#ifdef->#if.

This commit is contained in:
Andrey Akhmichin 2021-06-17 09:18:28 +05:00
parent 948a07bb0b
commit a05d756a96
59 changed files with 193 additions and 193 deletions

View File

@ -1586,7 +1586,7 @@ void CStudioModelRenderer::StudioRenderFinal_Software( void )
if( m_pCvarDrawEntities->value == 2 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawBones();
#endif
//-- Martin Webrant
@ -1594,7 +1594,7 @@ void CStudioModelRenderer::StudioRenderFinal_Software( void )
else if( m_pCvarDrawEntities->value == 3 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawHulls();
#endif
//-- Martin Webrant
@ -1611,7 +1611,7 @@ void CStudioModelRenderer::StudioRenderFinal_Software( void )
if( m_pCvarDrawEntities->value == 4 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
gEngfuncs.pTriAPI->RenderMode( kRenderTransAdd );
IEngineStudio.StudioDrawHulls();
gEngfuncs.pTriAPI->RenderMode( kRenderNormal );
@ -1622,7 +1622,7 @@ void CStudioModelRenderer::StudioRenderFinal_Software( void )
if( m_pCvarDrawEntities->value == 5 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawAbsBBox();
#endif
//-- Martin Webrant
@ -1648,7 +1648,7 @@ void CStudioModelRenderer::StudioRenderFinal_Hardware( void )
if( m_pCvarDrawEntities->value == 2 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawBones();
#endif
//-- Martin Webrant
@ -1656,7 +1656,7 @@ void CStudioModelRenderer::StudioRenderFinal_Hardware( void )
else if( m_pCvarDrawEntities->value == 3 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawHulls();
#endif
//-- Martin Webrant
@ -1682,7 +1682,7 @@ void CStudioModelRenderer::StudioRenderFinal_Hardware( void )
if( m_pCvarDrawEntities->value == 4 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
gEngfuncs.pTriAPI->RenderMode( kRenderTransAdd );
IEngineStudio.StudioDrawHulls();
gEngfuncs.pTriAPI->RenderMode( kRenderNormal );
@ -1693,7 +1693,7 @@ void CStudioModelRenderer::StudioRenderFinal_Hardware( void )
if( m_pCvarDrawEntities->value == 5 )
{
//++ BulliT
#ifdef _DEBUG
#if _DEBUG
IEngineStudio.StudioDrawAbsBBox();
#endif
//-- Martin Webrant

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@ -74,7 +74,7 @@ int arrHudColor[3] =
extern int iTeamColors[5][3];
extern float g_ColorConsole[3];
//-- Martin Webrant
#ifdef _DEBUG
#if _DEBUG
void AgTest();
#endif

View File

@ -85,7 +85,7 @@ bool AgCRC32EnforceFiles()
sprintf(szMessage,"File check enforced and %s is either damaged or changed. Run scandisk and reinstall file.\n", s_Files[i].pszFile);
AgLog(szMessage);
ConsolePrint(szMessage);
#ifndef _DEBUG
#if !_DEBUG
bPassed = false;
#endif
}
@ -111,7 +111,7 @@ bool AgCRC32EnforceFiles()
sprintf(szMessage,"File check enforced and %s is either damaged or changed. Run scandisk and reinstall file.\n", "models/player/blue/blue.mdl");
AgLog(szMessage);
ConsolePrint(szMessage);
#ifndef _DEBUG
#if !_DEBUG
bPassed = false;
#endif
}
@ -122,7 +122,7 @@ bool AgCRC32EnforceFiles()
sprintf(szMessage,"File check enforced and %s is either damaged or changed. Run scandisk and reinstall file.\n", "models/player/red/red.mdl");
AgLog(szMessage);
ConsolePrint(szMessage);
#ifndef _DEBUG
#if !_DEBUG
bPassed = false;
#endif
}

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@ -17,7 +17,7 @@
#include "aghudglobal.h"
#include "agmodelcheck.h"
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
#include "agwallhack.h"
#include "agcrc32enforcer.h"
#endif
@ -258,12 +258,12 @@ int AgHudGlobal::MsgFunc_CheatCheck(const char *pszName, int iSize, void *pbuf)
g_iPure = iPure;
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
if (0 < g_iPure)
AgCRC32EnforceFiles();
g_VariableChecker.Activate();
#ifdef _DEBUG
#if _DEBUG
DWORD dwTime = GetTickCount();
AgLog( "Checking for spikes\n" );
@ -273,8 +273,8 @@ int AgHudGlobal::MsgFunc_CheatCheck(const char *pszName, int iSize, void *pbuf)
if (s_iCheckWallhack)
{
#if defined(AG_USE_CHEATPROTECTION) && defined(_WIN32)
#ifdef _DEBUG
#if AG_USE_CHEATPROTECTION && _WIN32
#if _DEBUG
AgLog( "Checking for wallhack\n" );
#endif //_DEBUG
if (!g_Wallhack.Check())
@ -282,7 +282,7 @@ int AgHudGlobal::MsgFunc_CheatCheck(const char *pszName, int iSize, void *pbuf)
#endif
}
#ifdef _DEBUG
#if _DEBUG
char szTime[64];
sprintf(szTime,"Cheat check took %dms\n",int((GetTickCount() - dwTime)));
ConsolePrint(szTime);
@ -298,7 +298,7 @@ int AgHudGlobal::MsgFunc_CheatCheck(const char *pszName, int iSize, void *pbuf)
int AgHudGlobal::MsgFunc_WhString(const char *pszName, int iSize, void *pbuf)
{
BEGIN_READ( pbuf, iSize );
#if defined(AG_USE_CHEATPROTECTION) && defined(_WIN32)
#if AG_USE_CHEATPROTECTION && _WIN32
g_Wallhack.AddBadStrings(READ_STRING());
#else
READ_STRING();
@ -310,7 +310,7 @@ int AgHudGlobal::MsgFunc_WhString(const char *pszName, int iSize, void *pbuf)
int AgHudGlobal::MsgFunc_SpikeCheck(const char *pszName, int iSize, void *pbuf)
{
BEGIN_READ( pbuf, iSize );
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
g_ModelCheck.CheckOne(READ_STRING());
#else
READ_STRING();
@ -355,7 +355,7 @@ int AgHudGlobal::MsgFunc_CRC32( const char *pszName, int iSize, void *pbuf )
{
BEGIN_READ( pbuf, iSize );
int iCheckSum = READ_LONG();
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
AgCRC32EnforceFile(READ_STRING(), iCheckSum);
#else
READ_STRING();

