndRoundMessage("#Round_Draw", Round_Draw);
Broadcast("rounddraw");
TerminateRound(5, WINSTATUS_DRAW);
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::HostageRescueRoundEndCheck(BOOL bNeededPlayers)
{
int iHostages = 0;
bool bHostageAlive = false;
CBaseEntity *hostage = NULL;
while ((hostage = UTIL_FindEntityByClassname(hostage, "hostage_entity")) != NULL)
{
iHostages++;
if (hostage->pev->takedamage == DAMAGE_YES)
bHostageAlive = true;
}
if (bHostageAlive == false && iHostages > 0 && m_iHostagesRescued > (iHostages * 0.5))
{
Broadcast("ctwin");
m_iAccountCT += 2500;
if (!bNeededPlayers)
{
m_iNumCTWins++;
UpdateTeamScores();
}
EndRoundMessage("#All_Hostages_Rescued", All_Hostages_Rescued);
TerminateRound(5, WINSTATUS_CT);
if (IsCareer())
{
}
return TRUE;
}
return FALSE;
}
void CHalfLifeMultiplay::BalanceTeams(void)
{
int iTeamToSwap = TEAM_UNASSIGNED;
int iNumToSwap;
if (m_iMapHasVIPSafetyZone == 1)
{
int iDesiredNumCT = ((m_iNumCT + m_iNumTerrorist) % 2 != 0) ? (int)((m_iNumCT + m_iNumTerrorist) * 0.55) + 1 : (int)((m_iNumCT + m_iNumTerrorist) / 2);
int iDesiredNumTerrorist = (m_iNumCT + m_iNumTerrorist) - iDesiredNumCT;
if (m_iNumCT < iDesiredNumCT)
{
iTeamToSwap = TEAM_TERRORIST;
iNumToSwap = iDesiredNumCT - m_iNumCT;
}
else if (m_iNumTerrorist < iDesiredNumTerrorist)
{
iTeamToSwap = TEAM_CT;
iNumToSwap = iDesiredNumTerrorist - m_iNumTerrorist;
}
else
return;
}
else
{
if (m_iNumCT > m_iNumTerrorist)
{
iTeamToSwap = TEAM_CT;
iNumToSwap = (m_iNumCT - m_iNumTerrorist) / 2;
}
else if (m_iNumTerrorist > m_iNumCT)
{
iTeamToSwap = TEAM_TERRORIST;
iNumToSwap = (m_iNumTerrorist - m_iNumCT) / 2;
}
else
return;
}
if (iNumToSwap > 4)
iNumToSwap = 4;
int iHighestUserID = -1;
CBasePlayer *toSwap = NULL;
CBaseEntity *pEntity = NULL;
for (int i = 1; i <= iNumToSwap; i++)
{
iHighestUserID = 0;
toSwap = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (pEntity->pev->flags == FL_DORMANT)
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pPlayer->m_iTeam != iTeamToSwap || GETPLAYERUSERID(ENT(pPlayer->pev)) <= iHighestUserID || m_pVIP == pPlayer)
continue;
iHighestUserID = GETPLAYERUSERID(ENT(pPlayer->pev));
toSwap = pPlayer;
}
if (toSwap != NULL)
toSwap->SwitchTeam();
}
}
void CHalfLifeMultiplay::CheckMapConditions(void)
{
if ((UTIL_FindEntityByClassname(NULL, "func_bomb_target")) != NULL)
{
m_bMapHasBombTarget = true;
m_bMapHasBombZone = true;
}
else if ((UTIL_FindEntityByClassname(NULL, "info_bomb_target")) != NULL)
{
m_bMapHasBombTarget = true;
m_bMapHasBombZone = false;
}
else
{
m_bMapHasBombTarget = false;
m_bMapHasBombZone = false;
}
if ((UTIL_FindEntityByClassname(NULL, "func_hostage_rescue")) != NULL)
m_bMapHasRescueZone = true;
else
m_bMapHasRescueZone = false;
if ((UTIL_FindEntityByClassname(NULL, "func_buyzone")) != NULL)
m_bMapHasBuyZone = true;
else
m_bMapHasBuyZone = false;
if ((UTIL_FindEntityByClassname(NULL, "func_escapezone")) != NULL)
m_bMapHasEscapeZone = true;
else
m_bMapHasEscapeZone = false;
if ((UTIL_FindEntityByClassname(NULL, "func_vip_safetyzone")) != NULL)
m_iMapHasVIPSafetyZone = 1;
else
m_iMapHasVIPSafetyZone = 2;
}
void CHalfLifeMultiplay::UpdateTeamScores(void)
{
MESSAGE_BEGIN(MSG_ALL, gmsgTeamScore);
WRITE_STRING(GetTeam(TEAM_CT));
WRITE_SHORT(m_iNumCTWins);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ALL, gmsgTeamScore);
WRITE_STRING(GetTeam(TEAM_TERRORIST));
WRITE_SHORT(m_iNumTerroristWins);
MESSAGE_END();
}
void CHalfLifeMultiplay::SwapAllPlayers(void)
{
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (pEntity->pev->flags == FL_DORMANT)
continue;
GetClassPtr((CBasePlayer *)pEntity->pev)->SwitchTeam();
}
int iTemp = m_iNumTerroristWins;
m_iNumTerroristWins = m_iNumCTWins;
m_iNumCTWins = iTemp;
UpdateTeamScores();
}
void CHalfLifeMultiplay::RestartRound(void)
{
m_iTotalRoundsPlayed++;
ClearBodyQue();
CVAR_SET_FLOAT("sv_accelerate", 5);
CVAR_SET_FLOAT("sv_friction", 4);
CVAR_SET_FLOAT("sv_stopspeed", 75);
m_iNumCT = CountTeamPlayers(TEAM_CT);
m_iNumTerrorist = CountTeamPlayers(TEAM_TERRORIST);
if (m_bMapHasBombTarget)
{
MESSAGE_BEGIN(MSG_ALL, gmsgBombPickup);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ALL, gmsgShowTimer);
MESSAGE_END();
}
MESSAGE_BEGIN(MSG_SPEC, gmsgHLTV);
WRITE_BYTE(0);
WRITE_BYTE(100 | 128);
MESSAGE_END();
MESSAGE_BEGIN(MSG_SPEC, gmsgHLTV);
WRITE_BYTE(0);
WRITE_BYTE(0);
MESSAGE_END();
if (CVAR_GET_FLOAT("mp_autoteambalance") != 0 && m_iUnBalancedRounds >= 1)
BalanceTeams();
if (m_iNumCT - m_iNumTerrorist >= 2 || m_iNumTerrorist - m_iNumCT >= 2)
m_iUnBalancedRounds++;
else
m_iUnBalancedRounds = 0;
if (CVAR_GET_FLOAT("mp_autoteambalance") != 0 && m_iUnBalancedRounds == 1)
UTIL_ClientPrintAll(HUD_PRINTCENTER, "#Auto_Team_Balance_Next_Round");
if (m_bCompleteReset)
{
if (timelimit.value < 0)
CVAR_SET_FLOAT("mp_timelimit", 0);
g_flResetTime = gpGlobals->time;
if (timelimit.value)
g_flTimeLimit = gpGlobals->time + timelimit.value * 60;
m_iTotalRoundsPlayed = 0;
m_iMaxRounds = (int)CVAR_GET_FLOAT("mp_maxrounds");
if (m_iMaxRounds < 0)
{
m_iMaxRounds = 0;
CVAR_SET_FLOAT("mp_maxrounds", 0);
}
m_iMaxRoundsWon = (int)CVAR_GET_FLOAT("mp_winlimit");
if (m_iMaxRoundsWon < 0)
{
m_iMaxRoundsWon = 0;
CVAR_SET_FLOAT("mp_winlimit", 0);
}
m_iNumTerroristWins = 0;
m_iNumCTWins = 0;
m_iNumConsecutiveTerroristLoses = 0;
m_iNumConsecutiveCTLoses = 0;
UpdateTeamScores();
for (int i = 1; i <= gpGlobals->maxClients; i++)
{
CBasePlayer *pPlayer = (CBasePlayer *)UTIL_PlayerByIndex(i);
if (pPlayer && !FNullEnt(pPlayer->pev))
pPlayer->Restart();
}
}
m_bFreezePeriod = TRUE;
m_bRoundTerminating = false;
ReadMultiplayCvars(this);
m_iRoundTimeSecs = m_iIntroRoundTime;
m_fMaxIdlePeriod = m_iRoundTime * 2;
CMapInfo *params = (CMapInfo *)UTIL_FindEntityByClassname(NULL, "info_map_parameters");
if (params)
{
switch (params->m_iBuyingStatus)
{
case BUYING_EVERYONE:
{
m_bCTCantBuy = false;
m_bTCantBuy = false;
ALERT(at_console, "EVERYONE CAN BUY!\n");
break;
}
case BUYING_ONLY_CT:
{
m_bCTCantBuy = false;
m_bTCantBuy = true;
ALERT(at_console, "Only CT's can buy!!\n");
break;
}
case BUYING_ONLY_T:
{
m_bCTCantBuy = true;
m_bTCantBuy = false;
ALERT(at_console, "Only T's can buy!!\n");
break;
}
case BUYING_NO_ONE:
{
m_bCTCantBuy = true;
m_bTCantBuy = true;
ALERT(at_console, "No one can buy!!\n");
break;
}
default:
{
m_bCTCantBuy = false;
m_bTCantBuy = false;
break;
}
}
m_flBombRadius = params->m_flBombRadius;
}
CheckMapConditions();
if (m_bMapHasEscapeZone)
{
m_iHaveEscaped = 0;
m_iNumEscapers = 0;
if (m_iNumEscapeRounds >= 3)
{
SwapAllPlayers();
m_iNumEscapeRounds = 0;
}
