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https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 09:57:21 +01:00
Fix "too quality" @nekonomicon's PR
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parent
2f317acc24
commit
396629081c
@ -160,7 +160,7 @@ void CFlockingFlyerFlock::Spawn()
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void CFlockingFlyerFlock::Precache()
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{
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//PRECACHE_MODEL( "models/aflock.mdl" );
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PRECACHE_MODEL( "models/boid.mdl ");
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PRECACHE_MODEL( "models/boid.mdl" );
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PrecacheFlockSounds();
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}
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@ -53,15 +53,15 @@ void CCrowbar::Spawn( )
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void CCrowbar::Precache( void )
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{
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PRECACHE_MODEL( "models/v_crowbar.mdl ");
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PRECACHE_MODEL( "models/w_crowbar.mdl ");
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PRECACHE_MODEL( "models/p_crowbar.mdl ");
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PRECACHE_SOUND( "weapons/cbar_hit1.wav ");
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PRECACHE_SOUND( "weapons/cbar_hit2.wav ");
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PRECACHE_SOUND( "weapons/cbar_hitbod1.wav ");
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PRECACHE_SOUND( "weapons/cbar_hitbod2.wav ");
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PRECACHE_SOUND( "weapons/cbar_hitbod3.wav ");
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PRECACHE_SOUND( "weapons/cbar_miss1.wav ");
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PRECACHE_MODEL( "models/v_crowbar.mdl" );
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PRECACHE_MODEL( "models/w_crowbar.mdl" );
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PRECACHE_MODEL( "models/p_crowbar.mdl" );
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PRECACHE_SOUND( "weapons/cbar_hit1.wav" );
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PRECACHE_SOUND( "weapons/cbar_hit2.wav" );
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PRECACHE_SOUND( "weapons/cbar_hitbod1.wav" );
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PRECACHE_SOUND( "weapons/cbar_hitbod2.wav" );
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PRECACHE_SOUND( "weapons/cbar_hitbod3.wav" );
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PRECACHE_SOUND( "weapons/cbar_miss1.wav" );
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m_usCrowbar = PRECACHE_EVENT( 1, "events/crowbar.sc" );
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}
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@ -1025,10 +1025,10 @@ void CMomentaryDoor::Precache( void )
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switch( m_bStopSnd )
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{
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case 0:
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pev->noiseArrived = ALLOC_STRING(" common/null.wav ");
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pev->noiseArrived = ALLOC_STRING( "common/null.wav" );
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break;
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case 1:
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PRECACHE_SOUND(" doors/doorstop1.wav ");
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PRECACHE_SOUND( "doors/doorstop1.wav" );
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pev->noiseArrived = ALLOC_STRING( "doors/doorstop1.wav" );
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break;
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case 2:
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