View File

@ -34,7 +34,7 @@ int AgHudLocation::Init(void)
HOOK_MESSAGE( Location );
HOOK_MESSAGE( InitLoc );
#ifdef _DEBUG
#if _DEBUG
HOOK_COMMAND("+location",OpenLocation);
HOOK_COMMAND("-location",CloseLocation);
#endif
@ -228,7 +228,7 @@ AgString AgHudLocation::Location(const Vector& vLocation)
if (pLocation)
{
/*
#ifdef _DEBUG
#if _DEBUG
pLocation->Show();
#endif
*/

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@ -299,7 +299,7 @@ void AgIRC::OnIrcDisconnected()
void AgIRC::SilentMode()
{
#ifndef AG_TESTCHEAT
#if !AG_TESTCHEAT
m_bSilent = true;
#endif
}

View File

@ -1,8 +1,8 @@
//++ BulliT
#ifdef AG_USE_MINIDUMP
#if AG_USE_MINIDUMP
#ifdef CLIENT_DLL //Only check problems on client...
#if CLIENT_DLL //Only check problems on client...
#define DUMPNAME "agclient.dmp"
#include "hud.h"
#include "cl_util.h"

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@ -11,7 +11,7 @@
#include "com_weapons.h"
#include "agmodel.h"
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
void CalcBonePosition(int frame, mstudiobone_t *pbone, mstudioanim_t *panim, float *pos);
extern int g_iPure;
@ -240,7 +240,7 @@ bool AgModel::CheckModel(const char* szModelName)
sprintf(szMessage,"Server enforces model check and %s seems to be corrupt.\n",szModelName);
AgLog(szMessage);
ConsolePrint(szMessage);
#ifdef _DEBUG
#if _DEBUG
return true;
#else
return false;
@ -272,7 +272,7 @@ bool AgModel::CheckModel(const char* szModelName)
AgLog(szMessage);
sprintf(szMessage,"Server enforces model check and %s is not valid.\n",szModelName);
ConsolePrint(szMessage);
#ifdef _DEBUG
#if _DEBUG
return true;
#else
return false;

View File

@ -7,7 +7,7 @@
#pragma once
#endif // _MSC_VER > 1000
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
#include "agglobal.h"

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@ -19,7 +19,7 @@
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
AgModelCheck g_ModelCheck;
@ -97,7 +97,7 @@ bool AgModelCheck::CheckOne(const char* pszModel)
if (0 != m_setChecked.size() && m_setChecked.end() != m_setChecked.find(szModel))
return true;
#ifdef _DEBUG
#if _DEBUG
char szMessage[256];
sprintf(szMessage,"Checking %s\n",szModel);
ConsolePrint(szMessage);

View File

@ -10,7 +10,7 @@
#include "agglobal.h"
#include "agmodel.h"
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
class AgModelCheck
{

View File

@ -19,7 +19,7 @@
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
extern engine_studio_api_t IEngineStudio;
@ -69,7 +69,7 @@ static VARIABLES s_VariablesFast[]=
"cl_updaterate",15,100,30,false,true,
"cl_cmdrate",15,100,30,false,true,
"ex_extrapmax",1.2,1.2,1.2,false,true,
#ifdef CLIENT_WEAPONS
#if CLIENT_WEAPONS
"ex_interp",0.05,0.1,0.1,false,true,
#else
"ex_interp",0.1,0.1,0.1,false,true,

View File

@ -6,7 +6,7 @@
#pragma once
#endif // _MSC_VER > 1000
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
#ifndef _WIN32
#include <sys/times.h>

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@ -1,6 +1,6 @@
#include <stdio.h>
#if defined(AG_USE_CHEATPROTECTION) && defined(_WIN32)
#if AG_USE_CHEATPROTECTION && _WIN32
#include "agglobal.h"
#include "agversioninfo.h"

View File

@ -1,7 +1,7 @@
#ifndef __AG_VERSION_INFO_H__
#define __AG_VERSION_INFO_H__
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
class AgVersionInfo
{
@ -166,4 +166,4 @@ inline const char* AgVersionInfo::SpecialBuild(DWORD dwLanguage)
#endif //AG_USE_CHEATPROTECTION
#endif //__AG_VERSION_INFO_H__
#endif //__AG_VERSION_INFO_H__

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@ -2,7 +2,7 @@
#include "hud.h"
#include "cl_util.h"
#if defined(AG_USE_CHEATPROTECTION) && defined(_WIN32)
#if AG_USE_CHEATPROTECTION && _WIN32
#include "agwallhack.h"
#include "agversioninfo.h"
@ -161,8 +161,8 @@ http://www.cheat-network.net/chnetphp/
AgWallhack::AgWallhack()
{
#ifndef _DEBUG
#ifndef AG_TESTCHEAT
#if !_DEBUG
#if !AG_TESTCHEAT
if (IsDebuggerPresent())
exit(-1);
#endif
@ -282,7 +282,7 @@ bool AgWallhack::InitToolHelp32()
bool AgWallhack::Check()
{
#ifdef _DEBUG
#if _DEBUG
//return true;
//m_bDoneCheck = true;
//HMODULE x1 = LoadLibrary("E:/Dev/cheats/nC 2.1/nC-Hack.dll");
@ -302,7 +302,7 @@ bool AgWallhack::Check()
}
int iCheck = InternalCheck();
#ifdef _DEBUG
#if _DEBUG
char szChecked[128];
sprintf(szChecked,"Checked for %d cheats in %d files with total data of %ld bytes\n",(int)(m_setBadStrings.size() + m_setBadDlls.size()),m_iFiles,m_dwBytes);
ConsolePrint(szChecked);
@ -330,7 +330,7 @@ bool AgWallhack::Check()
ConsolePrint(szMessage);
//AgSendICQ(szMessage);
//AgSendMail(szMessage);
#ifndef _DEBUG
#if !_DEBUG
SendMessageToIRC(szMessage);
ClientCmd(szDisconnect);
return false;
@ -358,8 +358,8 @@ void DumpToFile(MODULEENTRY32* pME)
int AgWallhack::InternalCheck()
{
#ifndef _DEBUG
#ifndef AG_TESTCHEAT
#if !_DEBUG
#if !AG_TESTCHEAT
if (IsDebuggerPresent())
{
m_sDll = "debugger";
@ -374,7 +374,7 @@ int AgWallhack::InternalCheck()
strlwr(szSystemDir);
m_sDll = "";
#ifdef _DEBUG
#if _DEBUG
DWORD dwTime = GetTickCount();
#endif
unsigned char szSearch[256];
@ -420,7 +420,7 @@ int AgWallhack::InternalCheck()
if (hCurrent != me.hModule)
{
#ifdef _DEBUG
#if _DEBUG
char szTime[MAX_PATH];
if ("" == m_sDll)
{
@ -475,7 +475,7 @@ int AgWallhack::InternalCheck()
if (bGood)
continue;
#ifndef AG_TESTCHEAT
#if !AG_TESTCHEAT
//Check bad dll's - practicly worthless :P - the rutine to open and scan the dll inside below is much better.
AgStringSet::iterator itrWallhackDlls;
for (itrWallhackDlls = m_setBadDlls.begin() ;itrWallhackDlls != m_setBadDlls.end(); ++itrWallhackDlls)
@ -488,7 +488,7 @@ int AgWallhack::InternalCheck()
}
#endif
#ifdef _DEBUG
#if _DEBUG
bool bDump = false;
if (bDump)
DumpToFile(&me);
@ -520,7 +520,7 @@ int AgWallhack::InternalCheck()
return 6; //Should be 4 or more. Cant do any more serious check than this because of the different flavors of windows...
}
#ifdef _DEBUG
#if _DEBUG
AgLog(m_sDll.c_str());
#endif
//Oki - brute force method to check for hacks... its easy to rename dll's you know...
@ -688,13 +688,13 @@ int AgWallhack::InternalCheck()
}
#ifdef DEBUG
#if DEBUG
#define IRC_CHANNEL "#aghl.beta"
#else
#define IRC_CHANNEL "#aghl"
#endif
#ifdef AG_TESTCHEAT
#if AG_TESTCHEAT
#undef IRC_CHANNEL
#define IRC_CHANNEL "#aghl.beta"
#endif

