server: use fabs() with float operations, not abs()

Should fix Windows build
This commit is contained in:
Alibek Omarov 2024-04-04 13:47:17 +03:00
parent 58fde1c81a
commit 4abe7a4a05
1 changed files with 5 additions and 5 deletions

View File

@ -590,7 +590,7 @@ float CBot::BotChangeYaw( float speed )
ideal = pev->ideal_yaw;
// find the difference in the current and ideal angle
diff = abs(current - ideal);
diff = fabs(current - ideal);
// check if the bot is already facing the ideal_yaw direction...
if (diff <= 1)
@ -1336,10 +1336,10 @@ void CBot::BotTurnAtWall( TraceResult *tr )
// D1 and D2 are the difference (in degrees) between the bot's current
// angle and Y1 or Y2 (respectively).
D1 = abs(Y - Y1);
if (D1 > 179) D1 = abs(D1 - 360);
D2 = abs(Y - Y2);
if (D2 > 179) D2 = abs(D2 - 360);
D1 = fabs(Y - Y1);
if (D1 > 179) D1 = fabs(D1 - 360);
D2 = fabs(Y - Y2);
if (D2 > 179) D2 = fabs(D2 - 360);
// If difference 1 (D1) is more than difference 2 (D2) then the bot will
// have to turn LESS if it heads in direction Y1 otherwise, head in