133 lines
3.8 KiB
C++
133 lines
3.8 KiB
C++
/*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#include "port.h"
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#include <string.h>
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#include "wrect.h" // need for cl_dll.h
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#include "cl_dll.h"
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#include "vgui_parser.h"
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#include "unicode_strtools.h"
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#include "errno.h"
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#include <unordered_map>
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#include <string>
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// for localized titles.txt strings
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using namespace std;
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typedef unordered_map< string, char* > CDict;
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CDict gTitlesTXT;
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const char *Localize( const char *szStr )
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{
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StripEndNewlineFromString( (char *)szStr );
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auto got = gTitlesTXT.find( string(szStr) );
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// if iterator points to end, then 'key' not found in dictionary
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if( got == gTitlesTXT.end() )
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return szStr;
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return got->second;
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}
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void Localize_Init( )
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{
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const char *gamedir = gEngfuncs.pfnGetGameDirectory( );
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char filename[64];
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snprintf( filename, sizeof( filename ), "%s/resource/%s_english.txt", gamedir, gamedir );
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#ifndef OPENBINARY
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FILE *wf = fopen( filename, "r" );
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#else
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FILE *wf = fopen( filename, "rb" );
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#endif
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if( !wf )
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{
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gEngfuncs.Con_Printf( "Couldn't open file %s. Strings will not be localized!.\n", filename );
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return;
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}
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fseek( wf, 0L, SEEK_END );
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int unicodeLength = ftell( wf );
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fseek( wf, 0L, SEEK_SET );
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uchar16 *unicodeBuf = new uchar16[unicodeLength];
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int totalRead = fread( unicodeBuf, 1, unicodeLength, wf );
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if( totalRead == unicodeLength ) // no problem, so read it.
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{
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int ansiLength = totalRead / 2;
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char *afile = new char[ansiLength]; // save original pointer, so we can free it later
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char *pfile = afile;
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char *token = new char[MAX_LOCALIZEDSTRING_SIZE];
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Q_UTF16ToUTF8( unicodeBuf + 1, afile, ansiLength, STRINGCONVERT_ASSERT_REPLACE );
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while( (pfile = gEngfuncs.COM_ParseFile( pfile, token )) && gTitlesTXT.size() < gTitlesTXT.max_size() )
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{
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if( strlen( token ) > 5 )
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{
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char szLocString[MAX_LOCALIZEDSTRING_SIZE];
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pfile = gEngfuncs.COM_ParseFile( pfile, szLocString );
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if( pfile && gTitlesTXT.size() < gTitlesTXT.max_size() )
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{
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size_t iLen = strlen( szLocString ) + 1;
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char *szLocCopyString = new char[iLen];
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strncpy(szLocCopyString, szLocString, iLen );
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gTitlesTXT[ string(token) ] = szLocCopyString;
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}
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}
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}
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delete[] token;
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delete[] afile;
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}
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else
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{
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gEngfuncs.Con_Printf( "Warning: total read of %s differs from size! Error: %s\n", filename, strerror( errno ));
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gEngfuncs.Con_Printf( "Couldn't open file %s. Strings will not be localized!.\n", filename );
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}
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fclose( wf );
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delete[] unicodeBuf;
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}
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void Localize_Free( )
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{
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for( auto it = gTitlesTXT.begin(); it != gTitlesTXT.end(); ++it )
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{
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delete[] it->second;
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}
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gTitlesTXT.clear();
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return;
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}
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