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@ -6,7 +6,7 @@
#pragma once
#endif // _MSC_VER > 1000
#if defined(AG_USE_CHEATPROTECTION) && defined(_WIN32)
#if AG_USE_CHEATPROTECTION && _WIN32
// ToolHelp Function Pointers so that it will work on NT4
#include <tlhelp32.h>

View File

@ -43,11 +43,11 @@ Revision History:
#ifdef __cplusplus
#if __cplusplus
extern "C" {
#endif
#ifdef _IMAGEHLP_SOURCE_
#if _IMAGEHLP_SOURCE_
#define IMAGEAPI __stdcall
#define DBHLP_DEPRECIATED
#else
@ -62,7 +62,7 @@ typedef struct _LOADED_IMAGE {
PSTR ModuleName;
HANDLE hFile;
PUCHAR MappedAddress;
#ifdef _IMAGEHLP64
#if _IMAGEHLP64
PIMAGE_NT_HEADERS64 FileHeader;
#else
PIMAGE_NT_HEADERS32 FileHeader;
@ -359,7 +359,7 @@ typedef struct _tagADDRESS64 {
ADDRESS_MODE Mode;
} ADDRESS64, *LPADDRESS64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define ADDRESS ADDRESS64
#define LPADDRESS LPADDRESS64
#else
@ -454,7 +454,7 @@ typedef struct _KDHELP64 {
} KDHELP64, *PKDHELP64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define KDHELP KDHELP64
#define PKDHELP PKDHELP64
#else
@ -537,7 +537,7 @@ typedef struct _tagSTACKFRAME64 {
KDHELP64 KdHelp;
} STACKFRAME64, *LPSTACKFRAME64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define STACKFRAME STACKFRAME64
#define LPSTACKFRAME LPSTACKFRAME64
#else
@ -603,7 +603,7 @@ StackWalk64(
PTRANSLATE_ADDRESS_ROUTINE64 TranslateAddress
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define PREAD_PROCESS_MEMORY_ROUTINE PREAD_PROCESS_MEMORY_ROUTINE64
#define PFUNCTION_TABLE_ACCESS_ROUTINE PFUNCTION_TABLE_ACCESS_ROUTINE64
@ -748,7 +748,7 @@ PVOID
ULONG64 UserContext
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define PSYM_ENUMMODULES_CALLBACK PSYM_ENUMMODULES_CALLBACK64
#define PSYM_ENUMSYMBOLS_CALLBACK PSYM_ENUMSYMBOLS_CALLBACK64
@ -848,7 +848,7 @@ typedef struct _IMAGEHLP_SYMBOL64 {
CHAR Name[1]; // symbol name (null terminated string)
} IMAGEHLP_SYMBOL64, *PIMAGEHLP_SYMBOL64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define IMAGEHLP_SYMBOL IMAGEHLP_SYMBOL64
#define PIMAGEHLP_SYMBOL PIMAGEHLP_SYMBOL64
#else
@ -892,7 +892,7 @@ typedef struct _IMAGEHLP_MODULE64W {
WCHAR LoadedImageName[256]; // symbol file name
} IMAGEHLP_MODULEW64, *PIMAGEHLP_MODULEW64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define IMAGEHLP_MODULE IMAGEHLP_MODULE64
#define PIMAGEHLP_MODULE PIMAGEHLP_MODULE64
#define IMAGEHLP_MODULEW IMAGEHLP_MODULEW64
@ -937,7 +937,7 @@ typedef struct _IMAGEHLP_LINE64 {
DWORD64 Address; // first instruction of line
} IMAGEHLP_LINE64, *PIMAGEHLP_LINE64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define IMAGEHLP_LINE IMAGEHLP_LINE64
#define PIMAGEHLP_LINE PIMAGEHLP_LINE64
#else
@ -1005,7 +1005,7 @@ typedef struct _IMAGEHLP_DEFERRED_SYMBOL_LOAD64 {
BOOLEAN Reparse; // load failure reparse
} IMAGEHLP_DEFERRED_SYMBOL_LOAD64, *PIMAGEHLP_DEFERRED_SYMBOL_LOAD64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define IMAGEHLP_DEFERRED_SYMBOL_LOAD IMAGEHLP_DEFERRED_SYMBOL_LOAD64
#define PIMAGEHLP_DEFERRED_SYMBOL_LOAD PIMAGEHLP_DEFERRED_SYMBOL_LOAD64
#else
@ -1026,7 +1026,7 @@ typedef struct _IMAGEHLP_DUPLICATE_SYMBOL64 {
DWORD SelectedSymbol; // symbol selected (-1 to start)
} IMAGEHLP_DUPLICATE_SYMBOL64, *PIMAGEHLP_DUPLICATE_SYMBOL64;
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define IMAGEHLP_DUPLICATE_SYMBOL IMAGEHLP_DUPLICATE_SYMBOL64
#define PIMAGEHLP_DUPLICATE_SYMBOL PIMAGEHLP_DUPLICATE_SYMBOL64
#else
@ -1114,7 +1114,7 @@ SymEnumerateModules64(
IN PVOID UserContext
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymEnumerateModules SymEnumerateModules64
#else
BOOL
@ -1144,7 +1144,7 @@ SymEnumerateSymbolsW64(
IN PVOID UserContext
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymEnumerateSymbols SymEnumerateSymbols64
#define SymEnumerateSymbolsW SymEnumerateSymbolsW64
#else
@ -1175,7 +1175,7 @@ EnumerateLoadedModules64(
IN PVOID UserContext
