cs16-client-legacy/dlls/hintmessage.cpp
2015-12-27 14:32:17 +03:00

83 lines
1.9 KiB
C++

/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#include "stdafx.h"
#include "cbase.h"
#include "player.h"
inline char *CloneString(const char *str)
{
char *cloneStr = new char [strlen(str) + 1];
strcpy(cloneStr, str);
return cloneStr;
}
CHintMessage::CHintMessage(const char *hintString, bool isHint, CUtlVector<const char *> *args, float duration)
{
m_hintString = hintString;
m_duration = duration;
m_isHint = isHint;
if (args)
{
for (int i = 0; i < args->Count(); ++i)
m_args.AddToTail(CloneString((*args)[i]));
}
}
CHintMessage::~CHintMessage(void)
{
for (int i = 0; i < m_args.Count(); ++i)
delete [] m_args[i];
m_args.RemoveAll();
}
void CHintMessage::Send(CBaseEntity *client)
{
UTIL_ShowMessageArgs(m_hintString, client, &m_args, m_isHint);
}
void CHintMessageQueue::Reset(void)
{
m_tmMessageEnd = 0;
for (int i = 0; i < m_messages.Count(); ++i)
delete m_messages[i];
m_messages.RemoveAll();
}
void CHintMessageQueue::Update(CBaseEntity *player)
{
if (gpGlobals->time <= m_tmMessageEnd)
return;
if (!m_messages.Count())
return;
CHintMessage *msg = m_messages[0];
m_tmMessageEnd = gpGlobals->time + msg->GetDuration();
msg->Send(player);
delete msg;
m_messages.Remove(0);
}
bool CHintMessageQueue::AddMessage(const char *message, float duration, bool isHint, CUtlVector<const char *> *args)
{
CHintMessage *msg = new CHintMessage(message, isHint, args, duration);
m_messages.AddToTail(msg);
return true;
}