m_iNumEscapeRounds++;
}
if (m_iMapHasVIPSafetyZone == 1)
{
PickNextVIP();
m_iConsecutiveVIP++;
}
int acct_tmp = 0;
CHostage *pHostage = NULL;
while ((pHostage = (CHostage *)UTIL_FindEntityByClassname(pHostage, "hostage_entity")) != NULL)
{
if (acct_tmp >= 2000)
break;
if (pHostage->pev->solid != SOLID_NOT)
{
acct_tmp += 150;
if (pHostage->pev->deadflag == DEAD_DEAD)
pHostage->pev->deadflag = DEAD_RESPAWNABLE;
}
pHostage->RePosition();
}
if (m_iRoundWinStatus == WINSTATUS_TERRORIST)
{
if (m_iNumConsecutiveTerroristLoses > 1)
m_iLoserBonus = 1500;
m_iNumConsecutiveTerroristLoses = 0;
m_iNumConsecutiveCTLoses++;
}
else if (m_iRoundWinStatus == WINSTATUS_CT)
{
if (m_iNumConsecutiveCTLoses > 1)
m_iLoserBonus = 1500;
m_iNumConsecutiveCTLoses = 0;
m_iNumConsecutiveTerroristLoses++;
}
if (m_iNumConsecutiveTerroristLoses > 1 && m_iLoserBonus < 3000)
m_iLoserBonus += 500;
if (m_iNumConsecutiveCTLoses > 1 && m_iLoserBonus < 3000)
m_iLoserBonus += 500;
if (m_iRoundWinStatus == WINSTATUS_TERRORIST)
{
m_iAccountTerrorist += acct_tmp;
m_iAccountCT += m_iLoserBonus;
}
else if (m_iRoundWinStatus == WINSTATUS_CT)
{
m_iAccountCT += acct_tmp;
if (!m_bMapHasEscapeZone)
m_iAccountTerrorist += m_iLoserBonus;
}
m_iAccountCT += m_iHostagesRescued * 750;
m_fIntroRoundCount = m_fRoundCount = gpGlobals->time;
if (m_bCompleteReset)
{
m_iAccountTerrorist = m_iAccountCT = 0;
m_iNumTerroristWins = 0;
m_iNumCTWins = 0;
m_iNumConsecutiveTerroristLoses = 0;
m_iNumConsecutiveCTLoses = 0;
m_iLoserBonus = 1400;
}
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (pEntity->pev->flags == FL_DORMANT)
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
pPlayer->m_iNumSpawns = 0;
pPlayer->m_bTeamChanged = false;
if (!pPlayer->IsPlayer())
pPlayer->SyncRoundTimer();
if (pPlayer->m_iTeam == TEAM_CT)
{
if (pPlayer->m_bReceivesNoMoneyNextRound == false)
pPlayer->AddAccount(m_iAccountCT);
}
else if (pPlayer->m_iTeam == TEAM_TERRORIST)
{
m_iNumEscapers++;
if (pPlayer->m_bReceivesNoMoneyNextRound == false)
pPlayer->AddAccount(m_iAccountTerrorist);
if (m_bMapHasEscapeZone == true)
pPlayer->m_bNotKilled = false;
}
if (pPlayer->m_iTeam != TEAM_UNASSIGNED && pPlayer->m_iTeam != TEAM_SPECTATOR)
{
if (pPlayer->m_bHasC4 == true)
pPlayer->DropPlayerItem("weapon_c4");
pPlayer->RoundRespawn();
}
}
CleanUpMap();
if (m_bMapHasBombTarget == true)
GiveC4();
m_flIntermissionEndTime = 0;
m_flIntermissionStartTime = 0;
m_fTeamCount = 0;
m_iAccountTerrorist = m_iAccountCT = 0;
m_iHostagesRescued = 0;
m_iHostagesTouched = 0;
m_iRoundWinStatus = 0;
m_bBombDefused = false;
m_bTargetBombed = false;
m_bLevelInitialized = false;
m_bCompleteReset = false;
}
BOOL CHalfLifeMultiplay::IsThereABomber(void)
{
CBasePlayer *pPlayer = NULL;
while ((pPlayer = (CBasePlayer *)UTIL_FindEntityByClassname(pPlayer, "player")) != NULL)
{
if (pPlayer->m_iTeam != TEAM_CT && pPlayer->IsBombGuy())
return TRUE;
}
return FALSE;
}
BOOL CHalfLifeMultiplay::IsThereABomb(void)
{
CGrenade *pWeaponC4 = NULL;
bool bFoundBomb = false;
while ((pWeaponC4 = (CGrenade *)UTIL_FindEntityByClassname(pWeaponC4, "grenade")) != NULL)
{
if (pWeaponC4->m_bIsC4)
{
bFoundBomb = true;
break;
}
}
if (bFoundBomb || (UTIL_FindEntityByClassname(NULL, "weapon_c4")) != NULL)
return TRUE;
return FALSE;
}
BOOL CHalfLifeMultiplay::TeamFull(int team_id)
{
switch (team_id)
{
case TEAM_TERRORIST: return m_iNumTerrorist >= m_iSpawnPointCount_Terrorist;
case TEAM_CT: return m_iNumCT >= m_iSpawnPointCount_CT;
}
return false;
}
BOOL CHalfLifeMultiplay::TeamStacked(int newTeam_id, int curTeam_id)
{
if (newTeam_id == curTeam_id)
return FALSE;
if (m_iLimitTeams == 0)
return FALSE;
switch (newTeam_id)
{
case TEAM_TERRORIST:
{
if (curTeam_id != TEAM_UNASSIGNED && curTeam_id != TEAM_SPECTATOR)
{
if ((m_iNumTerrorist + 1) > (m_iNumCT + m_iLimitTeams - 1))
return TRUE;
else
return FALSE;
}
else
{
if ((m_iNumTerrorist + 1) > (m_iNumCT + m_iLimitTeams))
return TRUE;
else
return FALSE;
}
}
case TEAM_CT:
{
if (curTeam_id != TEAM_UNASSIGNED && curTeam_id != TEAM_SPECTATOR)
{
if ((m_iNumCT + 1) > (m_iNumTerrorist + m_iLimitTeams - 1))
return TRUE;
else
return FALSE;
}
else
{
if ((m_iNumCT + 1) > (m_iNumTerrorist + m_iLimitTeams))
return TRUE;
else
return FALSE;
}
}
}
return FALSE;
}
void CHalfLifeMultiplay::StackVIPQueue(void)
{
for (int i = MAX_VIPQUEUES - 2; i; i--)
{
if (VIPQueue[i - 1])
{
if (!VIPQueue[i])
{
VIPQueue[i] = VIPQueue[i + 1];
VIPQueue[i + 1] = NULL;
}
}
else
{
VIPQueue[i - 1] = VIPQueue[i];
VIPQueue[i] = VIPQueue[i + 1];
VIPQueue[i + 1] = NULL;
}
}
}
void CHalfLifeMultiplay::CheckVIPQueue(void)
{
for (int i = 0; i < MAX_VIPQUEUES; i++)
{
if (VIPQueue[i] && VIPQueue[i]->m_iTeam != TEAM_CT)
VIPQueue[i] = NULL;
}
StackVIPQueue();
}
BOOL CHalfLifeMultiplay::IsVIPQueueEmpty(void)
{
CheckVIPQueue();
return !VIPQueue[0] && !VIPQueue[1] && !VIPQueue[2] && !VIPQueue[3] && !VIPQueue[4];
}
BOOL CHalfLifeMultiplay::AddToVIPQueue(CBasePlayer *pPlayer)
{
CheckVIPQueue();
if (pPlayer->m_iTeam != TEAM_CT)
return FALSE;
int i;
for (i = 0; i < MAX_VIPQUEUES; i++)
{
if (VIPQueue[i] == pPlayer)
{
ClientPrint(pPlayer->pev, HUD_PRINTCENTER, "#Game_in_position", UTIL_dtos1(i + 1));
return FALSE;
}
}
for (i = 0; i < MAX_VIPQUEUES; i++)
{
if (!VIPQueue[i])
{
VIPQueue[i] = pPlayer;
StackVIPQueue();
ClientPrint(pPlayer->pev, HUD_PRINTCENTER, "#Game_added_position", UTIL_dtos1(i + 1));
return TRUE;
}
}
ClientPrint(pPlayer->pev, HUD_PRINTCENTER, "#All_VIP_Slots_Full");
return FALSE;
}
void CHalfLifeMultiplay::ResetCurrentVIP(void)
{
char *model;
switch (RANDOM_LONG(0, 4))
{
default:
{
model = "urban";
m_pVIP->m_iModelName = CLASS_URBAN;
break;
}
case 1:
{
model = "gsg9";
m_pVIP->m_iModelName = CLASS_GSG9;
break;
}
case 2:
{
model = "sas";
m_pVIP->m_iModelName = CLASS_SAS;
break;
}
case 3:
{
model = "gign";
m_pVIP->m_iModelName = CLASS_GIGN;
break;
}
}
g_engfuncs.pfnSetClientKeyValue(ENTINDEX(m_pVIP->edict()), g_engfuncs.pfnGetInfoKeyBuffer(m_pVIP->edict()), "model", model);
m_pVIP->m_bIsVIP = false;
m_pVIP->m_bNotKilled = false;
}
void CHalfLifeMultiplay::PickNextVIP()
{
if (!IsVIPQueueEmpty())
{
if (m_pVIP != NULL)
{
ResetCurrentVIP();
}
for (int i = 0; i < MAX_VIPQUEUES; i++)
{
m_pVIP = VIPQueue[i];
m_pVIP->MakeVIP();
VIPQueue[i] = NULL;
StackVIPQueue();
m_iConsecutiveVIP = 0;
}
}
else if (m_iConsecutiveVIP > 2)
{
if (++m_iLastPick > m_iNumCT)
{
m_iLastPick = 1;
}
int count = 1;
CBasePlayer *pLastPlayer = NULL;
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (pEntity->IsDormant())
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer*)pEntity->pev);
