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https://github.com/FWGS/hlsdk-xash3d
synced 2024-11-22 01:47:45 +01:00
wscript: strip lib prefix for HLSDK
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parent
c27aec4c9c
commit
a699702c00
@ -37,25 +37,22 @@ def build(bld):
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'StudioModelRenderer.cpp', 'text_message.cpp', 'train.cpp',
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'tri.cpp', 'util.cpp', 'view.cpp', 'scoreboard.cpp', 'MOTD.cpp'
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]
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includes = Utils.to_list('. hl/ ../dlls ../dlls/wpn_shared ../common ../engine ../pm_shared ../game_shared ../public ../utils/false_vgui/include')
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defines = ['CLIENT_DLL']
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if bld.env.GOLDSRC:
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defines += ['GOLDSOURCE_SUPPORT']
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libs = []
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if bld.env.GOLDSRC:
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libs += ['DL']
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if bld.env.DEST_OS == 'win32':
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libname = 'client.dll'
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elif bld.env.DEST_OS == 'linux':
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libname = 'client.so'
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elif bld.env.DEST_OS == 'darwin':
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libname = 'client.dylib'
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else: libname = ''
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if bld.env.DEST_OS2 not in ['android']:
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install_path = os.path.join(bld.env.GAMEDIR, bld.env.CLIENT_DIR)
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else:
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install_path = bld.env.PREFIX
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bld.shlib(
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source = source,
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target = 'client',
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@ -63,7 +60,7 @@ def build(bld):
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includes = includes,
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defines = defines,
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use = libs,
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install_path = os.path.join(bld.env.GAMEDIR, bld.env.CLIENT_DIR, libname),
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install_path = install_path,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = 1
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)
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21
dlls/wscript
21
dlls/wscript
@ -49,19 +49,16 @@ def build(bld):
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])
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else:
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defines += ['NO_VOICEGAMEMGR']
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includes = Utils.to_list('. wpn_shared ../common ../engine ../pm_shared ../game_shared ../public')
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libs = []
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if bld.env.DEST_OS == 'win32':
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libname = bld.env.SERVER_NAME + '.dll'
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elif bld.env.DEST_OS == 'linux':
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libname = bld.env.SERVER_NAME + '.so'
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elif bld.env.DEST_OS == 'darwin':
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libname = bld.env.SERVER_NAME + '.dylib'
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else: libname = ''
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if bld.env.DEST_OS2 not in ['android']:
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install_path = os.path.join(bld.env.GAMEDIR, bld.env.SERVER_DIR)
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else:
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install_path = bld.env.PREFIX
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bld.shlib(
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source = source,
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target = 'server',
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@ -69,7 +66,7 @@ def build(bld):
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includes = includes,
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defines = defines,
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use = libs,
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install_path = os.path.join(bld.env.GAMEDIR, bld.env.SERVER_DIR, libname),
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install_path = install_path,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = 2
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)
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34
wscript
34
wscript
@ -21,15 +21,15 @@ def options(opt):
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grp.add_option('-8', '--64bits', action = 'store_true', dest = 'ALLOW64', default = False,
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help = 'allow targetting 64-bit game dlls')
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grp.add_option('--enable-voicemgr', action = 'store_true', dest = 'VOICEMGR', default = False,
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help = 'enable voice manager')
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grp.add_option('--enable-goldsrc-support', action = 'store_true', dest = 'GOLDSRC', default = False,
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help = 'enable GoldSource engine support')
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opt.recurse('cl_dll dlls')
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opt.load('xcompile compiler_cxx compiler_c')
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if sys.platform == 'win32':
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opt.load('msvc msdev')
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@ -45,7 +45,7 @@ def configure(conf):
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conf.env.PREFIX = ''
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conf.load('reconfigure')
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conf.start_msg('Build type')
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if conf.options.BUILD_TYPE == None:
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conf.end_msg('not set', color='RED')
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@ -58,7 +58,7 @@ def configure(conf):
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# -march=native should not be used
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if conf.options.BUILD_TYPE == 'fast':
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Logs.warn('WARNING: \'fast\' build type should not be used in release builds')
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conf.env.VOICEMGR = conf.options.VOICEMGR
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conf.env.GOLDSRC = conf.options.GOLDSRC
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@ -71,6 +71,11 @@ def configure(conf):
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conf.load('msvc msdev')
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conf.load('xcompile compiler_c compiler_cxx')
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if conf.env.DEST_OS2 == 'android':
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conf.options.ALLOW64 = True
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conf.options.GOLDSRC = False
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conf.env.SERVER_NAME = 'server' # can't be any other name, until specified
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# print(conf.options.ALLOW64)
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conf.env.BIT32_MANDATORY = not conf.options.ALLOW64
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@ -122,24 +127,31 @@ def configure(conf):
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'default': ['-O0']
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}
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}
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conf.env.append_unique('CFLAGS', fwgslib.get_flags_by_type(
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compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
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conf.env.append_unique('CXXFLAGS', fwgslib.get_flags_by_type(
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compiler_c_cxx_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
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conf.env.append_unique('LINKFLAGS', fwgslib.get_flags_by_type(
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linker_flags, conf.options.BUILD_TYPE, conf.env.COMPILER_CC))
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if conf.env.COMPILER_CC == 'msvc':
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conf.env.append_unique('DEFINES', ['_CRT_SECURE_NO_WARNINGS','_CRT_NONSTDC_NO_DEPRECATE'])
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else:
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conf.env.append_unique('DEFINES', ['stricmp=strcasecmp','strnicmp=strncasecmp','_LINUX','LINUX','_snprintf=snprintf','_vsnprintf=vsnprintf'])
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cflags = ['-fvisibility=hidden','-Wno-write-strings','-fno-exceptions']
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cflags = ['-fvisibility=hidden','-Wno-write-strings','-fno-exceptions','-fno-rtti']
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conf.env.append_unique('CFLAGS', cflags)
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conf.env.append_unique('CXXFLAGS', cflags + ['-Wno-invalid-offsetof'])
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# strip lib from pattern
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if conf.env.DEST_OS in ['linux', 'darwin'] and conf.env.DEST_OS2 not in ['android']:
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if conf.env.cshlib_PATTERN.startswith('lib'):
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conf.env.cshlib_PATTERN = conf.env.cshlib_PATTERN[3:]
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if conf.env.cxxshlib_PATTERN.startswith('lib'):
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conf.env.cxxshlib_PATTERN = conf.env.cxxshlib_PATTERN[3:]
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conf.env.append_unique('DEFINES', 'CLIENT_WEAPONS')
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conf.recurse('cl_dll dlls')
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def build(bld):
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