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https://github.com/FWGS/hlsdk-xash3d
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Update github actions (#341)
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20
.github/workflows/build.yml
vendored
20
.github/workflows/build.yml
vendored
@ -22,20 +22,20 @@ jobs:
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CXX: ${{ matrix.cxx }}
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: Checkout steam-runtime
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if: startsWith(matrix.os, 'ubuntu')
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uses: actions/checkout@v2
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uses: actions/checkout@v3
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with:
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repository: ValveSoftware/steam-runtime
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path: steam-runtime
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- name: Cache steam-runtime
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if: startsWith(matrix.os, 'ubuntu')
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id: cache-steam-runtime
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uses: actions/cache@v2
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uses: actions/cache@v3
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with:
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path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz
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key: ${{ runner.os }}-steam-runtime
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@ -65,7 +65,7 @@ jobs:
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- name: Add msbuild to PATH
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if: startsWith(matrix.os, 'windows')
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uses: microsoft/setup-msbuild@v1.0.2
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uses: microsoft/setup-msbuild@v1.1
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- name: Build on Windows
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if: startsWith(matrix.os, 'windows')
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run: |
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@ -79,33 +79,33 @@ jobs:
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- name: Extract branch name
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shell: bash
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run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')"
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run: echo "branch=$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')" >> $GITHUB_OUTPUT
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id: extract_branch
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- name: Extract gamedir
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shell: bash
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run: echo "##[set-output name=gamedir;]$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)"
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run: echo "gamedir=$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)" >> $GITHUB_OUTPUT
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id: extract_gamedir
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- name: Upload linux artifact
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if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc'
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux
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path: dist/${{ steps.extract_gamedir.outputs.gamedir }}
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- name: Upload linux artifact with vgui
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if: startsWith(matrix.os, 'ubuntu') && matrix.cc == 'gcc'
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux-vgui
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path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }}
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- name: Upload windows artifact
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if: startsWith(matrix.os, 'windows')
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows
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path: dist/${{ steps.extract_gamedir.outputs.gamedir }}
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- name: Upload windows artifact with vgui
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if: startsWith(matrix.os, 'windows')
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows-vgui
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path: dist-vgui/${{ steps.extract_gamedir.outputs.gamedir }}
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16
.github/workflows/manual.yml
vendored
16
.github/workflows/manual.yml
vendored
@ -32,20 +32,20 @@ jobs:
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CXX: ${{ matrix.cxx }}
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steps:
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- name: Checkout
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uses: actions/checkout@v2
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uses: actions/checkout@v3
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with:
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submodules: recursive
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- name: Checkout steam-runtime
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if: startsWith(matrix.os, 'ubuntu')
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uses: actions/checkout@v2
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uses: actions/checkout@v3
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with:
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repository: ValveSoftware/steam-runtime
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path: steam-runtime
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- name: Cache steam-runtime
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if: startsWith(matrix.os, 'ubuntu')
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id: cache-steam-runtime
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uses: actions/cache@v2
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uses: actions/cache@v3
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with:
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path: com.valvesoftware.SteamRuntime.Sdk-i386-scout-sysroot.tar.gz
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key: ${{ runner.os }}-steam-runtime
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@ -73,7 +73,7 @@ jobs:
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- name: Add msbuild to PATH
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if: startsWith(matrix.os, 'windows')
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uses: microsoft/setup-msbuild@v1.0.2
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uses: microsoft/setup-msbuild@v1.1
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- name: Build on Windows
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if: startsWith(matrix.os, 'windows')
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run: |
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@ -82,11 +82,11 @@ jobs:
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- name: Extract branch name
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shell: bash
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run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')"
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run: echo "branch=$(echo ${GITHUB_REF#refs/heads/} | tr '/' '_')" >> $GITHUB_OUTPUT
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id: extract_branch
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- name: Extract gamedir
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shell: bash
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run: echo "##[set-output name=gamedir;]$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)"
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run: echo "gamedir=$(grep build/CMakeCache.txt -Ee 'GAMEDIR:STRING=[a-z]+' | cut -d '=' -f 2)" >> $GITHUB_OUTPUT
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id: extract_gamedir
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- name: Copy pdbs to dist dir
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if: ${{ startsWith(matrix.os, 'windows') && github.event.inputs.buildtype == 'Debug' }}
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@ -100,13 +100,13 @@ jobs:
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Remove-Item -Force -Path dist/${{ steps.extract_gamedir.outputs.gamedir }}/dlls/hl.lib
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- name: Upload linux artifact
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if: startsWith(matrix.os, 'ubuntu')
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-linux
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path: dist/${{ steps.extract_gamedir.outputs.gamedir }}
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- name: Upload windows artifact
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if: startsWith(matrix.os, 'windows')
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uses: actions/upload-artifact@v2
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uses: actions/upload-artifact@v3
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with:
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name: hlsdk-${{ steps.extract_branch.outputs.branch }}-windows
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path: dist/${{ steps.extract_gamedir.outputs.gamedir }}
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