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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-24 10:50:48 +01:00

Revert "Always change view rolling on client side."

This reverts commit 1ed4c1d899.
This commit is contained in:
Andrey Akhmichin 2023-07-17 22:49:24 +05:00
parent 69f27d43bd
commit a898d773a1
2 changed files with 21 additions and 5 deletions

View File

@ -95,6 +95,7 @@ float g_hud_text_color[3];
extern client_sprite_t *GetSpriteList( client_sprite_t *pList, const char *psz, int iRes, int iCount );
extern cvar_t *sensitivity;
qboolean bIsXash;
cvar_t *cl_lw = NULL;
cvar_t *cl_viewbob = NULL;
cvar_t *cl_rollspeed;
@ -383,8 +384,17 @@ void CHud::Init( void )
m_pCvarDraw = CVAR_CREATE( "hud_draw", "1", FCVAR_ARCHIVE );
cl_lw = gEngfuncs.pfnGetCvarPointer( "cl_lw" );
cl_viewbob = CVAR_CREATE( "cl_viewbob", "0", FCVAR_ARCHIVE );
cl_rollangle = gEngfuncs.pfnRegisterVariable( "cl_rollangle", "0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
cl_rollspeed = gEngfuncs.pfnRegisterVariable( "cl_rollspeed", "200", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
#if GOLDSOURCE_SUPPORT
if( gEngfuncs.pfnGetCvarPointer( "build" ))
{
bIsXash = true;
}
else
{
cl_rollangle = gEngfuncs.pfnRegisterVariable( "cl_rollangle", "0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
cl_rollspeed = gEngfuncs.pfnRegisterVariable( "cl_rollspeed", "200", FCVAR_CLIENTDLL | FCVAR_ARCHIVE );
}
#endif
m_pSpriteList = NULL;
// Clear any old HUD list

View File

@ -313,6 +313,7 @@ void V_AddIdle( struct ref_params_s *pparams )
pparams->viewangles[YAW] += v_idlescale * sin( pparams->time * v_iyaw_cycle.value ) * v_iyaw_level.value;
}
extern qboolean bIsXash;
extern cvar_t *cl_rollspeed;
extern cvar_t *cl_rollangle;
@ -331,9 +332,14 @@ void V_CalcViewRoll( struct ref_params_s *pparams )
viewentity = gEngfuncs.GetEntityByIndex( pparams->viewentity );
if( !viewentity )
return;
side = V_CalcRoll( viewentity->angles, pparams->simvel, cl_rollangle->value, cl_rollspeed->value );
#if GOLDSOURCE_SUPPORT
if( bIsXash )
side = V_CalcRoll( viewentity->angles, pparams->simvel, pparams->movevars->rollangle, pparams->movevars->rollspeed );
else
side = V_CalcRoll( viewentity->angles, pparams->simvel, cl_rollangle->value, cl_rollspeed->value );
#else
side = V_CalcRoll( viewentity->angles, pparams->simvel, pparams->movevars->rollangle, pparams->movevars->rollspeed );
#endif
pparams->viewangles[ROLL] += side;
if( pparams->health <= 0 && ( pparams->viewheight[2] != 0 ) )