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define EnumerateLoadedModules EnumerateLoadedModules64
#else
BOOL
@ -1194,7 +1194,7 @@ SymFunctionTableAccess64(
DWORD64 AddrBase
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymFunctionTableAccess SymFunctionTableAccess64
#else
PVOID
@ -1221,7 +1221,7 @@ SymGetModuleInfoW64(
OUT PIMAGEHLP_MODULEW64 ModuleInfo
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetModuleInfo SymGetModuleInfo64
#define SymGetModuleInfoW SymGetModuleInfoW64
#else
@ -1249,7 +1249,7 @@ SymGetModuleBase64(
IN DWORD64 qwAddr
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetModuleBase SymGetModuleBase64
#else
DWORD
@ -1267,7 +1267,7 @@ SymGetSymNext64(
IN OUT PIMAGEHLP_SYMBOL64 Symbol
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetSymNext SymGetSymNext64
#else
BOOL
@ -1285,7 +1285,7 @@ SymGetSymPrev64(
IN OUT PIMAGEHLP_SYMBOL64 Symbol
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetSymPrev SymGetSymPrev64
#else
BOOL
@ -1305,7 +1305,7 @@ SymGetLineFromAddr64(
OUT PIMAGEHLP_LINE64 Line
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetLineFromAddr SymGetLineFromAddr64
#else
BOOL
@ -1329,7 +1329,7 @@ SymGetLineFromName64(
IN OUT PIMAGEHLP_LINE64 Line
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetLineFromName SymGetLineFromName64
#else
BOOL
@ -1351,7 +1351,7 @@ SymGetLineNext64(
IN OUT PIMAGEHLP_LINE64 Line
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetLineNext SymGetLineNext64
#else
BOOL
@ -1369,7 +1369,7 @@ SymGetLinePrev64(
IN OUT PIMAGEHLP_LINE64 Line
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetLinePrev SymGetLinePrev64
#else
BOOL
@ -1438,7 +1438,7 @@ SymLoadModuleEx(
IN DWORD Flags
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymLoadModule SymLoadModule64
#else
DWORD
@ -1460,7 +1460,7 @@ SymUnloadModule64(
IN DWORD64 BaseOfDll
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymUnloadModule SymUnloadModule64
#else
BOOL
@ -1479,7 +1479,7 @@ SymUnDName64(
IN DWORD UnDecNameLength // Size of the buffer
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymUnDName SymUnDName64
#else
BOOL
@ -1507,7 +1507,7 @@ SymRegisterFunctionEntryCallback64(
IN ULONG64 UserContext
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymRegisterCallback SymRegisterCallback64
#define SymRegisterFunctionEntryCallback SymRegisterFunctionEntryCallback64
#else
@ -1757,7 +1757,7 @@ SymGetSymFromAddr64(
OUT PIMAGEHLP_SYMBOL64 Symbol
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetSymFromAddr SymGetSymFromAddr64
#else
BOOL
@ -1784,7 +1784,7 @@ SymGetSymFromName64(
OUT PIMAGEHLP_SYMBOL64 Symbol
);
#if !defined(_IMAGEHLP_SOURCE_) && defined(_IMAGEHLP64)
#if !_IMAGEHLP_SOURCE_ && _IMAGEHLP64
#define SymGetSymFromName SymGetSymFromName64
#else
BOOL
@ -2463,7 +2463,7 @@ MiniDumpReadDumpStream(
#include <poppack.h>
#ifdef __cplusplus
#if __cplusplus
}
#endif

View File

@ -295,7 +295,7 @@ void DLLEXPORT HUD_Init( void )
{
InitInput();
gHUD.Init();
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
g_VariableChecker.Activate();
#endif //AG_USE_CHEATPROTECTION
@ -361,7 +361,7 @@ Called by engine every frame that client .dll is loaded
void DLLEXPORT HUD_Frame( double time )
{
gEngfuncs.VGui_ViewportPaintBackground(HUD_GetRect());
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
g_VariableChecker.Check();
#endif //AG_USE_CHEATPROTECTION
#ifdef USE_VGUI_FOR_GOLDSOURCE_SUPPORT

View File

@ -1039,7 +1039,7 @@ void _DLLEXPORT HUD_PostRunCmd( struct local_state_s *from, struct local_state_s
{
g_runfuncs = runfuncs;
#if defined( CLIENT_WEAPONS )
#if CLIENT_WEAPONS
if( cl_lw && cl_lw->value )
{
HUD_WeaponsPostThink( from, to, cmd, time, random_seed );

View File

@ -462,7 +462,7 @@ void CAM_OutUp( void )
void CAM_ToThirdPerson( void )
{
vec3_t viewangles;
#if !defined( _DEBUG )
#if !_DEBUG
if( gEngfuncs.GetMaxClients() > 1 )
{
// no thirdperson in multiplayer.

