Fix ent_fire

This commit is contained in:
mittorn 2017-11-14 12:02:18 +00:00
parent 3c99000040
commit 356951d2f7
1 changed files with 1 additions and 1 deletions

View File

@ -532,7 +532,7 @@ void Ent_Fire_f( edict_t *player )
}
if( !Ent_CheckFire( player, ent, CMD_ARGV( 2 ) ) )
return;
continue;
Ent_ClientPrintf( player, "entity %i\n", i );