if (pPlayer->m_iTeam == TEAM_CT)
{
if (count == m_iLastPick)
{
if (pPlayer == m_pVIP && pLastPlayer)
{
pPlayer = pLastPlayer;
}
if (m_pVIP != NULL)
{
ResetCurrentVIP();
}
pPlayer->MakeVIP();
m_iConsecutiveVIP = 0;
break;
}
count++;
}
if (pPlayer->m_iTeam != TEAM_SPECTATOR)
{
pLastPlayer = pPlayer;
}
}
}
else if (!m_pVIP)
{
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
if (pEntity->IsDormant())
continue;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer*)pEntity->pev);
if (pPlayer->m_iTeam = TEAM_CT)
{
pPlayer->MakeVIP();
m_iConsecutiveVIP = 0;
}
break;
}
}
}
#define MAX_INTERMISSION_TIME 120
void CHalfLifeMultiplay::Think(void)
{
m_VoiceGameMgr.Update(gpGlobals->frametime);
if (sv_clienttrace->value != 1)
CVAR_SET_FLOAT("sv_clienttrace", 1);
if (!m_fRoundCount)
m_fIntroRoundCount = m_fRoundCount = gpGlobals->time;
if (m_flForceCameraValue != forcecamera.value || m_flForceChaseCamValue != forcechasecam.value || m_flFadeToBlackValue != fadetoblack.value)
{
MESSAGE_BEGIN(MSG_ALL, gmsgForceCam);
WRITE_BYTE(forcecamera.value != 0);
WRITE_BYTE(forcechasecam.value != 0);
WRITE_BYTE(fadetoblack.value != 0);
MESSAGE_END();
m_flForceCameraValue = forcecamera.value;
m_flForceChaseCamValue = forcechasecam.value;
m_flFadeToBlackValue = fadetoblack.value;
}
if (CheckGameOver())
return;
if (CheckTimeLimit())
return;
if (!IsCareer())
{
if (CheckMaxRounds())
return;
if (CheckWinLimit())
return;
}
CheckAllowSpecator();
if (IsFreezePeriod())
CheckFreezePeriodExpired();
else
CheckRoundTimeExpired();
if (m_fTeamCount && m_fTeamCount <= gpGlobals->time)
{
if (!IsCareer() || m_fCareerRoundMenuTime == 0)
RestartRound();
}
CheckLevelInitialized();
if (gpGlobals->time > m_tmNextPeriodicThink)
{
m_tmNextPeriodicThink = gpGlobals->time + 1;
CheckGameCvar();
CheckRestartRound();
}
}
BOOL CHalfLifeMultiplay::HasRoundTimeExpired(void)
{
if (TimeRemaining() > 0 || m_iRoundWinStatus)
return FALSE;
return IsBombPlanted() == FALSE;
}
BOOL CHalfLifeMultiplay::IsBombPlanted(void)
{
if (m_bMapHasBombTarget)
{
CGrenade *pGrenade = NULL;
if ((pGrenade = (CGrenade *)UTIL_FindEntityByClassname(pGrenade, "grenade")) != NULL)
{
if (pGrenade->m_bIsC4)
return TRUE;
}
}
return FALSE;
}
void CHalfLifeMultiplay::MarkLivingPlayersOnTeamAsNotReceivingMoneyNextRound(int team)
{
for (int i = 1; i <= gpGlobals->maxClients; i++)
{
CBaseEntity *entity = UTIL_PlayerByIndex(i);
if (!entity||FNullEnt(entity->pev))
continue;
CBasePlayer *pPlayer = (CBasePlayer *)entity;
if (pPlayer->m_iTeam == team)
{
if (pPlayer->pev->health > 0)
{
if (pPlayer->pev->deadflag == DEAD_NO)
pPlayer->m_bReceivesNoMoneyNextRound = true;
}
}
}
}
void CHalfLifeMultiplay::CareerRestart(void)
{
g_fGameOver = FALSE;
if (m_fTeamCount == 0)
m_fTeamCount = gpGlobals->time + 1;
m_bCompleteReset = true;
m_fCareerRoundMenuTime = 0;
m_fCareerMatchMenuTime = 0;
m_bSkipSpawn = false;
for (int i = 1; i <= gpGlobals->maxClients; i++)
{
CBaseEntity *entity = UTIL_PlayerByIndex(i);
if (!entity || FNullEnt(entity->pev))
continue;
CBasePlayer *pPlayer = (CBasePlayer *)entity;
if (!pPlayer->IsBot())
pPlayer->ForceClientDllUpdate();
}
}
void CHalfLifeMultiplay::CheckFreezePeriodExpired(void)
{
if (TimeRemaining() > 0)
return;
UTIL_LogPrintf("World triggered \"Round_Start\"\n");
m_bFreezePeriod = FALSE;
char CT_sentence[40], T_sentence[40];
switch (RANDOM_LONG(0, 3))
{
case 0:
{
strncpy(CT_sentence, "%!MRAD_MOVEOUT", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_MOVEOUT", sizeof(T_sentence));
break;
}
case 1:
{
strncpy(CT_sentence, "%!MRAD_LETSGO", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_LETSGO", sizeof(T_sentence));
break;
}
case 2:
{
strncpy(CT_sentence, "%!MRAD_LOCKNLOAD", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_LOCKNLOAD", sizeof(T_sentence));
break;
}
case 3:
{
strncpy(CT_sentence, "%!MRAD_GO", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_GO", sizeof(T_sentence));
break;
}
}
if (m_bMapHasEscapeZone == true)
{
strncpy(CT_sentence, "%!MRAD_ELIM", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_GETOUT", sizeof(T_sentence));
}
else if (m_iMapHasVIPSafetyZone == 1)
{
strncpy(CT_sentence, "%!MRAD_VIP", sizeof(CT_sentence));
strncpy(T_sentence, "%!MRAD_LOCKNLOAD", sizeof(T_sentence));
}
bool bCTPlayed = false, bTPlayed = false;
m_iRoundTimeSecs = m_iRoundTime;
m_fRoundCount = gpGlobals->time;
for (int i = 1; i <= gpGlobals->maxClients; i++)
{
CBasePlayer *pPlayer = (CBasePlayer *)UTIL_PlayerByIndex(i);
if (!pPlayer || pPlayer->pev->flags == FL_DORMANT)
continue;
if (pPlayer->m_iJoiningState == JOINED)
{
if (pPlayer->m_iTeam == TEAM_CT && !bCTPlayed)
{
pPlayer->Radio(CT_sentence, NULL);
bCTPlayed = true;
}
else if (pPlayer->m_iTeam == TEAM_TERRORIST && !bCTPlayed)
{
pPlayer->Radio(T_sentence, NULL);
bTPlayed = true;
}
if (pPlayer->m_iTeam != TEAM_SPECTATOR)
{
pPlayer->ResetMaxSpeed();
pPlayer->m_bCanShoot = true;
}
}
pPlayer->SyncRoundTimer();
}
}
void CHalfLifeMultiplay::CheckRoundTimeExpired(void)
{
if (!HasRoundTimeExpired())
return;
CGrenade *pGrenade = (CGrenade *)UTIL_FindEntityByClassname(NULL, "grenade");
if (m_bMapHasBombTarget == true)
{
Broadcast("ctwin");
m_iAccountCT += 3250;
m_iNumCTWins++;
EndRoundMessage("#Target_Saved", Target_Saved);
TerminateRound(5, WINSTATUS_CT);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_CT);
UpdateTeamScores();
MarkLivingPlayersOnTeamAsNotReceivingMoneyNextRound(TEAM_TERRORIST);
}
else if ((UTIL_FindEntityByClassname(NULL, "hostage_entity")) != NULL)
{
Broadcast("terwin");
m_iAccountTerrorist += 3250;
m_iNumTerroristWins++;
EndRoundMessage("#Hostages_Not_Rescued", Hostages_Not_Rescued);
TerminateRound(5, WINSTATUS_TERRORIST);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_TERRORIST);
UpdateTeamScores();
MarkLivingPlayersOnTeamAsNotReceivingMoneyNextRound(TEAM_CT);
}
else if (m_bMapHasEscapeZone == true)
{
Broadcast("ctwin");
m_iNumCTWins++;
EndRoundMessage("#Terrorists_Not_Escaped", Terrorists_Not_Escaped);
TerminateRound(5, WINSTATUS_CT);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_CT);
UpdateTeamScores();
}
else if (m_iMapHasVIPSafetyZone == 1)
{
Broadcast("terwin");
m_iAccountTerrorist += 3250;
m_iNumTerroristWins++;
EndRoundMessage("#VIP_Not_Escaped", VIP_Not_Escaped);
TerminateRound(5, WINSTATUS_TERRORIST);
if (IsCareer())
QueueCareerRoundEndMenu(5, WINSTATUS_TERRORIST);
UpdateTeamScores();
}
m_fRoundCount = gpGlobals->time + 60;
}
void CHalfLifeMultiplay::CheckLevelInitialized(void)
{
if (m_bLevelInitialized)
return;
m_iSpawnPointCount_CT = 0;
m_iSpawnPointCount_Terrorist = 0;
