Oops. Fix my mistakes.

This commit is contained in:
Night Owl 2016-08-03 02:40:57 +05:00
parent f614c73318
commit d8c8c09d54
2 changed files with 2 additions and 2 deletions

View File

@ -59,7 +59,7 @@ enum
class CGameRules
{
public:
virtual ~CGameRules();
virtual ~CGameRules(){}
virtual void RefreshSkillData( void );// fill skill data struct with proper values
virtual void Think( void ) = 0;// GR_Think - runs every server frame, should handle any timer tasks, periodic events, etc.