cs16-client-legacy/dlls/items.h

30 lines
815 B
C++

/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef ITEMS_H
#define ITEMS_H
class CItem : public CBaseEntity
{
public:
virtual void Spawn(void);
virtual CBaseEntity *Respawn(void);
virtual BOOL MyTouch(CBasePlayer *pPlayer) { return FALSE; }
public:
void EXPORT ItemTouch(CBaseEntity *pOther);
void EXPORT Materialize(void);
};
#endif