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "info_player_deathmatch")) != NULL)
m_iSpawnPointCount_Terrorist++;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "info_player_start")) != NULL)
m_iSpawnPointCount_CT++;
m_bLevelInitialized = true;
}
void CHalfLifeMultiplay::CheckRestartRound(void)
{
int iRestartDelay = restartround.value;
if (!iRestartDelay)
iRestartDelay = sv_restart.value;
if (iRestartDelay > 0)
{
if (iRestartDelay > 60)
iRestartDelay = 60;
UTIL_LogPrintf("World triggered \"Restart_Round_(%i_%s)\"\n", iRestartDelay, iRestartDelay == 1 ? "second" : "seconds");
if (g_pGameRules)
{
UTIL_LogPrintf("Team \"CT\" scored \"%i\" with \"%i\" players\n", g_pGameRules->m_iNumCTWins, g_pGameRules->m_iNumCT);
UTIL_LogPrintf("Team \"TERRORIST\" scored \"%i\" with \"%i\" players\n", g_pGameRules->m_iNumTerroristWins, g_pGameRules->m_iNumTerrorist);
}
UTIL_ClientPrintAll(HUD_PRINTCENTER, "#Game_will_restart_in", UTIL_dtos1(iRestartDelay), iRestartDelay == 1 ? "SECOND" : "SECONDS");
UTIL_ClientPrintAll(HUD_PRINTCONSOLE, "#Game_will_restart_in_console", UTIL_dtos1(iRestartDelay), iRestartDelay == 1 ? "SECOND" : "SECONDS");
m_bCompleteReset = true;
m_fTeamCount = gpGlobals->time + iRestartDelay;
CVAR_SET_FLOAT("sv_restartround", 0);
CVAR_SET_FLOAT("sv_restart", 0);
CareerRestart();
}
}
BOOL CHalfLifeMultiplay::CheckGameOver(void)
{
if (!g_fGameOver)
return FALSE;
int time = (int)CVAR_GET_FLOAT("mp_chattime");
if (time < 1)
CVAR_SET_STRING("mp_chattime", "1");
else if (time > MAX_INTERMISSION_TIME)
CVAR_SET_STRING("mp_chattime", UTIL_dtos1(MAX_INTERMISSION_TIME));
m_flIntermissionEndTime = m_flIntermissionStartTime + mp_chattime.value;
if (m_flIntermissionEndTime < gpGlobals->time && !IsCareer() && (!UTIL_HumansInGame(false) || m_iEndIntermissionButtonHit || gpGlobals->time > m_flIntermissionStartTime + MAX_INTERMISSION_TIME))
ChangeLevel();
return TRUE;
}
BOOL CHalfLifeMultiplay::CheckTimeLimit(void)
{
if (timelimit.value < 0)
{
CVAR_SET_FLOAT("mp_timelimit", 0);
return FALSE;
}
if (timelimit.value)
{
g_flTimeLimit = g_flResetTime + timelimit.value * 60;
if (g_flTimeLimit <= gpGlobals->time)
{
ALERT(at_console, "Changing maps because time limit has been met\n");
GoToIntermission();
return TRUE;
}
}
return FALSE;
}
BOOL CHalfLifeMultiplay::CheckMaxRounds(void)
{
if (!m_iMaxRounds)
return FALSE;
if (m_iTotalRoundsPlayed < m_iMaxRounds)
return FALSE;
ALERT(at_console, "Changing maps due to maximum rounds have been met\n");
GoToIntermission();
return TRUE;
}
BOOL CHalfLifeMultiplay::CheckWinLimit(void)
{
if (!m_iMaxRoundsWon)
return FALSE;
if (m_iNumCTWins < m_iMaxRoundsWon && m_iNumTerroristWins < m_iMaxRoundsWon)
return FALSE;
ALERT(at_console, "Changing maps...one team has won the specified number of rounds\n");
GoToIntermission();
return TRUE;
}
void CHalfLifeMultiplay::CheckAllowSpecator(void)
{
if (m_iStoredSpectValue != allow_spectators.value)
{
m_iStoredSpectValue = allow_spectators.value;
MESSAGE_BEGIN(MSG_ALL, gmsgAllowSpec);
WRITE_BYTE(allow_spectators.value);
MESSAGE_END();
}
}
void CHalfLifeMultiplay::CheckGameCvar(void)
{
if (g_psv_accelerate->value != 5)
CVAR_SET_FLOAT("sv_accelerate", 5);
if (g_psv_friction->value != 4)
CVAR_SET_FLOAT("sv_friction", 4);
if (g_psv_stopspeed->value != 75)
CVAR_SET_FLOAT("sv_stopspeed", 75);
m_iMaxRounds = maxrounds.value;
if (m_iMaxRounds < 0)
{
m_iMaxRounds = 0;
CVAR_SET_FLOAT("mp_maxrounds", 0);
}
m_iMaxRoundsWon = winlimit.value;
if (m_iMaxRoundsWon < 0)
{
m_iMaxRoundsWon = 0;
CVAR_SET_FLOAT("mp_winlimit", 0);
}
}
BOOL CHalfLifeMultiplay::IsMultiplayer(void)
{
return TRUE;
}
BOOL CHalfLifeMultiplay::IsDeathmatch(void)
{
return TRUE;
}
BOOL CHalfLifeMultiplay::IsCoOp(void)
{
return (BOOL)gpGlobals->coop;
}
BOOL CHalfLifeMultiplay::FShouldSwitchWeapon(CBasePlayer *pPlayer, CBasePlayerItem *pWeapon)
{
if (!pWeapon->CanDeploy())
return FALSE;
if (!pPlayer->m_pActiveItem)
return TRUE;
if (!pPlayer->m_iAutoWepSwitch)
return FALSE;
if (!pPlayer->m_pActiveItem->CanHolster())
return FALSE;
if (pWeapon->iWeight() > pPlayer->m_pActiveItem->iWeight())
return TRUE;
return FALSE;
}
BOOL CHalfLifeMultiplay::GetNextBestWeapon(CBasePlayer *pPlayer, CBasePlayerItem *pCurrentWeapon)
{
if (!pCurrentWeapon->CanHolster())
return FALSE;
int iBestWeight = -1;
CBasePlayerItem *pBest = NULL;
for (int i = 0; i < MAX_ITEM_TYPES; i++)
{
CBasePlayerItem *pCheck = pPlayer->m_rgpPlayerItems[i];
while (pCheck)
{
if (pCheck->iWeight() > iBestWeight && pCheck != pCurrentWeapon)
{
if (pCheck->CanDeploy())
{
iBestWeight = pCheck->iWeight();
pBest = pCheck;
}
}
pCheck = pCheck->m_pNext;
}
}
if (!pBest)
return FALSE;
pPlayer->SwitchWeapon(pBest);
return TRUE;
}
BOOL CHalfLifeMultiplay::ClientCommand(CBasePlayer *pPlayer, const char *pcmd)
{
return FALSE;
}
BOOL CHalfLifeMultiplay::ClientCommand_DeadOrAlive(CBasePlayer *pPlayer, const char *pcmd)
{
return m_VoiceGameMgr.ClientCommand(pPlayer, pcmd) != false;
}
BOOL CHalfLifeMultiplay::ClientConnected(edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[128])
{
m_VoiceGameMgr.ClientConnected(pEntity);
return TRUE;
}
void CHalfLifeMultiplay::UpdateGameMode(CBasePlayer *pPlayer)
{
MESSAGE_BEGIN(MSG_ONE, gmsgGameMode, NULL, pPlayer->edict());
WRITE_BYTE(1);
MESSAGE_END();
}
void CHalfLifeMultiplay::InitHUD(CBasePlayer *pl)
{
int i;
UTIL_LogPrintf("\"%s<%i><%s><>\" entered the game\n", STRING(pl->pev->netname), GETPLAYERUSERID(pl->edict()), GETPLAYERAUTHID(pl->edict()));
UpdateGameMode(pl);
if (g_flWeaponCheat == 0)
{
MESSAGE_BEGIN(MSG_ONE, gmsgViewMode, NULL, pl->edict());
MESSAGE_END();
}
MESSAGE_BEGIN(MSG_ONE, gmsgScoreInfo, NULL, pl->edict());
WRITE_BYTE(ENTINDEX(pl->edict()));
WRITE_SHORT(0);
WRITE_SHORT(0);
WRITE_SHORT(0);
WRITE_SHORT(pl->m_iTeam);
MESSAGE_END();
if (IsCareer())
{
}
else
SendMOTDToClient(pl->edict());
for (i = 1; i <= gpGlobals->maxClients; i++)
{
CBasePlayer *plr = (CBasePlayer *)UTIL_PlayerByIndex(i);
if (plr)
{
MESSAGE_BEGIN(MSG_ONE, gmsgScoreInfo, NULL, pl->edict());
WRITE_BYTE(i);
WRITE_SHORT((int)plr->pev->frags);
WRITE_SHORT(plr->m_iDeaths);
WRITE_SHORT(0);
WRITE_SHORT(plr->m_iTeam);
MESSAGE_END();
}
}
MESSAGE_BEGIN(MSG_ONE, gmsgTeamScore, NULL, pl->edict());
WRITE_STRING(GetTeam(TEAM_TERRORIST));
WRITE_SHORT(m_iNumTerroristWins);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ONE, gmsgTeamScore, NULL, pl->edict());
WRITE_STRING(GetTeam(TEAM_CT));
WRITE_SHORT(m_iNumCTWins);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ONE, gmsgAllowSpec, NULL, pl->edict());
