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@ -76,7 +76,7 @@ void CTFFlamethrower::WeaponIdle( void )
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BOOL CTFFlamethrower::Deploy()
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{
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return DefaultDeploy( "models/v_flame.mdl", "models/p_egon.mdl", 9, "egon", 1 );
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return DefaultDeploy( "models/v_flame.mdl", "models/p_egon.mdl", FT_DRAW, "egon", 1 );
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}
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int CTFFlamethrower::AddToPlayer( CBasePlayer *pPlayer )
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