hlsdk-xash3d/dlls/h_export.cpp

73 lines
1.7 KiB
C++
Raw Normal View History

2016-02-24 22:26:16 +01:00
/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
/*
===== h_export.cpp ========================================================
Entity classes exported by Halflife.
*/
#include "extdll.h"
#include "util.h"
#include "cbase.h"
// Holds engine functionality callbacks
enginefuncs_t g_engfuncs;
globalvars_t *gpGlobals;
server_physics_api_t g_physfuncs;
#ifdef _WIN32
// Required DLL entry point
BOOL WINAPI DllMain(
HINSTANCE hinstDLL,
DWORD fdwReason,
LPVOID lpvReserved)
{
if (fdwReason == DLL_PROCESS_ATTACH)
{
}
else if (fdwReason == DLL_PROCESS_DETACH)
{
}
return TRUE;
}
extern "C" void DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) __attribute__((__stdcall__)) ;
extern "C" void DLLEXPORT GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
2016-02-24 22:26:16 +01:00
{
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
gpGlobals = pGlobals;
}
#else
extern "C" {
void GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
{
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
gpGlobals = pGlobals;
}
}
#endif