WRITE_BYTE(allow_spectators.value);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ONE, gmsgForceCam, NULL, pl->edict());
WRITE_BYTE(forcecamera.value != 0);
WRITE_BYTE(forcechasecam.value != 0);
WRITE_BYTE(fadetoblack.value != 0);
MESSAGE_END();
if (g_fGameOver)
{
MESSAGE_BEGIN(MSG_ONE, SVC_INTERMISSION, NULL, pl->edict());
MESSAGE_END();
}
for (i = 1; i <= gpGlobals->maxClients; i++)
{
CBasePlayer *plr = (CBasePlayer *)UTIL_PlayerByIndex(i);
if (plr)
{
MESSAGE_BEGIN(MSG_ONE, gmsgTeamInfo, NULL, pl->edict());
WRITE_BYTE(ENTINDEX(plr->edict()));
WRITE_STRING(GetTeam(plr->m_iTeam));
MESSAGE_END();
plr->SetScoreboardAttributes(pl);
if (i != ENTINDEX(pl->edict()))
{
if (plr->pev->flags == FL_DORMANT)
continue;
if (plr->pev->deadflag == DEAD_NO)
{
MESSAGE_BEGIN(MSG_ONE, gmsgRadar, NULL, pl->pev);
WRITE_BYTE(ENTINDEX(plr->edict()));
WRITE_COORD(plr->pev->origin.x);
WRITE_COORD(plr->pev->origin.y);
WRITE_COORD(plr->pev->origin.z);
MESSAGE_END();
}
}
}
}
if (g_pGameRules->m_bBombDropped)
{
CBaseEntity *pC4 = UTIL_FindEntityByClassname(NULL, "weapon_c4");
if (pC4)
{
MESSAGE_BEGIN(MSG_ONE, gmsgBombDrop, NULL, pl->pev);
WRITE_COORD(pC4->pev->origin.x);
WRITE_COORD(pC4->pev->origin.y);
WRITE_COORD(pC4->pev->origin.z);
WRITE_BYTE(0);
MESSAGE_END();
}
}
}
void CHalfLifeMultiplay::ClientDisconnected(edict_t *pClient)
{
if (pClient)
{
CBasePlayer *pPlayer = (CBasePlayer *)CBaseEntity::Instance(pClient);
if (pPlayer)
{
pPlayer->has_disconnected = true;
pPlayer->pev->deadflag = DEAD_DEAD;
pPlayer->SetScoreboardAttributes();
if (pPlayer->m_bHasC4 == true)
pPlayer->DropPlayerItem("weapon_c4");
if (pPlayer->m_bHasDefuser == true)
pPlayer->DropPlayerItem("item_thighpack");
if (pPlayer->m_bIsVIP == true)
m_pVIP = NULL;
pPlayer->m_iCurrentKickVote = 0;
if (pPlayer->m_iCurrentKickVote)
{
m_iMapVotes[pPlayer->m_iMapVote]--;
if (m_iMapVotes[pPlayer->m_iMapVote] < 0)
m_iMapVotes[pPlayer->m_iMapVote] = 0;
}
MESSAGE_BEGIN(MSG_ALL, gmsgScoreInfo);
WRITE_BYTE(ENTINDEX(pClient));
WRITE_SHORT(0);
WRITE_SHORT(0);
WRITE_SHORT(0);
WRITE_SHORT(0);
MESSAGE_END();
MESSAGE_BEGIN(MSG_ALL, gmsgTeamInfo);
WRITE_BYTE(ENTINDEX(pClient));
WRITE_STRING(GetTeam(TEAM_UNASSIGNED));
MESSAGE_END();
MESSAGE_BEGIN(MSG_ALL, gmsgLocation);
WRITE_BYTE(ENTINDEX(pClient));
WRITE_STRING("");
MESSAGE_END();
FireTargets("game_playerleave", pPlayer, pPlayer, USE_TOGGLE, 0);
UTIL_LogPrintf("\"%s<%i><%s><%s>\" disconnected\n", STRING(pPlayer->pev->netname), GETPLAYERUSERID(pPlayer->edict()), GETPLAYERAUTHID(pPlayer->edict()), GetTeam(pPlayer->m_iTeam));
pPlayer->RemoveAllItems(TRUE);
if (pPlayer->m_pObserver)
pPlayer->m_pObserver->SUB_Remove();
CBasePlayer *client = NULL;
while ((client = (CBasePlayer *)UTIL_FindEntityByClassname(client, "player")) != NULL)
{
if (FNullEnt(client->edict()))
break;
if (!client->pev || client == pPlayer)
continue;
if (client->m_hObserverTarget == pPlayer)
{
int iMode = client->pev->iuser1;
client->pev->iuser1 = 0;
client->Observer_SetMode(iMode);
}
}
}
}
CheckWinConditions();
}
float CHalfLifeMultiplay::FlPlayerFallDamage(CBasePlayer *pPlayer)
{
pPlayer->m_flFallVelocity -= PLAYER_MAX_SAFE_FALL_SPEED;
return pPlayer->m_flFallVelocity * DAMAGE_FOR_FALL_SPEED * 1.25;
}
BOOL CHalfLifeMultiplay::FPlayerCanTakeDamage(CBasePlayer *pPlayer, CBaseEntity *pAttacker)
{
if (!pAttacker)
return TRUE;
if (PlayerRelationship(pPlayer, pAttacker) != GR_TEAMMATE)
return TRUE;
if (CVAR_GET_FLOAT("mp_friendlyfire") != 0)
return TRUE;
if (pAttacker == pPlayer)
return TRUE;
return FALSE;
}
void ShowVGUIMenu(CBasePlayer *pPlayer, int MenuType, int BitMask, char *szOldMenu);
BOOL HandleMenu_ChooseTeam(CBasePlayer *pPlayer, int slot);
void HandleMenu_ChooseAppearance(CBasePlayer *player, int slot);
void CHalfLifeMultiplay::PlayerThink(CBasePlayer *pPlayer)
{
if (g_fGameOver)
{
if (!IsCareer() && (pPlayer->m_afButtonPressed & (IN_DUCK | IN_ATTACK | IN_ATTACK2 | IN_USE | IN_JUMP)))
m_iEndIntermissionButtonHit = TRUE;
pPlayer->m_afButtonPressed = 0;
pPlayer->pev->button = 0;
pPlayer->m_afButtonReleased = 0;
}
if (!pPlayer->m_bCanShoot)
{
if (!IsFreezePeriod())
pPlayer->m_bCanShoot = true;
}
if (pPlayer->m_pActiveItem && pPlayer->m_pActiveItem->IsWeapon())
{
CBasePlayerWeapon *pWeapon = (CBasePlayerWeapon *)pPlayer->m_pActiveItem->GetWeaponPtr();
if (pWeapon->m_iWeaponState & WPNSTATE_SHIELD_DRAWN)
pPlayer->m_bCanShoot = false;
}
if (pPlayer->m_iMenu != Menu_ChooseTeam && pPlayer->m_iJoiningState == SHOWTEAMSELECT)
{
int slot = -1;
if (!stricmp(humans_join_team.string, "T"))
{
slot = 1;
}
else if (!stricmp(humans_join_team.string, "CT"))
{
slot = 2;
}
else
{
if (!allow_spectators.value)
ShowVGUIMenu(pPlayer, MENU_TEAM, MENU_KEY_1 | MENU_KEY_2 | MENU_KEY_5, "#Team_Select");
else
ShowVGUIMenu(pPlayer, MENU_TEAM, MENU_KEY_1 | MENU_KEY_2 | MENU_KEY_5 | MENU_KEY_6, "#Team_Select_Spect");
}
pPlayer->m_iMenu = Menu_ChooseTeam;
pPlayer->m_iJoiningState = PICKINGTEAM;
if (slot > 0)
{
if (!pPlayer->IsBot())
{
HandleMenu_ChooseTeam(pPlayer, slot);
if (slot != 6)
{
if (IsCareer())
HandleMenu_ChooseAppearance(pPlayer, 6);
}
}
}
}
}
void CHalfLifeMultiplay::PlayerSpawn(CBasePlayer *pPlayer)
{
if (pPlayer->m_bJustConnected)
return;
pPlayer->pev->weapons |= (1 << WEAPON_SUIT);
BOOL addDefault = TRUE;
CBaseEntity *pWeaponEntity = NULL;
while ((pWeaponEntity = UTIL_FindEntityByClassname(pWeaponEntity, "game_player_equip")) != NULL)
{
pWeaponEntity->Touch(pPlayer);
addDefault = FALSE;
}
if (pPlayer->m_bNotKilled == true)
addDefault = false;
if (addDefault || pPlayer->m_bIsVIP)
pPlayer->GiveDefaultItems();
pPlayer->SetPlayerModel(false);
}
BOOL CHalfLifeMultiplay::FPlayerCanRespawn(CBasePlayer *pPlayer)
{
if (pPlayer->m_iNumSpawns > 0)
return FALSE;
m_iNumCT = CountTeamPlayers(TEAM_CT);
m_iNumTerrorist = CountTeamPlayers(TEAM_TERRORIST);
if (m_iNumTerrorist > 0 && m_iNumCT > 0 && gpGlobals->time > m_fRoundCount + 20)
{
if (fadetoblack.value != 0)
UTIL_ScreenFade(pPlayer, Vector(0, 0, 0), 3, 3, 255, FFADE_OUT | FFADE_STAYOUT);
return FALSE;
}
if (pPlayer->m_iMenu == Menu_ChooseAppearance)
return FALSE;
return TRUE;
}
float CHalfLifeMultiplay::FlPlayerSpawnTime(CBasePlayer *pPlayer)
{
return gpGlobals->time;
}
BOOL CHalfLifeMultiplay::AllowAutoTargetCrosshair(void)
{
return FALSE;
}
int CHalfLifeMultiplay::IPointsForKill(CBasePlayer *pAttacker, CBasePlayer *pKilled)
{
return 1;
}
void CHalfLifeMultiplay::PlayerKilled(CBasePlayer *pVictim, entvars_t *pKiller, entvars_t *pInflictor)
{
DeathNotice(pVictim, pKiller, pInflictor);
pVictim->m_afPhysicsFlags &= ~PFLAG_ONTRAIN;
pVictim->m_iDeaths++;