View File

@ -94,7 +94,7 @@ void AgArena::Think()
//Write waiting message
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
if (0 != m_sWinner.size())
{
AgString s;
@ -163,7 +163,7 @@ void AgArena::Think()
else
{
//Write countdown message.
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
char szMatchStart[128];
sprintf(szMatchStart,"Match %s vs %s in %d seconds!\n",GetPlayer1()->GetName(),GetPlayer2()->GetName(),(int)(m_fMatchStart - gpGlobals->time));
AgSay(NULL,szMatchStart,&m_fNextSay,1,0.3,0.5);

View File

@ -17,7 +17,7 @@
extern CVoiceGameMgr g_VoiceGameMgr;
#endif
#ifdef AGMSGSTAT
#if AGMSGSTAT
#include "agmsgstat.h"
#endif
@ -282,7 +282,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
g_pGameRules->m_CTF.PlayerDropFlag(pPlayer,true);
return true;
}
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "addctfitem"))
#else
else if (FStrEq(CMD_ARGV(0), "addctfitem") && g_bLangame)
@ -294,7 +294,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
}
return true;
}
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "dellastctfitem"))
#else
else if (FStrEq(CMD_ARGV(0), "dellastctfitem") && g_bLangame)
@ -306,7 +306,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
}
return true;
}
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "listctfitem"))
#else
else if (FStrEq(CMD_ARGV(0), "listctfitem") && g_bLangame)
@ -319,7 +319,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
return true;
}
//++ muphicks
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "adddomitem"))
#else
else if (FStrEq(CMD_ARGV(0), "adddomitem") && g_bLangame)
@ -331,7 +331,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
}
return true;
}
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "dellastdomitem"))
#else
else if (FStrEq(CMD_ARGV(0), "dellastdomitem") && g_bLangame)
@ -343,7 +343,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
}
return true;
}
#ifdef _DEBUG
#if _DEBUG
else if (FStrEq(CMD_ARGV(0), "listdomitem"))
#else
else if (FStrEq(CMD_ARGV(0), "listdomitem") && g_bLangame)
@ -380,7 +380,7 @@ bool AgClient::HandleCommand(CBasePlayer* pPlayer)
return true;
}
#endif
#ifdef AGMSGSTAT
#if AGMSGSTAT
else if (FStrEq(CMD_ARGV(0), "agmsgstat"))
{
g_MsgStat.DumpStats();
@ -575,7 +575,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type )
}
else if ('l' == *pSayText || 'L' == *pSayText)
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
pText = pText + sprintf(pText,g_pGameRules->m_LocationCache.Location(pPlayer->pev->origin).c_str());
pSayText++;
continue;
@ -587,7 +587,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type )
}
else if ('d' == *pSayText || 'D' == *pSayText)
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
pText = pText + sprintf(pText,g_pGameRules->m_LocationCache.Location(pPlayer->GetKilledPosition()).c_str());
pSayText++;
continue;
@ -610,7 +610,7 @@ void AgClient::Say(CBasePlayer* pPlayer, say_type Type )
pSayText++;
}
*pText = '\0';
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
AgStripColors(szText);
#endif
@ -782,7 +782,7 @@ void AgClient::Play(CBasePlayer* pPlayer, say_type Type, const char* pszWave)
if ( (Team == Type || Close == Type ) && pPlayerLoop->IsSpectator())
continue;
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
AgSound(pPlayerLoop, pszWave);
#else
MESSAGE_BEGIN( MSG_ONE_UNRELIABLE, gmsgPlaySound, NULL, pPlayerLoop->pev );

View File

@ -12,7 +12,7 @@
#include "agvote.h"
#include "agclient.h"
#include "aggamerules.h"
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
@ -37,10 +37,10 @@ AgGameRules::AgGameRules()
g_bUseTeamColors = CVAR_GET_FLOAT( "mp_teamplay" ) > 0;
m_sHostname = CVAR_GET_STRING("hostname");
AdminCache.Load();
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
m_LocationCache.Load();
#endif
#ifdef AGSTATS
#if AGSTATS
Stats.Reset();
#endif
}
@ -125,7 +125,7 @@ BOOL AgGameRules::ClientCommand(CBasePlayer* pPlayer, const char *pcmd)
if (m_Vote.HandleCommand(pPlayer))
return TRUE;
#ifdef AGSTATS
#if AGSTATS
if (Stats.HandleCommand(pPlayer))
return TRUE;
#endif
@ -686,7 +686,7 @@ void AgGameRules::PlayerKilled( CBasePlayer *pVictim, entvars_t *pKiller, entvar
if (pKillerBE && CLASS_PLAYER == pKillerBE->Classify())
pKillerPlayer = ((CBasePlayer*)pKillerBE);
#ifdef AGSTATS
#if AGSTATS
if (pKillerPlayer && pVictim)
Stats.PlayerKilled(pKillerPlayer, pVictim);
#endif
@ -841,7 +841,7 @@ void AgGameRules::DeathNotice( CBasePlayer *pVictim, entvars_t *pKiller, entvars
void AgGameRules::ClientUserInfoChanged(CBasePlayer *pPlayer, char *infobuffer )
{
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
const char* pszModel = g_engfuncs.pfnInfoKeyValue( infobuffer, "model" );
if (pszModel && strlen(pszModel) && 0 != strcmp(pPlayer->m_szModel,pszModel))
{
@ -894,7 +894,7 @@ void AgGameRules::InitHUD( CBasePlayer *pPlayer )
MESSAGE_END();
#endif
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
const char* pszModel = g_engfuncs.pfnInfoKeyValue( g_engfuncs.pfnGetInfoKeyBuffer( pPlayer->edict() ), "model" );
if (pszModel && strlen(pszModel))
{

View File

@ -25,7 +25,7 @@
#include "agsuddendeath.h"
#include "agtimeout.h"
#include "aggamemode.h"
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
#include "aglocationcache.h"
#endif
@ -99,7 +99,7 @@ public:
AgInfoIntermission m_InfoInterMission;
AgSuddenDeath m_SuddenDeath;
AgTimeout m_Timeout;
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
AgLocationCache m_LocationCache;
#endif
};

View File

@ -24,7 +24,7 @@
void AgInitTimer();
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
DLL_GLOBAL cvar_t ag_version = {"sv_ag_version","6.6mini", FCVAR_SERVER };
#else
DLL_GLOBAL cvar_t ag_version = {"sv_ag_version","6.6", FCVAR_SERVER };
@ -610,7 +610,7 @@ void AgLog(const char* pszLog)
/*
float AgTime()
{
#ifdef WIN32
#if WIN32
return ((float)clock()) / ((float)CLOCKS_PER_SEC);
#else
static tms t;
@ -621,7 +621,7 @@ float AgTime()
void AgDirList(const AgString& sDir, AgStringSet& setFiles)
{
#ifdef _WIN32
#if _WIN32
WIN32_FIND_DATA FindData;
char szSearchDirectory[_MAX_PATH];
sprintf(szSearchDirectory,"%s/*.*",sDir.c_str());
@ -732,7 +732,7 @@ void AgGetPlayerInfo(char* pszDetails, int iMaxSize, int* piSize)
char* AgOSVersion()
{
#ifdef _WIN32
#if _WIN32
static char verbuf[256];
#else
#ifndef SYS_NMLN
@ -741,7 +741,7 @@ char* AgOSVersion()
static char verbuf[4*SYS_NMLN + 4];
#endif
#ifdef _WIN32
#if _WIN32
OSVERSIONINFO VersionInfo;
VersionInfo.dwOSVersionInfoSize = sizeof(VersionInfo);
@ -780,7 +780,7 @@ char* AgOSVersion()
}
#ifdef _WIN32
#if _WIN32
static LARGE_INTEGER liTimerFreq;
void AgInitTimer()
{

