29 lines
1017 B
C
29 lines
1017 B
C
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#ifndef EXPLODE_H
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#define EXPLODE_H
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#define SF_ENVEXPLOSION_NODAMAGE (1<<0)
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#define SF_ENVEXPLOSION_REPEATABLE (1<< 1)
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#define SF_ENVEXPLOSION_NOFIREBALL (1<< 2)
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#define SF_ENVEXPLOSION_NOSMOKE (1<<3)
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#define SF_ENVEXPLOSION_NODECAL (1<<4)
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#define SF_ENVEXPLOSION_NOSPARKS (1<<5)
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extern DLL_GLOBAL short g_sModelIndexFireball;
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extern DLL_GLOBAL short g_sModelIndexSmoke;
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extern void ExplosionCreate(const Vector ¢er, const Vector &angles, edict_t *pOwner, int magnitude, BOOL doDamage);
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#endif |