pVictim->m_bNotKilled = false;
pVictim->m_bEscaped = false;
pVictim->m_iTrain = TRAIN_NEW | TRAIN_OFF;
SET_VIEW(ENT(pVictim->pev), ENT(pVictim->pev));
CBasePlayer *peKiller = NULL;
CBaseEntity *ktmp = CBaseEntity::Instance(pKiller);
if (ktmp && ktmp->Classify() == CLASS_PLAYER)
{
peKiller = (CBasePlayer *)ktmp;
}
else if (ktmp && ktmp->Classify() == CLASS_VEHICLE)
{
CBasePlayer *pDriver = (CBasePlayer *)((CFuncVehicle *)ktmp)->m_pDriver;
if (pDriver)
{
pKiller = ktmp->pev;
peKiller = (CBasePlayer *)pDriver;
}
}
FireTargets("game_playerdie", pVictim, pVictim, USE_TOGGLE, 0);
if (pVictim->pev == pKiller)
{
pKiller->frags -= 1;
}
else if (peKiller && peKiller->IsPlayer())
{
CBasePlayer *killer = GetClassPtr((CBasePlayer *)pKiller);
if (killer->m_iTeam == pVictim->m_iTeam)
{
pKiller->frags -= IPointsForKill(peKiller, pVictim);
killer->AddAccount(-3300);
killer->m_iTeamKills++;
killer->m_bJustKilledTeammate = true;
ClientPrint(killer->pev, HUD_PRINTCENTER, "#Killed_Teammate");
ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Game_teammate_kills", UTIL_dtos1(killer->m_iTeamKills));
if (killer->m_iTeamKills == 3)
{
if (CVAR_GET_FLOAT("mp_autokick") != 0)
{
ClientPrint(killer->pev, HUD_PRINTCONSOLE, "#Banned_For_Killing_Teamates");
int iUserID = GETPLAYERUSERID(ENT(killer->pev));
if (iUserID != -1)
SERVER_COMMAND(UTIL_VarArgs("kick # %d\n", iUserID));
}
}
if (!(killer->m_flDisplayHistory & DHF_FRIEND_KILLED))
{
killer->m_flDisplayHistory |= DHF_FRIEND_KILLED;
killer->HintMessage("#Hint_careful_around_teammates");
}
}
else
{
pKiller->frags += IPointsForKill(peKiller, pVictim);
if (pVictim->m_bIsVIP == true)
{
killer->HintMessage("#Hint_reward_for_killing_vip", TRUE);
killer->AddAccount(2500);
MESSAGE_BEGIN(MSG_SPEC, SVC_DIRECTOR);
WRITE_BYTE(9);
WRITE_BYTE(DRC_CMD_EVENT);
WRITE_SHORT(ENTINDEX(ENT(pVictim->pev)));
WRITE_SHORT(ENTINDEX(ENT(pInflictor)));
WRITE_LONG(15 | DRC_FLAG_DRAMATIC | DRC_FLAG_FINAL);
MESSAGE_END();
UTIL_LogPrintf("\"%s<%i><%s><TERRORIST>\" triggered \"Assassinated_The_VIP\"\n", STRING(killer->pev->netname), GETPLAYERUSERID(killer->edict()), GETPLAYERAUTHID(killer->edict()));
}
else
killer->AddAccount(300);
if (!(killer->m_flDisplayHistory & DHF_ENEMY_KILLED))
{
killer->m_flDisplayHistory |= DHF_ENEMY_KILLED;
killer->HintMessage("#Hint_win_round_by_killing_enemy");
}
}
FireTargets("game_playerkill", peKiller, peKiller, USE_TOGGLE, 0);
}
else
pKiller->frags -= 1;
MESSAGE_BEGIN(MSG_BROADCAST, gmsgScoreInfo);
WRITE_BYTE(ENTINDEX(pVictim->edict()));
WRITE_SHORT((int)pVictim->pev->frags);
WRITE_SHORT(pVictim->m_iDeaths);
WRITE_SHORT(0);
WRITE_SHORT(pVictim->m_iTeam);
MESSAGE_END();
CBaseEntity *ep = CBaseEntity::Instance(pKiller);
if (ep && ep->Classify() == CLASS_PLAYER)
{
CBasePlayer *PK = (CBasePlayer *)ep;
MESSAGE_BEGIN(MSG_ALL, gmsgScoreInfo);
WRITE_BYTE(ENTINDEX(PK->edict()));
WRITE_SHORT((int)PK->pev->frags);
WRITE_SHORT(PK->m_iDeaths);
WRITE_SHORT(0);
WRITE_SHORT(PK->m_iTeam);
MESSAGE_END();
PK->m_flNextDecalTime = gpGlobals->time;
}
}
void CHalfLifeMultiplay::DeathNotice(CBasePlayer *pVictim, entvars_t *pKiller, entvars_t *pevInflictor)
{
CBaseEntity::Instance(pKiller);
const char *killer_weapon_name = "world";
int killer_index = 0;
char *tau = "tau_cannon";
char *gluon = "gluon gun";
if (pKiller->flags & FL_CLIENT)
{
killer_index = ENTINDEX(ENT(pKiller));
if (pevInflictor)
{
if (pevInflictor == pKiller)
{
CBasePlayer *pPlayer = (CBasePlayer *)CBaseEntity::Instance(pKiller);
if (pPlayer->m_pActiveItem)
killer_weapon_name = pPlayer->m_pActiveItem->pszName();
}
else
killer_weapon_name = STRING(pevInflictor->classname);
}
}
else
killer_weapon_name = STRING(pevInflictor->classname);
if (!strncmp(killer_weapon_name, "weapon_", 7))
killer_weapon_name += 7;
else if (!strncmp(killer_weapon_name, "monster_", 8))
killer_weapon_name += 8;
else if (!strncmp(killer_weapon_name, "func_", 5))
killer_weapon_name += 5;
int iGotHeadshot = FALSE;
if (pVictim->m_bHeadshotKilled == true)
iGotHeadshot = TRUE;
MESSAGE_BEGIN(MSG_ALL, gmsgDeathMsg);
WRITE_BYTE(killer_index);
WRITE_BYTE(ENTINDEX(pVictim->edict()));
WRITE_BYTE(iGotHeadshot);
WRITE_STRING(killer_weapon_name);
MESSAGE_END();
if (!strcmp(killer_weapon_name, "egon"))
killer_weapon_name = gluon;
else if (!strcmp(killer_weapon_name, "gauss"))
killer_weapon_name = tau;
if (pVictim->pev == pKiller)
{
UTIL_LogPrintf("\"%s<%i><%s><%s>\" committed suicide with \"%s\"\n", STRING(pVictim->pev->netname), GETPLAYERUSERID(pVictim->edict()), GETPLAYERAUTHID(pVictim->edict()), GetTeam(pVictim->m_iTeam), killer_weapon_name);
}
else if (pKiller->flags & FL_CLIENT)
{
CBasePlayer *pPlayer = (CBasePlayer *)CBaseEntity::Instance(pKiller);
UTIL_LogPrintf("\"%s<%i><%s><%s>\" killed \"%s<%i><%s><%s>\" with \"%s\"\n", STRING(pKiller->netname), GETPLAYERUSERID(ENT(pKiller)), GETPLAYERAUTHID(ENT(pKiller)), GetTeam(pPlayer->m_iTeam), STRING(pVictim->pev->netname), GETPLAYERUSERID(pVictim->edict()), GETPLAYERAUTHID(pVictim->edict()), GetTeam(pVictim->m_iTeam), killer_weapon_name);
}
else
UTIL_LogPrintf("\"%s<%i><%s><%s>\" committed suicide with \"%s\" (world)\n", STRING(pVictim->pev->netname), GETPLAYERUSERID(pVictim->edict()), GETPLAYERAUTHID(pVictim->edict()), GetTeam(pVictim->m_iTeam), killer_weapon_name);
MESSAGE_BEGIN(MSG_SPEC, SVC_DIRECTOR);
WRITE_BYTE(9);
WRITE_BYTE(DRC_CMD_EVENT);
WRITE_SHORT(ENTINDEX(pVictim->edict()));
if (pevInflictor)
WRITE_SHORT(ENTINDEX(ENT(pevInflictor)));
else
WRITE_SHORT(ENTINDEX(ENT(pKiller)));
if (iGotHeadshot)
WRITE_LONG(15 | DRC_FLAG_DRAMATIC | DRC_FLAG_SLOWMOTION);
else
WRITE_LONG(7 | DRC_FLAG_DRAMATIC);
MESSAGE_END();
}
void CHalfLifeMultiplay::PlayerGotWeapon(CBasePlayer *pPlayer, CBasePlayerItem *pWeapon)
{
}
float CHalfLifeMultiplay::FlWeaponRespawnTime(CBasePlayerItem *pWeapon)
{
return gpGlobals->time + WEAPON_RESPAWN_TIME;
}
#define ENTITY_INTOLERANCE 100
float CHalfLifeMultiplay::FlWeaponTryRespawn(CBasePlayerItem *pWeapon)
{
if (pWeapon && pWeapon->m_iId && (pWeapon->iFlags() & ITEM_FLAG_LIMITINWORLD))
{
if (NUMBER_OF_ENTITIES() < (gpGlobals->maxEntities - ENTITY_INTOLERANCE))
return 0;
return FlWeaponRespawnTime(pWeapon);
}
return 0;
}
Vector CHalfLifeMultiplay::VecWeaponRespawnSpot(CBasePlayerItem *pWeapon)
{
return pWeapon->pev->origin;
}
int CHalfLifeMultiplay::WeaponShouldRespawn(CBasePlayerItem *pWeapon)
{
if (pWeapon->pev->spawnflags & SF_NORESPAWN)
return GR_WEAPON_RESPAWN_NO;
return GR_WEAPON_RESPAWN_YES;
}
BOOL CHalfLifeMultiplay::CanHavePlayerItem(CBasePlayer *pPlayer, CBasePlayerItem *pItem)
{
return CGameRules::CanHavePlayerItem(pPlayer, pItem);