View File

@ -179,7 +179,7 @@ void AgLMS::Think()
}
//Write waiting message
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
if (0 != m_sWinner.size())
{
AgString s;
@ -249,7 +249,7 @@ void AgLMS::Think()
else
{
//Write countdown message.
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
char szMatchStart[128];
sprintf(szMatchStart,"Match will begin in %d seconds!\n",(int)(m_fMatchStart - gpGlobals->time));
AgSay(NULL,szMatchStart,&m_fNextSay,1,0.3,0.5);

View File

@ -4,7 +4,7 @@
#include "util.h"
#include "aglocation.h"
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
//////////////////////////////////////////////////////////////////////
// Construction/Destruction

View File

@ -5,7 +5,7 @@
#include "agglobal.h"
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
class AgLocation
{

View File

@ -6,7 +6,7 @@
#include "player.h"
#include "gamerules.h"
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
#include "aglocationcache.h"

View File

@ -3,7 +3,7 @@
#if !defined(_AG_LOCATION_HUD_)
#define _AG_LOCATION_HUD_
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
#include "aglocation.h"

View File

@ -44,7 +44,7 @@ void AgMatch::Think()
//Countdown
if (m_fNextSay < gpGlobals->time)
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
//Play countdown beeb
for ( int i = 1; i <= gpGlobals->maxClients; i++ )
{

View File

@ -13,7 +13,7 @@
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
#ifdef AGMSGSTAT
#if AGMSGSTAT
DLL_GLOBAL AgMsgStat g_MsgStat;
@ -186,4 +186,4 @@ void AgMsgStat::DumpStats()
// s_mapMsgs.clear();
}
#endif
#endif

View File

@ -9,7 +9,7 @@
#pragma once
#endif // _MSC_VER > 1000
#ifdef AGMSGSTAT
#if AGMSGSTAT
class AgMsgStat
{
public:

View File

@ -7,7 +7,7 @@
#include "game.h"
#include "agglobal.h"
#include "agsettings.h"
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//////////////////////////////////////////////////////////////////////
@ -78,7 +78,7 @@ bool AgSettings::Think()
{
if( ( timeleft.value && 60 > timeleft.value ) || ( fraglimit.value && 2 > fragsleft.value ) )
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
AgSay(NULL,UTIL_VarArgs("Next map is %s\n",GetNextLevel().c_str()),NULL,30,0.03,0.05,2);
#else
MESSAGE_BEGIN(MSG_BROADCAST,gmsgNextmap);
@ -122,7 +122,7 @@ void AgSettings::Changelevel(const AgString& sMap)
g_sNextRules = "";
g_pGameRules->GoToIntermission();
#ifdef AGSTATS
#if AGSTATS
Stats.OnChangeLevel();
#endif
}
@ -143,7 +143,7 @@ void AgSettings::SetNextLevel(const AgString& sMap)
if (g_sNextMap.size())
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
char szNextMap[128];
sprintf(szNextMap, "Next map is %s", g_sNextMap.c_str());
AgSay(NULL,szNextMap,NULL,5,0.5,0.2);

View File

@ -47,7 +47,7 @@ void AgTimer::Think()
CVAR_SET_FLOAT("mp_timelimit",2880); //Max two days.
//Write the time. (negative turns off timer on client)
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
long lTime = (m_pmp_timelimit->value * 60) - m_fEffectiveTime;
if (lTime > 0)

View File

@ -352,7 +352,7 @@ bool AgVote::CallVote(CBasePlayer* pPlayer)
m_fMaxTime = AgTime() + 30.0; //30 seconds is enough.
m_fNextCount = AgTime(); //Next count directly
pPlayer->m_iVote = 1; //Voter voted yes
#ifdef _DEBUG
#if _DEBUG
pPlayer->m_iVote = 0;
#endif
m_sCalled = pPlayer->GetName();
@ -400,7 +400,7 @@ void AgVote::Think()
//Check if enough.
if (((float)iFor / (float)iPlayers > 0.5f))
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
UTIL_ClientPrintAll(HUD_PRINTCENTER, UTIL_VarArgs("Vote: %s %s\nCalled by: %s\nAccepted!",m_sVote.c_str(),m_sValue.c_str(),m_sCalled.c_str()));
#else
MESSAGE_BEGIN( MSG_BROADCAST, gmsgVote, NULL );
@ -474,7 +474,7 @@ void AgVote::Think()
{
if (m_fMaxTime < AgTime())
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
UTIL_ClientPrintAll(HUD_PRINTCENTER, UTIL_VarArgs("Vote: %s %s\nCalled by: %s\nDenied!",m_sVote.c_str(),m_sValue.c_str(),m_sCalled.c_str()));
#else
MESSAGE_BEGIN( MSG_BROADCAST, gmsgVote, NULL );
@ -493,7 +493,7 @@ void AgVote::Think()
}
else
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
UTIL_ClientPrintAll(HUD_PRINTCENTER, UTIL_VarArgs("Vote: %s %s\nCalled by: %s\nFor: %d\nAgainst: %d\nUndecided: %d",m_sVote.c_str(),m_sValue.c_str(),m_sCalled.c_str(), iFor, iAgainst, iUndecided));
#else
MESSAGE_BEGIN( MSG_BROADCAST, gmsgVote, NULL );

View File

@ -32,12 +32,12 @@ void AgWallhack::SendToPlayer(CBasePlayer* pPlayer)
if (m_sData.size() > 190 || 0 == m_sData.size())
return;
#ifdef AG_DISABLE_WALLHACK
#if AG_DISABLE_WALLHACK
#pragma message("ENABLE WALLHACK CHECK")
return;
#endif
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
MESSAGE_BEGIN(MSG_ONE, gmsgWallhack, NULL, pPlayer->pev );
WRITE_STRING(m_sData.c_str());
MESSAGE_END();

