mirror of https://github.com/FWGS/hlsdk-xash3d
Fix ent_fire
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@ -532,7 +532,7 @@ void Ent_Fire_f( edict_t *player )
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}
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if( !Ent_CheckFire( player, ent, CMD_ARGV( 2 ) ) )
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return;
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continue;
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Ent_ClientPrintf( player, "entity %i\n", i );
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