}
BOOL CHalfLifeMultiplay::CanHaveItem(CBasePlayer *pPlayer, CItem *pItem)
{
return TRUE;
}
void CHalfLifeMultiplay::PlayerGotItem(CBasePlayer *pPlayer, CItem *pItem)
{
}
int CHalfLifeMultiplay::ItemShouldRespawn(CItem *pItem)
{
if (pItem->pev->spawnflags & SF_NORESPAWN)
return GR_ITEM_RESPAWN_NO;
return GR_ITEM_RESPAWN_YES;
}
float CHalfLifeMultiplay::FlItemRespawnTime(CItem *pItem)
{
return gpGlobals->time + ITEM_RESPAWN_TIME;
}
Vector CHalfLifeMultiplay::VecItemRespawnSpot(CItem *pItem)
{
return pItem->pev->origin;
}
void CHalfLifeMultiplay::PlayerGotAmmo(CBasePlayer *pPlayer, char *szName, int iCount)
{
}
BOOL CHalfLifeMultiplay::IsAllowedToSpawn(CBaseEntity *pEntity)
{
return TRUE;
}
int CHalfLifeMultiplay::AmmoShouldRespawn(CBasePlayerAmmo *pAmmo)
{
if (pAmmo->pev->spawnflags & SF_NORESPAWN)
return GR_AMMO_RESPAWN_NO;
return GR_AMMO_RESPAWN_YES;
}
float CHalfLifeMultiplay::FlAmmoRespawnTime(CBasePlayerAmmo *pAmmo)
{
return gpGlobals->time + AMMO_RESPAWN_TIME;
}
Vector CHalfLifeMultiplay::VecAmmoRespawnSpot(CBasePlayerAmmo *pAmmo)
{
return pAmmo->pev->origin;
}
float CHalfLifeMultiplay::FlHealthChargerRechargeTime(void)
{
return 60;
}
float CHalfLifeMultiplay::FlHEVChargerRechargeTime(void)
{
return 30;
}
int CHalfLifeMultiplay::DeadPlayerWeapons(CBasePlayer *pPlayer)
{
return GR_PLR_DROP_GUN_ACTIVE;
}
int CHalfLifeMultiplay::DeadPlayerAmmo(CBasePlayer *pPlayer)
{
return GR_PLR_DROP_AMMO_ACTIVE;
}
edict_t *CHalfLifeMultiplay::GetPlayerSpawnSpot(CBasePlayer *pPlayer)
{
edict_t *pentSpawnSpot = CGameRules::GetPlayerSpawnSpot(pPlayer);
if (IsMultiplayer() && pentSpawnSpot->v.target)
FireTargets(STRING(pentSpawnSpot->v.target), pPlayer, pPlayer, USE_TOGGLE, 0);
return pentSpawnSpot;
}
int CHalfLifeMultiplay::PlayerRelationship(CBaseEntity *pPlayer, CBaseEntity *pTarget)
{
if (!pPlayer || !pTarget)
return GR_NOTTEAMMATE;
if (!pTarget->IsPlayer())
return GR_NOTTEAMMATE;
if (GetClassPtr((CBasePlayer *)pPlayer->pev)->m_iTeam != GetClassPtr((CBasePlayer *)pTarget->pev)->m_iTeam)
return GR_NOTTEAMMATE;
return GR_TEAMMATE;
}
BOOL CHalfLifeMultiplay::FAllowFlashlight(void)
{
static cvar_t *mp_flashlight = NULL;
if (!mp_flashlight)
mp_flashlight = CVAR_GET_POINTER("mp_flashlight");
if (mp_flashlight)
return mp_flashlight->value != 0;
return FALSE;
}
BOOL CHalfLifeMultiplay::FAllowMonsters(void)
{
return CVAR_GET_FLOAT("mp_allowmonsters") != 0;
}
void CHalfLifeMultiplay::GoToIntermission(void)
{
if (g_fGameOver)
return;
if (g_pGameRules)
{
UTIL_LogPrintf("Team \"CT\" scored \"%i\" with \"%i\" players\n", g_pGameRules->m_iNumCTWins, g_pGameRules->m_iNumCT);
UTIL_LogPrintf("Team \"TERRORIST\" scored \"%i\" with \"%i\" players\n", g_pGameRules->m_iNumTerroristWins, g_pGameRules->m_iNumTerrorist);
}
if (IsCareer())
{
}
MESSAGE_BEGIN(MSG_ALL, SVC_INTERMISSION);
MESSAGE_END();
if (IsCareer())
SERVER_COMMAND("setpause\n");
int time = (int)CVAR_GET_FLOAT("mp_chattime");
if (time < 1)
CVAR_SET_STRING("mp_chattime", "1");
else if (time > MAX_INTERMISSION_TIME)
CVAR_SET_STRING("mp_chattime", UTIL_dtos1(MAX_INTERMISSION_TIME));
m_flIntermissionEndTime = gpGlobals->time + (int)mp_chattime.value;
m_flIntermissionStartTime = gpGlobals->time;
g_fGameOver = TRUE;
m_iEndIntermissionButtonHit = FALSE;
m_iSpawnPointCount_Terrorist = 0;
m_iSpawnPointCount_CT = 0;
m_bLevelInitialized = false;
}
void CHalfLifeMultiplay::ServerDeactivate(void)
{
if (IsCareer())
{
}
}
#define MAX_RULE_BUFFER 1024
typedef struct mapcycle_item_s
{
struct mapcycle_item_s *next;
char mapname[32];
int minplayers, maxplayers;
char rulebuffer[MAX_RULE_BUFFER];
}
mapcycle_item_t;
typedef struct mapcycle_s
{
struct mapcycle_item_s *items;
struct mapcycle_item_s *next_item;
}
mapcycle_t;
void DestroyMapCycle(mapcycle_t *cycle)
{
mapcycle_item_t *n, *start;
mapcycle_item_t *p = cycle->items;
if (p)
{
start = p;
p = p->next;
while (p != start)
{
n = p->next;
delete p;
p = n;
}
delete cycle->items;
}
cycle->items = NULL;
cycle->next_item = NULL;
}
static char mp_com_token[1500];
char *MP_COM_GetToken(void)
{
return mp_com_token;
}
char *MP_COM_Parse(char *data)
{
int len = 0, c;
mp_com_token[0] = '\0';
if (!data)
return NULL;
skipwhite:
while ((c = *data) <= ' ')
{
if (c == 0)
return NULL;
data++;
}
if (c == '/' && data[1] == '/')
{
while (*data && *data != '\n')
data++;
goto skipwhite;
}
if (c == '\"')
{
data++;
while (1)
{
c = *data++;
if (c == '\"' || !c)
{
mp_com_token[len] = '\0';
return data;
}
mp_com_token[len++] = c;
}
}
if (c == '{' || c == '}'|| c == ')'|| c == '(' || c == '\'' || c == ',')
{
mp_com_token[len++] = c;
mp_com_token[len] = '\0';
return data + 1;
}
do
{
mp_com_token[len] = c;
data++;
len++;
c = *data;
if (c == '{' || c == '}'|| c == ')'|| c == '(' || c == '\'' || c == ',')
break;
}
while (c > 32);
mp_com_token[len] = '\0';
return data;
}
int MP_COM_TokenWaiting(char *buffer)
{
char *p = buffer;
while (*p && *p != '\n')
{
if (!isspace(*p) || isalnum(*p))
return 1;
p++;
}
return 0;
}
int ReloadMapCycleFile(char *filename, mapcycle_t *cycle)
{
int length;
char *pFileList;
char *aFileList = pFileList = (char *)LOAD_FILE_FOR_ME(filename, &length);
mapcycle_item_s *item, *newlist = NULL, *next;
if (pFileList && length)
{
while (1)
{
int hasbuffer = 0;
char szBuffer[MAX_RULE_BUFFER];
memset(szBuffer, 0, MAX_RULE_BUFFER);
pFileList = MP_COM_Parse(pFileList);
if (mp_com_token[0] == '\0')
break;
char szMap[32];
strcpy(szMap, mp_com_token);
if (MP_COM_TokenWaiting(pFileList))
{
pFileList = MP_COM_Parse(pFileList);
if (mp_com_token[0] != '\0')
{
hasbuffer = 1;
strcpy(szBuffer, mp_com_token);
}
}
if (IS_MAP_VALID(szMap))
{
item = new mapcycle_item_s;
strcpy(item->mapname, szMap);
item->minplayers = 0;
item->maxplayers = 0;
memset(item->rulebuffer, 0, MAX_RULE_BUFFER);
if (hasbuffer)
{
char *s = g_engfuncs.pfnInfoKeyValue(szBuffer, "minplayers");
if (s && s[0])
{
item->minplayers = atoi(s);
item->minplayers = max(item->minplayers, 0);
item->minplayers = min(item->minplayers, gpGlobals->maxClients);
}
s = g_engfuncs.pfnInfoKeyValue(szBuffer, "maxplayers");
if (s && s[0])
{
item->maxplayers = atoi(s);
item->maxplayers = max(item->maxplayers, 0);
item->maxplayers = min(item->maxplayers, gpGlobals->maxClients);
}
g_engfuncs.pfnInfo_RemoveKey(szBuffer, "minplayers");
g_engfuncs.pfnInfo_RemoveKey(szBuffer, "maxplayers");
strcpy(item->rulebuffer, szBuffer);
}
item->next = cycle->items;
cycle->items = item;
}
else
ALERT(at_console, "Skipping %s from mapcycle, not a valid map\n", szMap);
}
FREE_FILE(aFileList);
}
item = cycle->items;