View File

@ -232,7 +232,7 @@ public:
#endif
//++ BulliT
#ifdef CLIENT_DLL
#if CLIENT_DLL
void UpdateOnRemove( void );
#else
virtual void UpdateOnRemove( void );

View File

@ -686,7 +686,7 @@ void ClientUserInfoChanged( edict_t *pEntity, char *infobuffer )
*pApersand = ' ';
}
//++ BulliT
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
AgStripColors( sName );
#endif
//-- Martin Webrant
@ -985,7 +985,7 @@ void Sys_Error( const char *error_string )
// Default case, do nothing. MOD AUTHORS: Add code ( e.g., _asm { int 3 }; here to cause a breakpoint for debugging your game .dlls
//++ BulliT
AgLog( error_string );
#ifdef _DEBUG
#if _DEBUG
_asm { int 3 };
#endif
//-- Martin Webrant
@ -2102,7 +2102,7 @@ int AllowLagCompensation( void )
//Since this is called when server is pause I use this one to handle timeout... ugly aint it? :P
if( g_pGameRules )
{
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
g_pGameRules->m_Timeout.Think();
#endif
g_pGameRules->m_Vote.Think();

View File

@ -24,7 +24,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -374,7 +374,7 @@ void CCrossbow::FireSniperBolt()
m_iClip--;
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant
@ -423,7 +423,7 @@ void CCrossbow::FireBolt()
m_iClip--;
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant

View File

@ -23,7 +23,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -183,7 +183,7 @@ void CCrowbar::SwingAgain( void )
int CCrowbar::Swing( int fFirst )
{
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant

View File

@ -26,7 +26,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -60,7 +60,7 @@ LINK_ENTITY_TO_CLASS( weapon_egon, CEgon )
void CEgon::Spawn()
{
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( SGBOW == AgGametype() )
{
//Spawn shotgun instead.
@ -528,7 +528,7 @@ void CEgon::EndAttack( void )
m_fireState = FIRE_OFF;
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant

View File

@ -74,7 +74,7 @@ extern enginefuncs_t g_engfuncs;
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
//++ BulliT
#ifndef AGMSGSTAT
#if !AGMSGSTAT
//-- Martin Webrant
inline void MESSAGE_BEGIN( int msg_dest, int msg_type, const float *pOrigin = NULL, edict_t *ed = NULL )
{

View File

@ -337,7 +337,7 @@ AgGameRules *InstallGameRules( void )
SERVER_COMMAND( szCommand );
}
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
//Detect CTF maps.
if( AgIsCTFMap( STRING( gpGlobals->mapname ) ) )
{

View File

@ -27,7 +27,7 @@
#include "game.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -440,7 +440,7 @@ void CGauss::Fire( Vector vecOrigSrc, Vector vecDir, float flDamage )
if( SGBOW == AgGametype() )
return;
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant

View File

@ -25,7 +25,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -56,7 +56,7 @@ BOOL CHgun::IsUseable( void )
void CHgun::Spawn()
{
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( SGBOW == AgGametype() )
{
//Spawn shotgun instead.
@ -158,7 +158,7 @@ void CHgun::PrimaryAttack()
m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType]--;
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant
@ -256,7 +256,7 @@ void CHgun::SecondaryAttack( void )
PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usHornetFire, 0.0f, g_vecZero, g_vecZero, 0.0f, 0.0f, FIREMODE_FAST, 0, 0, 0 );
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
//-- Martin Webrant

View File

@ -24,7 +24,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -54,7 +54,7 @@ int CMP5::SecondaryAmmoIndex( void )
void CMP5::Spawn()
{
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( SGBOW == AgGametype() )
{
//Spawn shotgun instead.
@ -70,7 +70,7 @@ void CMP5::Spawn()
m_iDefaultAmmo = MP5_DEFAULT_GIVE;
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( ARENA == AgGametype() || ARCADE == AgGametype() || LMS == AgGametype() )
m_iDefaultAmmo = MP5_MAX_CLIP;
#endif
@ -163,7 +163,7 @@ void CMP5::PrimaryAttack()
m_iClip--;
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer,STRING( pev->classname ) );
#endif
m_pPlayer->pev->effects = (int)( m_pPlayer->pev->effects ) | EF_MUZZLEFLASH;

View File

@ -410,7 +410,7 @@ void CHalfLifeMultiplay::InitHUD( CBasePlayer *pl )
WRITE_BYTE( plr->IsSpectator() ? 1 : 0 );
MESSAGE_END();
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
MESSAGE_BEGIN( MSG_ONE, gmsgAuthID, NULL, pl->edict() );
WRITE_BYTE( plr->entindex() );
WRITE_STRING( plr->GetAuthID() );

