27 lines
852 B
C++
27 lines
852 B
C++
/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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#include "stdafx.h"
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#include "cbase.h"
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#include "soundent.h"
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DLL_GLOBAL ULONG g_ulFrameCount;
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DLL_GLOBAL ULONG g_ulModelIndexEyes;
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DLL_GLOBAL Vector g_vecAttackDir;
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DLL_GLOBAL int g_iSkillLevel;
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DLL_GLOBAL int gDisplayTitle;
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DLL_GLOBAL BOOL g_fGameOver;
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DLL_GLOBAL const Vector g_vecZero = Vector(0, 0, 0);
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DLL_GLOBAL int g_Language; |