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cmake: disable 64BIT flag by default only for 32-bit archs and 64-bit windows and linux

This commit is contained in:
Andrey Akhmichin 2022-06-04 22:23:41 +05:00
parent 630217f0b1
commit c3f77a2ea5
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@ -44,7 +44,17 @@ option(USE_VOICEMGR "Enable VOICE MANAGER." OFF)
option(BUILD_CLIENT "Build client dll" ON) option(BUILD_CLIENT "Build client dll" ON)
option(BUILD_SERVER "Build server dll" ON) option(BUILD_SERVER "Build server dll" ON)
option(GOLDSOURCE_SUPPORT "Build goldsource compatible client library" OFF) option(GOLDSOURCE_SUPPORT "Build goldsource compatible client library" OFF)
option(64BIT "Disable auto -m32 appending to compiler flags" OFF)
if (CMAKE_SIZEOF_VOID_P EQUAL 4 OR
(WIN32 OR ${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
AND (CMAKE_SYSTEM_PROCESSOR STREQUAL "x64"
OR CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64"
OR CMAKE_SYSTEM_PROCESSOR STREQUAL "amd64"))
option(64BIT "Disable auto -m32 appending to compiler flags" OFF)
else()
option(64BIT "Disable auto -m32 appending to compiler flags" ON)
endif()
set(GAMEDIR "valve" CACHE STRING "Gamedir path") set(GAMEDIR "valve" CACHE STRING "Gamedir path")
set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll") set(SERVER_INSTALL_DIR "dlls" CACHE STRING "Where put server dll")
set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll") set(CLIENT_INSTALL_DIR "cl_dlls" CACHE STRING "Where put client dll")