while (item)
{
next = item->next;
item->next = newlist;
newlist = item;
item = next;
}
cycle->items = newlist;
item = cycle->items;
if (!item)
return 0;
while (item->next)
item = item->next;
item->next = cycle->items;
cycle->next_item = item->next;
return 1;
}
int CountPlayers(void)
{
int num = 0;
for (int i = 1; i <= gpGlobals->maxClients; i++)
{
CBaseEntity *pEnt = UTIL_PlayerByIndex(i);
if (pEnt)
num = num + 1;
}
return num;
}
void ExtractCommandString(char *s, char *szCommand)
{
char pkey[512];
char value[512];
if (*s == '\\')
s++;
while (1)
{
char *o = pkey;
while (*s != '\\')
{
if (!*s)
return;
*o++ = *s++;
}
*o = '\0';
s++;
o = value;
while (*s != '\\' && *s)
{
if (!*s)
return;
*o++ = *s++;
}
*o = '\0';
strcat(szCommand, pkey);
if (value[0] != '\0')
{
strcat(szCommand, " ");
strcat(szCommand, value);
}
strcat(szCommand, "\n");
if (!*s)
return;
s++;
}
}
int GetMapCount(void)
{
static mapcycle_t mapcycle;
char *mapcfile = (char *)CVAR_GET_STRING("mapcyclefile");
DestroyMapCycle(&mapcycle);
ReloadMapCycleFile(mapcfile, &mapcycle);
int num = 0;
for (mapcycle_item_s *item = mapcycle.next_item; item->next != mapcycle.next_item; item = item->next)
num = num + 1;
return num;
}
void CHalfLifeMultiplay::DisplayMaps(CBasePlayer *pPlayer, int mapId)
{
static mapcycle_t mapcycle;
char *mapcfile = (char *)CVAR_GET_STRING("mapcyclefile");
int index = 0, id = 0;
char *pszNextMaps = NULL;
DestroyMapCycle(&mapcycle);
ReloadMapCycleFile(mapcfile, &mapcycle);
for (mapcycle_item_s *item = mapcycle.next_item; item->next != mapcycle.next_item; item = item->next, index++)
{
id++;
if (pPlayer)
{
if (m_iMapVotes[index] != 1)
ClientPrint(pPlayer->pev, HUD_PRINTCONSOLE, "#Votes", UTIL_dtos1(index), item->mapname, UTIL_dtos2(m_iMapVotes[index]));
else
ClientPrint(pPlayer->pev, HUD_PRINTCONSOLE, "#Vote", UTIL_dtos1(index), item->mapname, UTIL_dtos2(1));
}
if (id == mapId)
pszNextMaps = item->mapname;
}
if (!pszNextMaps || !mapId)
return;
if (strcmp(pszNextMaps, STRING(gpGlobals->mapname)))
{
CHANGE_LEVEL(pszNextMaps, NULL);
return;
}
if (timelimit.value)
{
timelimit.value += 30;
UTIL_ClientPrintAll(HUD_PRINTCENTER, "#Map_Vote_Extend");
}
ResetAllMapVotes();
}
void CHalfLifeMultiplay::ResetAllMapVotes(void)
{
CBaseEntity *pEntity = NULL;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pPlayer->m_iTeam != TEAM_UNASSIGNED)
pPlayer->m_iCurrentKickVote = 0;
}
for (int i = 0; i < MAX_MAPS; i++)
m_iMapVotes[i] = 0;
}
void CHalfLifeMultiplay::ProcessMapVote(CBasePlayer *pPlayer, int mapId)
{
CBaseEntity *pEntity = NULL;
int playerCount = 0, count = 0;
while ((pEntity = UTIL_FindEntityByClassname(pEntity, "player")) != NULL)
{
if (FNullEnt(pEntity->edict()))
break;
CBasePlayer *pPlayer = GetClassPtr((CBasePlayer *)pEntity->pev);
if (pPlayer->m_iTeam != TEAM_UNASSIGNED)
{
playerCount++;
if (pPlayer->m_iCurrentKickVote = mapId)
count++;
}
}
m_iMapVotes[mapId] = count;
float radio = mapvoteratio.value;
if (mapvoteratio.value > 1)
{
radio = 1;
CVAR_SET_STRING("mp_mapvoteratio", "1.0");
}
else if (mapvoteratio.value < 0.35)
{
radio = 0.35;
CVAR_SET_STRING("mp_mapvoteratio", "0.35");
}
int needCount;
if (playerCount > 2)
needCount = (int)(playerCount * radio + 0.5);
else
needCount = 2;
if (count < needCount)
{
DisplayMaps(pPlayer, 0);
ClientPrint(pPlayer->pev, HUD_PRINTCONSOLE, "#Game_required_votes", UTIL_dtos1(needCount));
}
else
DisplayMaps(NULL, mapId);
}
void CHalfLifeMultiplay::ChangeLevel(void)
{
static char szPreviousMapCycleFile[256];
static mapcycle_t mapcycle;
char szNextMap[32];
char szFirstMapInList[32];
char szCommands[1500];
char szRules[1500];
int minplayers = 0, maxplayers = 0;
strcpy(szFirstMapInList, "hldm1");
int curplayers;
BOOL do_cycle = TRUE;
char *mapcfile = (char *)CVAR_GET_STRING("mapcyclefile");
szCommands[0] = '\0';
szRules[0] = '\0';
curplayers = CountPlayers();
if (stricmp(mapcfile, szPreviousMapCycleFile))
{
strcpy(szPreviousMapCycleFile, mapcfile);
DestroyMapCycle(&mapcycle);
if (!ReloadMapCycleFile(mapcfile, &mapcycle) || !mapcycle.items)
{
ALERT(at_console, "Unable to load map cycle file %s\n", mapcfile);
do_cycle = FALSE;
}
}
if (do_cycle && mapcycle.items)
{
BOOL keeplooking = FALSE;
BOOL found = FALSE;
mapcycle_item_s *item;
strcpy(szNextMap, STRING(gpGlobals->mapname));
strcpy(szFirstMapInList, STRING(gpGlobals->mapname));
for (item = mapcycle.next_item; item->next != mapcycle.next_item; item = item->next)
{
keeplooking = FALSE;
if (item->minplayers)
{
if (curplayers >= item->minplayers)
{
found = TRUE;
minplayers = item->minplayers;
}
else
keeplooking = TRUE;
}
if (item->maxplayers)
{
if (curplayers <= item->maxplayers)
{
found = TRUE;
maxplayers = item->maxplayers;
}
else
keeplooking = TRUE;
}
if (keeplooking)
continue;
found = TRUE;
break;
}
if (!found)
item = mapcycle.next_item;
mapcycle.next_item = item->next;
strcpy(szNextMap, item->mapname);
ExtractCommandString(item->rulebuffer, szCommands);
strcpy(szRules, item->rulebuffer);
}
if (!IS_MAP_VALID(szNextMap))
strcpy(szNextMap, szFirstMapInList);
g_fGameOver = TRUE;
ALERT(at_console, "CHANGE LEVEL: %s\n", szNextMap);
if (minplayers || maxplayers)
ALERT(at_console, "PLAYER COUNT: min %i max %i current %i\n", minplayers, maxplayers, curplayers);
if (strlen(szRules))
ALERT(at_console, "RULES: %s\n", szRules);
CHANGE_LEVEL(szNextMap, NULL);
if (strlen(szCommands))
SERVER_COMMAND(szCommands);
}
void CHalfLifeMultiplay::SendMOTDToClient(edict_t *client)
{
MESSAGE_BEGIN(MSG_ONE, gmsgServerName, NULL, client);
WRITE_STRING(CVAR_GET_STRING("hostname"));
MESSAGE_END();
int length, char_count = 0;
char *pFileList;
char *aFileList = pFileList = (char *)LOAD_FILE_FOR_ME((char *)CVAR_GET_STRING("motdfile"), &length);
while (pFileList && *pFileList && char_count < MAX_MOTD_LENGTH)
{
char chunk[MAX_MOTD_CHUNK + 1];
if (strlen(pFileList) < MAX_MOTD_CHUNK)
{
strcpy(chunk, pFileList);
}
else
{
strncpy(chunk, pFileList, MAX_MOTD_CHUNK);
chunk[MAX_MOTD_CHUNK] = '\0';
}
char_count += strlen(chunk);
if (char_count < MAX_MOTD_LENGTH)
pFileList = aFileList + char_count;
else
*pFileList = '\0';
MESSAGE_BEGIN(MSG_ONE, gmsgMOTD, NULL, client);
WRITE_BYTE(*pFileList ? FALSE : TRUE);
WRITE_STRING(chunk);
MESSAGE_END();
}
FREE_FILE(aFileList);
}
void CHalfLifeMultiplay::ClientUserInfoChanged(CBasePlayer *pPlayer, char *infobuffer)
{
pPlayer->SetPlayerModel(pPlayer->m_bHasC4);
pPlayer->SetPrefsFromUserinfo(infobuffer);
}
void CHalfLifeMultiplay::SetRestartServerAtRoundEnd()
{
m_bShouldRestart = TRUE;
}
BOOL CHalfLifeMultiplay::ShouldRestart()
{
return m_bShouldRestart;
}