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hud
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Fix scoreboard attribute
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2016-02-14 22:19:27 +03:00 |
studio
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
camera.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
cl_dll.h
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Fix scoreboard attribute
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2016-02-14 22:19:27 +03:00 |
cl_util.h
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Add real screensize if hud_scale is used
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2016-02-11 01:06:43 +06:00 |
com_weapons.h
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Fixed MSVC compiler errors
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2016-01-30 16:50:08 +03:00 |
csprite.h
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Fix VestHelm armor icon, refactor sprites. Now here is a new class: CSprite, which intializes with sprite name and have it's index, sprite handle and rect. Because it's more pretty
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2016-02-01 22:29:38 +06:00 |
demo.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
ev_hldm.h
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Fix scoreboard attribute
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2016-02-14 22:19:27 +03:00 |
events.h
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Undefine event origin fix
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2016-02-11 00:19:33 +06:00 |
eventscripts.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
in_defs.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
kbutton.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
overview.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
parsemsg.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
rain.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
tf_defs.h
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Reorganize client source code
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2016-01-28 19:06:06 +06:00 |
unicode_strtools.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
util_vector.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
vgui_parser.h
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Reorganize client source code
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2016-01-28 19:06:06 +06:00 |
view.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |
wrect.h
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Use #pragma once in headers to speed up building
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2016-01-29 17:37:45 +06:00 |