View File

@ -214,7 +214,7 @@ int gmsgCTFFlag = 0;
int gmsgCRC32 = 0;
extern int g_teamplay;
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -294,7 +294,7 @@ void LinkUserMessages( void )
gmsgCTFFlag = REG_USER_MSG( "CTFFlag", 2 ); //Who is carrying the flags.
gmsgCRC32 = REG_USER_MSG( "CRC32", -1 ); //Checksum, file
//-- Martin Webrant
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
gmsgStatusText = REG_USER_MSG( "StatusText", -1 );
gmsgStatusValue = REG_USER_MSG( "StatusValue", 3 );
#endif
@ -479,7 +479,7 @@ void CBasePlayer::TraceAttack( entvars_t *pevAttacker, float flDamage, Vector ve
TraceBleed( flDamage, vecDir, ptr, bitsDamageType );
AddMultiDamage( pevAttacker, this, flDamage, bitsDamageType );
#ifdef AGSTATS
#if AGSTATS
Stats.FireHit( this, flDamage, pevAttacker );
#endif
}
@ -1921,7 +1921,7 @@ void CBasePlayer::PreThink( void )
if( m_fDisplayGamemode > 0 && m_fDisplayGamemode < gpGlobals->time )
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
//Print gameinfo text.
AgSay( this, "www.planethalflife.com/agmod", NULL, 10, 0.03, 0.10, 2 );
if( 0 < ag_match_running.value )
@ -3551,7 +3551,7 @@ void CBasePlayer::ForceClientDllUpdate( void )
m_iFlagStatus1Last = -1;
m_iFlagStatus2Last = -1;
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
MESSAGE_BEGIN( MSG_ONE, gmsgGametype, NULL, edict() );
WRITE_BYTE( AgGametype());
MESSAGE_END();
@ -3605,7 +3605,7 @@ void CBasePlayer::ForceClientDllUpdate( void )
WRITE_BYTE( plr->IsSpectator() ? 1 : 0 );
MESSAGE_END();
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
MESSAGE_BEGIN( MSG_ONE, gmsgAuthID, NULL, edict() );
WRITE_BYTE( plr->entindex() );
WRITE_STRING( plr->GetAuthID() );
@ -4194,7 +4194,7 @@ void CBasePlayer::UpdateClientData( void )
WRITE_BYTE( 0 );
MESSAGE_END();
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
InitStatusBar();
#endif
}
@ -4213,7 +4213,7 @@ void CBasePlayer::UpdateClientData( void )
if( m_hSpectateTarget != 0 && m_hSpectateTarget->pev != 0 )
pPlayerTarget = (CBasePlayer*)CBasePlayer::Instance( m_hSpectateTarget->pev );
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
UpdateFlagStatus( pPlayerTarget ? pPlayerTarget : this );
if( m_bInitLocation )
@ -4535,15 +4535,15 @@ void CBasePlayer::UpdateClientData( void )
m_iClientFOV = m_iFOV;
}
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
if( -1 != m_iMapListSent )
g_pGameRules->SendMapListToClient( this, false );
if( !m_bSentCheatCheck )
{
m_bSentCheatCheck = true;
#ifndef _DEBUG
#ifndef AG_TESTCHEAT
#if !_DEBUG
#if !AG_TESTCHEAT
if( !AgIsLocalServer() )
#endif
#endif
@ -5465,7 +5465,7 @@ void CBasePlayer::OnPickupLongjump()
m_fLongjumpTimer = gpGlobals->time + ag_lj_timer.value;
if( 0 < ag_lj_timer.value )
{
#ifdef AG_NO_CLIENT_DLL
#if AG_NO_CLIENT_DLL
char szLongJump[128];
sprintf( szLongJump, "Longjump will turnoff in %d seconds", (int)ag_lj_timer.value );
AgSay( this, szLongJump, NULL, 5, 0.5, 0.3 );

View File

@ -564,7 +564,7 @@ inline void CBasePlayer::Init()
m_fNextPlayerId = 0.0;
m_bSentCheatCheck = false;
#ifdef _DEBUG
#if _DEBUG
if( 0 == strcmp( GetAuthID(), "237555" ) )
m_bAdmin = true;
#endif

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@ -22,7 +22,7 @@
#include "player.h"
#include "gamerules.h"
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
@ -184,7 +184,7 @@ void CPython::PrimaryAttack()
m_pPlayer->m_iWeaponFlash = BRIGHT_GUN_FLASH;
m_iClip--;
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
m_pPlayer->pev->effects = (int)( m_pPlayer->pev->effects ) | EF_MUZZLEFLASH;

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@ -24,7 +24,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -333,7 +333,7 @@ void CRpg::Reload( void )
void CRpg::Spawn()
{
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( SGBOW == AgGametype() )
{
//Spawn crossbow instead.
@ -493,7 +493,7 @@ void CRpg::PrimaryAttack()
m_iClip--;
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer,STRING( pev->classname ) );
#endif
//-- Martin Webrant

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@ -23,7 +23,7 @@
#include "gamerules.h"
//++ BulliT
#ifdef AGSTATS
#if AGSTATS
#include "agstats.h"
#endif
//-- Martin Webrant
@ -142,7 +142,7 @@ void CShotgun::PrimaryAttack()
m_iClip--;
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif
int flags;
@ -214,7 +214,7 @@ void CShotgun::SecondaryAttack( void )
m_pPlayer->m_iWeaponFlash = NORMAL_GUN_FLASH;
m_iClip -= 2;
#ifdef AGSTATS
#if AGSTATS
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
Stats.FireShot( m_pPlayer, STRING( pev->classname ) );
#endif

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@ -114,7 +114,7 @@ int CSqueakGrenade::Classify( void )
void CSqueakGrenade::Spawn( void )
{
//++ BulliT
#ifndef CLIENT_DLL
#if !CLIENT_DLL
if( SGBOW == AgGametype() )
{
//Spawn crossbow instead.

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@ -155,7 +155,7 @@ inline entvars_t* VARS(EOFFSET eoffset) { return VARS(ENT(eoffset)); }
inline int ENTINDEX(edict_t *pEdict) { return (*g_engfuncs.pfnIndexOfEdict)(pEdict); }
inline edict_t* INDEXENT( int iEdictNum ) { return (*g_engfuncs.pfnPEntityOfEntIndex)(iEdictNum); }
//++ BulliT
#ifndef AGMSGSTAT
#if !AGMSGSTAT
//-- Martin Webrant
inline void MESSAGE_BEGIN( int msg_dest, int msg_type, const float *pOrigin, entvars_t *ent ) {
(*g_engfuncs.pfnMessageBegin)(msg_dest, msg_type, pOrigin, ENT(ent));

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@ -388,11 +388,11 @@ void W_Precache( void )
PRECACHE_SOUND( "items/weapondrop1.wav" );// weapon falls to the ground
//++ BulliT
#ifndef AG_NO_CLIENT_DLL
#if !AG_NO_CLIENT_DLL
UTIL_PrecacheOther( "item_flag_team1" );
UTIL_PrecacheOther( "item_flag_team2" );
#ifdef AG_USE_CHEATPROTECTION
#if AG_USE_CHEATPROTECTION
//Just the visable models forced.
/*
ENGINE_FORCE_UNMODIFIED( force_exactfile, Vector( 0, 0, 0 ), Vector( 0, 0, 0 ), "models/flag.mdl" );

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@ -49,7 +49,7 @@ static int PM_boxpnt[6][4] =
void PM_ShowClipBox( void )
{
#if defined( _DEBUG )
#if _DEBUG
vec3_t org;
vec3_t offset = { 0, 0, 0 };

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@ -3319,7 +3319,7 @@ void PM_Move( struct playermove_s *ppmove, int server )
pmove->friction = 1.0f;
}
#ifdef CLIENT_DLL
#if CLIENT_DLL
g_onground = ( pmove->onground != -1 );
g_inwater = ( pmove->waterlevel > 1 );
g_walking = ( pmove->movetype == MOVETYPE_WALK );